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Auction House: Weapons - Clubs

Mistilteinn
(Club) All Races
DMG:22 DLY:216
INT+10 MND+10
Latent Effect: Adds Refresh Effect
Lv.70 WHM/BLM/RDM/SMN/BLU/SCH
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Update
# Sep 29 2007 at 6:43 PM Rating: Excellent
Mistress of Gardening
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14,661 posts
Added icon, AH category, flagged as dropped, and BLU.
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umm hello BLU
# Mar 30 2007 at 12:55 PM Rating: Decent
you guys haven't even scratched the surface of the potinatial this weapon yeild, BLU/NIN with 2 of these would have 4 MP/tick(job trait and sancions), that basicly translate into free head butt burn. which basicly mean you could solo the world...(insert evil laugh here)
Refresh
# Jan 02 2007 at 8:26 PM Rating: Decent
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302 posts
Can get a 18-20 mp refresh every 3 seconds with these.

Duelist's Chapeau, Dalmy, Wand x2, Sanction, Ballad from relic horn, Evoker's roll, and Cursed drink uncursed

16-18 without having uncursed the drink and just using refresh.

Would need to be rdm/nin for this though.
MP lover
# Jul 14 2006 at 3:47 PM Rating: Decent
Balled Mp+3+ refresh=6 + Black cloak=7+ wand=8 (Mp food used example Yag) +3=12mp There ya go make a mage happy

Any if SMN=13 an if you happen to have Vermillion 14mp


Edited, Jul 14th 2006 at 4:49pm EDT by Chubbo
MP lover
# Sep 25 2006 at 11:27 AM Rating: Decent
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3,896 posts
Yag drinks don't stack with the spell refresh, and how are you going to wear a black cloak and a verm at the same time?

latent unlock & SMN/NIN
# Feb 24 2006 at 12:44 PM Rating: Decent
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178 posts
Latent unlocks when you have TP or RDM subbed.

While I somewhat agree with this being useless for SMN. I did try this club as SMN/NIN with a Kraken Club in off hand. While it dosen't keep carby completely free when solo'ing or farming.. it does knock off 1 extra MP tick (also helps having your other -perp/refresh gear) plus you can spam the club MP regain weapon skill more often that fights off Carby's -perp in the long run. Throw in a high level NPC and you have a decent lil party. ^^
bigmoney
# Feb 14 2006 at 9:45 PM Rating: Default
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325 posts
My ls selling this for 50 mil right now, hasnt sold yet hehe =]
Clarification
# Oct 21 2005 at 9:44 PM Rating: Default
First off, BLM/NIN has the third highest int scores out of any sub therefore adding +20 int from these clubs definatly outways any other sub for maximum int. The Elemental staves of course are still far superior. However not so much for a RDM. Seeing as a RDM/NIN can dual whield these bad boys to increase the effectiveness of all of their spells wether it be phalanx, stoneskin, gravity, slow, en{spells}, nukes or cures. In addition to the RDMs ability to haste themselves the latent would prolly be active all the time save after any weaponskills. With en{spells} being the primary source of dmg on a RDM/NIN as it is these clubs provided you have 2 of them would allow RDM to have 3 MP a tic from gear plus their own refresh the extra 2 MP a tic is definatly the bonus that a RDM wants after sacrificing the amount of MP for NIN sub.

Simply put this weapon makes RDM/NIN and even better solo job than it already is. The latent will be more than easy to obtain for a RDM. WHM meh BLM meh SMN NO WAY. There is no benifit in having this as a SMN. The elemental staves already lower perpetuation and if your thinking of poping this on for curing think again your not a WHM nor do you wanna be up in melee range to get TP for this latent.

A BLM dual whielding these would be ok for the int bonus but if you have your elemental staves your wasting money{and your MP because you will loose quite a bit of dmg}.

Edited, Fri Oct 21 22:58:27 2005
Clarification. .
# Oct 28 2006 at 5:42 AM Rating: Decent
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277 posts
Quote:
Seeing as a RDM/NIN can dual whield these bad boys to increase the effectiveness of all of their spells wether it be phalanx, stoneskin, gravity, slow, en{spells}, nukes or cures.




Um. . ..lol

Since when does either INT or MND influence the effect of slow, phalanx or gravyity. . . .MND DOES increase stoneskin and Paralyze. . .but that's about the only real bonus you'll see. INT will increase the base dmg of your nukes, but a rdm who wants to nuke wouldn't go /nin, not talking about the overly inferior nuking ability of a rdm.

