icon Razor Axe  

Auction House: Weapons - Axes
Type: Artifact

Razor Axe
(Axe) All Races
DMG:31 DLY:276
Lv.40 WAR
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# Jun 22 2004 at 2:07 PM Rating: Decent
27 posts
Does the 1h axe or the 2h axe cap at a higher skill level?
Edit: Er, let me rephrase that. Which has a higher skill cap at level 75, Great Axe or Axe?

Edited, Tue Jun 22 15:09:06 2004
RE: Capping
# Apr 13 2005 at 2:24 PM Rating: Decent
456 posts
For levels 1-60, both will cap at the same level. At level 60, both cap at 203. After level 60, Greataxe will go up 4.85 skill per level, and Axe will go up 4.1 skill per level. At 75, it will be 269 for Axe and 276 for Greataxe. Note, however, that this doesn't mean Greataxe is the only weapon you should use. First off, Axe is only one hand, so you can use a shield or (if you sub NIN) another axe in the off hand. Plus, it gets a different set of weaponskills that are very useful in making level 3 skillchains. You should try to keep both types of axe at the cap if you plan on taking WAR up to 75.
#REDACTED, Posted: Jun 18 2004 at 3:07 PM, Rating: Sub-Default, (Expand Post) Axes suck, stick to regular swords, the delay is much less, Yea they dont deal as much damage, but I can get off 2-3 hits by the time a Great Axe or Sword get off one, and thats to say that their not missing, so heres the break down for every one swing of an axe that deals 60-100 dmg total, i get 3 hits of a sword that deals 80-110 damage total. Plus, it comes in handy when the partys voke is on hold, and the monster gos for the mages, i can get a hit off nice and quick to intise him to come to me. And Im not sitting there looking at a watch to see when my next swing is gonna be.
RE: Great anything sucks
# Jan 07 2005 at 3:09 PM Rating: Decent
this is probably gonna be slightly long post, so forgive me.

lol, when it comes to war, i wish i had leveled axe or Great axe. when im partying as thf and a war/nin is dual weilding axes or using GA they do extreme dmg. btw, you really need to pay attention to what your typing, you made an oxymoron(click on this in case you have no idea what that word means )
i quote
Axes suck, stick to regular swords, the delay is much less, Yea they dont deal as much damage, but I can get off 2-3 hits by the time a Great Axe or Sword get off one
. so oyur saying that you can get 3 hits off with a sword by the time a sword hits?? real smart
RE: Great anything sucks
# Aug 23 2005 at 7:46 PM Rating: Decent
The funny part is if you read his small error correctly he's refering to a Great Sword hence the title of his post "Great Anything Sucks".

Sorry to kick a dead horse but I loved your extremely relevant and most informant post.

RE: Great anything sucks
# Jun 01 2005 at 8:49 AM Rating: Decent
107 posts
Actually, they made a contradiction. As long as you have that definition up, you should probably read it. An oxymoron would be something like "stupid genius" or "simple complexity."
RE: Great anything sucks
# Jun 21 2004 at 11:47 AM Rating: Default
Idiot. If you use a 1 handed sword as a warrior you're more than likely made fun of because of your idiocy. Great Axe is the Warrior's strongest weapon, followed by the Axe. It has a higher 'grade' than the 1handed sword, which in turns you will not only hit more *OFTEN* (since it will cap at a higher skill level), but you'll also hit harder overall as the natural damage of the axe is greater, not to mention your pure attack is higher because of the higher skill leve.

I suppose you like a White Mage subjob too, don't you?
RE: Great anything sucks
# Sep 07 2004 at 4:04 PM Rating: Decent
This is prone to be a rather long post; I appologize in advance.

First off, according to the signature of the person who made the initial post, they probably took war to 30 and started playing pld full time. In the case of a 25 paladin, a sword is definately one of if not the best weapon availible. However, I'd like to make the correction that great swords are far from useless. I do concur, they are wasted on a warrior or paladin, but a 67+ drk will basically depend on their great sword to get them xp parties. One of the best xp areas 70+ involves fighting skeletons, which are weak to light damage. Spinning Slash (225 gsword weaponskill) can be used to complete a light skillchain. I've personally witnessed the damage (in the form of weaponskill + skillchain effect) from this hit to consistantly land for roughly 900 + 900, and once as high as 1400 + 1900 (yes, it is possible to do more damage with a skillchain than an actual weaponskill).

