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Stacks to: 99
Auction House: Weapons - Ammo & Misc - Ammunition

Battery
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Bastok Alchemy
# Jul 07 2007 at 1:24 PM Rating: Decent
I've seen this for sell in Bastok's alchemy guild's shop, for about 114g.

Profit?
# May 30 2006 at 6:23 AM Rating: Good
**
437 posts
Do these sell well? I can't find anything else to get me past 60. Venom potions don't work so well yet and I'm not leveling Bonecraft for Sleep Bolt Heads.
Profit?
# Jul 01 2006 at 6:16 PM Rating: Decent
I almost never see these at the AH so probably not IMO.
alchemy shop
# May 04 2006 at 1:50 AM Rating: Decent
I'm sure you can buy these in art Urhgan in the alchemist shop, they're right at the bottom, next to wind pumps etc.
level
# Jan 31 2005 at 3:00 AM Rating: Decent
the level that these cap at is the maximun skill level you can get from recipe. These can be made at 58 alchemy and 8 smithing if youve passed the cap test for both. they do not get used on every hit they are a random useage item in combat

Edited, Mon Jan 31 03:01:58 2005
battery
# Oct 22 2004 at 5:26 PM Rating: Default
These things are pretty much useless because you have to use one per hit you initiate on an enemy. Pretty much a waste of money in my eyes!
RE: battery
# May 28 2005 at 11:00 PM Rating: Decent
are arrows/bolts/bullets a waste of money? of course not, and its the same principle
battery
# Oct 22 2004 at 5:25 PM Rating: Decent
How was this synth possible?
# Oct 11 2004 at 7:21 PM Rating: Decent
Please guys help me to understand somethin.... Im a lvl 61 alchemist with a smithing skill of 14 and I successfully made 99 batteries with this recipe... how is this possible at my smithing level? I didnt even gain skill though I did synth it on firesday facing NE (Fire). Call me crazy but I wasnt aware this was possible whatsoever.

I belive that this recipe is only a smithing level of 15-18 because of the tin smithing component. Because tin-making is a lvl 15 smithing synth using components run only about 5 pnts higher the 56 smithing cap is impossibly high.

Edited, Tue Oct 12 12:53:36 2004
RE: How was this synth possible?
# Nov 26 2004 at 1:36 AM Rating: Decent
25 posts
Just a note... Fire is NW, not NE.
RE: How was this synth possible?
# Oct 20 2004 at 2:02 PM Rating: Decent
Well, this is my exp on sync. on something that need 2 craft skills.

if one of the craft skill already capped/passed over, while the other skil is not... u can still make the sync work... and u will also gain skill on 'the other' craft skill (the low/not capped).

if one of the skill is too low lv u might fail the sync.
as for this case, u have both skill off 4-5 lv. til capped.
so.. I would said keep making these u will see that both skill will gain some point up!!

try it.. u'll see
RE: How was this synth possible?
# Feb 28 2005 at 1:49 PM Rating: Default
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634 posts
FYI, it's 'synth', not sync.

Synth = synthesis, what you're doing.
how the hell did I make this
# Oct 11 2004 at 7:18 PM Rating: Decent
Battery, Wind Fan, & Hydro Pump
# Oct 09 2004 at 9:19 PM Rating: Decent
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89 posts
My question is why thunder, water, and wind... Why no weapons that use fire enchantment, or Ice and such? Or better yet, SE making these weapons only require that you have the item equipped and not use one up every successful hit! I would think that would be more worthwhile than having to spend gazillions of gil just to buy them...sadly my opinions really mean nothing in the end...
RE: Battery, Wind Fan, & Hydro Pump
# Oct 19 2004 at 11:31 PM Rating: Decent
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430 posts
Fire and Ice are usually innate on the weapon, no extra item is required
smithing skill?
# Sep 15 2004 at 9:26 PM Rating: Decent
31 posts
Is the smithing requirement for this really 56? With only tin ingots, it seems that is too high. If anyone has had experience crafting these, I'd like to know what the smithing requirement really is. thanks
RE: smithing skill?
# May 19 2006 at 12:58 PM Rating: Decent
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169 posts
The Cermet Chunk is what runs this way up the scale on the Alchemy. Tin Ingots are also a level 15 cap on the Smithing area.

