i set my balled macro's to use this just to up my string skill and my balled 1 got way way way more distance then normal but balled 2 range stayed the same so after a wile i switched balled 1 macro back to the sandy horn and the range whent back to normal perhaps a hidden effect? post back if anyone else try's this and gets the same result
i set my balled macro's to use this just to up my string skill and my balled 1 got way way way more distance then normal but balled 2 range stayed the same so after a wile i switched balled 1 macro back to the sandy horn and the range whent back to normal perhaps a hidden effect? post back if anyone else try's this and gets the same result
i set my balled macro's to use this just to up my string skill and my balled 1 got way way way more distance then normal but balled 2 range stayed the same so after a wile i switched balled 1 macro back to the sandy horn and the range whent back to normal perhaps a hidden effect? post back if anyone else try's this and gets the same result
i set my balled macro's to use this just to up my string skill and my balled 1 got way way way more distance then normal but balled 2 range stayed the same so after a wile i switched balled 1 macro back to the sandy horn and the range whent back to normal perhaps a hidden effect? post back if anyone else try's this and gets the same result
i set my balled macro's to use this just to up my string skill and my balled 1 got way way way more distance then normal but balled 2 range stayed the same so after a wile i switched balled 1 macro back to the sandy horn and the range whent back to normal perhaps a hidden effect? post back if anyone else try's this and gets the same result
i set my balled macro's to use this just to up my string skill and my balled 1 got way way way more distance then normal but balled 2 range stayed the same so after a wile i switched balled 1 macro back to the sandy horn and the range whent back to normal perhaps a hidden effect? post back if anyone else try's this and gets the same result
I've found that a song cast with no instrument and one cast with a +1 song instrument causes the effect to last longer AND it gives more stats: This is a test I did with Valor Minuet with no instrument vs. with a Cornette +1 (+2 minuet) Base attack was 48.
No instrument: 56 Cornette +1: 64
Either instruments in general give better boosts or +1 song enhancements do affect the power of the song as well.
I'm 58 Woodworking i made my own +1 on the 1st try and signed it. Went out to the dunes as my 14 Bard, It was dumb, but hey the n00bs in my party thought i was a god.
Ok, I sing Knight's Minne II without the harp +1 equipped and I get 22 def... I sing it with the harp +1 equipped and I get... yep... 22 def... what gives?