At any rate, regarding warrior weapons... in the end game, most warriors use axes more often than great axes, simply because they are capable of starting the light chain (which is finished by spinning slash, or a few other weaponskills). Great axes can only be used to perform a darkness skillchain, which is not as useful on most 70+ xp mobs.

As for the midgame (which is more relavant to the weapon anyway...) either axe or greataxe are an equally good option. Ideally, a warrior should have both of them at full skill, as it enables him to switch weapons to coincide with the weapons of his groupmembers better. From a sheer statistic standpoint, the damage/delay ratio for most two-handed weapons is better than a similar-level one-handed weapon (The noted exception to this rule is staves, which are almost always a low-damage weapon). However, with a one-handed weapon, you're able to equip a shield (or in the case of war/nin, a second axe), allowing you to get defense bonuses or stats off the extra item (due to the way dual wield works, equipping a second axe doesn't add as much damage as a warrior might hope, but any stat bonuses like the +2str/+2dex on AF1 would take full effect). So for the midgame, I'd say axe or greataxe both serve their purpose equally well. Personally, I prefer the great axe; when I'm not tanking with my war, I sub thief... and the sneak attack damage involves a multiplier for the critical hit, meaning that I'll increase my damage more using a higher base attack. Since sneak attack has a 1 minute reload regardless of what weapon I use it with, so there is no additional rate of attack lost compared to the axe.

As far as sword-using warriors go... yes, it's generally a bad idea in xp parties. However, the 175 sword weaponskill (Spirits Within) is an excelent source of damage to high-defense or high-evasion notorious monsters; where most weapon hits and weaponskills do negledgable damage, Spirits Within has a 100% hit rate and fixed damage formula which disregards an opponents defenses. While the decreased accuracy and attack rating is an impractical trade-off in xp scenarios, it is extremely valuable under the correct circumstances.

RE: Great anything sucks
# Jul 31 2004 at 8:37 PM Rating: Decent
You're a fool for thinking WAR shouldn't use a one handed axe. First off, the G.Axe should be equally leveled with the Axe. A WAR's main role in most parties is as a tank since PLD's are much rarer at lower levels, thus having one handed axe and sheild is most usefull. G.Axe should only be used when not the primary tank. Also, WAR/NIN can be a much more effective damage dealer than many other classes when dual weilding one handed axes. Don't flame a weapon till you know what you're talking about.
Great Sword
# Jun 05 2004 at 12:59 PM Rating: Default
Great swords are useless to every class. Past level 30, if you see a warrior NOT using an axe of any type you need to let him know he's gimping his party by using a weapon he can't get the full potential out of.

You could keep this axe in the off-hand when subbing ninja for the sweet +2 Str and +2 Dex. Those will really help if you're an Elvaan.
RE: Great Sword
# Sep 25 2005 at 10:19 AM Rating: Decent
Great Sword sucks? yeah ok, ask any DRK who is at least level 66 what they think their most important role in a party is... they will most likely tell you it's for closing the LV 3 Skillchain of Light... using Spinning Slash, I've seen this WS do over 1200 dmg and then create SC damage well over 600 extra. Tell me again how Great Swords are useless?
RE: Great Sword
# Sep 08 2004 at 9:37 AM Rating: Decent
I believe u need to rephrase your comment,"GS are useless to every class", this is wrong, DRKs use GS when Scythe doesn't combine in renkei and DRKs can do massive dmg w/ this. PLDs get to use GS at higher lvls, but never for tanking. I find GS usefulness all the time.
RE: Great Sword
# Jun 11 2004 at 2:33 PM Rating: Default
ummm i use a poler arm and i od great damage soo

i dont no what u mean -_-

asura server l

elv 31war/15pld
RE: Great Sword
# Jun 14 2004 at 5:47 AM Rating: Decent
You're only level 31...

