Al Zahbi  

Type: City
Region: West Aht Urhgan
Min Level: 1
Max Level: 75
This Area requires Aht Urhgan
Connected Areas:Aht Urhgan Whitegate
Bhaflau Thickets
Silver Sea route to Al Zahbi
Quests for Al Zahbi
Mobs found in Al Zahbi
Items found in Al Zahbi

Zone TypeCity
RegionWest Aht Urhgan
Level Range1 to 75
Entry RequirementThe Road to Aht Urhgan
Escapeno escape
Fellowship NPCNo
Final Fantasy XI


Protected by tall ramparts, the impregnable fortress city of Al Zahbi serves as the capital of the western half of the vast Empire of Aht Urhgan. The city resembles a labyrinth, with the roofs of stone buildings joining to form paths around structures built on a higher level. The serpentine designs seen throughout the city represent the two-headed snake king Zahak, a symbol of the Empire.

Points of Interest


Map 1

This page last modified 2009-10-12 15:49:05.

Updated: Fri Oct 23 18:18:16 2009

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# May 22 2006 at 9:39 PM Rating: Default
Where the **** are my homepoints SE!
RE: ><
# Jun 18 2006 at 11:47 AM Rating: Decent
150 posts
a while ago SE announced that they were removing the homepoint in al zabai to reduce congestion, you'll have to use aht urgahn whitegate
good or bad?
# May 16 2006 at 4:31 PM Rating: Default
i just got on this ship as a lvl 17 BLM.....i just got on the ship when it came and then checked the lady standing on the dock and it was the ship to this place, i didn't want to die on the ship but i got on anyway, i logged as soon as i got on so ill try and post what happens when i get back on, ill be the lowest lvl in Al Zhabi
Anyone else pissed they removed the HP in Al Zahb?
# May 16 2006 at 11:58 AM Rating: Decent
Check May 15th Update notes... It was my HP until I accidently set it in sandoria... now its gone forever > <
3 Armies Attacked Al Zhabi all at once
# May 16 2006 at 4:46 AM Rating: Good
166 posts
Well, maybe not all 3 armies inside the city all at once but one army at a time.

This happened to my server, Remora, yesterday and it was staggeringly fun. XD

/bmap shows all 3 Armies are Lv5 and advancing. Some minutes later, the undead attacked Al Zhabi. About 5-10 minutes after the undead attacks (battle just begun), the mamools attacked Al Zhabi. Then, I think a few minutes before the undead's retreat, the Troll Army attacks.

The Armies enter Al Zhabi 1 at a time. The Remorans fought and drove all three armies back out of Al Zhabi.

3 Besieged lasted for about 2 hours...
Yay for pets!
# May 08 2006 at 2:32 PM Rating: Decent
18 posts
I love this new town! You get to have pets out :D Nothing cooler than running around town with Carbuncle dashing after me ^^
Lower Jueno
# Apr 24 2006 at 8:29 AM Rating: Decent
45 posts
the NEW Jeuno.... at least on Shiva.. O.O
# Apr 20 2006 at 9:53 PM Rating: Decent
I found where we have to protect when the town gets besiged. Its called the hall of binding on the map.

There is also a insane NPC there that will yell at you. He he when you get there ull see :p

Edited, Thu Apr 20 22:54:04 2006
RE: Besiged
# May 03 2006 at 11:03 PM Rating: Good
166 posts
There is also a insane NPC there that will yell at you. He he when you get there ull see :p

Is this the guy that asks you for a donation? and if you say yes but don't give him any he'll say something like "<name>! Are you going to donate or not?(something like that lol)"?

What can I get if I donate something to him?

-I'm goin to try it tonight. Hope I'll get something good XD-
RE: Besiged
# May 11 2006 at 3:59 PM Rating: Decent
515 posts
I believe it helps up Aht Urhgan's defense or something-- something beneficial to their line of defense.
# Apr 20 2006 at 4:48 PM Rating: Decent
Its a nice lil cruize, we got a Ocean Kraken pop on the way and a 75 got the Kraken club. If I remember correctly its a 15min trip.
# Jun 30 2006 at 5:07 AM Rating: Decent
I fought this one mob on ship, and it droped mercurial kris, other mob droped kraken club, this one other one droped p-charm.
NM also pops and it drops kirins osode +1, black belt AND speed belt!!!!
RE: Boat
# Apr 24 2006 at 5:11 PM Rating: Default
lets see the pirates attack that boat
# Apr 20 2006 at 12:18 PM Rating: Decent
584 posts
hmmm, took the boat to Aht today. I would like to see pirates attack those boats. There was 33 people on board, and the lowest non /anon person was a 58Blm
Seeing unfortunately
# Apr 17 2006 at 11:05 PM Rating: Decent
41 posts
what it mean's taking a boat from selbina to mhauru it will be a glourious lunch for sea horror,blackbeard,silver hook and what ever other
nasty decide's to take out lvl.20 char's.
# Apr 12 2006 at 8:23 PM Rating: Decent
The new area will be accessable by boat from Mhaura, stated in a interview with the dev team at 1up.com (To tired to get the link but i'm sure you'll find it if you fish around.)
RE: access
# Apr 14 2006 at 7:44 AM Rating: Decent
yeah SE even released an image showing the boat sets out from mhura. From a travel perspective mhura is also the best choice, check your region info, it has a direct path east. both ships from norg or khazam would have to circle around much of the elshimo continant before they can even get anywhere, making the journey alot longer (trip from selbina to mhura is long enough thanks).

