THERE ARE QUITE A FEW RUNNING ALONG THE SHORESIDE IN THE BATILLIA DOWNS AREA. J-5, J-6, K-7. IF U CAN KILL THEM B4 THEY COMMIT SUICIDE U CAN GET GOB HELM OR MAIL.
I still wish I could fish in some of those areas...I just reached the lvl30's and I never once got to fish peacefully. Don't those darn Goblins have a holliday or vacation or something? make them go away for a week, please? Just one week is all I'm askin'... I want to fish for good stuff too!!!
I think these critters need to be taught a lesson. Besides, what's the fun in Bounty Hunting, if there's no BOUNTY? Maybe they could steal a percentage of your GIL if they kill you, instead of EXP? Just a thought, because they're going after GIL sellers yes? Get them where it hurts...THEIR GIL POUCHES!!!! They should make Bounty Hunters a Job Skill too for the players. More Gil More Fun...
I do not have any of the problems all of you had with this, with a good (GOOD) pt leader there is always spots to level at. If you have brains enough you are going to find how to get what you want and how you want it, no matter what SE does.
It´s just changing the game a bit, wich I consider its not bad at all, I like changes, always the same is boring, easy is boring, having the skill to adapt to every situation in this game is what makes a good player to be good. All the rest, just BS, and you know it.
PS: This little fellows drops Goblin Helm. And Goblin Mail.
lvl up a lil bit and the gobs won't bother you. As far as xp parties, i know what you mean.
Ok I'm a lvl 70 RDM and I've been playing since the release of the PC verson of FFxi. So I know a thing or two about lvling and gil making. Ever since they came out with the idea that they now need to do something with the RMT problem they have done alot of things wrong. For one thing the price of items has gone up in AH or stayed the same, Two you now have to work that much harder to get what you need to make thing if you synth in game and three, you're having alot of parties getting killed when camping in place that are known for having good xp. Now that I've read alot of the post in this forum, I can say that some of you have made very good points, like make it so that the Goblin Bounty Hunters only go after fishers of a set level. That would make it so that normal players could in fact still level and enjoy the game more freely. As for the gil making, you need to understand that alot of the things that we did in game at the start got us alot of help from the RMT's in the first place, but if you take a number out of an equation, then the out come of the anser is not going to be the same as it was befor. Now what you are having is alot of players not being able to make gil that could be used to get the said items needed to make e.g. Sushi or Elemental staff. That is why I said maybe they sould give us a paycheck based system because what it would come down to is that sometimes you just can't make enough gil to to maybe sell something. now sometimes work conflics with your ablity to always go out and farm or synth. In laymens terms your not ably to spend the time you want partying and making gil. You can't have it both way you know. Sure you might get lucky and get some good drops as you party but in the long run you'll not make as much as you will need. By doing this it lets you get some gil as you level up and you will have the gil you need to by crafting supplies, food or maybe even a piece of gear you need or want. This would help alot of players along. And for those that can't always play have a way to get some gil so they don't go broke in the game.
see a lot of people are complaining about the lake camp being killed by the GBH but what people are not seeing is that now since there's not many camps the current ones will be conjested because people are either A: to lazy to make their own camp or B: noobs just dont know how too.
I have been playing off and on for couple years. I don't have a lot of time to play so mostly level solo. I fish/cook to make money...I do this in qufim without cheating. I have now lost my best means of income...squid sushi. I catch squid that lvl my fishing which is currently 60...I cook squid and sell sushi. I've always had a hard time because of competition from bots....but now I can't compete at all. These GBHs aggro my 42 RDM.
I have been leveling RDM/BST for-ever now and needed a break. Went to fish only to see this terrible idea (GBH). Funny thing is the high level botters are still there and me, a 100% legit player, can't fish without getting interrupted. I tried killing them when they attack but they spawn too fast. I could level a character away from the beach but you can't fish unless you are near the water. Looks like its time to move to Vanguard.
