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Awakening of the Gods  

Submitted by:Atherisch
Realm:Windurst
Start Area: Windurst Woods
Start NPC:Any Gate Guard
Type:Mission
Related Areas:Kazham
Temple of Uggalepih
Related Mobs:Bonze Marberry
Mission:7 - 2
Min Level:60
Max Level:75
Grants Gil:60000
Reward:Rank 8
Rating
*****
(Average from 6 ratings)
Items Required:Cursed Key
Items Granted:Book of the Gods
This Mission is Not Skippable
Previous Mission: The Sixth Ministry
Next Mission: Vain
Last Updated: Fri Feb 26 22:17:30 2010

Contents [hide]

Mission Orders

Rhinostery minister Rukususu has traveled to Elshimo to investigate the facts concerning Iru-Kuiri, a research from thirty years past. The Rhinostery has asked you to bring Minister Rukususu back for her own safety.

Walkthrough

The gate guard will tell you to go to the Rhinostery for your next mission. At the Rhinostery, speak to Leepe-Hoppe, who is on the roof.

He tells you the minister has run off and instructs you to see Kerutoto for more information. Located downstairs in the Rhinostery, Kerutoto tells you to go to the Temple of Uggalepih and find the minister.

Head to Kazham and speak to Vanono. She's one of the three Tarutarus located to your right as you exit the air travel agency in Kazham. Next, speak to Romaa Mihgo. She will send you to the Temple of Uggalepih.

If you do not speak to both of these NPCs, you will not be able to get a cutscene and complete the mission.

Next, head to the Temple of Uggalepih. There are two ways to enter. The longer, but less dangerous way is through the main Temple entrance. The second is much shorter but much more dangerous, through the Den of Rancor entrance at (J-7) in the Yhoator Jungle (next to Bloodlet Spring). Stick to the left wall, travel down the map until you reach an area with Mandragora creatures called Pucks, then head down a tunnel to the Temple of Uggalepih entrance at (K-9). Be sure each person brings their own Sneak/Invisible.

A map is an absolute necessity. The only buff you will need is Invisible. Deeper in there are Magic Pots and Iron Maidens, who aggro to magic, so be wary.

If you've entered through Yhoator, here is how to get to the NM. Enter the Temple, buff up, head down the stairs. You'll come to a T intersection. On your left is a "Granite Door" - go through it. Follow the hallway as it zigzags around to zone back out into Yhoator Jungle. Once out in Yhoator, go down the hallway until you come to a somewhat open area, with stairs leading down. Do not take the stairs. Turn to your right and hug the wall, you will find another hallway and zone back into F-7 of the Temple of Uggalepih. Get to the Granite Door at J-9. Beyond this door is your NM.

The mob is called a Bonze Mayberry, a level 66 Tonberry NM. In the room with him are two or three Tonberry critters and a Hover Pot (magic pot) that you'll probably want to attempt to clear; this will be difficult to do without getting aggro from the NM, however, so be prepared for a crazy first fight. When you get to the Bonze Mayberry, be prepared for his special attack "Everyone's Rancor", which will more than likely one-hit kill whomever it is aimed at, doing 2000-5000 damage. Kill it quickly and you will avoid this attack.

The NM drops two Cursed Keys per fight. Every Windurstian on the mission must have one. Once everyone has their keys, find the Granite Door at (J-6) on the same map. Trade the Cursed Key to the door and get a cutscene with Rokususu. **If you did not speak to both NPCs in Kazham, you will not get the cutscene, and your key will be lost. If you don't want to have to fight the NM again, bite the bullet and make sure everyone has done this.**

After the cutscene, you will obtain the key item: Book of the Gods. Return to Leepe-Hoppe for a cutscene, Rank 8, and 60,000 gil, woowee.

Suggested party for this - 12 people of level 60 or higher.


To read the spoilers for this mission, please refer to the Awakening of the Gods Spoilers page.


Mission Series

This mission is part of the Windurst rank series. The complete mission series includes:

Final Fantasy XI
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This page last modified 2009-04-11 19:42:40.
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Watch for Maidens
# Jan 28 2005 at 6:45 AM Rating: Decent
**
903 posts
Try to do this with a small group of people. This NPC takes about 20 minutes to respawn after its killed; we sat through six spawns tonight.

Mayberry's room is not a fun room to hold down for that long. Aside from the threats listed above theres also an Iron Maiden that can aggro through one of the walls. We narrowly avoided a horrible distaster when we were fighting Mayberry, a Tonberry Maledictor, and then the Maiden aggroed through the wall and decided to use Meltdown right off the bat. Luckily someone managed to stun him so we weren't all floored.

Aside from this the camp was fairly standard stuff. It was kind of a pain, but we did all end up with Rank 8 so it was worth it. Happy hunting.

