Shattering Stars (Limit Break 5)  

Start Area: Ru'Lude Gardens
Start NPC:Maat (H - 5)
Type:Limit Break
Min Level:66
Max Level:70
Reward:Raises level cap to 75
(Average from 26 ratings)
Items Required:Bard's Testimony
Beastmaster's Testimony
Black Mage's Testimony
Dark Knight's Testimony
Dragoon's Testimony
Monk's Testimony
Ninja's Testimony
Paladin's Testimony
Ranger's Testimony
Red Mage's Testimony
Samurai's Testimony
Summoner's Testimony
Thief's Testimony
Warrior's Testimony
White Mage's Testimony
Title Obtained:Maat Masher >> Star Breaker
This Quest is Repeatable
Last Updated: Fri Jul 27 00:02:45 2012

Contents [hide]


Maat has issued a final challenge to test your limits. Return with the items he has requested and the trial will begin.


Talk to Maat at level 66 or higher to receive this final test. He will ask you to bring him a testimony of your job. These are Rare/Ex items that are dropped by various mobs depending on job.

Prior to a March 26, 2012 software update, a job Testimony was only good for one attempt and had to be manually dropped by the player after the attempt was over. After the software update, each testimony possessed will grant players three attempts at the corresponding battlefield: Shattering Stars / The Beast Within / Breaking the Bonds of Fate / Achieving True Power / A Furious Finale / Survival of the Wisest. The item will disappear upon trading it for the third time.

After you win the fight, make sure you go back and talk to Maat one last time for a cut scene, after which your level cap will be lifted to 75.



  • Ancient Quadav (Level: 62 - 66) (Beadeaux, Qulun Dome)
  • Antican Consul (Level: 75) (Quicksand Caves)
  • Antican Triarius (Level: 62 - 69) (Quicksand Caves)
  • Blood Demon (Level: 64 - 66) (Zvahl Castle Bailey)
  • Goblin Mercenary (Level: 64 - 69) (Cape Teriggan, Gustav Tunnel, Ifrit's Cauldron, ...)
  • Jotunn Gatekeeper (Level: 65 - 69) (Delkfutt's Tower Upper)
  • Orcish Dreadnought (Level: 63 - 67) (Davoi, Monastic Cavern)


  • Jotunn Hallkeeper (Level: 65 - 69) (Delkfutt's Tower Upper)
  • Orcish Champion (Level: 64 - 68) (Davoi, Monastic Cavern)
  • Shore Sahagin (Level: 62 - 69) (Sea Serpent Grotto)
  • Yagudo Flagellant (Level: 62 - 66) (Castle Oztroja)


  • Goblin Bandit (Level: 66 - 69) (Ifrit's Cauldron, King Ranperre's Tomb, Kuftal Tunnel, ...)
  • Platinum Quadav (Level: 64 - 71) (Beadeaux, Qulun Dome)
  • Tonberry Pursuer (Level: 61 - 67) (Temple of Uggalepih)
  • Tonberry Trailer (Level: 62 - 65) (Den of Rancor)

Red Mage

  • Aura Pot (Level: 75 - 80) (Shrine of Ru'Avitau)
  • Dustbuster (Level: 73 - 76) (Ve'Lugannon Palace)
  • Hover Tank (Level: 64 - 67) (Temple of Uggalepih)
  • Magic Pot (Level: 68 - 70) (Delkfutt's Tower Upper)
  • Ruby Quadav (Level: 69 - 70) (Qulun Dome)
  • Sprinkler (Level: 70 - 73) (Ru'Aun Gardens)

White Mage

  • Coral Sahagin (Level: 72 - 74) (Sea Serpent Grotto)
  • Diamond Quadav (Level: 75) (Qulun Dome)
  • Goblin Alchemist (Level: 65 - 69) (King Ranperre's Tomb, Kuftal Tunnel, Labyrinth of Onzozo, ...)
  • Lagoon Sahagin (Level: 62 - 69) (Sea Serpent Grotto)
  • Yagudo High Priest (Level: 72 - 74) (Altar Room, Castle Oztroja)
  • Yarr the Pearleyed (Level: 0) (Sea Serpent Grotto)
  • Za'Dha Adamantking (Level: 85) (Qulun Dome)

