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Trial By Fire  

Submitted by:Kurtomatic
Realm:Outlands
Start Area: Kazham
Start NPC:Ronta-Onta (J - 9)
Type:Job Related
Related Areas:Cloister of Flames
Ifrit's Cauldron
Related Mobs:Ifrit Prime
Min Level:45
Max Level:75
Grants Gil:10000
Rating
*****
(Average from 11 ratings)
Title Obtained:Heir of the Great Fire
Items Granted:Egil's Torch
Fire Belt
Fire Ring
Ifrit's Blade
Last Updated: Fri Feb 11 14:23:38 2005

Contents [hide]

In-Game Text

Description

First, a few notes about Avatar in general fights. This is not the Trial Size quest, which is the solo fight, capped at level 20 (refer to Trial Size Trial by Ice for that quest). Everyone who is involved in the fight must have a tuning fork of the correct protocrystal. There is no cap on this battle, although there is a 30-minute time limit (not that it ever seems to be important).

General level guidelines: 60+ for melee and 55+ for mages. You’ll want a Black Mage for certain and a solid tank, but the rest is relatively flexible. A well-balanced party is critical, though. You’ll likely want at least 2 of the following 3: Red Mage, White Mage and Bard. You will want one of the melee or the Bard to be able to cast Bar-a spells. Having the WHM or BLM try to cast them will be problematic. Our strategy for this was to have the RDM sub WHM and melee using the appropriate En-spell for easy Bar-a casting. Additionally, if you can buy an Enhancing Torque (usually much cheaper than corresponding Torques), that will add 2-3 points of resistance to Bar-spells. Additionally Mal-rings (from the ghost NM’s in Gusgen Mines) can be helpful for the fight. You can buff up before entering the protocrystal, so feel free to do so and rest up while still outside.

Battle strategy for all six fights is pretty much the same. The battlefield layout for all six fights is exactly the same, although the coloration scheme for the battlefield will be different. The battlefield is shaped like a long path up the side of hill, with a switchback about halfway to the top. This topographical feature allows the mages to stand above the fight (and out of easy reach of the avatar) while still being able to cast spells upon the combatants. This allows for the tank(s) to have extra time to pull hate back should the mages draw it. It is ABSOLUTELY CRITICAL to keep the correct Bar-spell up at all times. Not doing this will result in multiple deaths when the Avatar’s 2-hour comes (at about halfway), and will likely produce a loss. Each avatar is also only easily susceptible to debuffs of the element they are weak to (i.e. Shiva can be Paralyzed). Whether they are susceptible to other enfeebles of very high level is not confirmed.

It is strongly recommended to fight each avatar on the day it is weak to (i.e. Shiva on Firesday) and even more strongly recommended NOT to fight the avatar on its day (i.e. Shiva on Iceday). Spells of each element are much stronger on their specific day of the week.

Each quest is repeatable, but only once per real life day. Once you have returned to the quest giver and gotten your reward, you have to wait 24 hours (some say midnight Japanese time) in order to get the quest again. At that point, you can get a new tuning fork. Each time you complete the quest, you can choose ONE reward from the list, which varies from avatar to avatar.

In order to get the Fenrir quest (The Moonlit Path), you have to have whispers (key items) from all six elemental avatars. This means that you can’t turn them in for reward until you have all six, at which point you can give them to the Fenrir quest giver (Leepe-Hoppe in Windurst Waters). So, in order to be able to get Fenrir and all six avatars, you’ll need to fight each of them at least twice. Additionally, if you are a Summoner, the Evoker’s Ring is only obtainable through the Mama Mia quest in Norg, which would mean you would have to fight them each a third time.

If you can’t get any of these quests, the problem is likely fame. Each quest giver is a taru who stands next to a non-taru warrior. If you don’t have sufficient fame, the taru will just complain about being hurt a lot while his companion will discuss perseverance and not giving up. If you have sufficient fame, the Tarutaru will give you the fork. The non-taru will give you a Trial Size Tuning Fork if you have met the requirements.

TRIAL BY FIRE

To obtain the Fire Avatar Ifrit, first speak to Ronta-Onta in Kazham. If you have sufficient fame, he will give you a tuning fork of fire (key item). Kazham fame is largely tied to Windurst fame, with some components from Kazham quests thrown in for good measure. You may want to bring an Ice Cluster, although you can skip that if you are patient.