~Myrrial
RE: Watch for Maidens
# Jun 16 2005 at 3:47 AM Rating: Decent
i just did this one and we held the room just fine. have the mages stand in the southeast corner of the room against the wall and the doll outside never comes in. :)
bsts
# Jan 27 2005 at 10:44 PM Rating: Decent
***
3,640 posts
i would just like to note that the tonberry hate moves have 0 effect on a beastmaster's pet, regardless of how many the bst himself has killed in the past :D
EZ
# Jan 15 2005 at 5:32 PM Rating: Decent
Duo this for my NIN73 friend :D
i pulled it brought ALL the mobs with me, she picked out marberry and tanked it like normal

very pathetic NM really, she reset tonberry hate so Everyones Rancor hit like 70~

Got her key :D so easy!
ZM4
# Oct 05 2004 at 6:43 AM Rating: Decent
I had finished ZM4-13 long before I tried this mission, and when I talked to Jakoh Wahcondalo she just mentioned the Rancor Flame, which is from ZM4. At first I wasn't sure what to do but when I talked to Romaa Mihgo she told me to go to the Temple. So if anyone else ever gets in a similar situation it's ok, I think all that matters is that Romaa Mihgo tells you to go to the Temple. Assuming you've done the ZMs that is.

Oh, and I solod the tonberry NM as a 75/37 thf/nin, just takes a little luck (no links and no -aga spells). ;P
Windy Mission 7.2
# Sep 14 2004 at 6:59 PM Rating: Decent
Addendum to this write-up, the key item: Sacrificial Chamber key is NOT required to do this mission. The same NPC that you talk to in Kazham, Jakoh, will tell you what you need to know without giving you the key item if you have not activated the ZMs yet. So if you have some in your party that do not have the SC Key, it is not essential to completing this mission.
not too hard
# Jul 22 2004 at 1:53 PM Rating: Decent
You guys are overrating the difficulty of this quest. I don't see why you wouldn't go throught the den of rancor, only mob you will find their on your way are a few Pucks, which you can easily sneak past.

Inside the temple you will just need invisibility, and the way is very short. We killed the nm with 4 member (68blm/64blm/65pld/65rdm) with absolutely no problem (of course if you have a lots of tonberry hate it will be hard), be sure to have a pld tank so he can wake up a mage that can cast curaga because the nm likes to spam sleepga, stun his ancient magic, etc.
#REDACTED, Posted: Sep 09 2004 at 6:04 PM, Rating: Sub-Default, (Expand Post) So your PLD had /WHM for curaga??
RE: not too hard
# Sep 18 2004 at 12:28 AM Rating: Excellent
*
210 posts
Quote:
be sure to have a pld tank so he can wake up a mage that can cast curaga because the nm likes to spam sleepga, stun his ancient magic, etc.


Try to read more carefully. The PLD casts cure on the WHM, or anyone with /WHM so the mage can cast curaga on the PT to wake them up.
Key Item
# Jul 15 2004 at 6:41 AM Rating: Excellent
**
274 posts
If you already done Zilart Mission 4, you will not receive the Sacrificial Chamber Key because you already recieved it from Zilart Mission 3.

Though you should still talk to both Jakoh Wahcondalo and Romaa Mihgo before heading out.

Oh and everyone should bring Prism Powders and Silence Oils, magic pots and Iron Maidens patrol this area and aggro to magic.
.
# Jul 14 2004 at 6:38 PM Rating: Decent
17 posts
A little more information, the NM is a mage type, it likes to use ancient magic and -ga spells. I was unable to silence it with elemental seal at 68 with capped enfeebling so assume you are unable to. Be warned this NM aggro'd us whilst we were killing a regular tonberry outside the room.
ooO
# Jun 01 2004 at 11:48 PM Rating: Decent
NM tonberry all have special skill that does 10 time more damage of wat everyone's grudge do. last time my 72 samurai was hit with a 1720 damage and instantly died while normal tonberry's grudge only died 170+
RE: ooO
# Jun 06 2004 at 2:07 PM Rating: Default
*
121 posts
I think that's a completely stupid thing. :P
They shouldn't put one-shot death moves in the game when that person loses 3k+ exp for it. Especially when getting exp is incredibly slow and boring soloing past anything above level 30.
RE: ooO
# Oct 17 2004 at 7:59 PM Rating: Decent
*
210 posts
Most people bring along a WHM for Raise III (or at the very least, Raise II) when fighting things liable to one shot kill someone in the PT. With Raise III I only lose 400 XP or so.
RE: ooO
# Jun 10 2004 at 1:25 AM Rating: Default
I think you is the stupid one that didnt reset the hate of Tonberry.
Everyone's Rancor
# May 26 2004 at 2:58 AM Rating: Excellent
Everyone's Rancor is a TP attack that all tonberries have (NM tonberries just have a stranger version). Essentially, the way it works, is that every tonberry that you've ever killed is added to a running "hate" total. This total is then multiplied by a multiplier (I believe it is 5 for normal tonberries) to determine the damage that the attack does. You can observe this killing normal tonberries in the temple. The next tonberry's Everyone's Rancor will do 5 more damage than the last one. There may also be a base damage for the attack, but the important part is the hate total.