Black Mage

  • Antican Quaestor (Level: 62 - 69) (Quicksand Caves)
  • Doom Demon (Level: 64 - 66) (Zvahl Castle Bailey)
  • Dread Demon (Level: 71 - 73) (Zvahl Castle Bailey)
  • Orcish Hexspinner (Level: 72 - 74) (Monastic Cavern)
  • Sapphire Quadav (Level: 65 - 69) (Beadeaux, Qulun Dome)
  • Tonberry Imprecator (Level: 62 - 64) (Den of Rancor)
  • Tonberry Jinxer (Level: 61 - 69) (Den of Rancor, Yhoator Jungle)
  • Tonberry Maledictor (Level: 61 - 67) (Temple of Uggalepih)
  • Yagudo Prelate (Level: 65 - 69) (Castle Oztroja)


  • Abyss Sahagin (Level: 72 - 74) (Sea Serpent Grotto)
  • Coastal Sahagin (Level: 62 - 69) (Sea Serpent Grotto)
  • Denn the Orcavoiced (Level: 64 - 65) (Sea Serpent Grotto)
  • Yagudo Conductor (Level: 63 - 67) (Castle Oztroja)


  • Goblin Shepherd (Level: 64 - 69) (Ifrit's Cauldron, King Ranperre's Tomb, Labyrinth of Onzozo, ...)
  • Goblin Tamer (Level: 66 - 69) (Kuftal Tunnel)
  • Jotunn Wildkeeper (Level: 65 - 69) (Delkfutt's Tower Upper)

Dark Knight

  • Adaman Quadav (Level: 74) (Qulun Dome)
  • Antican Legatus (Level: 72 - 74) (Quicksand Caves)
  • Arch Demon (Level: 64 - 66) (Zvahl Castle Bailey)
  • Doom Guard (Level: 75 - 77) (Gustav Tunnel)
  • Doom Soldier (Level: 65 - 70) (Cape Teriggan, Gustav Tunnel, Toraimarai Canal, ...)
  • Orcish Warlord (Level: 72 - 74) (Monastic Cavern)


  • Delta Sahagin (Level: 62 - 69) (Sea Serpent Grotto)
  • Ocean Sahagin (Level: 75) (Sea Serpent Grotto)
  • Orcish Dragoon (Level: 65 - 69) (Davoi, Monastic Cavern)


  • Tonberry Slasher (Level: 67 - 69) (Den of Rancor)
  • Tonberry Stabber (Level: 61 - 67) (Temple of Uggalepih)
  • Yagudo Assassin (Level: 64 - 72) (Castle Oztroja)


  • Antican Antesignanus (Level: 62 - 69) (Quicksand Caves)
  • Antican Legatus (Level: 72 - 74) (Quicksand Caves)
  • Darksteel Quadav (Level: 63 - 71) (Beadeaux, Qulun Dome)
  • Orcish Protector (Level: 69 - 72) (Monastic Cavern)


  • Antican Aedilis (Level: 62 - 69) (Quicksand Caves)
  • Jotunn Wallkeeper (Level: 65 - 69) (Delkfutt's Tower Upper)
  • Orcish Farkiller (Level: 62 - 66) (Davoi, Monastic Cavern)


  • Blood Demon (Level: 64 - 66) (Zvahl Castle Bailey)
  • Yagudo Templar (Level: 72 - 74) (Altar Room, Castle Oztroja)


  • Abyssal Demon (Level: 64 - 66) (Zvahl Castle Bailey)
  • Tonberry Dismayer (Level: 61 - 67) (Temple of Uggalepih)
  • Yagudo Avatar (Level: 75) (Altar Room, Castle Oztroja)

You'll likely need a party to beat these mobs efficiently as the drop rate, as for any required quest item, leaves much to be desired. (getting flashbacks of sub job or genkai 1 yet?)

