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Auction House: Armor - Body

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Nokizaru Gi
[Body] All Races
DEF:31 AGI+4
Enmity+1
Lv.50 NIN

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Woot
# Mar 27 2006 at 3:18 PM Rating: Decent
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441 posts
Just got this last night. Have yet to try it in exp but it looks sexy at least. ;)

The quest was easy, I went on PLD and equipped the gear and then traded in the subligar for this gi.
zoey iz zexi
# Feb 24 2006 at 8:40 PM Rating: Excellent
ITS ZOEY!!!! ZOEEEEEYYYYY!!!!!!!!!!!!!!! ;O
question
# Dec 22 2005 at 9:04 PM Rating: Default
do i need to wear the armor she tells me to bring her at the begining of the quest?or just trade it to her?
THE Gi to have
# Dec 19 2005 at 3:37 PM Rating: Decent
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94 posts
I've had this thing for a long time, ever since I got into Phomuina Aqueducts mid summer. Brygid asked me to wear a Silver Mail and some Cuir Trousers before she sent me off to seek out old, white underwear. The Fomor that drops the subligar for this is where Eba now pops in the D/E 11 and 12 area, so be careful when pulling, although they won't link when they're not in a party (and they're not), Eba tends to wander dangerously close to the entrances of both tunnels connecting to the room. I think I've seen the Fomor Nina pop in the C-9 area too, in place of the Fomor Dark Knight occasionally. This is one of the easier JSE peices to get.

As for this Gi itself, the stats speak for it. +4 AGI gives more eva, parry chance, and Ranged Accuracy for those who use shuriken. The enmity+1 is a huge bonus.
nokizaru gi, zoey
# Oct 16 2005 at 3:36 PM Rating: Default
I swear, nothing is more awesome than a NIN mithra.
AMazing piece of eq+free ^_^
# Aug 11 2005 at 10:52 AM Rating: Decent
considering this piece of body equipment will provide effectively +2 to parry checks and +2 evasion and enmity i think its better than a shinobi gi +1 easily has ~the same def and 1 less evasion Shinobi Gi+1 has 3 eva and will set you back a nice 1.2mil+ on Fairy and @ 50 1.2mil is gonna buy u enuf tools for a good run without refil especially since the toolbags came out just spend an absolute fortune on a stack of shihei toolbags and your Elemental tools too and your good for a lot of levels so save your millions if u got it and buy something better :P this is free get off your butts and get it!
^^
# May 11 2005 at 1:15 AM Rating: Default
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366 posts
got it today funny but look like the shinabi gi ; ;
#REDACTED, Posted: Apr 13 2005 at 2:08 PM, Rating: Sub-Default, (Expand Post) Ninja wasn't made to tank but nearly all melee jobs have Enmity+ gear and Mages Enmity-. This was made to save Mages. If you take a look at THF AF even it has Enmity+. Its a safe gaurd in case the tank would go down. Next to go would be the healer or BLM without melee having Enmity+
RE: Enmity+
# May 03 2005 at 2:44 AM Rating: Default
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182 posts
Uhhh I'd like you to point out where the Enmity+ is on my THF AF cos I sure as hell don't see any.
RE: Enmity+
# May 10 2005 at 11:24 PM Rating: Decent
20 posts
Check out THF AF2 sometime.

Enmity+12~ish.
RE: Enmity+
# May 18 2005 at 2:16 AM Rating: Default
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75 posts
ACTUALLY the purpose behind the THF AF2 enmity+ is because it transfers when you use SATA. Thats just 12 more enmity planted on to <insert person here>.
RE: Enmity+
# Jun 09 2005 at 6:35 PM Rating: Default
I Agree.
RE: Enmity+
# Jul 16 2005 at 11:35 AM Rating: Decent
S-E has said that they like the way we use Ninjas to tank, why do you think ninjas get tons of evasion, parrying, and emnity gear? just because paladin and warrior get added emnity doesnt mean Ninja cant too.
Tank or not to tank, that is the qestion
# Mar 27 2005 at 12:01 AM Rating: Good
What some of you fail to realize is the original intent of the ninja is not important. The intent of it now, is. And, as long as players continue to play as a tank, Ninja will remain a tank.

And on that note, I'd like to remind the ninja commmunity that its the responsability of every ninja level 60+ to notify the baby ninjas on the correct tanking procedure. There are too many sh*t ninjas out there, and someone needs to police them all up.
Tank or not to tank, that is the qestion
# Mar 27 2005 at 12:01 AM Rating: Decent
What some of you fail to realize is the original intent of the ninja is not important. The intent of it now, is. And, as long as players continue to play as a tank, Ninja will remain a tank.

