Login / Create Account
Hide Menu
Subscribe HideHome
News Archives FAQ ZAM Store Advertise on This Site Submit Information FFXI Staff Bios FFXI Servers: Up
Your Characters Character Search New Comments Your Journal
Hide Forums
Search Forums All FFXI Forums FFXI General Forum Endgame Discussion Tradeskills Forum Job Forums Server Forums FFXI Feedback Site Feedback Out of Topic Forum The Asylum
Hide Wikibase
FAQ Recent Changes Forum
HideJobs
Spells & Abilities Weapon Skills Skill Chains Skill Calculator Skill Chain Calculator Races Crafting Guilds
Hide Items & Equipment
Advanced Search Auction House Armor Weapons Food Inventory By Job Skill Mods
Hide Bestiary
Advanced Search Notorious Monsters By Area By Family
Hide Quests & Missions
Advanced Search Missions Assault By Area By Type
Areas Regions Game Guides
Hide Stats:
Learn more about the FFXI Wikibase!

Ogre (EQ2 Character Race)

Racial Information
Ogre
Starting Cities
Freeport - Big Bend
Neriak
Alignment
Evil
Language
Oggish
Starting Attributes
STR30INT15
STA25WIS15
AGI15
Traits
For Ogre as a monster race, see Ogre

Contents [hide]

Ogre: The juggernauts of war

  • Racial Homeland: Oggok
  • Mythical Creator: Rallos Zek
  • Traditional Role: Fighter

The unparalleled strength of an ogre lends itself well to becoming a fighter, which most of them do; however, it is not unheard of for ogres to take on the path of the mage.

No other greater race is more physically imposing than the ogres. Their fat-layered, muscular bodies are covered in think battle-scarred skin, coarse and bumpy and hideous to most. Their heads are often barren of hair, their dense skulls stronger than some helmets. An ogre's mouths can have curving tusks up to five inches long. Their limbs are like tree trunks; anything held in their grasp will most likely be snapped.

Background

The ogres are a massive race created by Rallos Zek. Built for warfare, these hulks long ago ruled an empire that encompassed most of Norrath. Eventually they mounted a massive army to challenge the Rathe Council in the Plane of Earth. For demonstrating such pride, the Rathe laid a curse upon all of Zek's creations, crippling their intelligence and causing their empire to crumble. Ogres became the pawns of the other races, remaining largely confined to their crude stone huts in the Feerrott when not engaged in small-scale conflicts. When the gods eventually withdrew from their planes, the veil was lifted from the minds of the ogres. They had just begun rebuilding their culture when they were visited by the Avatar of War, who had been ordered by Rallos to organize a new Rallosian Empire designed to wipe out all the other races from the face of Norrath. The ogre's high commander, General Urduuk, broke a pact that Rallos had made with Cazic-Thule by taking control of Cazic's temple and the gate to the Plane of Fear. For again demonstrating such pride as to insult the gods, the Avatar of Fear unleashed the dreaded Green Mist, wiping out nearly the entire ogre race just as they were on the verge of conquering Qeynos and Freeport.

Faith

Despite the hardships that have resulted from their devotion to their creator, ogres continue to faithfully worship Rallos Zek, albeit quietly. A clerical caste has developed in their society, though they also continue to honor their shamanistic tradition. All forms of worship are performed as if they were military ceremonies, rituals fit for the gods of war.

  • Come hither
My deception of deep Fair I am My secrets unfound

I await your finding For I am your next clue*


Parts of this page were originally a guide, located here, written by Sutex.





Vana'diel Clock provided by MithraPride
Final Fantasy (c) 2002-2008 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by Yoshitaka Amano. FINAL FANTASY, TETRA MASTER and VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX, PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd