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social  

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In gaming, a mob is said to be social if it will come to the assistance of other, nearby, mobs when you engage them. Misreading the social-ness of the mobs can be very bad, resulting in a room-wide, or even zone-wide, pull. Needless to say, if you are hunting in an area with mobs designed to be a challenge for a fully-geared party or raid of the same level, accidentally pulling 2 or more such encounters at once can be a very bad thing.

This page last modified 2009-04-07 09:47:33.