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Auction House: Armor - Head

Shade Tiara
[Head] All RacesLv.25 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/
SAM/NIN/DRG/BLU/COR/DNC
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Guild Level: Novice

Exceptional Results can be: Shade Tiara +1

Made from Recipes


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Update
# Jan 12 2007 at 3:37 PM Rating: Excellent
Mistress of Gardening
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Updated icon, added BLU/COR, 10 Defense, and guild level. If you have an updated picture please submit to me.
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Crafted
# Aug 13 2005 at 11:29 PM Rating: Decent
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1,324 posts
Crafted my first one today, Bonecraft 33, Leather 22. I got several skill ups from this for both bone and leather and its a nice little profit considering price of items to make it.
25
# Aug 09 2005 at 9:30 PM Rating: Decent
there are a few of these at the ah in Jeuno on Midgard...almost bought one yesterday. wish i had. anyway, it's level 25....why's it under 0?
correction
# Apr 23 2005 at 9:16 AM Rating: Decent
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143 posts
The recipe does not mention Key Item Bone purification is needed to synth this.
RE: correction
# Jul 05 2005 at 5:37 AM Rating: Decent
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101 posts
Bone Purification is not needed for this Receipe.
Promyvion
# Oct 14 2004 at 1:35 PM Rating: Decent
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81 posts
It is true that you have to kill the NMs in all the three Spires (Spire of Dem, Spire of Holla and Spire of Mea) to get access to the Tavnazian Archipelagio region. Once you have done this, you'll be teleported to a zone called "Lufaise Meadows" upon completion of the last Spire NM. The Promyvion - Vahzl area is capped at lv50 and can only be attempted after you complete the lv40 capped mission in Phomiuna Aqueducts.

The NM fights are really tough, and requires careful planning, and good teamwork! I have only completed Spire of Mea as of now, but when I did it, the two members, for whom this was their last Promyvion, ended up in Lufaise Meadows...
empty killer...
# Sep 22 2004 at 12:48 PM Rating: Decent
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659 posts
im wondering just how long this will be useful... as lvl25 gear, it makes me wonder just how tough the new mobs are going to be... i was honestly hoping for a new place to work on my 45brd -_-

hehe.. just a thought... if you have a full set of shade gear +1, would that mean that Empty mobs would always be intimidated? ^_^
RE: empty killer...
# Sep 24 2004 at 11:09 AM Rating: Excellent
Shade equipment is very handy.. if you're a tank ~.^ Otherwise it's useless.. just as PLD's Undead bonuses don't work unless the monster is attacking the PLD. The Shade equipment was 50k a piece on the Ifrit server.. and over twice as expensive for +1 versions. +1 versions will make the Empty more intimidated, but not enough to pay 2/3x more than regular equipment ^.^
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First off let me start by telling you how to get to these areas. Getting there is simple, but I do not know the requirements to start the missions ( if any ). First enter Lower Delkfutt's tower, yes, that is all, just enter ( you will see a lengthy cut scene with Wolfgang and Bahamut, etc. ) Once the cut scene is over enter Upper Jeuno, yes, just enter Upper Jeuno and that is it. You will see another cut scene. Now, while in Upper Jeuno go to the Infirmary which I think is located at G-10 of Upper Jeuno and talk to the Elvaan doctor there for yet another cut scene. The boy, ( Engnomatic youth(?) ) Will give you a pendant and you will see Promyvion in your mind. The boy will run off and the doctor will talk to you. Now it's time to head to Ru'Lude Gardens just above Upper Jeuno and then to G-6 where you'll come to a room called the "Guard Quarters" I do believe. Talk to the guard near the book shelves for another cut scene and that's it! you can now enter Promyvion! I do not know where one can obtain maps ( honestly, you do not need them! Promyvion is incredibly small. ) But I do know that if you complete the 3 areas, Mea, Dem, and Holla you can gain access to Tavznizian areas. Vahzl is unconfirmed.
Entering Promyvion areas can be done so by examining the Shattered Telepoint where it will say "The crystal has been shattered to a thousand pieces..." if you did the cut scenes it will say "examine it further?" and then ask you "This area has a level cap, blah blah blah, do you wish to enter?" choose yes and I'm not sure but I don't think you can go back upon entering, which means you die or defeat the notorious monster at the end =(
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I went to Promyvion-Holla last night with two full Aliances ( each equipped with 1-2 WHM in each party and at least one tank, and 1 BLM in two of the three parties ) At first the monsters were easy prey and decent challenge and died within 6 seconds of 18 lv. 30 Characters beating on it. After we killed the first Memory receptacle and teleported to the next area of Promyvion the monsters conned as decent challege and even match, then we had to kill 2 Memory Receptacles, which are by the way, notorious monsters that spawn what's called "Stray" which are like Wanderers but also notorious monsters ( I.E "Impossible to gauge!". ) Killing the Memory receptacle is impossible without Ranged attacks or avatars due to it's crazy AoE attack ( a shock wave that knocks you incredibly far back and deals about 100+ damage to melee, by the way Utsusemi does not protect you from this ). Once you kill the two Memory Receptacles you take the teleporter to another area of Promvyion, this time the monsters con as Tough and very tough. Now we start seeing new monsters like Seekers and thinkers which are incredibly scary looking! Now some of our members started dying and we had to raise them ( weepers have a nasty AoE attack that does 150+ damage to everyone ) and these monsters link and can see through all forms of invisible, sneak and even Deoderize. We finally fought our way to the next memory receptacle which has been over 2 hours of exploring this new area. ( this is incredibly tough mind you, even with 18 peoeple 2 or more weepers linking spells death for you and I am not kidding! ) We managed to kill the Memory receptacle and one of our members died and we couldn't go back for him so now we're down to 17 people. Now we came to monsters that conned as very tough and Incredibly tough. We fought our way to the Memory receptacle and 4 people died but we got through and we couldn't go back for them. Now we were at the Spire of Holla, the last place in Promyvion-Holla! These monsters were all Incredibly tough++ and we managed to make it to the spire without having to fight any. Once you enter the spire there is no level cap but there's a wall, that once you touch you have to enter a battlefield. We had just enough members left to make two parties. We made two parties and entered the battlefield, but what we didn't know was that you can only have 6 members in the field at once!!! so we were split up and one person couldn't even enter! now the level cap was back, yes 30 still, and we had to fight a notorious monster called the "Wreaker" which looks like a giant Thinker. The other party, which had a white mage managed to get it to one-half HP before succumbing to sleep and dying one by one.. however, my party was without a white mage and we managed to get it down 1/4 HP before being destroyed. The monster hit me for around 50-80 damage ( WAR/NIN ) and 2 hit our BLM/RDM ( yes, that isn't a good class, I know ) and just walked all over us. This area is very hard and requires you to spend money on items like X-potions! Veteran player only areas! Eco drops are a MUST because Seeker have a incredibly annoying mass silence attack that silences everyone in the radius ( Promyvion-Holla is so small and chalked full of monsters is too unsafe for the mages to stand back! ). If you plan to go here make sure to stock up on supplies and know what you're doing. Promyvion-Holla is a very serious place!