The #'s for building seem right.
Batteries
# Aug 29 2004 at 3:16 PM Rating: Default
I just would hope some of u high level crafters would start cooking some up , I've looked in Windy, Sandy, Basky, and Jueno, and found none avaible in stacks of 99, You make um, I'll buy um, Good for those tough fights. Smiley: bowdown
?
# Aug 20 2004 at 9:34 PM Rating: Excellent


Edited, Fri Aug 20 22:34:38 2004
battery
# Aug 20 2004 at 9:33 PM Rating: Decent
i dont think i have ever seen anyone ever use one of these things, are they really worth it?
#Anonymous, Posted: Aug 19 2004 at 10:23 PM, Rating: Sub-Default, (Expand Post) BATTERYS SUCK THER 2K EACH AND U USE BOUT 2 OF THEM EVERY BATTLE....USELES!!!! $ THEY WATSE UP UR GIL...BUT IF UR A DIRTY THF THEN I GUESS U CAN USE THEM...
nice dmg
# Aug 15 2004 at 10:26 PM Rating: Decent
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82 posts
ive heard that all these things (wind fans, batteries, hydro pumps) can add up to insane amounts of dmg but liek mentioned b4, they're way overpriced and in very short supply
#REDACTED, Posted: Jun 14 2004 at 6:47 AM, Rating: Sub-Default, (Expand Post) So in conclusion:
RE: a useless addition for a useless job
# Aug 18 2004 at 3:52 PM Rating: Default
you freakin' @#$$#@ DRG rocks!
#Anonymous, Posted: Aug 18 2004 at 3:52 PM, Rating: Sub-Default, (Expand Post) you freakin' @#$$#@ DRG rocks!
#REDACTED, Posted: Aug 18 2004 at 3:51 PM, Rating: Sub-Default, (Expand Post) you freakin' @#$$#@ DRG rocks!
RE: a useless addition for a useless job
# Jul 02 2004 at 10:50 PM Rating: Decent
**
726 posts
Quote:
Dragoon is a useless job.
Spark crap is for a dragoon.
Spark crap is therefor useless.

A useless item for a useless job.


Dragoon is useless huh... they could use something extra to make them more interesting to play but they're far from useless. Ever played one, or any other job to a high (63+) level, or tried the item(s) in question? No? In conclusion: A useless post.

Oh, it's filtered out now too.
RE: a useless addition for a useless job
# Jul 31 2004 at 6:19 PM Rating: Decent
35 posts
Looks like some noob shooting off his mouth (or text...). Stupid people should have their posting rights revolked.

Dragoons are consistent damage dealers. They may not have the impressive bursts of damage like: "OMG I just hit this monster for 500+!" or anything, but their high accuracy combined with the high damage of polearms makes them a useful member of any party. Plus their pets aren't half bad, you can always use and extra meleer.

Edited, Sat Jul 31 19:24:02 2004
RE: a useless addition for a useless job
# Jun 28 2004 at 10:36 AM Rating: Decent
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157 posts
mutalition wrote:
Spark crap is only good for dragoon.
There are spark Daggers, Bilbos, Kris, and Degen weapons out there in addition to polearm-type weapons.

Conclusion: Spark crap is for everyone ^^

(well, everyone except WHM it seems)
RE: a useless addition for a useless job
# Oct 06 2004 at 10:29 AM Rating: Decent
**
434 posts
Heh, I love it. I was running around with a Spark Bilbo as a blm the other day. Just one question: How the heck am I hitting consistantly (on ep-dc) when I have NO sword skill? Does dex account for that much of accuracy? I thought skill played a larger part.

Edit: A bit of experamentation between staff and "Small Sword" has me hitting more consistantly with the sword than the staff. Not extensive testing, mind you, but three or four fights against DC with each weapon...

Edited, Wed Oct 6 11:31:29 2004
Batteries.
# May 27 2004 at 3:41 AM Rating: Good
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100 posts
Batteries are stackable up to 99. You equip them in your ammo slot, and they are used for any weapon that says "Additional effect w/ Battery equipped:". This means, that every time the Additional Effect activates, one battery is consumed. The more powerful batteries last through multiple uses, depending on which you use, but they also hold a higher level requirement to equip them.
RE: Batteries.
# Feb 05 2005 at 11:00 PM Rating: Decent
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100 posts
Hail friend...

