Link to the Assault Jerkin:
http://ffxi.allakhazam.com/db/bestiary.html?fmob=1603
Again, one of the best free body piece a Dragoon can have. Personally I'm not a Dragoon nor have I played one, but this guide is based on my personal experience camping this for 2 Dragoons in my Linkshell, as well as re-accounting my EXP Party experience from 60-63 in Labyrinth of Onzozo, where I encountered Ose everyday for about a week.
•My Assault Jerkin Assault Team•
What do you need? How many people? What levels?
According to Allakazham, the Noctorious Monster (NM) that drops this Jerkin is Ose, and its a Level 65-70 NM. Because Ose is an NM, he isn't like any ordinary Level 65-70 Mob, take note of this point.
Like all other Toramas in Labyrinth of Onzozo, Ose performs irritating 'PARRRRK!-sounding' abilities that Paralyzes and Silences. This is 2 status effects are the #1 Killer for your tank, and especially so if you have a Ninja Tank. With Silence, Paladin or Ninja Tanks are unable to cast spells, and its extremely crucial for Ninjas since they utilise Utsusemi heavily for tanking. It is very very important to have an observant White Mage or someone who subs White Mage to be able to cure these Status Effects at first hand. I was the guy who fixed these Status Effects, and I was a Bard/White Mage. Ose hits alot faster than most Toramas, so its crucial that your Ninja Tanks are skillfull, if you happen to utilise one.
My EXP Party of Level 60-63 took down Ose everyday when we EXP-ed there. We had a Ninja, Bard, Red Mage, Ranger, Black Mage and a random damage dealer, usually a Samurai or Thief. No White Mages in all occasions, and the Red Mage was subbing Black Mage. It wasn't difficult for us at all, but it was crucial for me to stick Carnage Elegy, which helps alot in slowing down Ose's attacks. The Ninja Tank should also prefably not be below Level 62, or he could have some trouble sticking Hojo:Ni himself. Both Carnage Elegy and Hojo:Ni stacked to very tremendous results, drastically slowing down Ose's attack speed. That was just about the key elements to defeating Ose for my EXP Party, the rest were just normal tactics, like Skillchains. Also, try to create a Fragmentation Skillchain since Ose is weak to Wind-based spells. It is always useful to have a Ranger come along because they are practically the largest damage dealers in an Ose fight.
Please be aware that your Black Mage should never go crazy because aggro-ing Ose is seriously gonna hit him really hard.
On my other occasions, full alliances were present, consisting of Level 60-75 members. It was a cake fight if you bring along an Alliance, or as most people will do, that is to form Alliances with other EXP Parties there. I personally hate to do that because you'll probably get someone who doesn't really need the Jerkin lotting on it.
•Sounds yummy, where do I find him?•
A map of where he spawns can be found here:
http://www.boomspeed.com/rainforest4/ose.gif
I'm not exactly positive thats the exact spot although I edited the map myself, but various feedback pointed out H-5 to be the grind which Ose spawns. Since it isn't exactly 100% correct (I do not have a map of Labyrinth of Onzozo), I'll briefly describe where he pops. By the time you want to camp this baby, you should roughly have level-ed off Toramas from around Level 60-63. Now as you know, the place where most Toramas pop are in this huge room, and there are 2 tunnels which lead to them. Imagine you're facing northwards, and you're inside the left tunnel. Move all the way to the edge of the left tunnel, and Ose should pop towards your left corner.
•How do I pop him?•
Ose is spawned whenever plentiful members of his family, the Toramas are killed. When Toramas are killed consistently at a steady rate, Ose pops around 2-4 hours. There is not specific timing because it varies. But as long as you or others consistently kill Toramas, it will spawn. The best time to camp Ose is when you have many EXP-Parties inside Labyrinth of Onzozo, that'll save you more time for looking out for Ose, while EXP-Parties gobble them up.