Also. . .the only club a rdm would seriously wield for solo melee would be kraken, alot of swings will result in hits sooner or later. Ppl shouldn't forget that a rdm75 has a meager 210 club skill compared to 250 dagger/sword. So everything a rdm could easily hit with a club would be too weak to bother w/ int/mnd stats. . .

. . .this forum blows, whenever i try to edit my post it sends me to edit the original post which is obviously not made by me -.-
Clarification
# Oct 28 2006 at 5:27 AM Rating: Decent
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277 posts
Quote:
Seeing as a RDM/NIN can dual whield these bad boys to increase the effectiveness of all of their spells wether it be phalanx, stoneskin, gravity, slow, en{spells}, nukes or cures.




Um. . ..lol

Since when does either INT or MND influence the effect of slow, phalanx or para. . . .MND DOES increase stoneskin and Paralyze. . .but that's about the only real bonus you'll see. INT will increase the base dmg of your nukes, but a rdm who wants to nuke wouldn't go /nin, not talking about the overly inferior nuking ability of a rdm.

Also. . .the only club a rdm would seriously wield for solo melee would be kraken, alot of swings will result in hits sooner or later. Ppl shouldn't forget that a rdm75 has a meager 210 club skill compared to 250 dagger/sword. So everything a rdm could easily hit with a club would be too weak to bother w/ int/mnd stats. . .
#REDACTED, Posted: Jan 02 2006 at 6:15 AM, Rating: Sub-Default, (Expand Post) lier your a lier
RE: Clarification
# Jan 17 2006 at 7:26 PM Rating: Decent
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66 posts
If the tiers are 80, 79, and 77.... and blm/nin is 77... then yes, it is the third highest. And it's tied for third, not fifth. What was the point of all that?
RE: Clarification
# Feb 07 2006 at 9:06 PM Rating: Default
Nah, it's @ 5th

First is First.

the next 3 are 2nd.

After that is 5th.

It's still fifth in line.
RE: Clarification
# Jul 15 2006 at 7:44 PM Rating: Decent
O.K. TehMoS you have some sorta brain malfunction. Where are you getting fifth?
According to NotBrandon's information the highest INT score is 80. The next highest is 79. The third highest INT score is 77. If BLM/NIN has an INT score of 77 than it has the third highest INT score! NotBrandon you have an even bigger brainmalfuntion for 2 reasons! First reason beaing; your name is "NotBrandon!" Thats not a name, thats saying what your name isn't. Second YOU posted the info, you of all people should have noticed that your contradicting yourself! 79 INT is 79 INT! There is no order in which the jobs go that would make one job with a score of 79 3rd behind a job that is in 2nd with a score of 79! That's just idiocracy. Go to school nuckleheads, before your brains turn into mush and you lose them!
RE: Clarification
# Aug 18 2006 at 4:30 PM Rating: Decent
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104 posts
nocimorcen wrote:
O.K. TehMoS you have some sorta brain malfunction. Where are you getting fifth?
According to NotBrandon's information the highest INT score is 80. The next highest is 79. The third highest INT score is 77. If BLM/NIN has an INT score of 77 than it has the third highest INT score! NotBrandon you have an even bigger brainmalfuntion for 2 reasons! First reason beaing; your name is "NotBrandon!" Thats not a name, thats saying what your name isn't. Second YOU posted the info, you of all people should have noticed that your contradicting yourself! 79 INT is 79 INT! There is no order in which the jobs go that would make one job with a score of 79 3rd behind a job that is in 2nd with a score of 79! That's just idiocracy. Go to school nuckleheads, before your brains turn into mush and you lose them!


Ok idiot. Time to learn how to count.

We have one SJ that gives a base INT of 80, 3 that give a base INT of 79, and then /NIN gives a base INT of 77.

So if we put these in order, we have SJs that give:

80 79 79 79 77

Now, count the number of SJs that have higher INT than /NIN. 1... 2... 3... 4...

Therefore, /NIN is in 5th place!
RE: Clarification
# Nov 14 2006 at 12:33 PM Rating: Decent
That doesn't even make sense. The point of all this was which tier /NIN fell into, not how many other jobs fall into higher tiers. The question was regarding 80, 79 and 77 INT. /NIN falls into the 77 category. That is the THIRD tier. When there are three jobs that tie for second tier, that doesn't make 77 the fifth tier, nor does it make NIN subjob fifth on the list. This is not the Winter Olympics, so three jobs who tie for second place are all second place. All jobs who fall into the 77 category are all third place. So on. So forth.