honestly idk why people keep bringing up the galka, norg is a hideout for pirates, it's their base of operations, that path leads to their pirate ship, why wouldn't you put a galka there to guard it??? if i was a pirate i sure as hell wouldnt play ferry captain to a bunch of adventurers! nvm the fact we would never reach the east because they would decide to raid a ship on site!
as for the area in khazam and near the zone into the jungle, my guess would be they could lead to the mithran mainland in the deep south.

anyways rant off, its all about logic captain.
Kazham and Tenshodo
# Apr 12 2006 at 8:12 PM Rating: Default
Don't forget about Kazham. There's a Mithra next to the Autcion Huts that doesn't let you in that cave thing.

Also, there's a Norg person that blocks a doorway in the Tenshodo Headquarters.
RE: Kazham and Tenshodo
# Apr 12 2006 at 8:44 PM Rating: Good
337 posts
There is the area right after you enter Yuhtunga Jungle also. It is blocked by a gate on the right side, almost directly behind the conquest NPC. People always camp there because it is a nice safe place and has no spawns.
Lure of the Wildcats
# Apr 12 2006 at 11:32 AM Rating: Decent
1,391 posts
My money is on Lure of the Wildcats set of quests being the pre-requisites to joining in on Besieged.

Think about it.
In Besieged a group of mercanaries are called on to take up arms and defend Al Zahbi from the beastmen forces. In the quests you're recruiting mercanaries to join the ranks empire in defense of the empire.
# Apr 12 2006 at 10:51 AM Rating: Decent
What about that Galka at norg that doesn't let you by?

I do remember also someone saying in an SE itnerview that people should not log out before the update in Mhara, 99.9% sure that's where it will be.
RE: Norg
# Apr 15 2006 at 9:32 AM Rating: Decent
327 posts
I have to hypotheses for why they said this.

1) They do not want a mass influx of people logging on In one area that is typically, not that full

2) There will be a prequest to gain acess to Al Zhabi
RE: Norg
# Apr 12 2006 at 10:53 AM Rating: Decent
SE definitly oficially said that the way to the new place is in Mhura. As for the norg guy, who knows when that will actually become something.
new areas
# Apr 12 2006 at 9:41 AM Rating: Decent
272 posts
There's also a cave in Batallia downs that just goes nowhere, i dont remember the actual position but its along the cliff edge where alot of Orcs hang out.
bastok area
# Apr 12 2006 at 7:50 AM Rating: Decent
428 posts
the bastok area near the alchemy guild is used in one of the bastok missions, return of the talekeeper
you dont actually go past the galka, but summon NPC's that are hiding in there
# Apr 12 2006 at 7:35 AM Rating: Decent
There is also an area of Bastok near the Alchemy guild that has been guarded by a Galka for as long as I can remember. While this is probably not a way to the city, it may be a new area that is added...

I heard that you can go back there in Dynamis (never done it so not sure how true it is), and apparently there's nothing back there.

There is a door in Mhaura that is guarded by a Mithra just as you get into the city on your left. Perhaps this will be a new area?

Possibly. My money's on it being like the manaclippers - you get kicked off the ship if you don't have a ticket - and you can buy tickets from an NPC by the docks.

But apparently the Lure of the Wildcat quests DO NOT give access to Al Zahbi. You will need to do something else first - so don't log out in Mhaura, you'll be disappointed!
#REDACTED, Posted: Apr 12 2006 at 2:30 PM, Rating: Sub-Default, (Expand Post) For the part behind the alchemy guild, it is accesable in dynamis, theres some mobs back there. I think we're thinking of the same spot^^
# Apr 12 2006 at 7:21 AM Rating: Decent
503 posts
Well, they do say you should be able to get to this area through Mhara... so I'm assuming it will either be by boat (having another ship dock at the docks inbetween the ship the docks for Selbina) OR there will be some other way.

There is a door in Mhaura that is guarded by a Mithra just as you get into the city on your left. Perhaps this will be a new area?

There is also an area of Bastok near the Alchemy guild that has been guarded by a Galka for as long as I can remember. While this is probably not a way to the city, it may be a new area that is added...
# Apr 12 2006 at 6:24 AM Rating: Default
57 posts
Hope to see all the pheonix guys there!!!!
# Apr 12 2006 at 7:13 AM Rating: Decent
to get to lufisafe medows, you needed to get the prommies (dem, holla, and mea).

what will we need to get there????

and please don't say the expansion, assume we already have that, lol

Edited, Wed Apr 12 08:14:34 2006
# Apr 12 2006 at 9:25 AM Rating: Decent
Yeah, well the obvious thing is the expansion...

Another good prerequisite to consider is the Lure of the Wildcat quests. In these TONS of people talk about Al Zahbi, and how to get there. If doing these quests dosn't get you acess, it will get you something in the city...

As for another set of promies, I doubt it. I mean, why on earth would you have to travel to another dimension, kill evil... things, get stuff from them, transform the stuff into weirder stuff, then use the wierder stuff to beat the big bad evil thing? I mean, why would you have to do that to get acess to a BOAT? If they do do that I'm betting people will juts use Mr.Argus to jump over and not do promie #2...
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