The real problem is the routes these things take makes their aggro "range" hard to predict. A friend of mine was soloing in qufim near the North East Beach. He wasn't really even close to the coast and the gob veers off to attack him.
The Lake camp in qufim is now dead due to GBH, which is sad, since it was really the best place to hunt worms untill you were ready for crabs and ect.
The one in Buburimu is also a pain, I was planing to duo with a friend there cause there weren't any aggressive mobs, but now it may be abit more complex.
Sorry, I've just had my first encounter with these tonight while PL'ing my G/F at the lake in Qufim Island. I'll admit at first I thought the idea was kind of funny, but after seeing them in action, I think it's way overpowered... My G/F's char got dropped after only 2 hits from the mob. I put carby on it to kill it, and each hit took off about 11% HP by doing 164 damage. So they have roughly 1500HP.
Anyway... My solution to this "fiasco" is to have fishing have a special aggro flag, and to have the Goblin Bounty Hunters aggro that flag only. This way exp parties can still enjoy the places that have been good to so many of us for so long, yet still provides a fix to the problem of fishing bots.
I've fought these in several areas now, and I seem to get a higher critical hit rate than against normal mobs in the same area. They do seem to be higher level though (conned EP in qufim while almost everything else is too weak)
Anybody fought these in an exp party noticed this?
Heres a crazy idea why not set the gobs to aggro only if u are standing at or very near the coastline (like lets say within fishing distance!) and like lvl20 and under in the dunes, 25 and under in qufim etc etc.... so then only low lvl (usually botters) would get aggro when they go to fish.....reckon that would make it imposible for botters but still safe for ppl that love coastline camps right?
From what I saw, they fished those places for the high gil fish that isn't easy to catch for a lvl 0 Fisherman, and Mythril Swords. (which sell for 4100-4500 gil to NPCs)
Well the update itself mentioned ~Valkurm Dunes/Batallia Downs/Buburimu Peninsula/Qufim Island... so I'm guessing that's about the only places you'll find em
SE seems to have targeted the low level zones that contain high value fish... On that note I'd also advise people to stock up on Sushi, Fish Mithkabobs, Shallops Tropicale, and other items made from fish found mostly in these zones. Prices will rise at least temporarily until either legitimate fishermen realize that they can make money in these markets again and/or the RMT’s level up their fishing bots and move back in.
These were designed for the people that use bots - it is meant to be annoying so that bots are not used which it states in the rules - the will agrro if too close to water and you are healing regardless of level close
i was fighting these things in valkrum dunes at the secret beach they were spawning 2 to 3 at a time about 1 minute for spawn time im 44 blu and i kill em in 3 hits with my sword... Why are the there lol (annoying)
This is by far SE's dumbest idea yet. Who ever on their developing team thought, "Hmmm. Let's make a mob that causes problems for everyone so we can stop the gilseller fishing bots." needs to be shot one limb at a time. I see no point in these mobs other then to bother me and my bst duo partner when we are lvling near coastlines. It is rather rediculous that SE hires such incompetent retarts to be thier think tanks. What good will come out of these? If they had half a brain they would make these things only aggro/link under certain conditions in order to not bother legitamate players. This has done nothing but force us out of the great camp we were currently in and go to a crappy below par one. Is this going to stop the fishing bots? Of course not. It just going to cause more pain/problems for everyone else. SE really needs to get thier heads out of thier asses and stop with the half assed ideas that never work.
SE needs to fire their entire staff, no they dont they need to stop listening to the cry babies that cant dodge aggro our only exp with a PL'er.
just blame they MPK patch ever since that damn thing theres nothing to make ppl good enough to control there aggro now they just zone and the mobs gone, so SE just want to make a NM to destroy fishermen but ppl still crying about that.
i just dont get it ppl complain about everything.
REMOVE the MPK patch SE, help ppl get pwned again for not watching where there going.