This is what you are thinking:

BLM/??? - 80 INT First
BLM/??? - 79 INT Second
BLM/??? - 79 INT Third
BLM/??? - 79 INT Fourth
BLM/??? - 77 INT Fifth

This is how it works when you're not awarding gold, silver, and bronze medals:

BLM/??? - 80 INT First
BLM/??? and BLM/??? and BLM/??? - 79 INT Second
BLM/??? - 77 INT Third

The idea that 79 takes up three tiers is foolish. You aren't using mode statistics when thinking. The way your reasoning follows, if five students take an exam, they would each receive a letter grade of A, B, C, D, and F unless they scored the exact same. Four could score 100% and tie for the A grade, and one could score 99%, but the one who scored 99% would make an F on the exam. Or reversed, if one scored 10%, and the others scored 0%, then you would have the 10% Student score an A, and the other four score B's even though all five of them failed the exam.

Get it now? You can't judge items in a linear manner without considering the modes (repeated values) placed in the same location on the list. This goes the same for comparing the three values in the 79 tier. They all have 79 INT, so you can't say that one is higher up than the others, because the only thing you are comparing is INT, thus making the thought of #2, #3, and #4 being taken up by subjobs granting 79 INT completely useless unless you randomly chose which of the three subjobs goes above the others on the list. Or perhaps you should put them in alphabetical order, but that may confuse the Japanese who play, because they don't use latin letters.

In any case, /NIN is in the 77 INT tier. Which puts it in third place. Which makes the extra 10 INT from dual wielding wands invaluable.
RE: Clarification
# Dec 14 2006 at 12:52 AM Rating: Default
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6,424 posts
If you say '/NIN' is fifth place, you are right.
If you say '77 INT tier' is third place, you are right.

If you say '/NIN is in the 77 INT tier. Which puts it in third place', THEN you are wrong.

You went overboard explaining how to count to 3 (or 5).
Random Fact
# Sep 28 2005 at 1:06 PM Rating: Good
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362 posts
Well, I was searching Alla's DB randomly for references to other games I know of, so I tried the Holy Weapons from Fire Emblem 4.

The Mistellteinn/Mistoltn is Eltosian's sword, passed to his son Aless in the second generation.

I took a screenie you can see here: http://img.photobucket.com/albums/v253/Durandal49/Misc/Mistellteinn.jpg

Just wondered if anyone played this game ^^
tp latent
# Sep 20 2005 at 12:46 PM Rating: Good
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1,181 posts
activates off TP apparently if you read further down. 3% TP for 1MP it seems. This dual wielded with Kraken = sustained MP regen
RE: tp latent
# Mar 20 2006 at 2:20 PM Rating: Decent
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84 posts
this dual wielded with kraken = Mob using more TP skills than your refresh can help with.
latent refresh?
# Jul 15 2005 at 6:20 AM Rating: Default
so how does it activate?
WHM GK5 maybe?
# Jul 08 2005 at 5:30 AM Rating: Decent
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530 posts
Looking at the wand and how the latent effect works I think it could work in some ways as an alternative to earth staff in the WHM GK5 fight simply because you don't need to dmg maat so having your tp turned to mp would be a good thing. Of course the flip is that you will take a sizeable amount of dmg that you wouldn't take when using an earth staff.
IMO
# May 03 2005 at 4:02 AM Rating: Decent
I honestly think this item isen't that good. Elemental Staves seems better.
RE: IMO
# Jul 22 2005 at 1:57 PM Rating: Decent
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137 posts
Maybe for a BLM or SMN Elemental Staves are better. But as a WHM, in most parties I only use the Dark Staff and Light Staff, and for the most part I use My Holy Maul +1 and Holy Shield for the MND becuase, I use Regen and Regen II to keep my party healed until they start getting seriously hurt(in yellow or less.) So, in actaul battle I would use this untill someone needs a cure.
RE: IMO
# Jun 04 2005 at 10:12 PM Rating: Default
Chaining T mobs wouldnt really need a Elemental stave. Perfect for normal pts in sky and KRT.
Drops
# Feb 24 2005 at 3:53 PM Rating: Decent
28 posts
Just killed this guy w/ about 9 lvl 70+. Dropped Water Crystal, Plat. Beastcoin, Pheonix Feather, Chunk Mythril Ore, White Mage Test., and most importantly Mistilteinn. ^^
Kinda surprised on the clubs drop cuz we had no /thf or main thf.
/nin?
# Jan 29 2005 at 11:41 PM Rating: Decent
would it be good to sub nin on a job and dual weild this, or would you get more INT and MND just by subbing another mage job
RE: /nin?
# Feb 08 2005 at 8:58 AM Rating: Default
while its true ud get more INT and MND, u wouldnt get any new spells. Really RDM and SMN would be the only ones who could do that, and you prbly wont at that lvl anyway
RE: /nin?
# Feb 28 2005 at 1:42 AM Rating: Decent
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488 posts
If I were bestowed both of these, I'd definetely dual wield them. The damage on the clubs makes them dagger strength at this level.