•Ending Notes•
This section is dedicated to some useful feedback given by some of our fellow Allakazham posters over at the Ose Info Page at http://ffxi.allakhazam.com/db/bestiary.html?fmob=1603
EndsCrusades:
Quote:
Ok a few things.
I've been watching this guy for over 2 weeks I am 2/12 on him and I have to say if I don't get a chance at him for my jerkin its a fun fight none the less to watch people fight.
A. His spawn time is 2-6 hrs if the cats are being killed at a steady rate its 2-4hrs for his spawn (unless he is being gay).
B. As for the whole who gets it. I camp this guy alot. Beinga 68 drg now I know I need it, I have killed it with friends and exp parties, I never once tell anyone they can't lot on it cause in all sense they deserve it as much as I do for helping me to kill it. THOUGH its rude to lot on it if your not going to use it soon. Point over even if your a 62 rdm, I am a 68 drg I sort of need it now. I say if anyone lets me have it I will kindly lend a hand when you need it. its like Coffer keys I helpped killed your mobs why can't I lot on the key? cause I don't need the coffer for AF but I could cause I could want to level that job someday. Yes I know other jobs have uses for the jerkin plds can use it to farm with rdms use it for Maat fight and soloing. your right every job has its uses for it But some jobs need it cause its the last armor they will wear. Anywho though thats my point its Rude to lot on it when you won't even use it until later when someone needs it now or will in a few levels.
C. I've seen some strange fights but all I got to say is if you come ready and fully prepared I think you could take him. Exp parties should just allience yeah I am sure you can kill him with one party but if you ***** up once its over. haha trust me I seen my fair share of people dieing from him. (its always makes me laugh when he slaughters whole groups, even if I am in them)
I've been watching this guy for over 2 weeks I am 2/12 on him and I have to say if I don't get a chance at him for my jerkin its a fun fight none the less to watch people fight.
A. His spawn time is 2-6 hrs if the cats are being killed at a steady rate its 2-4hrs for his spawn (unless he is being gay).
B. As for the whole who gets it. I camp this guy alot. Beinga 68 drg now I know I need it, I have killed it with friends and exp parties, I never once tell anyone they can't lot on it cause in all sense they deserve it as much as I do for helping me to kill it. THOUGH its rude to lot on it if your not going to use it soon. Point over even if your a 62 rdm, I am a 68 drg I sort of need it now. I say if anyone lets me have it I will kindly lend a hand when you need it. its like Coffer keys I helpped killed your mobs why can't I lot on the key? cause I don't need the coffer for AF but I could cause I could want to level that job someday. Yes I know other jobs have uses for the jerkin plds can use it to farm with rdms use it for Maat fight and soloing. your right every job has its uses for it But some jobs need it cause its the last armor they will wear. Anywho though thats my point its Rude to lot on it when you won't even use it until later when someone needs it now or will in a few levels.
C. I've seen some strange fights but all I got to say is if you come ready and fully prepared I think you could take him. Exp parties should just allience yeah I am sure you can kill him with one party but if you ***** up once its over. haha trust me I seen my fair share of people dieing from him. (its always makes me laugh when he slaughters whole groups, even if I am in them)
PiperKhaos:
Quote:
One good exp party lvl 62-63 can take him out...even with a paladin tank...
An alliance is safer, but not required.
62 pld (me)
63 blm
63 rng
62 whm
63 rdm
63 sam
Ose will hit a lil harder compared to the other cats in the area (regular ~150, crits for 240-280), but a good whm/rdm combo can help keep the (even a pld) tank alive. Be prepared for a long fight tho, our main source of damage was the blm, due to his evasion.
Our samurai got the drop.
An alliance is safer, but not required.
62 pld (me)
63 blm
63 rng
62 whm
63 rdm
63 sam
Ose will hit a lil harder compared to the other cats in the area (regular ~150, crits for 240-280), but a good whm/rdm combo can help keep the (even a pld) tank alive. Be prepared for a long fight tho, our main source of damage was the blm, due to his evasion.
Our samurai got the drop.