To use the fork, you need to travel to Ifrit’s Cauldron. Use the I-5 entrance. You will need Sneak & Invis for most of this walk, and many of the bombs you will encounter will aggro to magic (everyone should bring Oils & Powders to be safe, although it can be done without). Once inside, take the first right. You’ll come to a flame spout where you have two options. You can either wait for it to go down (may take up to 15 minutes) or you can trade an ice cluster to it. There is a bomb (or two) nearby – be careful no matter what you do – it will aggro to either magic or sight. You can also kill it ahead of time, although be sure to have Stun ready and Barfira up. These things can explode for well over 1000 points of damage.

Go straight (through a cave) and hang a left. You will quickly come to the end of the path, and fall down here to a lower level. Make sure you have Invis up before falling – there is often a bomb right at the base of the drop. Starting here, the bombs are very dangerous… After falling, head back down the path (opposite the way you came) until you come to two posts – walk off the edge between the two posts. Again, confirm Invis is up. Once you drop, there’s only one path you can take. Do so and take the first left. That will zone you to the Cloister of Flames.

Try to fight Ifrit on Watersday, and do not fight him (it?) on Firesday. Keep up Barfira at ALL times.

Once you defeat it, you will acquire the Key Item: Fire Whisper. Return it to Ronta-Onta for your reward, or hold onto it. If you have all six whispers simultaneously, you can give them to Leepe-Hoppe in Windurst Waters to gain the Moon Bauble – which is basically the Tuning Fork of the Moon – the ability to fight Fenrir. If you are collecting items for the Evoker’s Ring, you will want Egil’s Torch.

Spoilers

This page last modified 2007-09-21 11:07:01.
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Avatars
# Nov 25 2004 at 6:11 PM Rating: Default
A lvl 25 smn with 3 elixors can solo all avatars except fenrir.
RE: Avatars
# May 03 2005 at 11:42 AM Rating: Default
HOW CAN A LEVEL 25 SMN SOLO LEVEL 60+ MOBS????
PLEASE TELL ME I WOULD LIKE TO KNOW. THE MINI TUNING FORK BATTLES HAVE TO BE SOLO WITH A SMN WITH A LEVEL 20 CAP, AND ONLY CARBY CAN BE SUMMONED.
Question
# Oct 26 2004 at 7:20 PM Rating: Good
***
1,100 posts
Do I get ALL the rewards or do I have to chose ONE reward?
RE: Question
# Oct 27 2004 at 1:29 PM Rating: Decent
**
989 posts
you can only choose 1

Edited, Apr 15th 2007 4:41pm by ImperialNinja
RE: Question
# Jan 30 2005 at 11:18 AM Rating: Decent
Is there anyway to get more than1 reward? Like do it again?
RE: Question
# Apr 03 2005 at 3:43 PM Rating: Decent
26 posts
once everyday u can get this quest agian and repeat it for whichever reward u would like. i believe that is one rl day after u last finished it or attempted ^^
Can I fight Ifrit at level 20
# Sep 11 2004 at 7:31 AM Rating: Decent
Well right now I'm a level 20 SMN and I was wonderig if I can solo Ifrit at level 20 and beat him?
Fightind summon
# Aug 17 2004 at 9:53 PM Rating: Default
Can i fight summon if its like this Warr/smn and get them or it must be smn/warr.






31warrior/9smn/10rdm/7drk
RE: Fightind summon
# Aug 28 2004 at 11:04 AM Rating: Decent
Sorry, but no.
pos
# Jul 29 2004 at 6:20 PM Rating: Default
Ronta-onta pos is J-9
:O
reward?
# Jul 22 2004 at 2:40 AM Rating: Default
does it give u all the rewards or is it rare??
or how does the reward thing work?
RE: reward?
# Mar 27 2006 at 10:20 PM Rating: Decent
You will get a list of items and you get to pick which one you want. (Prime Party Battles only)
reward?
# Jul 22 2004 at 2:39 AM Rating: Default
high fame?
# Jul 15 2004 at 10:47 PM Rating: Decent
do you have to have really high fame for this?
RE: high fame?
# Mar 27 2006 at 10:24 PM Rating: Decent
On the other hand, the mini-avatar battles where you solo Summoner is like level 2 fame.
RE: high fame?
# May 27 2005 at 3:28 PM Rating: Decent
you need lvl 8 fame for the lvl 60+ battles
Repeatable?
# Jun 03 2004 at 2:33 PM Rating: Good
**
561 posts
Can I do this multiple times for multiple rewards or no?