I wouldn't always use them but it's superbly nice, especially for RDM/NIN. I wonder if the latent effect stacks? >.>
O.O;; drool
# Oct 18 2004 at 6:23 PM Rating: Decent
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215 posts
this is weapon has only been sold two or three times on my server i think. not quite sure about the price exactly cause i need to go back and check but it was somewhere between 15-50 mil from what i can remember.
this weapon sounds awesome but i know that ill never be able to enjoy the luxury of actually being to equip it cause im a broke mage. it makes me cry just thinking about ; ;
What a Mistilteinn is ^.^
# Sep 05 2004 at 2:50 AM Rating: Excellent
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475 posts
In Norse mythology, there is a story about the god Baldur, in which his mother, Frigg, in response to a dream he had, requested an oath from all things in the world that they promise not to harm her son. The only thing she did not ask was "Mistilteinn", a fig plant, but nowadays considered to be mistletoe. She did not ask either because she did not consider it a threat or because it was too young to give its oath.

As a game, the gods would throw things at Baldur and watch as they bounced off harmlessly. The god of trickery, Loki, hated Baldur, and talked Baldur's brother, Hod, into throwing a dart made from (you guessed it!) Mistilteinn, which Loki directed into piercing Baldur's heart, thus killing him.

Some of the details might be a bit off, but that's the story... the end ^.^
RE: What a Mistilteinn is ^.^
# Mar 17 2005 at 11:29 AM Rating: Excellent
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562 posts
Pretty close. The reason Frigga never asked the Mistiltienn to partake in the oath was because it was too soft to actually kill Baldur. So, once everything but it had sworn the oath, the other gods in their games would throw rocks and shoot arrows at Baldur and watch as they all veered away or stopped before hitting him. Loki took the Mistiltienn and magically hardened it, then gave the dart to his blind brother, Hod, to throw at Baldur in the games.

Continuing with the story, after Baldur died Frigga struck a deal with the goddess of the dead - if every creature alive shed a tear for Baldur's death, he would be brought back to life. Every creature shed a tear save for one, an old hagg named Thokk. She refused to shed a tear asking what he ever did for her. What was unknown to Frigga, though, was Thokk was Loki in disguise, and thus the God of light and joy was lost to the world.
weeeeeeee!
# Aug 18 2004 at 2:38 AM Rating: Default
wow alot of fuss for this ^^, but if ya really wanna get something like this...
just set ur heart to it and hopefully ya can get it ur self.
latent effect
# Aug 18 2004 at 2:36 AM Rating: Excellent
the latent effect is based off TP. If you have TP, the latent effect will be active. It will continously drain TP until you have none. It is not based off rdm sub...
RE: latent effect
# Oct 28 2004 at 4:01 AM Rating: Decent
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257 posts
I'm thinking dual-wield with an Enhancing Sword. ^^
Latent is..
# Aug 13 2004 at 1:58 PM Rating: Default
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489 posts
rdm sub.

Blm on my server (being carbuncle) paid 30 million for this wand..

He stated that rdm sub triggered the latent.. no drop.
one heck of a club
# Aug 10 2004 at 7:00 AM Rating: Decent
YAAAHHHH!!!!!!
this club looks amazing for u spell casters out sicnce it adds refresh!
:P
# Aug 09 2004 at 4:13 AM Rating: Excellent
http://img.photobucket.com/albums/v140/Piroth/clp01299.jpg
take a look

Edited, Mon Aug 9 05:14:31 2004
o.o
# Aug 08 2004 at 4:18 PM Rating: Default
actually we did get it. I was with Linsivi.
latent
# Aug 08 2004 at 7:01 AM Rating: Default
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65 posts
Just got the drop today, Latent effect is red hp.

We decided to sell it after that =/
RE: latent
# Aug 08 2004 at 10:36 AM Rating: Excellent
Err, hahaha, no. Latent is 3% TP for 1tick of mp, you seriously must be making up you got this drop. Very rare, friend got drop couple weeks ago.
Duh
# Aug 06 2004 at 3:01 AM Rating: Decent
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84 posts
Can some people not read or what?
Strange that people can't seem to understand... READ and you just MIGHT find your answer BEFORE you post. lol
asura server
# Aug 02 2004 at 4:57 PM Rating: Default
very rare availablity in auction house on asura, goes for about 3.5 when it is available

not sure what activates the latent effect but a blm i know said he put it on and it worked (the refresh), i'd consider getting it if i understood the latent effect better

73 RDM
71 WHM
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