And on that note, I'd like to remind the ninja commmunity that its the responsability of every ninja level 60+ to notify the baby ninjas on the correct tanking procedure. There are too many sh*t ninjas out there, and someone needs to police them all up.
well
# Dec 24 2004 at 2:27 PM Rating: Decent
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936 posts
They may have never intended for NINs to tank but they sure give them plenty of options to do it with. Just look at the Arhat set, enmity+ across the board. You really think they meant that enmity for SAMs or MNKs? doubt it
RE: well
# Jan 27 2005 at 4:28 PM Rating: Decent
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65 posts
SE said they didn't intend for Ninja to be a tanking job. However, they have embraced it as one and are now adding in more and more items that improve the viability of the Ninja tank. It's not hypocritical to say "We never thought of that, but since it works so well..."

Edited, Oct 12th 2006 at 1:13pm PDT by Onorgul
RE: well
# Dec 24 2004 at 3:42 PM Rating: Default
oh whoops, you said arhat set ^^ but i think that they ment for SAM to tank, since the artifact set for that gives lotsa enmity
RE: well
# Dec 24 2004 at 3:41 PM Rating: Default
um.. no the artifact set gives no enmity, sry
RE: well
# Dec 24 2004 at 3:59 PM Rating: Excellent
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726 posts
He means the Samurai AF set, which does indeed have +enmity.

Look here.

Edited, Fri Dec 24 16:03:26 2004
RE: well
# Dec 27 2004 at 2:21 AM Rating: Excellent
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2,684 posts
+ Emnity on Melees could have been invented as a catch to save Mages!

Think about it. If 1 pld has the most hate, and the Blm has the second, pld goes down, blm goes down. With out the Emnity on the Samns and Mnks and Wars, they have no luck pulling it off of them.
RE: well
# Jan 02 2005 at 12:11 AM Rating: Decent
I always thought of it as an excuse to sub THF...doesn't TA transfer your hate onto the dude in front of you? (I think this is common knowledge, but my THF is 15 and staying there for a long time) That way, especially as a SAM/THF, you could SaTa a WS and help the tank hold even more hate...But as a mage, I think i like your version better ^^
RE: well
# Feb 10 2005 at 7:09 PM Rating: Decent
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217 posts
Actually, I'm pretty sure that SE wanted Samurai to tank. I mean, they can equip virtually any shield and chain armor sets. Only problem is that they work best with Great Katanas and bows, as well as a lot of the Eastern gear (esp. Jujitsu Gi), so this has never really been practical.
RE: well
# Feb 25 2005 at 11:15 PM Rating: Decent
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2,604 posts
yes SAMs where intended to tank and prior to Rise of the Zilart Monks where Tanks.

Most people dont take the time to learn these things though which is why people trash war and mnk when many people took them to 75 as TANKING jobs when Rise came out.
RE: well
# Mar 20 2006 at 4:14 PM Rating: Decent
43 posts
During the Development Panel interview at Fan Festival 2006, the Developers said they didn't design Sam as a tank rather as an attacker.
misunderstandings
# Dec 24 2004 at 4:02 AM Rating: Default
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124 posts
Too many rumors...
Utsusemi was only changed so that it effects /nin not nin/ unless nin/ has a very low skill then more shadows will be taken of course just as the /nin.

Im sure SE knew what they were doing when they gave nin an A in evade, parry, and high vit (my vit is 2below a pld of the same calibur and higher than war) so im sure this peice of armor helps clarify some issues and debates.

Time to log in and get this badboy :D
RE: misunderstandings
# Mar 28 2005 at 5:10 AM Rating: Default
17 posts
also note that even drk has more vit than war ^^
RE: misunderstandings
# Jan 11 2005 at 9:28 PM Rating: Good
MNK has the highest VIT and pld the second
Nin tanking
# Dec 24 2004 at 2:18 AM Rating: Decent
SE suck ***. first they make a job and dont intend it for tanking then we the players adapt the playing stle of the job so we can use it as a tank if needed. why wont SE make something then just let it be to evolve little by little. (NIN are good DD if they spend cash on items like surukin)
RE: Nin tanking
# Dec 24 2004 at 4:04 PM Rating: Good
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726 posts
Juji Shuriken are the only ones that remain viable... some of the later ones are quite rare and go for upwards of 50K a stack. Considering the expense of ninja tools already, most NIN will draw the line at paying 500 Gil a throw just to see the following line in the log window:

