Mercurial Sword  

Auction House: Weapons - Great Swords

Mercurial Sword
(Great Sword) All RacesLv.62 WAR/PLD

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# Apr 04 2009 at 6:14 PM Rating: Good
89 posts
So...I'm surprised no one has posted this, or asked this...but...what fish exactly can you get this from? and where can I fish it?
# Nov 20 2008 at 4:04 PM Rating: Decent
As someone whose only 75s are Warrior and Paladin, I figured this would be a fun toy I could play around with on both of my jobs, hooray! 500k later I'm a PLD/DNC in Kuftal capping off my G.Sword skill, and shortly I end up with Ground Strike, yay! Too many WSNMs done, man. Too many.

Things to note;
For PLD/DNC solo, it has uses, though Joyeuse + Shield seems to be the way to go. I haven't done a lot with a Merc. Sword, or as a PLD/DNC in general, but for what it's worth, I had a much, much easier time staying alive against Steelshells with a Joyeuse, but on the contrary, while farming Diorites in Sky, the Merc. Sword seemed to give me a better TP output for doing my cures and other miscellaneous dances. Guess it's mob dependent.

As far as PLD DD goes, PLD/SAM and Ground Strike spam parses marginally higher than Company Swords/Joyeuse in merits. I know I'm still rocking the Company Sword/Joyeuse thang, don't you have an Organics or a Perdu Hangar? No, I don't. I'm not going to advocate you go PLD/SAM and spam Ground Strike, it's not practical, but holy sh*t it's fun. I also know a Subduer would be the better choice, but again, I don't have one yet.

In terms of Warrioring, WAR/DNC, yeah, it works, but I'd suggest a Joyeuse over it. Steelshells gave me a hassle in Boyahda, that was with full Eva gears. I ended up with like +40 evasion on top of Signet. I'm aware upping a Warrior's evasion is much like polishing a ****, it does help, but not to the extent that it's a viable option for tanking, or anything outside of soloing for that matter. Point I'm trying to make; If you really need to solo something as a WAR/DNC, I'd suggest a Riddil first, Joyeuse second, Merc. Sword third.

Now, for Warrior DD, it is a lot of fun, most fun I've ever had in a merit party. As a WAR/SAM, I was parsing rather well with it, I was incredibly surprised, and pleased with the results. After 110 minutes of partying, I had done 220 weaponskills, and the next highest was 86, those 86 being done by the Monk. My average Ground Strike was 391, multiply that by 211 (Nine having missed), and that's pretty gewd. In the end, I was parsing 25%, once again, behind the Monk who was doing 32%. The other two DDs, were doing 23 and 20%, their jobs will go unnamed as to avoid starting any sort of pissing contest.

Also, it does "Occasionally Attack 2 to 4 Times", regardless if you have any Double Attack+ gears. However, the fourth swing does not stack with Double Attack, as such it will never swing five times in one attack round. It's incredibly obvious to see this, and people getting vehement over the alleged fact that it doesn't are horribly misinformed, and taking a strong stance against a very moot point. Seriously, chill pills, take them.


So I've been playing around with this some more, lately I've been trying to parse it's multi-hit percentages. I go as PLD/DNC with no DA+%, so Double Attack doesn't skew the results. How I check its percentages is, I keep notepad open, and if I single hit, I put a 1, double, a 2, and so on. I don't count multi-hits that kill mobs, because if I swing once and it dies, there's nothing left to swing more times on. The only time I count killing blows is if I swing four times, because the weapon can only swing four times. I also don't count rounds I think I missed something on, trying to make this as accurate as possible. Here's what I've found;

1: 19.39%
2: 40.46%
3: 32.44%
4: 07.96%

Looks like it's either
1: 20%
2: 40%
3: 33.33%
4: 6.66%

1: 20%
2: 40%
3: 30%
4: 10%

Not done testing it's multi-hit rates yet, so I'll update this post with more info later.