Raging Rush, and Rampage are two of the most powerful WSs in the game. Not to mention the difference between A class and B class weapons becomes more noticable at level 35.

If you want to hit more, and hit harder, then I suggest switching to an axe of sorts.
# Jun 02 2004 at 12:37 PM Rating: Default
I have some info on the Warrior from my ls we have 10 japanese they are all 75 and 2 are 75 warriors. They told me that a War/ninja or War/thief is best bc at 50+ a warrior rarely will tank and a paladin will this makes a warrior a dmg dealer. I am a war/thief and i do 260 dmg with sneak + power slash and right now I like being able to do that dmg so i would say if you hit 50 level thief to 30. This is just info from my ls hope it helps you all out.

Warriors rule
RE: Warrior
# Jun 02 2004 at 12:39 PM Rating: Default
For got to add a war/ninja can use 2 axes and do dmg too but not as much as war/thief and i use a Great sword as war/thief.
RE: Warrior
# Sep 01 2004 at 7:15 AM Rating: Default
Sneak + Sturmwind does 500 dmg so switch wpn buttersheep
RE: Warrior
# Oct 16 2004 at 2:53 PM Rating: Decent
As a lvl 40 war/thf i've been doing sneak attack->raging axe for over 360+ dmg... as a mithra mind you.
# May 26 2004 at 8:48 AM Rating: Excellent
216 posts
I'm not sure how old the posts on this page are, but please please please don't try tanking as a war/nin before you have your full AF suit.

As a monk, I can say with all certainty a war/nin without all that +emnity simply can't hold hate off of real damage dealers.

War/monks tend to do a lot better simply because of the ability to blow a ton of job abilities to generate some hate. Spamming boost works remarkably well.

I invited a war to tank for our party in boyahda tree, when he was on /sea he was war/mnk... I asked him to tank, and he showed up as a war/nin. If I would have known I simply wouldn't have invited him, as I ended up tanking accidently 30% of the time, and then I ended up tanking 100% of the time because the blm slipped into red twice and I felt bad as PT leader.

War/nin pre-60 = no emnity, no /ja, no hate, and missing damage from trying to cast blink all the time.
RE: War/nin
# May 04 2006 at 6:50 PM Rating: Decent
I have to agree with Rayfe on this one. As a 50WAR/25NIN I would have no problem at all keeping hate. The damage alone is almost enough to keep any mob from budging an inch. Throw in Provoke every 30 seconds and Warcry occasionally and the mob isn't going anywhere. I'm not saying that a Warrior is the best tank, or even a good tank at that level, but any Warrior that knows what they're doing should be able to keep hate with no problem. On the question of WAR/NIN as a tank.... it's usually not a good idea after around lvl 30. Most WAR are equipped to be DD not tanks, but if you've got 2 good WAR/NIN it's a different story. As long as they both know how to control their hate they can bounce the hate back and forth and tank just as well as any other job.... but that's just my 2 cents.
RE: War/nin
# Jun 24 2004 at 1:39 AM Rating: Decent
3,640 posts
if your war/nin was not holding hate it wasn't because war/nin sucks, it was most likely because he was not using all of the abilities he could have been using, i'll bet he was only using utsusemi, correct? there are many other ninja elemental and enfeebling spells to help keep the hate very well.
RE: War/nin
# Jun 21 2004 at 12:45 PM Rating: Decent
I beg to differ... i was lvling in Quicksand Caves a few weeks back, lvl 45-47 party, we had 2 BLM, 1 WHM, a WAR/NIN, a WAR/THF (me, since i wasnt the designated tank, i subbed THF for SA) and a MNK. The WAR/NIN was the designated tank obviously, and he was holding hate like nobody's business. The MNK and I were going ballistic on every beetle, and the BLMs were chain-nuking, and the beetles never took their eyes off the WAR/NIN. He didnt provoke very often either, at the beginning of every battle, he would Utsusemi, Defender, and then just attack it, if needed he provoked it or Warcry for some hate and exra dmg. We made a lot of EXP in a short time too, with only one death, bc we foolishly tried Spiders -.- they werent fond of the WHM when he used Benediction =/ but anyway, WAR/NIN is a good tank all in all, thats why ive started to lvl my NIN ^_^
# May 08 2004 at 10:22 AM Rating: Default
741 posts
I would love to see a war/monk hold hate and not get raped post 50. Face it, war/mnk and war/nin are not the best tanks. They are ment to deal damage and grab a voke(if they can) when things get rough. Period.
RE: idiots
# May 25 2004 at 9:24 PM Rating: Decent
I'd like to see a pld do anything useful for a party in bcnm 40. No damage and no time to rest for mp = no hate.

