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- Upon being defeated, an Armoury Crate will spawn.
- After a certain number of critical hits are performed, one of the Stoorworm's heads will recede into its body, with the two heads to either side of the center being removable. After an unspecified amount of time, its heads will begin to regrow.
- Additionally, whichever heads are out determines the possible special attacks it is capable of performing.
- Barofield: AoE Wind based magic damage with an additional Weight effect. (Circle of effect originates from Stoorworm's center head).
- Serpentine Tail: Rear conal AoE physical damage.
- Occurs only if hate is drawn on Stoorworm from behind it.
- Trembling: AoE magic damage with an additional Dispel effect.
- Pyric Bulwark: Self target Physical shield. (Effect cannot be dispelled)
- Will only perform this ability if its left head is out.
- Polar Blast: Frontal cone AoE Ice based magic damage with an additional Paralysis effect.
- Will only perform this ability if its left head is out.
- Polar Bulwark: Self target Magic shield. (Effect cannot be dispelled)
- Will only perform this ability if its right head is out.
- Pyric Blast: Frontal cone AoE Fire based magic damage with an additional Plague effect.
- Will only perform this ability if its right head is out.
- Nerve Gas: AoE Curse and strong Poison effect.
- Will only perform this ability if all three heads are out, and will only begin to do this once its hp drops below 25%.
- Mighty Strikes: All physical attacks performed by Stoorworm will inflict critical damage for the duration of the effect.
- Denoted by the characteristic mob two-hour animation.
- Stoorworm is capable of performing Mighty Strikes multiple times.
The Stoorworm, in Celtic mythology, was said to be a monstrous sea serpent. This page last modified 2009-11-05 03:03:25. |