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Wolf Mantle +1
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DEF:5 +3 +3 +3 +3 +3 +3 +3
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Guild Level: Novice
Turned in for: 1564 Guild Points
Max Guild Points obtained: 4880 (3.1x)

Made from Wolf Mantle Recipes:

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# Oct 17 2007 at 4:45 PM Rating: Excellent
Mistress of Gardening
14,661 posts
Added guild level and GP info.
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good price
# Mar 27 2007 at 7:50 PM Rating: Decent
once i saw this thing on AH (kujata) i didn't think twise i just went and sold my knite cape thats +3 Eva and 3 DEF and a +3 DRK for 35k and got this baby thats like twise better for 8k >:)
awsome price! and way better than the 35k knite cape
good if u low on $$$
# Dec 19 2005 at 4:30 PM Rating: Default
this is good to have if ur some what short on money. cuz ima thf and still cant afford nomads mantle. ive kept it since the 1st time i got it.

elemental resistance
# Dec 14 2005 at 1:40 AM Rating: Default
Just a lttle note also about why whm gear has a resistence to light magic.

One word - Silence

Edited, Wed Dec 14 00:45:36 2005
Guild Points
# Sep 08 2005 at 8:29 PM Rating: Decent
143 posts
These are worth 1564 Guild points at the leathercraft guild.
good with noble's ribbon
# Mar 10 2005 at 2:58 PM Rating: Decent
2,075 posts
Just picked this up today, 10k on Midgard.

I'm currently leveling BST, am I right in thinking that the +3 elemental resists on this will stack with the +3's on my Noble's ribbon, to give +6 vs all elements?
RE: good with noble's ribbon
# Mar 12 2005 at 11:02 PM Rating: Default
842 posts
yes, look at your equipment screen.
Either or...
# Aug 23 2004 at 3:10 PM Rating: Decent
643 posts
So, is it this or a Nomad's Mantle for my Galka thief?
RE: Either or...
# Aug 23 2004 at 3:31 PM Rating: Excellent
100 posts
I would go with the Nomad for your Character do to being a Galka Thf it would benefit you more than just getting the 3 extra Def with +1 Wolf (Unless you went with Nomad +1), but this is more your War class equipment. The Def 5 and the + in elementals would not help as much as the Agi and Evasion for you Thf. If you could get your hands on the +1 Nomad also would be twice as good for you so Nomad all the way, Hope that helps you.

Edited, Mon Aug 23 16:33:50 2004
# Jul 24 2004 at 6:27 PM Rating: Excellent
100 posts
I purchased it on the 23rd of July still 10K on Carbuncle in all towns. I use it on my Dragoon and it has seemed to surpass all others I have used, well worth it in this job.
# Jun 19 2004 at 1:29 PM Rating: Decent
I saw this bad boy browsing the AH in Kazham. Pricey at 10k, but well worth the defense and elemental protection for my PLD.
RE: Nice
# Oct 18 2004 at 12:59 AM Rating: Decent
88 posts
got one for 7k in Jeuno, Valefor
RE: Nice
# Jul 11 2004 at 2:50 AM Rating: Default
3,151 posts
Pricey at 10k

W T F!?!
Rehuhu of Kujata
RE: Nice
# Oct 28 2004 at 5:17 PM Rating: Good
your gear isnt even worth 10k
RE: Nice
# Mar 16 2005 at 1:57 PM Rating: Decent
245 posts
Hello?... Chainmail.
# May 03 2004 at 2:32 PM Rating: Default
Price history for this item at AH in Jeuno on Unicorn server is around 10 thousand gil.
RE: Cost
# Jun 02 2004 at 8:56 AM Rating: Decent
149 posts
Got mine yesterday on Ifrit server for 5k in Jeuno AH. woot!
wolf mantle+1
# Apr 21 2004 at 8:28 PM Rating: Decent
20 posts
Does anyone know how much this thing costs? Especially on Carbuncle Server
RE: wolf mantle+1
# Nov 23 2004 at 4:39 PM Rating: Decent
i got mine for 7k
Wolf Mantle +1
# Mar 29 2004 at 9:54 PM Rating: Decent
I believe its like a damage modifier.

It takes that number, and if not that number, a percentage represented by that number off the elemental damage your char. takes.
RE: Wolf Mantle +1
# Dec 10 2004 at 1:23 PM Rating: Decent
If you look at the description above the picture it states VS (element):3
This means resistance against those type of elemental damage made against you. As for the synthing benefits, I am unsure.
RE: Wolf Mantle +1
# Apr 10 2004 at 10:37 AM Rating: Decent
286 posts
If I'm not mistaken, it's a damage modifier in the sense that any attacks you perform based on that element are increased. A lot of my whm gear has +Light on it, and it wouldn't make sense for a whm to need such a high amount of defense against light, so it must also aid the light-elemental spells that I cast.

Makes sense, anyway...

I'm also guessing that if you have flaming weapons or otherwise, or if you perform an elemental weapon skill, the elemental modifiers may aid that, as well.
RE: Wolf Mantle +1
# May 25 2004 at 3:42 PM Rating: Decent
They do not increase elemental damage it is just common sense that a whm would have a strong resistance against white magic, and the same with blm's.
RE: Wolf Mantle +1
# May 04 2004 at 3:25 PM Rating: Good
99 posts
They're resists, not damage bonuses. An easy way to check that they're resists is to check your elements (on the equipment menu) and then cast a bar-spell (fire/aero/whatever). It should up it by a goodly margin. This, to me, proves that it's defense. It doesn't, however, prove that it is not attack-oriented as well. But it doesn't really make sense to me that a barfire spell would make your spells do more damage.
RE: Wolf Mantle +1
# Aug 12 2004 at 1:37 AM Rating: Decent
I've also heard that a higher stat in a elemental can help when synthing, for instance a high fire stat will help keep you from loseing items when you fail a synth using a fire crystal.
elemental resistance
# Mar 23 2004 at 8:30 PM Rating: Default
I know it's to me a must get, but i never actualy knew how the elemental resistance worked.

Could anyone please help me out?
RE: elemental resistance
# Nov 23 2004 at 4:41 PM Rating: Decent
I seem to remember hearing that elemental resistance helps you resist status ailments baised on the element of the ailment.
RE: elemental resistance
# Dec 14 2005 at 1:33 AM Rating: Default
All magic is based on elements, wind = aero etc lightning = lightning spells and so on and so

Noct gear (THF and RNG) is embodied with resistence to dark magic (poison, bio, bind, blind, gravity ect), all these spells would render the thf or rng practically useless so its only right they should have a high resistence to it.

if u have gear that has a +3 resistence to an element, like this item, if a mob casts the spell most of the time u will resist it, +10 = 10% chance of u resisting it, which dont seem high, but its still better than nothing

Edit - dodgy spelling

Edited, Wed Dec 14 01:40:50 2005
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