Edited, Nov 20th 2008 7:11pm by CommodoreSixtyFour

Edited, Dec 14th 2008 12:39am by CommodoreSixtyFour
4 times = lag
# Sep 16 2008 at 7:44 AM Rating: Decent
From what i've seen in ffxi, there is a lot to lag.
You can attack on the ffxi server and have lag to show your animation. Example

This monk kills the crawler and still hits it 11-13 times after its dead? hmmm, kraken club must hit 2-13 times then. bzzzzz.... wrong. You just saw lag.

Your merc sword is registering a hit followed by 3 hits, but your computer isn't keeping up, when it finally does it send packets back to you your comp registers its coming hit and rushes the 3 round hit together.
So your char does 4 hits and registers as 4 hit tp wise as well.

Some ppl get 5 hits? well maybe you have lots of lag. If your still wanting to argue watch the video again. Maybe it'll make sense.

Edited, Sep 16th 2008 12:27pm by ZephinAFgalkaRDM
# Feb 25 2007 at 10:56 PM Rating: Decent
I can VERY safely say that this sword DOES attack up to 4 times, WITHOUT any double attack trait. I played as PLD/RDM with it for about 3 hours, and I'd say it attacks 4x in one round about 1/8th of the time, maybe more. And to those who say "Oh, well, you attacked three times, then by the time it was done with the animations, it was ready for the next round", that is untrue! Why? Well, this sword is fairly high delay, and even if you DID attack 3x, there is still a VERY noticeable wait before you start your next attack. And secondly, you can look at your TP amount gained - when you START the first animation of the first swing, the tp showing on your meter will show for the full total amount of hits you WILL do, long before the animation finishes, and you can clearly see the amount of TP you receive when you attack 4x in one round.
How it works
# Aug 04 2006 at 6:04 PM Rating: Decent
For those that are talking about whether or not it can attack 4 times, from my understanding it can and will attack 4 times in a single attack round. This is because you hit with your first attack, and you double attack trait giving you a second attack round, in this second round Mercurial Sword's 3 times attack kicked in, thus creating 4 attacks.

Lets look at it like this, there are 2 types of attacks, a normal attack and a "situational" attack (no real reason why i used the term situational but thats what im calling it). A double attack or triple attack is considered 2 or 3 normal attacks respectively, and things like a Mercurial Sword have situational attacks, in that you need a normal attack in order for the situational attack to take place.

Now that we know that, I will explain how the attacks work out. Basicaly a normal attack can set off a situational attack but a situational attack can not set off a normal attack, kinda like that saying we learned in elementry school "a squre can be a rectangle but a rectangle cant be a square." IDK that saying can kinda work i guess. So you can attack once normaly which sets off double attack and gives you a second attack which in turn sets off your situational attack which will total 4 in the end of it all. You cannot get 5 attacks because one of the situational attacks takes the place of the normal attack you got from double attack. If you make a normal attack and the sword gets any amount of situational attacks on that first attack, you are unable to have a double attack happen off of a situational attack and thus ending your attack round with a total of 3 hits.


* if you attack normaly once you can double attack and have a chance to set off situational attacks from your weapon for a max amount of 4 hits.
* if you attack and your sword creates a situational attack on that first hit you can not double attack from any of those hits, thus giving you a max hit total of 3 hits.

sorry if this is already understood and im just explaining things to sound like i know what im talking about.
How it works
# Nov 17 2006 at 8:22 AM Rating: Decent
520 posts
Jeez, I just got in a /tell argument with a guy in jeuno about this. I'm trying to sell mine. He asked about it, and I described it. Then he said "yeah, i've used one and it is only 2-3 times! Only does 4 with double attack."

I tried to explain it to him, but I just had to give up in frustration. If you've used one, and you have half a brain (j/k!!), you will see that IT DOES ATTACK 4 TIMES!!! And no, double attack has nothing to do with it, because it works when you are neither war nor /war.

IT ATTACKS 4 TIMES!!! So why can't SE fix it?

Edited, Nov 17th 2006 at 8:29am PST by jschaub
How it works
# Sep 29 2006 at 8:25 PM Rating: Decent
101 posts
I'm currently skilling up with this sword as PLD/RDM, and it attacks 4 times semi-frequently. As you can see, I don't have double attack from /WAR and I don't have any double attack items equipped. So this can attack 4 times without Double Attack.
How it works
# Jan 16 2007 at 3:08 AM Rating: Decent
190 posts
annnnnd you guy are certain you're not seeing 1 regular swing, followed by two from the effect of this sword, followed by one more regular swing with no proc?

