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Auction House: Weapons - Staves

(Staff) All RacesLv.75 WHM/BLM/RDM/BRD/SMN/SCH/GEO

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# May 13 2009 at 8:14 PM Rating: Default
Do want for RDM! do want! lol
# Jul 18 2008 at 12:52 PM Rating: Decent
62 posts
Currently I have +55 MAB using HQ staff(15%), cobra head(1%), weskit body(6%), zenith hands(5%), ugglepih neck(8%), moldavite ear(5%), cobra legs(2%), cobra feet(3%), sorcerror's ring(10%).
I read on another post that currently 67 MAB is the most possible....excluding the Dorje I assume (25 MAB staff)
well lets see..... I know HQ staff(15%) yigit turban(2%), morgana's coteharte(8%), zenith hands +1(6%) ugglepih neck(8%), Moldavite ring(5%), Novio earring(7%), Valkyrie's Trews(5%) cobra feet(3%), sorcerror's ring(10%) Bitter Corset(2%), Solitaire Cape(2%), that is MAB73 not sure of other gear maybe? but if you were to switch the Dorje with HQ staff that would give you 83%!!!
LOL wow but then again I know some pieces of INT or elemental magic and or magic accuracy may help on higher lv mobs but imagine if you do a nuke for 1k then add 83% give you 1830 with no resistance..... talk about BOOM
Now imagine BurstII fully merited and with lightning merits too on thunderday and weather weeeeee........2500-3K nukes??? all speculation...... my best nuke was on an ark angel and a Magic burst at that lol.... 2008.....not counting besieged mobs or limit break NM's or things that are weak to magic in general like flans or quatrub.....I left a puddle after I landed that MB on that galka ark angel btw...(seeing as how he bent me over after that)
any gear I failed to mention for MAB? or have your favorite pieces for INT MAB magic acc or elemental magic over what I have mentioned? I have nuked alot to see what gives the most damage and find that if unresisted MAB rules while INT helps to do damage and helps with resistance.....while elemental magic does not do damage per se....and magic acc im still clueless about tbh....
1INT I find does 2-5 dmg 1MAB would be 10 damage on a nuke base of 1K.....I guess i will keep tinkering with gear but I find MAB>all unless your fighting Gods or uber HNM and things that resist u alot then use elemental magic and acc and INT for sure.....kinda like a melee using attack food on T and down mobs that he wont miss much.....use MAB on things that you nuke silly.....and use acc gear and food for things IT or playing whiffle ball.... IMO
# Jun 11 2008 at 3:13 PM Rating: Decent
sweet mother of God! 25 MAB?!
M. acc? wtf?
# Jun 11 2008 at 7:59 AM Rating: Default
1,672 posts
Hidden Effect for Jupiter's Staff

* +15% increase to Lightning Element Magic Spells
* -15% decrease to Water Element Magic Spells
* -3 Avatar Perpetuation Cost for Ramuh and Thunder Spirit
* +3 Avatar Perpetuation Cost for Leviathan and Water Spirit

I see no 'magic accuracy' in that. The Dorje clearly looks much better.
Very usefull
# Jun 17 2008 at 12:02 PM Rating: Decent
178 posts
I could see BLMs carrying this. The DMG is close to equal between HQ Staves and +25 MAB. You're looking at the difference between multipliers of 2.01 for HQ Staves and 2.00 for the Dorje (assuming maxed out equips and merits). IMHO this is an insignificant difference. Also, this is only true for BLMs since a SCH or RDM cannot obtain that much MAB with current available equips. The breakeven point between Dorje and HQ Staves for unresisted damage seems to be at 67 total MAB. Anything less than that, and the Dorje will start to pass up HQ staves. M.ACC is the only other issue here, and while it is without a doubt an issue, so is storage space and Gil for some people. Also, with the release of all the new elemental grips, It can become that much harder to carry everything you want. I'm not saying that HQ staves aren't superior in some cases, but people might choose to simply prefer carrying Pluto's, Jupiter's, and maybe Aquilo's staves and just the Dorje in place of the rest. ...and for those of us that aren't BLM main, we might prefer to carry just the Dorje in place of all the staves and grips to save a ton of space ;)

Edited, Jul 30th 2008 2:16pm by hellbringerx
M. acc? wtf?
# Jun 11 2008 at 9:19 AM Rating: Decent
"+15% increase" is not limited to damage. It is a general increase, thus accuracy and damage. You said yourself that it was an increase, not just an increase to damage. So, if you take that into account, the Dorje is good if and only if you have enough magic accuracy to successfully cast without resists. I don't see a practical endgame use for this item for the common player.
# Jun 10 2008 at 12:37 PM Rating: Decent
Interesting peice, wonder how you get it. The MAB is huge but you lose the M. Accuracy of your elemental staves, still might be worth it in many situations, please let us know how you get this ^^
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