Fortunately, this "hate" total can be reset to 0. To do this, you must complete the Everyone's Grudge quest in Norg.

To do so, first, you must have killed a tonberry at some point in the game. If you have not killed one yet, go kill an easy one outside of the Temple. Also, you will need some amount of Norg (Tenshodo) fame. I had enough to get Utsusemi: Ichi, but I don't know exactly how much you need. 2 members of my party (unfortunately, one of them being the PLD) didn't have enough fame to get it.

Once you have completed those pre-requisites, go talk to Magephaud, who is standing beside the large staircase in Norg. He will ask you for 3 gold beastcoins. Trade these beastcoins to him, and he will give you a key item: tonberry key.

Once you have completed the quest (you have the key item), head to F-11 on the first level of the Temple. There will be a path around, with a room in the middle with a door that is targetable, but does not have an identifier of any sort (no ??? or anything like that). Examine that. If you have the key, you will receive a cutscene where a NPC tonberry (green name) will offer to reset your hate for a price (for me it was 1500 gil ... the gil required varies. Most likely it is based on what your "hate" total is. I believe that 1500 gil is the highest amount that you can be required to pay.) Paying the gil instantly resets your tonberry hate to 0. Take care to sneak effectively the rest of the journey so that you do not kill any more tonberries than you have to. I have heard that calling for help when fighting them prevents their deaths from being added to the hate total. I can neither confirm, nor deny this.

Once you have reset the hate, you can continue your mission without fear of death from Everyone's Rancor.

By the way, you will need to do this for the tonberry BCNM battle in Zilart Mission 4, so it is not a waste of time to go ahead and take care of it here.

Edit: Price does vary from person to person.

Edit 2: You keep the tonberry key after resetting hate, so you do not have to turn in the gold beastcoins again.

Edited, Wed May 26 15:59:15 2004
RE: Everyone's Rancor
# Oct 18 2004 at 6:17 PM Rating: Good
*
99 posts
Thanks vey much for this post it cleared up a lot of issues I was looking at when i was looking at doing various tonberry missions.

However, there is one clarification that should be made for people who might be reading this over to figure out what to do about tonberries and such, which is where you make a small error in saying "Everyone's Rancor is a TP attack that all tonberries have (NM tonberries just have a stranger version)"

Actually theres two skills here - "Everyone's Grudge" and "Everyone's Rancor". Grudge is the one that normal tonberries have that does 5 times the number of tonberries killed (I have confirmed that there is no base dmaage, with 0 kills you get 0 damage, and with 1 kill 5 damage, 3 kills = 15, all tested by me). Rancor is the version that a lot of tonberry NMs have (not all however, for example the tonberries in "Jungle Boogeymen", the BCNM60 in Sacrificial Chamber use Grudge - though maybe the game is treating those like normal but uniquely named tonberries rather than NM's per se) which I think does 50 times number of tonberries killed. I think a tonberry either uses Grudge or Rancor, as Ive never seen one that used both. Also I doubt any regular (non-NM) tonberries use Rancor at all - I definitely havent seen it.

Also calling for help definitely does cause the kill not to be added to the total. I have personally confirmed this by resetting hate and then having to kill a few (with call for help) and then having a later one still do 0 Grudge damage.

Also I got the key item from Magephaud with level 1/8 fame ("I mighta heard somebody that went by that name.."), so if indeed its possible to not get this quest due to fame then it must be by having 0/8 fame ("Who the hell are you?").
RE: Everyone's Rancor
# May 26 2004 at 12:32 PM Rating: Decent
*
139 posts
Question about this quest to clear the hate,
once you get the key item key, and you use it, do you still have it or is it lost once you use it and have to do the quest again to get another?
RE: Everyone's Rancor
# May 26 2004 at 2:54 PM Rating: Decent
****
5,387 posts
Nope. The key item "Tonberry Key" is reusable as many times as you like, you only have to shell out three gold beastcoins once. You do have to pay gil every time, though - the exact amount depends on how much the Tonberries hate you (i.e. how many you've killed).

Was 250 for me once, 300 another time. This was when a few friends and I were killing Tonberry Cutters for Uggalepih Keys so we could each get a Paintbrush of Souls. Since there weren't many in nice safe link-free killing spots, our kill count didn't climb very fast, and it was right near the hate reset guy too.

If you check right after resetting the hate, he won't do anything for you or charge you anything, because you already have zero hate from them.
RE: Everyone's Rancor
# May 26 2004 at 2:53 PM Rating: Excellent
You do not lose the key item, so you can reset your hate as often as necessary once you get the key item. Naturally, you will have to pay a sum of gil each time that you need to reset it.

By the way, the Everyone's Grudge quest gives you a pretty cool title: "Honorary Doctorate, Majoring in Tonberries."
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