Garuda Server;
Mithra; 75war,thf,bst,rdm(retired), 70drg, 66rng,nin, 62mnk, 51pld, 42drk, 40cor, 37smn,sam,blm,whm,dnc,brd,sch,blu,pup
Taru; 32dnc, 30war, 26nin, 19mnk, 16thf, 16drk, 10whm, 10rng, 8bst, 8blm

If it's tourist season, why can't we shoot them?
How it works
# Mar 02 2009 at 12:00 PM Rating: Decent
101 posts
If that's what they were seeing, then they would be seeing 5 and 6 hits when it procs twice. So, you're probably wrong.
How it works
# Jul 08 2009 at 11:49 AM Rating: Decent
190 posts
Sure, if it procs twice, but I was talking about a single proc.

1 regular swing + 1 proc for 2 swings + 1 regular swing = 4 swings.

It would look similar to a triple attack proc for a thief followed by a regular swing.
Garuda Server;
Mithra; 75war,thf,bst,rdm(retired), 70drg, 66rng,nin, 62mnk, 51pld, 42drk, 40cor, 37smn,sam,blm,whm,dnc,brd,sch,blu,pup
Taru; 32dnc, 30war, 26nin, 19mnk, 16thf, 16drk, 10whm, 10rng, 8bst, 8blm

If it's tourist season, why can't we shoot them?
Vrtra? I don't think so.
# Jun 26 2006 at 11:11 PM Rating: Decent
This does not drop off of Vrtra.
Only can get it by doing the quest Inside the Belly.

Edited, Mon Jun 26 23:01:06 2006
# Jun 26 2006 at 11:26 AM Rating: Decent
From My exp I put on as much slow%+ on like Hecatomb and rubber sabbots and it attacks 4times. If you check your TP it will jump 4x tp.
hows the damage
# May 31 2006 at 12:28 PM Rating: Decent
I just bought this and im trying to cap GS, i was fighting DC-Tough in a skill up party yesterday, my damage is really low with this yes I know the damage is 26 but i was wondering if you cap GS will the damage be good with this sword or is it better to equip something like bailins sword or /we its called. And does the damage on the sword lower your WS damage as well??? anyways took GS from 145-184 today hopefully after sky farming will get even higher, maybe hit the 200's
RE: hows the damage
# Jun 05 2006 at 8:29 PM Rating: Decent
yes, the dmg of the weapon has a major effect on how much damage ws's do, ever try and guillotine with a bronze zagnal? wont do nearly as much as with a vassago's scythe lol
4x Hit ^^
# May 18 2006 at 11:23 AM Rating: Decent
Just to add the the mltiple hit thing, I have occasionally hit 4x back to back. I dont know what hit rate is but I have seen it on many occasions the only other time I have hit 4x is with my Dual Wielding WArrior. I have never hit 5x because I am thinking when I get the modifier for additional attacks, Double attack willl not activate. P.S. I would love to see myself on Haste.
# May 18 2006 at 11:10 AM Rating: Decent
Being a PLD who until the recent updates that give me autorefresh and Shield Mastery I was unable to use a weapon skill 95% of the time. Because of the fact that I have to rest after fights, unless I have a BRD and a RDM, then I am just on crack, Ballad 1&2 + refresh + regen = PLD on Crack, But this sword is way to bad ***. when I can start a fight at TP 0% and get upto 60% on the first round, yeah that is some kewl #$%^. I have never seen my PLD hit soo many weapon skills back to back. I have not used it in an Xp party but I will definitly try, Considering the fact that I can hold hate without hitting the monster anyways, this would only be a plus
Cant wait to test this bad boy in a group atmosphere.
TP Changes
# Apr 28 2006 at 1:14 PM Rating: Decent
520 posts
As of April 18th, TP has been changed.