War, nin and pld all can tank, just particular tanks are better suited given the situation.
RE: idiots
# Sep 12 2004 at 8:56 AM Rating: Decent
153 posts
Have you ever done BCNM 40? Now maybe Franz Flayer doesn't need any tank but everybody i know that does Steamed sprouts takes a pld
RE: idiots
# May 25 2004 at 4:00 PM Rating: Decent
100 posts
Not the best tanks, but certainly more functional than other classes. When a PLD or NIN isn't around, a WAR/NIN is the next best thing - and at my level, they aren't always around. War's get more +eminity on their AF than even PLD's. So it doesn't get hard holding hate after AF gear.
RE: idiots
# May 20 2004 at 4:02 PM Rating: Default
Ah, I see. So you've polled every warrior on your server and all the others to confirm your statement then, eh XanthusX? See, the problem with blanket statements is there's always the exception to the "rule."
Enmity in warriors
# May 05 2004 at 7:42 PM Rating: Decent
You also have to consider that a PLDs CHR growth rate is much faster then a WARs. That means that a Provoke will give more hate with a PLD.

Sorry to burst your bubble, but Squenix has said that CHR has nothing to do with enmity and vice-versa. So it won't matter. Provoke builds a set amount of hate that decreases after it is used, CHR has nothing to do with it. Besides, for holding hate and tanking WAR/MNK is far better than WAR/NIN.

+VIT and STR.

Subbing MNK makes holding hate a breeze, even compared to a PLD.
RE: Enmity in warriors
# May 25 2004 at 3:55 PM Rating: Decent
100 posts
SquEnix has stated CHA doesn't have anything to do with eminity -- But nothing about it not having to do with 'voke.

I'd perfer WAR/NIN, but I can see WAR/MNK working.
RE: Enmity in warriors
# May 07 2004 at 1:14 AM Rating: Decent
yes a WAR/MNK can tank well .. but as i said before ... Blink tanking with a WAR/NIN is better... nothing pisses a mob off more then missing ^^ and with two axes you do DMG as well. ^^
RE: Enmity in warriors
# Jun 07 2004 at 9:24 PM Rating: Decent
253 posts
War/nins do ok damage but I find blink tanking to not be what everyone says it is. I much prefer tanking as a war/mnk. At lvl 43 I am just as good if not better than most plds I've partied with. I also have no trouble holding hate which I've seen plds having trouble with.
Just Wondering...
# Apr 15 2004 at 3:07 PM Rating: Default
Basically, I'm wondering which would hold hate better: A Hume War/Nin or a Galka/Elvaan Pld (artifacts and all)

I was just wondering if Having a War/Nin as a Hume could compare to Galka or Elvaan Plds. I assume that they would get some good hate if they had double axes, and the Charisma of a Hume makes their voke gather it up well. Although a warriors charisma isn't quite as high as a Pld, being a Hume would boost it little bit. The Utsusemi could keep damage on him low, which would make for nice downtime between battles.
RE: Just Wondering...
# May 04 2004 at 2:38 PM Rating: Decent
Elvaans have just as much Charisma as a Hume and more VIT... so a Elvaan PLD can hold hate better ^^. Though a WAR/NIN can be a good tank with a back up provoker.
Dual axe
# Feb 17 2004 at 5:46 AM Rating: Decent
24 posts
Sub Ninja and use this weapon to dual weild axes.
Your skill in axe is good, tied with bst as the best axe user, rated A-. You will hit for good damage, get more TP, and double attack more.

