icon Revenging Staff  

Auction House: Weapons - Staves

Revenging Staff
(Staff) All Races
DMG:28 DLY:366
HP+9 MP+9
Additional Effect: HP Drain
Submit a Fashion Shot

Submit a correction

Guild Level: Craftsman
Turned in for: 4375 Guild Points
Max Guild Points obtained: 6640 (1.5x)

Exceptional Results can be: Revenging Staff +1

Made from Recipes

Post Comment
Guild Points
# Apr 23 2006 at 10:28 AM Rating: Excellent
NQ: 4375
Total: 6640
So you'll need 2 to get the limit.
additionb effects on weapons
# Dec 20 2004 at 5:40 PM Rating: Decent
wy wife used her misery staff for a few levels it went off once every 6 or 7 hits. hits that caused damage that is.
added effects...
# Sep 08 2004 at 3:06 AM Rating: Decent
659 posts
I never saw my Misery Staff do its additional effect once, and I used it for ten levels.
i've seen mine go off at least once every 10 mobs, so 10 full levels with no activation sounds impossible...

anyway, in my experience, whenever you have a weapon with an "Added Effet", you will get around a 5-10% activation rate, but with the HQ versions that jumps to 10-20%... i've had my corrosive dagger go off 4 times IN A ROW, and it kicked in on almost every mob i fought when i was leveling thf (i've since switched to BRD which doesnt have much use for it unfortunately.) basically, hunt down the HQ if you want to have it kick in a lot.
RE: added effects...
# Oct 30 2004 at 11:41 PM Rating: Decent
125 posts
There used to be a bug which was fixed where a lot of the additional effects on weapons never went off. I know one of the weapons that was affected was the level 55 great katana Dotanuki.
Additional effect FOR REAL or just bunk?
# Aug 04 2004 at 5:22 PM Rating: Decent
3,474 posts
Now, I have to ask since I've always thought "Additional Effect" weapons were a huge disappointment. Is the additional effect FOR REAL, as in it works every time, or is it like the next-to-useless Misery Staff, Dolphin Staff, etc "additional effects" that go off when your HP is ridiculously low and you're going to probably lose anyway. I never saw my Misery Staff do its additional effect once, and I used it for ten levels.
revenging staff
# Mar 04 2004 at 3:24 PM Rating: Decent
ye need to know the lvl, this would be great for my whm.
# Mar 04 2004 at 11:45 AM Rating: Decent
951 posts
OMG! what level is this?!?!

I want one!
RE: oO
# Mar 04 2004 at 6:23 PM Rating: Decent
382 posts
Well, the +1 version of this says it's level 57 ... so I'm going to assume it's somewhere about level, ohhhhhh, ummmm, maybe 57. ::nodnod:: Yep, that's my guess.
RE: oO
# Jun 27 2004 at 1:57 PM Rating: Decent
158 posts
Not all +1 stuff go to the same level.. Look at Tactician Magician's Espadon... The normal is level 50, the +1 is 52.. :\
RE: oO
# Sep 06 2004 at 7:11 PM Rating: Decent
6,424 posts
> The normal is level 50, the +1 is 52.. :\
Not quite... it's possible to upgrade conquest point gear. In that case, it's sometimes called +1, with an HQ called +2.
So the Tactician Magician's Espadon +1 isn't a HQ item, it's just the normal result of an upgrade synth. The Tactician Magician's Espadon +2 is the +1 version of Tactician Magician's Espadon +1

HQ versions are always the same level as their normal counterparts.
RE: oO
# Jul 27 2004 at 11:28 AM Rating: Decent
That's true, but this item is lv57.
Post Comment

Free account required to post

You must log in or create an account to post messages.