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icon Revenging Staff  

Auction House: Weapons - Staves

Revenging Staff
(Staff) All Races
DMG:28 DLY:366
HP+9 MP+9
Additional Effect: HP Drain
Lv.57 WAR/MNK/WHM/BLM/RDM/BST/BRD/SMN
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Guild Level: Craftsman
Turned in for: 4375 Guild Points
Max Guild Points obtained: 6640 (1.5x)

Exceptional Results can be: Revenging Staff +1

Made from Recipes


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Guild Points
# Apr 23 2006 at 10:28 AM Rating: Excellent
NQ: 4375
Total: 6640
So you'll need 2 to get the limit.
additionb effects on weapons
# Dec 20 2004 at 5:40 PM Rating: Decent
wy wife used her misery staff for a few levels it went off once every 6 or 7 hits. hits that caused damage that is.
added effects...
# Sep 08 2004 at 3:06 AM Rating: Decent
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659 posts
Quote:
I never saw my Misery Staff do its additional effect once, and I used it for ten levels.
O_o
i've seen mine go off at least once every 10 mobs, so 10 full levels with no activation sounds impossible...

anyway, in my experience, whenever you have a weapon with an "Added Effet", you will get around a 5-10% activation rate, but with the HQ versions that jumps to 10-20%... i've had my corrosive dagger go off 4 times IN A ROW, and it kicked in on almost every mob i fought when i was leveling thf (i've since switched to BRD which doesnt have much use for it unfortunately.) basically, hunt down the HQ if you want to have it kick in a lot.
RE: added effects...
# Oct 30 2004 at 11:41 PM Rating: Decent
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125 posts
There used to be a bug which was fixed where a lot of the additional effects on weapons never went off. I know one of the weapons that was affected was the level 55 great katana Dotanuki.
Additional effect FOR REAL or just bunk?
# Aug 04 2004 at 5:22 PM Rating: Decent
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3,474 posts
Now, I have to ask since I've always thought "Additional Effect" weapons were a huge disappointment. Is the additional effect FOR REAL, as in it works every time, or is it like the next-to-useless Misery Staff, Dolphin Staff, etc "additional effects" that go off when your HP is ridiculously low and you're going to probably lose anyway. I never saw my Misery Staff do its additional effect once, and I used it for ten levels.
revenging staff
# Mar 04 2004 at 3:24 PM Rating: Decent
ye need to know the lvl, this would be great for my whm.
oO
# Mar 04 2004 at 11:45 AM Rating: Decent
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951 posts
OMG! what level is this?!?!

I want one!
RE: oO
# Mar 04 2004 at 6:23 PM Rating: Decent
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382 posts
Well, the +1 version of this says it's level 57 ... so I'm going to assume it's somewhere about level, ohhhhhh, ummmm, maybe 57. ::nodnod:: Yep, that's my guess.
RE: oO
# Jun 27 2004 at 1:57 PM Rating: Decent
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158 posts
Not all +1 stuff go to the same level.. Look at Tactician Magician's Espadon... The normal is level 50, the +1 is 52.. :\
RE: oO
# Sep 06 2004 at 7:11 PM Rating: Decent
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6,424 posts
> The normal is level 50, the +1 is 52.. :\
Not quite... it's possible to upgrade conquest point gear. In that case, it's sometimes called +1, with an HQ called +2.
So the Tactician Magician's Espadon +1 isn't a HQ item, it's just the normal result of an upgrade synth. The Tactician Magician's Espadon +2 is the +1 version of Tactician Magician's Espadon +1

HQ versions are always the same level as their normal counterparts.
RE: oO
# Jul 27 2004 at 11:28 AM Rating: Decent
That's true, but this item is lv57.
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