Since you will get this axe, why not use it?
# Feb 02 2004 at 11:41 AM Rating: Default
Although I do agree that warriors should keep all weapon skill up (though that is very hard), axes and greataxes have the highest skill caps for warriors. Greataxe skill caps start to outclass axes in the high levels.
# Feb 02 2004 at 11:38 AM Rating: Decent
Just because paladins are tanks doesn't mean warriors aren't.
# Feb 01 2004 at 2:26 AM Rating: Default
Paladins are the best tanks in the game because of there high defense and their ability to hold aggro. A paladin doesn't get most of his/her aggro from damage, they get it from provoke, healing, flash, and thir abilities such as shield bash and sentinel. A war/sam isn't anywhere close to the tank a pally is because paladins have higher def and vitality, and can heal themselves. And a ninja/war isn't as good of a tank because they can't hold aggro. All they have is voke, and any damage dealer or healer will build up to much hate too fast, so although ninja/wars are able to take less damage than a paladin because of blink, since they cannot hold the hate, pallys are better tanks.

Oh yeah, not a bad weapon either. A great axe would be cooler though.
RE: Tanks
# Jun 23 2004 at 6:41 PM Rating: Decent
91 posts
All they have is voke, and any damage dealer or healer will build up to much hate too fast, so although ninja/wars are able to take less damage than a paladin because of blink, since they cannot hold the hate, pallys are better tanks.

Nins can't hold hate? We hold hate with Voke, Debuffs, Shurikens, Melee DMG, and our elemental spells. We outdamage Paladins, and can MB on skillchains.

If a mob hits you, you LOSE hate(that means PLDs and WARs). The only time a Ninja ever gets hit is if they mess up when trying to put up Utsusemi: Ichi after Utsusemi: Ni, or if the mob used a -ga spell. It all depends on if the player playing the Ninja is good at it or not.

Paladins are the best tanks in the game because of there high defense and their ability to hold aggro.

Paladins are great tanks in many situations, but they are not the "best." The mobs you're fighting, the makeup of your party, and your levels determine if a War, Pld, or Nin tank will work best for you.
RE: Tanks
# May 05 2004 at 8:40 AM Rating: Default
I agrre With the Anon. post above.. been in too many partites that wanted Nin Tanks for low downtime... Been in too many partys where warrior were decimated as tanks... Paladins have alot of ways to keep hate and the defense to back it up. That's thier main purpose. If you are a War and are going to be tanking, I seriously reccoment that you dont use protect b/c it weakens your attacks and therefore harder to keep hate, also use fishkabobs to dramatically boost your defense if you are the tank. Otherwise leave the tough tanking to the pallys... Just my 2 gil... good luck all.
RE: Tanks
# May 05 2004 at 8:43 AM Rating: Default
Sorry I didn't mean dont use protect--always use that when possible... I meant dont use defender. (unless you're about to die and some dummy wont heal you or provoke.)
RE: Tanks
# Apr 07 2004 at 10:36 AM Rating: Decent
A war/sam isn't anywhere close to the tank a pally is because paladins have higher def and vitality, and can heal themselves.

You might want to rephrase that some, in terms of "isn't anywhere close"...

Don't even down War/Sam .. its one of the best job combo's in the game, while not the #1 best tanks, they are still excellent and do very high amounts of damage while still being able to tank wonderfully and hold agro. Not being anywhere close?.... maybe that opinion is, but War/Sam is just pure kick @%% (as is practicly any melee with Sam sub'd).. Just because a Pal has higher def/vit doesn't make War/Sam a paper plate. Far from infact.

Let's not forget warriors AF armor (hey, thats kinda what this threads about anyway), which easily puts warriors in the higher agro department at 60+. Toss in the Sam sub and i wish any pally luck in trying to pull agro off that warrior, atleast without draining his entire mp bar.