Prior to this, all hits gained 11% TP. That means any round you could earn up to 44% TP on 4 swings. That made you a WSaholic. Anywhere between 22-44% TP per round? {Yes Please.}

After the change, you now receive between 3-4% per hit. That means at most you gain 16% TP. Since most rounds you only swing twice, you average 7-8% gained. So now, basically you hardly ever get to WS.

This weapon is sweet because of the multiple hits. It makes it very easy to skill up Great Sword. As an added penalty for the multiple hits, SE nerfed the damage. That is very understandable, and completely fair. However, I think this latest TP nerf took things a little too far. The sword already sucks as far as damage goes. Against skill up mobs (T-VT) my hits hardly go over 30-40. And now I'm only getting 7% TP per round on 444 delay???? grrrrrrr.

/rant. Even still, its worth it just to raise your horridly slow great sword skill. Works wonders, especially when you swing 4 times.

As a side note, Mercurial Sword + Haste = Hundred Fists, lol. If you swing 4 times, by the time the animation ends you are only half a second away from your next melee round. So its almost as if you never stop. If you swing 4 times, add a frostbite (my best so far) you swing another 2 times, and immediately jump into your next melee round. Sweetness.

The update over the 4-30-06 weekend fixed the TP nerf. I'd like to think it was because of the email I sent (cause I really did send one). The TP for mercurial sword is back to normal; 11% TP per hit. Now TP gains per round range from 11%-44%, the most frequent being the 22%-33%.

Finally, you can actually pull of a weapon skill more than once every 5 minutes. Now you can do it once every minute, lol. I'm so happy!!

Edited, Mon May 1 10:29:29 2006
change info
# Apr 24 2006 at 12:56 PM Rating: Decent
Change the info please, this does NOT drop from Vrtra.
"Occasionally attacks" + Jump
# Apr 01 2006 at 4:48 PM Rating: Good
1,630 posts
I've been reading how DRK/DRGs are using Kraken Clubs and doing 500 to 800dmg Jump/HighJump because these attacks stack in jump. So, has anyone tried it with this weapon?
hmmm 4x attack
# Mar 22 2006 at 10:00 PM Rating: Decent
19 posts
I have done a lot of testing/skilluping with this sword... One thing I noticed was when I went PLD/NIN I would hit 4x a noticable amount... However switch that to /WAR for skillups in kuftal and I got nowhere near the amount of 4x attacks... this is an awesome weapon ^^ this is just what i noticed
Can hit 4 times...
# Feb 13 2006 at 2:39 AM Rating: Decent
26 posts
Without WAR main or sub. I just got this, and decided to test it out in Rolanberry on Grubs as a 62PLD/31THF. I decided to keep count just for fun, and I did swing 4 times twice. Its very rare, but it does happen without WAR's Double Attack.

Edited, Mon Feb 13 02:40:25 2006
# Jan 30 2006 at 5:54 AM Rating: Decent
You tards, you're subbing war of course itl hit 4 times with double attack in the mix! No, it wont hit 5 times. I've had this weapon for almost a year and the most it does is 4, if your main or sub is war. Without main or sub as war it does max 3.

Edited, Sun Feb 5 04:31:06 2006
RE: re
# Feb 14 2006 at 5:24 AM Rating: Decent
Double attack will not kick-in in addition to the 2-3 attacks. the reason you see 4 attacks is because you just got the 3 attacks with it and your lag made it look like 4 hits.
RE: re
# Feb 15 2006 at 1:18 AM Rating: Decent
double attack has the potential to kick in for every time you swing, regardless. that is why people who use H2H or dual wield hit 3 times and sometimes four. thats be cause the double attack kicked in for one hand but not the other, and sometimes both.
double attack
# Jan 25 2006 at 7:45 PM Rating: Decent
This GS is a good one for skill up if your a WAR and got time to kill cause of Double Attack and the swords 2-3 attack so for you who cant do the math thats atleast 5 attacks that get 50+ TP in one round of hitting
# Jan 09 2006 at 7:43 PM Rating: Decent
i did not bother reading all the posts as my eyes are kinda tired right now, but my guess is that you can think of it as: Occassionally grants 2-3 EXTRA attacks, which if you hit once it would give you an extra 2 or 3 attacks, for 3 or 4 total. though i've never used the sword or talked to anyone about it, this however doesn't work if the sword sometimes hits for 2 attacks. so there ya go. my opinion. :oP
# Jan 09 2006 at 7:24 AM Rating: Default
423 posts
Shapelesschasm wrote:
"Shapelesschasm's great sword skill increases by 0.5.
Shapelesschasm's great sword skill reaches level 77.
Shapelesschasm's great sword skill increases by 0.4.
Shapelesschasm's great sword skill increases by 0.5.
Shapelesschasm's great sword skill reaches level 78."