By the way.. those of you hoping to beat the record for killing the Wreaker - The wreaker completetion time is 2 minutes and 49 seconds. If you can beat that, Congratulations! ^.^ There's also a 30 minute time limit for the battle.


So is it worth it to buy it? you tell me ~.^


Edited, Fri Sep 24 13:07:00 2004
RE: empty killer...
# Feb 04 2005 at 3:03 PM Rating: Decent
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2,214 posts
<removed stupid comment:)>

Edited, Fri Feb 4 15:07:29 2005
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RE: empty killer...
# Oct 31 2004 at 2:22 PM Rating: Decent
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1,064 posts
Great explanation! You just missed one *little* detail ~.^ There are actually two ways to leave once you enter. If you're still in the Hall of Transferrence, you can just step on the glowing circle that looks like the teleporter thingies in Delkfutt's Tower (and also like the Telepoint platforms at the crags) and wait for it to warp you out, or you can use the things by the gate to Promyvion (I forget their names >_< maybe "Large Apparatus" or something) and "seal off your memories."
If you've already gone inside Promyvion, you can just go stand on the entry platform with the glowing circle and wait for it to prompt you to return : D If you get hit while you're trying to leave, it'll say "Event skipped" and you'll have to try again, though >_< Once you beat the first Memory Receptacle, though, I really have no idea ^^; I've never gotten that far in Promyvion, and apparently, Bards aren't in heavy demand there T.T
RE: empty killer...
# Sep 26 2004 at 7:24 AM Rating: Decent
Hey just and add on to the whole [Promyvion-Holla] quest. Yesterday me and some Linkshell members started up a party and finnally joined and alliance to try to finish this quest. At first it was easy and we were ok as we were but the we started getting disorganized and everyone wasnt listening to what was going on. As we kept on kill all the recepticles no one died, but they were getting stronger and the mobs started to get VERY difficult. When we were on the last receptecle i dont know what exactly heappened but i was in the receptecle waiting to warp into the next area, and BOOM the whole alliance vanished and i was still there. I'm not sure why i didnt get to warp along with them but i got left out. So i stayed in there to see what happened to them..at the end it was 15 left fighting and they said they got the thing down to about 1/4 life but all the SMN's were out of mp for there avatars and the AOE damage to the melees was too much for the WHM's to heal everyone at once..so everyone died. My LS said were going to try sometime again. Maybe i'll buy the Shade stuff and we'll have better luck.
I also think that it's BS that we have to clear all of this to go into the Tavnazian Safehold Area.. but ohh well. If anyone has any info on how to beat that thing it would be useful..
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RE: empty killer...
# Sep 24 2004 at 10:45 PM Rating: Decent
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294 posts
i just got to say, i love your sig. d(^^)b
RE: empty killer...
# Sep 24 2004 at 9:20 AM Rating: Decent
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567 posts
Correct me if I'm wrong, but I believe all of the areas with Empty type mobs (Promyvion stuff) are capped to lvl 30. Therefore, this equipment will be useful as long as you keep fighting in those areas.
Levels
# Sep 21 2004 at 11:35 AM Rating: Decent
They always put the level as (0) when they don't know what it actually is. Nothing -really- caps to level 0, its just a place holder for a level that is probably way up there.
><
# Sep 21 2004 at 10:03 AM Rating: Default
if it was too high lvl it wouldnt say "these items cannot be synthesized"
or
# Sep 21 2004 at 8:08 AM Rating: Default
or your not the right lv becuse I really dont think its 0 lol
wrong recipe
# Sep 20 2004 at 7:43 PM Rating: Default
i tried this recipe and its wrong ><
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