I don't suppose you have any ideas on someone on Asura who could make them?

Valkyrian
13/6 DRG/MNK
EliteGuardians

http://eliteguardians.50megs.com
battery
# May 13 2004 at 10:14 AM Rating: Decent
so the three kinds of batterry only works on the spark weapons right ? and the other water and hydro uses different items right ?
does these batteries works only on those weapons that have ADd effect damage ?
uh...
# Mar 07 2004 at 8:46 PM Rating: Decent
I think that the Battery activates a special ability. It does an amount of lightning damage depending on what type of battery it is (hence the higher-level batteries have greater effects) but you have to have a spark weapon ("Spark Dagger" for example) equipped to activate the effect. It's the same as casting Enthunder.

The Hydro weapons and the Water Barrels are the same, with an Enwater effect.
Nonexistant
# Feb 27 2004 at 5:10 PM Rating: Decent
This is rather dissapointing, Batteries, the level 10 variety are not listed on the bastok AH, for what reason i do not know.. Mega batteries which require level 50 are listed.. what is up with that.. would be nice to know where to get some of these at lower levels
Where are batteries?
# Feb 12 2004 at 10:05 PM Rating: Decent
22 posts
Where in the name of the great lord are batteries found ive looked everywhere in the AH where are they?!?
RE: Where are batteries?
# May 13 2004 at 10:13 AM Rating: Default
lol its on ammunition on weapons haha
RE: Where are batteries?
# Apr 30 2004 at 11:48 PM Rating: Good
**
726 posts
Ammunition.
Boss battle gear?
# Feb 12 2004 at 12:14 PM Rating: Default
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102 posts
These are probably very useful for BCNM fighting and other boss battles.

It would be nice to know how much they add to weaponskill damage.
Worthless
# Feb 09 2004 at 6:58 PM Rating: Default
I dont know about 3 types of batteries but there are Batteries and Mega Batteries.

The weapons when using the Battery will give a spark charge every so often and use a Battery per spark.(Not sure with the Mega Battery though)

Sort of like Enthunder, but not on every attack.

Anywise, the damage is not that much with a Battery(6-10 damage is all)

And on a bad side, you have to put these into your ammo slot.

This means that you cannot have a Bow or Boomerang equiped while using a Battery.

Unless the Spark effect is enhanced or unless the Batteries last longer then one usage, then this is a worthless addition IMHO.

Might be usable if you have infinite gil and infinite space on your character and you need a special weapon for something.

But otherwise...these spark weapons blow chunks.



RE: Worthless
# Feb 15 2006 at 12:08 PM Rating: Decent
lol whoa this is a very late post but the other type of batery is the "kilo" battery
RE: Worthless
# May 28 2004 at 1:06 PM Rating: Decent
Being a DRG/WAR, I can't put anything in my ammo slot anyway soooo. At lvl 15 and a spark spear +1 with battery I can do some serious damage. 40 for base + 25 for additional = 65. When timed with a jump + 40 it comes to 105 hp of damage for a lvl 15 pc. I'm sold on the spark spear. BTW, it has the same damage as the standard spear for the level so I don't think I lost anything by buying a spark spear.
RE: Worthless
# Feb 10 2004 at 8:28 AM Rating: Default
well if you were a dragoon-you'd know that you have slim to nil when it comes to equiping ranged weapon s (unless your a fisherman) and that many polearms make use of the spark feature-therfore making it much more useful
Battery Weapon
# Feb 06 2004 at 6:44 PM Rating: Default
Battery is "ammo" for certain equipment that uses it.

The spark biblo as an example, deals an additional 25 electrical damage per battery used, on top of the regular damage you do with the sword. Hence, pretty powerful stuff, but way in short supply and overpriced.
Usage
# Feb 05 2004 at 4:27 PM Rating: Default
The going rumor is that people using battery powered equipment do A LOT of damage and that is probably the reason for the high cost of a stack of batteries. Its no different than a stack of bullets costing a lot.
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