Seems to work great. If you can't level at the coastline, level somewhere else. The following link has been posted elsewhere but I'll post it here as well cause it's a goldmine to me. http://campsitarus.blogspot.com/ That is a list of great campsites for a multitude of levels from 1-75. If one spot is inconvenient, simply try another. People whine and moan about the complications that certain areas present (GBH on coastlines for example) instead of just exploring the possibilities of camping elsewhere.
Well, hmm. A guy walks into a doctor's office and says, "Hey doc, it really hurts when I do this!" The doctor says, "So don't do that?" Bada boom!
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I see no point in these mobs other then to bother me and my bst duo partner when we are lvling near coastlines.
Now that you know these mobs are near coastlines.. hmm. Maybe find other places to level? Coastlines were never a good place to begin with, Elemental aggro, links (if fighting fish), undead popping in inconvenient places.
I'd say that leveling near the coastline would be "rediculous" (see 'ridiculous').
As for the "retarts" (Does this mean a person who has covered themselves in strawberry jam and placed themselves in an oven more than once? I sure hope it worked out ok the first time...) working at Square Enix...
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If they had half a brain they would make these things only aggro/link under certain conditions in order to not bother legitamate (see 'legitimate') players.
If they were able to discern real players from fishbots they wouldn't have needed to implement murderous mobs at strategic fishbot haunts. ><
As for this informative piece of bukakke:
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This has done nothing but force us out of the great camp we were currently in and go to a crappy below par one.
The good EXP spots are nowhere near the friggin' coastline!
For crabs, you can camp near Delkfutt. If it becomes crowded, you can move INSIDE Delkfutt and do gigas. There's also the lake, chaining crabs and worms, but this only supports 2 parties. For pugs, there's a narrow alley East of Delkfutt that lets you pull them from either side, while giving you other mobs like crabs and gigas to throw in occasionally.
But hey, if you wanna continue wasting time at the "sub par" exp areas instead of finding something else that works better for you.. maybe you could ask if SE is gonna be hiring more "retarts" soon? Sounds like you might have an aptitude.
(Btw, did you know there are other places to level aside from Qufim?)
The "retarts" at SE gave players several exp zones at any level to choose from to avoid congestion. It's only the "retart" players who can't figure out the alternate zone camps who suffer.
I think there should be Goblin Bounty Hunters just randomly wandering around all over the place. Hell, put 'em in towns too. And make em all level 85 and resistant to Sleep Bind Stun Lullaby and Gravity. Force people to learn how to AVOID them. Tired of people that even in the 60's and 70's that don't know how to dodge aggro. I thought that's what our first trip to Jeuno taught us? Not how to shout and beg and bribe higher level people to guide us somewhere, but to figure out how to do it ourselves? For our own betterment?
So I say: YAY for Goblin Bounty-Hunters! And BOOOOOO for crappy players that can't dodge aggro! YAY for SE for finally implementing a "Kill 'em all and let Altana sort 'em out" policy! Yay for shifty Chinese college students being forced to get real jobs now!
Rate me up because A) You know you were thinking the same thing, and B) Because I kick *** for saying it.
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I'm on your side for this. When I started playing, a party relied on their whm to heal and the dd's to protect the whm. Now whm are less skilled because everyone wants a pl and don't seem to want to party unless they have one. No one wants to run without an escort because they might die from being aggroed. It's called watching for the mobs and waiting for the right opportunity to run safely past. I cant count how many times I've died from the one around the corner, but I tried. The new mobs bring us back to having to watch our own backs again. It makes us a better and stronger person. If ppl aren't up to new challenges then why are they in the game?
I see your point but you cannot avoid this aggro.They make a straight beeline for you from out of thin air.I can avoid aggro just fine by myself but this method is unavoidable as they simply appear out of nowhere and charge you. Being a fisherman I can't NOT be on the shoreline! so this really is a bit of a hassle for someone like me but I'll simply find an alternative. From my understanding their level is comparable to the other mobs in that area so if your well above the average mob in that area you should not be attacked unless of course your healing or hurting from a previous battle. I should be cool to fish Valkrum and probably Quifim without being attacked as I'm level 36 but I have to avoid Battalia Downs for the time being because they do attack me there.