I thought 0.4 + 0.5 = 0.9, not 1 :P
Acaria (San d'Oria/Windurst/Bastok Rank 10, IslandofMisfitToys LS, Sylph)

*WHM75 ~ SMN75 ~ NIN55 ~ BRD68*

RE: ?
# Jan 16 2006 at 9:34 PM Rating: Excellent
dude, he got a 0.5 when entering the next skill lvl, and that means it was atleast 77.1 after. so then 0.4 and 0.5 would make it skill up to 78.

maybe not
# Dec 09 2005 at 7:12 PM Rating: Decent
Maybe it hit 3 times and then your attack round came back again so you hit again, making it 4 hits.
I hit 4 times when triple attack kicks in.
4 hits
# Nov 10 2005 at 4:52 PM Rating: Decent
498 posts
I can CONFIRM this sword WILL hit 4x.

Soloing undead in the necropolis with rdm sub(72pld/36rdm) and i hit 4x in a row. More then once actually, not even that rare an occurence. So there is likely some hidden effect to this or a mistake by SE... lol

RE: 4 hits
# Jan 09 2006 at 6:55 AM Rating: Decent
397 posts
I can confirm as well. 4 hits are possible. The higher your GS skill the more frequently you will see this effect as well.
Simply Awesome
# Oct 24 2005 at 1:37 PM Rating: Good
210 posts
I literally saw this in my log:

"Shapelesschasm's great sword skill increases by 0.5.
Shapelesschasm's great sword skill reaches level 77.
Shapelesschasm's great sword skill increases by 0.4.
Shapelesschasm's great sword skill increases by 0.5.
Shapelesschasm's great sword skill reaches level 78."

It's sweet, oh yes. This was the best series of skillups but, it regularly happens you can get multiple skillups bamm bamm bamm.
yup 2-4 hits
# Oct 07 2005 at 2:27 PM Rating: Decent
323 posts
lol i had just come here to post something about the 4 hits, yes it does in fact sometimes hit 4 times i ballista with this sword on pld/rdm and it has attacked 4 times before. its very rare though either its a hidden effect or SE just goofed up and its supposed to be 2-4 times
RE: yup 2-4 hits
# Nov 03 2005 at 2:00 AM Rating: Decent
374 posts
Are you sure you didn't sub /war and trigger Double Attack? Or wear any item that gives Double Attack trait?

Edited, Thu Nov 3 02:20:52 2005
Has anyone seen this hit 4x, besides me?
# Sep 22 2005 at 4:02 PM Rating: Decent
202 posts

I went in messing around as PLD/MNK fighting a too weak raptor in Sau. Champ.

It hit 4 times.

I was confused because It did not say "countered" and I don't have double attack.

Has anyone else notice this?

/em clears his eyes

Edited, Thu Sep 22 17:08:23 2005
RE: Has anyone seen this hit 4x, besides me?
# Sep 29 2005 at 5:01 PM Rating: Default
Maybe the next hit was due after your 3 hits
So it LOOKED like 4 hits, but wasnt, was just 3 hits and then a normal hit
Happens so much times on my thf, triple attack doing off to full as /nin and it looks liek 8 hits not just 6
RE: Has anyone seen this hit 4x, besides me?
# Oct 09 2005 at 12:16 PM Rating: Good
202 posts
There is a big difference in delay between a Great Sword and a Dagger.

This probably explains your multiple hit dagger attacks.

With this sword, It clearly shows 4 attacks and I've had it many more times now.
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