"Ninja uses ranged attack, but unfortunately, Ninja is not a Ranger and has hopelessly gimp ranged accuracy."
RE: Nin tanking
# Dec 30 2004 at 11:35 AM Rating: Excellent
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823 posts
Hmmm.....never knew NINJA had gimped ranged accuracy...most likely because we dont. NINJA ranged accuracy is on par with RANGER and only loses in terms of job abilities that highten them such as sharpshot and barrage. A NIN/RNG can be a power house, but like you said, I wouldn't spend the gil needed.
RE: Nin tanking
# Jan 06 2005 at 1:17 AM Rating: Default
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726 posts
The AF does give it a much-needed boost, but only to a semi-useful level at night, when stacked with ranged accuracy rings. Compared to ninja, ranger has several levels of accuracy bonus trait, a ranger-only neck item that increases their ranged accuracy early on, and sharpshot. The only thing ninja has to lend it ranged accuracy is an A- throwing skill and a couple of AF items.

Every job that isn't RNG main or sub has gimp ranged accuracy, it's a fact which I have yet to see disproven :/ Non-RNG jobs don't bother with ranged weapons because they can't hit enough to make it worthwhile, not because their ranged hits don't do as much damage. If that is wrong, then why do I see no-one subbing RNG or using ranged attacks without the RNG sub?

I have tried full ranged accuracy setup (although to be honest I can't afford a peacock charm) with capped throwing skill but without the RNG sub I still miss as if my eyelids were sewn shut on IT mobs. Even with every peice of ranged accuracy equipment bar p.charm and where I couldn't get that I had +AGI, missfest on IT. NIN do pretty well for ranged accuracy, but RNG is still the only job that gets enough to be useful. My throwing skill has fallen about 15 levels below cap now because I just can't hit exp mobs ><

If good shuriken were at the same cost as arrows or maybe bullets/silver bullets and NIN could get throwing WS (/em prays) then subbing ranger would be worth it (although still really expensive -.-).

On a side note, the only job I've seen that can sub RNG and be useful is SAM/RNG. I know 2 or 3 with the very best equipment gil can buy and they do pretty well, I have to admit. They're a rare breed though...

Edited, Thu Jan 6 01:21:19 2005
RE: Nin tanking
# Jul 07 2005 at 1:05 PM Rating: Decent
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2,214 posts
This rant is completely off topic. This item doesn't have anything to do with the equiptment in question... Ok, it gives +4 Agility, but still... Take it to the Job forums please.
____________________________
http://na.finalfantasyxiv.com/lodestone/character/729735/
Tank or not to tank, that is the question.
# Dec 24 2004 at 1:22 AM Rating: Decent
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1,877 posts
Okay, let me get this straight.

SE changes how Utsustmi works because they said they never intended for NINs to be tanks. (Yes, I know, they didn't affect it that much)

But now they release an item that has Enmity +1, perfect for Tanking.


Would SE decided if NIN should or should not tank.....
RE: Tank or not to tank, that is the question.
# Oct 08 2005 at 5:08 PM Rating: Decent
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215 posts
SE changes how Utsustmi works because they said they never intended for NINs to be tanks. (Yes, I know, they didn't affect it that much)

No this is simply untrue, SE has gone on record saying they didn't see NIN as a tank but think it's a good idea, and have added a LOT of gear to facilitate nin tanking.

Shadow Emnity loss is purely to make kiting more difficult
RE: Tank or not to tank, that is the question.
# Dec 24 2004 at 4:07 PM Rating: Good
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726 posts
Who cares what they intended it to be... I doubt they intended NIN to be such an effective support job for RNG and WAR either. Guess who decided that? Yup, us players.

The change to utsusemi hurt NIN main much less than NIN sub. AoE spells have always killed all shadows, after the change they made AoE physical attacks make an evasion/parry/skill(?) check on each shadow. Hence NIN main commonly loses 1-3 shadows to AoE pyhsical, and NIN sub will almost always lose all 3.

Most lv75 NIN I have talked to agree that it was a necessary change.

Edited, Fri Dec 24 16:13:40 2004
RE: Tank or not to tank, that is the question.
# Feb 06 2005 at 12:11 PM Rating: Decent
I don't believe Square Enix intended for *any* advanced jobs to be used as subjobs.

Although great spells like Utsusemi: Ni for NIN and Stun for DRK happen to land at exactly 37...
RE: wow
# Dec 23 2004 at 11:20 PM Rating: Decent
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629 posts
Yes, helps a nin out greatly :D
wow
# Dec 23 2004 at 10:30 PM Rating: Decent
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376 posts
things a nin needs for effective tanking......nice
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