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icon Sprinter's Shoes  

Auction House: Armor - Feet
Charges: 15
Recast Time: 5 minutes
Activation Time: 15 seconds

Ex
Sprinter's Shoes
[Feet] All RacesLv.1 All Jobs
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Nation Cost: 980 Allied Notes
Gained from Quests:
Sold by Merchants:
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Cool.
# Jan 02 2009 at 9:58 PM Rating: Good
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227 posts
Good to have one of these around when you're doing a lot of on-foot traveling. These don't recharge but they are dime a dozen if you need one; they are sold by sigil NPCs, thus requiring WotG expansion to get these.

Speed increase is very miniscule, somewhere lesser or equal to raptor mazurka, but lasts for a really long time. I had it on me for over 20min and the effect still didn't go away until I changed my job. Probably looking at 30min of baby mazurka.
Recharging
# Apr 15 2008 at 11:15 AM Rating: Decent
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1,112 posts
You really dont need to be able to recharge these boots. Just do the Campaign Mission "Aegis Scream I" (available at first medal rank) twice and whammo, thats over 1000 AN notes to play with, and thats not even including the AN awarded for the two campaign battles. Easy peasy!
____________________________
To endanger the soul endangers all,
when the soul is endangered it must become a Warrior.
More info
# Jan 07 2008 at 6:33 PM Rating: Excellent
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163 posts
You cannot recharge these boots, but you can actually get multiple pairs from the Sigil NPC if you desire. So basically the best way to go about it is to use all the charges on a pair, toss em, and get another pair.

Just be aware that if you change jobs you WILL lose the Quickening effect. Zoning is fine, and you will only lose them from aggro if the monster actually strikes you.

Edited, Jan 7th 2008 9:34pm by DivineMercy
More info
# Jul 07 2008 at 10:09 AM Rating: Decent
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103 posts
Seems to be counter productive for it do go away when you get hit by a mob. If yer trying to run away that doesn't do you much good.
More info
# Aug 03 2008 at 8:58 AM Rating: Decent
i dont think theese were made to get away from mobs only to run faster in the past... considering there are no chocobos...
recharge or rebuy
# Dec 05 2007 at 12:40 PM Rating: Decent
is there a way to recharge these boots or do u have to rebuy them and explain how and where please
recharge or rebuy
# Dec 07 2007 at 6:46 PM Rating: Decent
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124 posts
purchased from the same dudes that will give you sigil like any other item bought with points.

http://wiki.ffxiclopedia.org/wiki/Sigil

names and positions included above ^.^
Cool.
# Dec 03 2007 at 4:58 PM Rating: Good
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3,771 posts
The effect seems to last a long time. It expires at least when you attack something or change jobs. Zoning has no effect that I've noticed so far.
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No, more like it smells of salt and that it tends to have other people's pubes and dead skin in it.
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Cool.
# Dec 20 2007 at 12:20 AM Rating: Decent
can you recharge the shoes?
got the shoes from joining the cobras in windust waters [s]... kinda handy for a whm but otherwise...
How?
# Nov 26 2007 at 5:59 PM Rating: Good
Wotg Mission 2 and Allied points 980
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