The good EXP spots are nowhere near the friggin' coastline!
For crabs, you can camp near Delkfutt. If it becomes crowded, you can move INSIDE Delkfutt and do gigas. There's also the lake, chaining crabs and worms, but this only supports 2 parties. For pugs, there's a narrow alley East of Delkfutt that lets you pull them from either side, while giving you other mobs like crabs and gigas to throw in occasionally
Um... which part of bst duo did you not understand? The best camps for bsts are away from countless other exp pts. i.e. near coastlines, since most pts have a set spot to camp typically close to a zone like Delkfutt's tower. Why would a bsts lvl near delkfutt's tower so an exp pt can pull all thier pets to kill? The southern coastline is one of the best exp places for bst duos from 29-32. Plenty of crabs, pugs, and leeches to charm and use against pugs, crabs, leeches, banshee, giants, and wights with no else there to kill pets. Also Buburimu Pennisula's beaches are another example of great bst camps from 19-25. Plenty of mobs to charm and fight with no one around to kill the mobs you'll use as pets. Of course there is call beast but with a 5 minute timer kinda makes it pointless in most situations to depend on it. I don't know about your idea of a good camp but mine is away from other pts and with as little aggresive mobs as possible.
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Now that you know these mobs are near coastlines.. hmm. Maybe find other places to level? Coastlines were never a good place to begin with, Elemental aggro, links (if fighting fish), undead popping in inconvenient places.
Ele's are easily advoidable. Undead are good to have around when they are among your target mobs. Fish links are easily dealt with/avoided by bsts.
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If they were able to discern real players from fishbots they wouldn't have needed to implement murderous mobs at strategic fishbot haunts. ><
That would be the point of aggroing under certain conditions as I have already stated i.e. only aggro fishermen while they are fishing. O.o omg do we have a great idea or what instead of SE's half assed idea of how to deal with a problem.
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(Btw, did you know there are other places to level aside from Qufim?)
Yes, but did you know they are not all optimal for bsts like they are for typical exp pts? Did you know 99% of bst don't lvl in a 6 person pt. Typically it is between 1-3 people.
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So I say: YAY for Goblin Bounty-Hunters! And BOOOOOO for crappy players that can't dodge aggro! YAY for SE for finally implementing a "Kill 'em all and let Altana sort 'em out" policy! Yay for shifty Chinese college students being forced to get real jobs now!
Rate me up because A) You know you were thinking the same thing, and B) Because I kick *** for saying it.
More like you just typed without thinking thoroughly or intelligently. Because you clearly have no idea what you are talking about. Once I'm done with qufim it is mostly not going to be a problem since I have already planned out places to duo up to 75 without pesky pts around us that like to camp on top of people like you apparently do that also are mostly not near coastlines. Bet you lvl in Valkrum until 20 too huh?
Well it seems from your editing markup you have put some thought into your last post. Everything is also pretty much spelled right, which I'm sure was no mean trick alt-tabbing to Dictionary.com and all.
I'm going to derail your /emobst before it has time to get liftoff.
The original post was an indicator that maybe you should look for alternate exp areas instead of /butthurt about it.
Your response didn't add anything of value and your arguments are kinda weaksauce. All you do is rub your swollen postier and pout. :( I can't feel sorry for ya.
You also say that bst can't exp elsewhere (and you are the representative of all things bst from this point on?) but you don't explain WHY bst can't exp elsewhere.
In fact, they foogin' can!
Perhaps you and your duo partner personally lack the skills to exp in non-standard areas (although wasn't/isn't Korroloka Tunnel always a standard BST haunt?)
Don't put all of BSTdom into the same category as you. You're like that 75 rdm that shouts in Jeuno for a avatar party and doesn't believe it's soloable.
