war career:Bright Wizard
| Alliance | Order / Empire / Order of the Griffon | ![]() |
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| Race | Human | |||
| Gender | Either | |||
| Archetype | Offensive Spell Caster | |||
| Specialties | Fire, Magic | |||
| Appearance | Bright Wizards are known for their red and orange robes with flame motifs. | |||
| Lore and Description | These pyromancers are the most destructive of the Empire's Battle Wizards and their potent spells are sought by generals everywhere. Bright Wizard spells almost always involve fire and are offensive in nature. When a Bright Wizard is in battle it is not uncommon to see burning enemies running in all directions. Fireballs, giant burning apparitions and walls of fire are all hurled at the foe.
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- For the Tome of Knowledge Bestiary entry for this career, see Empire, Bright Wizard.
| Contents [hide] |
Summary
Master of the Lore of Fire, the Bright Wizard is the most destructive battle wizard in all of the Empire. The Bright wizard is renowned for his ability to incinerate anything, ranging from individual soldiers to an entire hillside. However, destructive fire is not the only trick in their arsenal. Bright wizards are also capable of manipulating the wind of Aqshy to cause a variety of debilitating effects ranging from thick banks of choking smoke, to withering heat that saps the strength and endurance from even the staunchest warrior. Some Bright Wizards have even been known to dabble in the healing arts; however cauterizing a wound with white-hot fire is never a soldier's first choice!
Mechanics
Due to the volatile nature of Aqshy, the Red Wind of Fire, that they manipulate, the Bright Wizard is always risking a Backlash that could incinerate himself as well as his opponent. This building-up of Aqshy is known as 'Combustion' and the greater the level of Combustion a Bright Wizard places into his destructive spells the more likely they will explode with stupendous results (Critical Hit). However even the most skilled wizard will get burned when playing with fire and pushing the combustion level too high will result in a backlash of magical energy that will damage the Wizard himself.
Masteries
Path of Incineration
- The Path of Incineration primarily focuses on destructive single target spells. About half of these spells have high values of Combustion allowing those who Master the Path of Incineration to focus on weaving high risk spells in with m ore reliable destructive magics for optimal single target damage.
Path of Immolation
- The Path of Immolation focuses on damage over time and debilitating lingering debuffs. A Master of Immolation is more patient, relying less on high-Combustion spells with explosive effects, and more on slow burns that build up into an unstoppable inferno.
Path of Conflagration
- The Path of Conflagration is the most destructive of the Bright Wizard masteries with area effect spells capable of burning entire swaths of land to a crisp. However, Masters of Conflagration must exert swaths of land to a crisp. However, Masters of Conflagration must exert the most self control; most of their spells build up high levels of combustion so using them recklessly will mean the Wizard's doom as well.
Strategies
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