Edited, Fri Jun 4 11:31:23 2004
RE: Repeatable?
# Dec 24 2005 at 4:01 PM Rating: Decent
no i dont think you can.
Eh?.
# Apr 26 2004 at 8:42 PM Rating: Decent
Do you have to be lvl 45 to get this???
New update
# Apr 24 2004 at 1:29 PM Rating: Default
You can now solo all the summons to get them but fenrir you cant solo you have to be 75 to kill him with a party
Rank6
# Apr 06 2004 at 10:49 PM Rating: Decent
*
55 posts
i am Rank 6 in Windurst and got this quest
ONLY RANK 6
# Mar 30 2004 at 2:58 PM Rating: Decent
*
89 posts
just to clarify,
you CAN definatly get this and the Ramuh quest with only RANK 6 fame in Windurst...believe me I`ve done it.
the reply to fame you are looking for is
"Mister <name> , you would have to have bn living in a hole not to have heard that name , all the bards in the country are singing your praises, keep up the extraordinary work!"
Ifrit Avatar
# Feb 22 2004 at 7:22 PM Rating: Default
Got a question. Could I go at this with my Dragoon with a party, defeat ifrit, and get himfor when I play my summoner? or do I have to be my summoner job when I got fight Ifrit?
RE: Ifrit Avatar
# Feb 24 2004 at 5:58 PM Rating: Decent
**
308 posts
Yes, You can play your DRG and beat the avatar to complete the quest. As a reward of it, you get as one of the options to get the pact with the avatar, so if you have unlocked the SMN job, you get the summon.
RE: Ifrit Avatar
# Aug 17 2004 at 9:48 PM Rating: Default
So i just would like to know if i did warr/smn and fight infnt i could get him just beacuse smn id there YES or NO
RE: Ifrit Avatar
# Jan 04 2005 at 5:13 PM Rating: Decent
For the 65+ Advance avator battle, Yes u can go with ur war / smn
But for the lvl 20 mini fork battle, u must be smn as ur main job!
Getting to Cloister of Flames
# Feb 13 2004 at 2:56 PM Rating: Excellent
The Cloister of Flames is in Ifrit's Cauldron.

To get to Ifrit's Cauldron from the Yhoat Telepoint, head northeast from the telepoint. Continue along the path until you hit a fork in the road. At the fork, head north, and continue in that direction until you hit Ifrit's Cauldron.

Once inside Ifrit's Cauldron, take a right at your first opportunity, then continue straight until you reach a Flame Spout. Trade an Ice Cluster to the Flame Spout to get rid of it (there is a Volcanic Gas [bomb] guarding the flame spout, but you can trade the item while it's looking away). Once you are past the flame spout, continue straight in to a cave.

Once you come out the other side of the cave, hang a left on the path inside the crater. You will eventually come to the end of the path -- fall down from there. After falling, continue back around the other direction until you come to a series of posts on the crater side of the path. You will be able to fall towards the crater in the middle of these posts -- do so.

Once you have fallen again, simply take the first left that you can, and you will be at the Cloister of Flames.

Along the way (assuming that you go the right path), the only aggressive monsters that you'll find are bombs and bats. The Volcanic Gases, at level 62-68, and the Nightmare Bats, at level 66-69, will pose little trouble to the level 65+ party that is really necessary to defeat Ifrit. The Volcanic Bombs (which you'll reach after falling the first time), at level 71-78, however, will pose more of a problem. In both cases, I recommend Silent Oil and Prism Powder just to save the time and trouble of having to fight any of the bombs. Additionally, remember that bombs have quite a long-range aggro on magic, so be careful if you choose to use the spells instead of the items for sneak and invis.
fame here?
# Feb 11 2004 at 8:40 PM Rating: Default
just wondering, does the fame in Kazham have anything to do with fame in other citys? ive heard that jeuno fame is based somehow off other citys, (have heard to many different variations of the calculations for the citys to jeuno fame, all san dor +wind +bastok = jeuno, lowest main city fame = jeuno fame, and more)

Also, a little off topic, why only have Wind and Fire up? i need the Ice one!
RE: fame here?
# Feb 13 2004 at 3:36 PM Rating: Default
Kazham fame is Windurst fame, I'm about 99% sure.
Which is the same as Mhaura fame... so if you can get Ramuh's quest, you can get Ifrits. Have to have 7 (7th message, rank, whatever you wanna call it) fame to get the quest.
Additional info
# Feb 09 2004 at 6:51 PM Rating: Good
**
308 posts
You get option of Ifirit Pact, Ifirit Club? (Rare/Ex), Fire Belt (Rare/Ex), Fire Earring (Rare/Ex)

You can do this once every RL day.

Recommended Level: 60-75
Repeatable: Yes
Estimated Fame: Windurst level 7-8 (everyone knows you)

P.S. sorry my translation could be off a bit, having a long day...
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