I just noticed the following in his rebuttal post that slipped past my attention before:
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The southern coastline is one of the best exp places for bst duos from 29-32
LOLBST FTW!
You should be SOLOING qufim mobs at 27 :( TO duo at lvl 30 there is "rediculous"!
I could solo chain there with 25 rdm :(
What XP are you getting DUOING at lvl 30 in QUFIM?! The highest lvl pugs you can find are what, maybe Tough?! And you can't solo EM/T? Geebus H!
30 Bst should be soloing in some secluded corner of the Jungle somewhere. Or at least if you were to duo that'd be the minimum level range to get worthwhile exp? What is a T mob's exp divided by two players with the occasional charmed pet still alive gonna be? Maybe 60-70 a kill? You suck at life sirrah!
Edited, Mar 30th 2007 8:02pm by Chocotaku
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Maybe I was a bit harsh but come on, there are other areas.
As for my SOLO xp/hr, on RDM and BLU it was about 4-5k/hr.
Your comment about my exp parties seemed a bit out of place btw. You say that you wouldn't last in one of my parties because the mobs I choose would yield low exp/hr? I thought we were talking about solo/duoing here?
As for pets coming uncharmed, if you know how long a pet will stay charmed for approx, why not time it so that they um, die right before the mob does? You can finish the mob off yourself while your partner rests?
I still think you're just looking for justification for your feelings of /butthurt and are looking for a sympathetic forum friend to rub chamomile lotion on you.
And it doesn't look like you've found any sympathy. :(
Life throws you curves, and I and everyone else in the forum is pretty much saying the same thing: Find another exp area.
Have you considered fighting BST pet mobs? BLM RDM and BLU get great xp soloing pet mobs. I don't know offhand which pet mobs are good in the lower 30s but they're all over the place. Just look.
I still think the jungle might be better exp. As 28 RDM BLM and BLU I could solo EM/T mandies. I couldn't chain them well but they were soloable. In a duo situation though that's gotta be some easy ****. If your mobs come uncharmed um, kill them? If it takes you longer than the 1 minute you say mandies stay charmed for to kill 1 mob, then eww @ you.
In the jungle there's a few places you can exp near a zone (if they're not being used by exp pts). If you can find such a spot, you can just zone after a fight to ghetto "Leave" your pet. Then you don't have to worry about uncharm or starting a fight with a weakened pet?
There are always alternatives guy. If you're not willing to look for em then I dunno what to say. The Bounty Hunter isn't ideal but I think it's a great idea (that just wasn't implemented very well). Every aspect of this game has been changed/removed/nerfed since I started playing. It's literally like a whole new game now. Square-Enix does warn that gameplay may change lol.
The way I see it you have 3 options:
1) Get rich, buy SE out and force them to program the game to your liking (I'm working on this one, I got like $600 saved up so far).
2) Continue to struggle through the same tired mainstream exp areas with a stubborn determination to not let things like innovation and change affect the way you play the game (but still /butthurt on the forums about it).
3) Accept change and adapt your playstyle.
I'm guessing you're one of those people that have high blood pressure (my polite term for "****"). Life changes guy. We as people must grow and change with it. It's life man. Grow da **** up. That is all. :)
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I really don't have many complaints about these guys, yeah it'll be a tough habit to break to find other areas to level in, but my complaint is that they're annoying to look at. I mean, I enjoyed looking out and seeing the sea and pugs and stuff, and now we have perma-flee goblins running around messing up the aethsetics. My suggestion is make chigoe-type mobs you can't see, and aggro when you're withing FISHING range. That'll solve the problem just dandy. 'Course they'll have to be tuned level-wise to the area but.. meh.
You should be SOLOING qufim mobs at 27 :( TO duo at lvl 30 there is "rediculous"!
I could solo chain there with 25 rdm :(
What XP are you getting DUOING at lvl 30 in QUFIM?! The highest lvl pugs you can find are what, maybe Tough?! And you can't solo EM/T? Geebus H!