I do agree with you about the Nin/War .. yeah they take virtually no damage, but their lack of hate is going to make the blms and drks a bit uncomfortable. A 60+ War/Nin in AF armor duel weilding axes however is a different story... great hate, great damage, and very low damage taken... to high maintance for my tastes, but for someone that has more gil than they know what to do with, have at it ^^

Lets not argue which is the best tank tho, theres so few tanks at higher levels anyway that any tank is going to be very welcomed in a PT, so it makes that argument rather trivial and pointless. If you even have a choice between tanks, look at your party build, and pick the class thats going to make the PT more efficent over all ... need damage, go for the warrior, need support, go with the pal.

Anyway, this axe is nice, but being an AF weapon it could be nicer .. this might last till what, lv 45? All the AF weapons in the game need to be upgraded i think, or atleast upgradable to something that can be used along with the rest of the AF armor at the 60+ levels =/

Can it be sold?
# Jan 21 2004 at 4:44 PM Rating: Default
Can this axe be sold? Or is it listed as Rare/Ex?
RE: Can it be sold?
# Mar 18 2004 at 3:04 PM Rating: Decent
No. This is the warrior's AF weapon, so it's RARE/EX and must be quested for.
# Jan 19 2004 at 3:19 AM Rating: Decent
If you actually do DMG / Delay. This axe is the best weapon at lv 41. There's no real "best weapon" a war should really keep most of their skills up and switch between types when a better weapon is made available.
#Anonymous, Posted: Jan 12 2004 at 7:30 PM, Rating: Sub-Default, (Expand Post) The warrior's best weapons are the axe and great axe. And since warriors are mainly tanks, there should probably be a shield in the AF set.
#Anonymous, Posted: Jan 27 2004 at 9:01 PM, Rating: Sub-Default, (Expand Post) Warrior tanks after level 30 arnt as great as the adv job tanks.
#Anonymous, Posted: Jan 29 2004 at 8:29 AM, Rating: Sub-Default, (Expand Post) Paladin tanks pale in comparrison to Ninja/Warrior tanks...or even Warrior/Samurai tanks. At high levels Warriors are better tanks because they do greater dmg (thus holding more agro). A paladin does maybe 30 - 100 dmg while a warrior at the same level does 150 - 250 (level 60+ mind you). Paladins have trouble holding agro with that kind of damage being dealt.
#Anonymous, Posted: Feb 03 2004 at 4:16 PM, Rating: Sub-Default, (Expand Post) I believe both are overall good tanks but the Paladin can't hold a stick to holding agro compared to a warrior in AF thier enmity is +15 ok that's crazy hate. plus thier dmg is definately a lot higher than a PLD. defense is an issue but sub NIN to keep some dmg off you as well as increasing your dmg
RE: Axe or Great Axe
# Mar 06 2004 at 11:22 PM Rating: Default
You also have to consider that a PLDs CHR growth rate is much faster then a WARs. That means that a Provoke will give more hate with a PLD.

PLD AF gives +8 (or +10) which isnt much worse then +15. Just an FYI.
RE: Axe or Great Axe
# Mar 06 2004 at 11:22 PM Rating: Good
You also have to consider that a PLDs CHR growth rate is much faster then a WARs. That means that a Provoke will give more hate with a PLD.

PLD AF gives +8 (or +10) which isnt much worse then +15. Just an FYI.
RE: Axe or Great Axe
# Mar 16 2004 at 9:00 AM Rating: Decent
That means that a Provoke will give more hate with a PLD.

Yes they do have more charisma, BUT from warrior AF gear, you get way more +enmity, wich makes both paladin AND warrior good tanks, no doubt about that.

Now how about you guys go and check the warrior forum? There's a thread about this.
Razor Axe
# Dec 27 2003 at 4:57 PM Rating: Decent
Why is the warriors AF a crappy 1h axe when it should be a big great sword or great axe?
RE: Razor Axe
# Aug 24 2004 at 10:34 PM Rating: Decent
all i can say is that you should be a war/nin...get 2 ONE handed axes of course... and have some fun that way lol
RE: Razor Axe
# Jan 28 2004 at 10:44 AM Rating: Decent
Up till lvl50, 1h and 2h axe both have the highest caps out of all the weapon skills available to a Warrior.
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