30 Bst should be soloing in some secluded corner of the Jungle somewhere. Or at least if you were to duo that'd be the minimum level range to get worthwhile exp? What is a T mob's exp divided by two players with the occasional charmed pet still alive gonna be? Maybe 60-70 a kill? You suck at life sirrah!
Um.. at 30 pugs con Even Match, with the occassional tough(which is optimal for charming to use as a pet and fighting the toughs in hope they respawn as even match), while the wights, leeches, and banshee con T-VT(which is optimal for bst duo to be fighting to ensure no downtime and quick easy chain 5's). Doing this ensures anywhere between 70-200+ exp per fight and getting 5-6k/hr. Staying above 5k/hr for bst duo is not the easiest thing to do between resting mp/hp and finding continous pets to use. As for the jungle, 90% of all mandy's con Tough with the occassional even match which is not optimal for bst since they will uncharm after a minute or so. Having to search for dc-em pets is not what a bst wants in order to get fast exp. Pets uncharming is not the greatest thing in the world for a bst since now you have multiple mobs making a beeline to you while you hurry to recharm and have the pet attack again while possibly picking up additional links. Bst isn't like summoner where your pet takes it upon itself to attack your attacker. You have to issue the command. On top of that charm, fight, sic, reward, call beast all increase hate against the bst. The less you issue commands to your pet the more likely the pet is going to keep hate while you beat on the mob. You must not know anything about bst for you to be making any of the comments you have. So as I have said, from 29-32 the southern coastline in qufim is the best camp for a bst solo/duo for many reasons including but not limited to 1)most pets will be dc-em while being in clusters 2)close proxmity of the pets to the target mobs 3)nobody camps there in a normal pt 4)quick above satisfactory exp with easy chains. 5)no downtime I would never be able to last very long in one of your pts since you clearly have low exp/hr fighting the mobs you seem to like to fight.
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You also say that bst can't exp elsewhere (and you are the representative of all things bst from this point on?) but you don't explain WHY bst can't exp elsewhere.
In fact, they foogin' can!
Perhaps you and your duo partner personally lack the skills to exp in non-standard areas (although wasn't/isn't Korroloka Tunnel always a standard BST haunt?)
I don't recall saying that at all. What I do recall saying is that there is certain places that are better then others. Up until recently, this being one of them. You could go somewhere else but that doesn't make it optimal. This doesn't ensure great exp and I don't settle for anything less then great exp. Par and below par experience is for those that lack the proper skill/knowledge to optimize thier time. Korroloka Tunnel is a place that falls under this category. It is ok exp, but it is nowhere near great. One of the reasons it isn't great is because of the limited dc-em mobs to charm. With a duo you'll find yourself standing around waiting for repops/call beast timer to be up which is called downtime. In case you didn't know what downtime is, this is an event where exp stops.
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Chokotaku is right. If your ACTUALLY a decent BST as you seem to claim to be the god of all that is BST, then you'd know you generally don't lvl BST in the same ZONE as normal parties.
As for you, you clearly don't know what you are talking about either. I never claimed to be the god of all bst since I clearly stated I'm only lvl 30 atm. Unlike you tho, I know how to ensure great exp per hour while ensuring little threat. It's accumulated exp over time not exp per fight that matters if you want to level fast, incase you didn't know that. And bst don't generally lvl in different zones then other pts. They pick camps that avoid other typically pts in order to never have to look for a pet for very long. They also do research on the camps before they actually go there to level to ensure there will be no problems unless you just follow someone else's guide because you lack originality. I like to experience the game my way and discover/build my skills along the way. This ensure that as I get to a higher lvl with the job I know what I'm doing and become a valuable asset to those that I assist. You seem to be indicating that you're just a follower and not a leader. I don't want to play the same game somebody else has already done by following thier guide. Guides are good to have for assistance and ideas but that is about it. To follow a guide word for word shows you lack the proper skills/knowledge to actually play this game and lead a party.
hey im just wondering but have you tried lvling in altepa? it was a great spot at lvl 30... and guess what... NO WATER! did i ever tell ya'll i hate stupid ppl?
Alteppa is actually where I was thinking about going to try next but the amount of normal pts usually there would seem to make exp slow. Plus I wouldn't want to step on anyones toes while I was there and make both of our exp low. I was also thinking about checking out Carpenters Landing(where Orctrap pops) to see if any GBH are there too but I doubt they will be since not to many ppl fish there. There is plenty of clusters of mobs to use as pets and very little possible links from resisted charms and downtime shouldn't really be a problem. The only problem would be Orctrap campers killing ph and birdtraps resisting charms but I don't think that will be too much of a problem that I couldn't handle. I could always mainly camp the opposite side it pops on. I was just very happy with the speed of Qufim before the latest addition to actually do too much research into too many other zones. I still don't thik it will compare to Qufim but it would seem better then many of the other possible choices. Another possiblity would be Maze of Shakarami but with bat links and aggro that would seem like too much of a hassle, although I have heard there is many very good camps to choose from and exp goes pretty fast there. Oh well, back to a little more research and trying different places til I find one I like.
Chokotaku is right. If your ACTUALLY a decent BST as you seem to claim to be the god of all that is BST, then you'd know you generally don't lvl BST in the same ZONE as normal parties. As for you personally, you sound an awful lot like an RMT that just hurt his E-Peen and sought revenge in the manner of a spoiled child. This fact isn't suprizing since you're probably some 9 year old in China and now your family has to get a real job instead of ******** with the rest of the world. You do have one point though. There is one solution that would solve the RMT problem indefinately that SE shoulda implimented a long time ago, Ban the Credit Card Numbers and Names on the Card then report them to a Credit agency. If someone stealing your card and making purchase can ***** your credit, I'm sure that SE can find some loop hole to ensure you can't get a new one. Even if you could, as I stated, your name would be also banned so you'd have to get a new Name, which I'd have to wish you good luck on explaning why you have to change your name every month or two. lol
OK, I rarely if ever get into one of these arguments but.. As a 58 bst on a char before the gimped bst ie. no xp penalty for pets and gbh and all this other "lets make bst more accessible cr!p", oh and because I messed up and couldnt bring that char back I had to lvl another bst to 56 after all this. I never lvled solo in qufim too over crowded. Korroloka Tunnel is great exp if you know what your doing. And I made a ton of money off spider webs. Used to get 5k per web and id find 15-20 an hour so i went as bst/thf lol, and lvled off em all the way till ep. Bst is a heck of alot more than charm>attack>rest>rinse>repeat.
Speaking of which if you have to rest more than once per every 3 mobs you need to change jobs. No offense. And yes I'm elvann and ive used whm, war, rdm, brd, nin, mnk, pld, and the new dnc job as subs. Some just for fun others were awesome, still never had to rest more than once per 3-4 mobs had to get that skill chain. And my god ghetto leave was a pain in jungle.
Soloing bst is easy, as a duo or trio you should never have to worry about dt ever. Never in a duo or trio should all of you be resting. Oh and jug pets in a trio are just as viable and easier to use than charmed mobs till leave. three crabs or better yet 2 crabs and a tiger almost anywhere you find T-It mobs will kick butt. Just for fun one day get 6 bst together and use jug pets, Three bst and their pets take a VT or IT if your good enough with right gear and other three grab another. I've seen 12-15k an hour with this without ever resting or getting worried. three bst even with jug pets can take on a VT no prob with right gear sub and a duo can take a T-Vt consistantly with a charmed mob and jug pet. Learn to be great not jst passable.
Before I forget the 6 bst pt needs at least two /nin and one /whm if taru or two /whm if anything else /war is useful but our static was /nin /nin /whm(taru) /rdm /brd /pld. Other set ups with work too ive seen /war /nin /nin /rdm /whm /whm. As long as you have some heavy hitters and some in between mob healers you can rock.
While you have a fair point, you have to give SE props for at least trying, and consider this as the first stage of a work in progress. They did something about the fisherbots, now they just have to refine the idea. And believe you me I'm no fan of SE, at least not the customer service part, not to date anyways, but it seems like they've gotten the hint and are trying to remedy their customer service image. The problem with setting aggro conditions is that inevitably the rmt's will find out those conditions and meet them so as not to be aggro'd. For instance, if you set a minimum level for the GBH's in any given area to stop aggroing to (which I suppose one could argue is what has been done here, but it's not quite the same), then the rmt's will get that level and then carry on fishing. I fully agree SE needs to smooth out the rough edges on this idea, as pugils notwithstanding, there's plenty of crabs at the dunes and bubu beaches for legit pt's to xp on.
As far as the dunes are concerned... I laugh at you if you pt before lvl 20. I solo EVERY job, including WHM, to 20. IF you party, there are plenty of other ways to do it... I.E. move 2 feet away from the coast......
I do give them a little /clap for the effort, but it stays little because they didn't thoroughly think this idea through. There is 101 better ways for them to go about doing this, then every idea they have ever come up with to date. Creating a mob that only aggros ppl while they are in the action of fishing is 500x better then the current idea. Not only will it keep rmt botters away from certain areas but it will also cancel their current cast. Also, making a set lvl range for the mobs in certain areas would ensure that actual higher lvls, that actually have the patience to fish would be able to do so without any problems. This way rmts will only be affected since 1) they hardly ever lvl 2) they are typically lvl 1 taru's and 3)they fish 24/7 logging from one character to the next when fatigue sets in. But for SE to put the blunt of the effects of this idea on typical leveling/mission/questing players is completely dumb. I'm not an rmt fisher so why should I or anyone else who have there favorite camps already set out and already planned accordingly have to derail everything and become congested around other pts because every other camp was destroyed since they happen to be near a coastline? It makes no sense and SE needs to address this. Everytime they come up with a half assed idea to stop one problem they turn around and create another. Although, I despise all rmt, if my gaming experience has to suffer as a result of these lame attempts to fix problems, I would much rather SE do nothing about them. They clearly don't care since every rmt is another 12.95 per month in their pockets. It's all about money. If SE is really attempting to do something about this so that they don't lose thier playerbase, they are going about this all wrong. And the reason they are going about this wrong is due to the fact that thier employees have half a brain that is only function at about 1% capacity. Sorry if any of this is mispelled or makes no sense. I'm currently trying to lvl while avoiding these things and also typing this.
SE isn't very bright if you ask me. They always seem to create new problems when they fix old ones. Sure, the fisher bots are gone (and it's hilarious to see them get whacked when they log in) so are the prime leveling spots in the dunes. Fisher bots are usually always level 1s so why not just make the bount hunters level eight or something so they don't aggro the 14s and up? I swear, SE needs to have smarter people doing these updates.
What SE should do, is make them lower level, or normally non linking, unless someone is standing in 1 spot fishing for too long a time. Give them half an hour lets say, and if they haven't moved, have the GBH grab some buddies and aggro them. That way, regular fishermen can do their fishing easier and it won't ***** up XP parties in the areas around the water. Of course, this may help some of the parties too by keeping them away from the pugils until later. Ever seen a low lvl group try to grab a pugil, only to be annihilated by it?
I took on two of these fast 'lil buggers as a 25WAR/12MNK on my way to Selbina mostly for the novelty value. They're faster than half the girls in college that were too hot to talk to me, but (again, like them) went down pretty quickly. Easy kill and an awesome solution to the RMT fishing bot problem.
Those fishing bots were really annoying... GBH, you've saved the day~! Though, I was a bit shocked when I logged on for the first time in three days and got GBH aggro. Soloed it as a level 17 DRK. Checked as Even Match, but it wasn't too horrible.