Once you bring Maat the testimony, he will challenge you to a fight to prove once and for all you have ultimate mastery over your job.

Maat assumes your job and has all the abilities of it including your 2hr. Regardless of job however, he fights with his fists and can use asuran fists which could snuff out your hopes of winning in one fell swoop if you don't play your cards right, not to mention he hits pretty hard. Oh yes, your sub job is disabled for this fight so you can expect no help from that. You have 10 minutes to beat Maat and prove yourself to him. Watch out because the old man is WAY tougher than he looks!

Some general tips

-Maat does not attack until you do. Use this to your advantage by buffing yourself and resting to full before fighting.

-melees, buy an opo-opo necklace (TP regen when sleeping) and some sleeping potions. Put yourself to sleep with the necklace on to build up TP to 100% or so.

-Maat is not to be underestimated! Make sure you have any piece of equipment you think could help, use food, carry some medicine supply and have a battle strategy planned out. Do nothing but your very best!

-I'm not 100% sure on this but I'm told that Maat has the same stats as you do when you ENTER the fight. meaning, if you strip yourself (or maybe even equip stuff that lowers your important stats) and then equip your regular gear before fight him, it will give you a statistical advantage on him. Since Maat doesn't attack until you do, there's no real harm in trying this. Can anyone confirm?

Job strategies


You'll need the opo-opo necklace, 4 sleep potions, a meat mithkabob and an icarus wing to do this. Be a good idea to macro your warrior abilities along with using the icarus wing as you must do this very smoothly. Enter the arena, eat your food, and put yourself to sleep until you have 100% TP. Once you're all ready, head over to meet and stand right in position. Now, turn on Aggressor, Berserk, Warcry and Mighty Strikes and pull out your weapon. Hit Maat once or twice and then use Raging Rush, immediatly use your icarus wing and then another Raging Rush. If all goes well, you'll do a fragmentation SC (who says only samurai can do one man SC's?). Maat won't know what hit him! If it doesn't quite kill Maat, start praying you finish him off fast as he will whip out his big guns right away which could quickly finish you.


When you enter the arena, eat a meat mithkabob and then do the usual sleep to 100% TP trick described above. Similar to warrior, engage Maat, use your best weapon skill, icarus wing and then use it again for mega damage. This will prompt Maat to use Hundred Fists, use yours as well. Pound away at Maat until you're at 100% TP again and then quickly use another WS which should take him down.


Thieves have another option if the player has not already beaten Maat while on another job. Instead of full out assault (described below), you can win by using your Job Ability to Steal a Scroll of Instant Warp from him.

>>> Steal Strategy <<<

  • A Scroll of Instant Warp is a Rare/Ex item, which you can only have one at a time. Be sure that you do not have one anywhere in your inventory when you face Maat (including your Mog House) otherwise you will not be able to Steal the item from Maat.

  • There is a 10 minute limit to this fight, and Steal has a five minute job ability timer, so the first Steal attempt needs to occur immediately upon entering the arena if there is any hope for there to be enough time for a second chance if Steal fails (which it often will).

  • If Steal is attempted without alternate preparation for a full melee fight, this is an all-or-nothing shot and the player should not expect to survive through the job ability timer. Plan on using some form of re-raiser (Scroll, Potion, Earring, or Hairpin), rest until the job ability timer expires and reattempt immediately before the event timer expires.

  • Maximize your stealing skill (Steal+) and equip quested Artifact (AF) gear (Rogue's Armlets -- +1, Rogue's Bonnet -- +1, Rogue's Culottes -- +1, Rogue's Poulaines -- +2) along with anything else you can find that improves stealing like Thief's Kote -- +3 (replaces Rogue's Armlets), Rabbit Charm -- +1, Rogue's Ring -- +3 (effect active when HP is 75% or lower) and Key Ring Belt -- +1 (all of these items are available at 70 or lower).

  • Only items that modify Steal will influence the chance of success or failure of the Job Ability ... the results are not affected by frequency of use (cannot be "skilled up") nor by any other modifier (STR, DEX, INT, and so on). While there are items above Level 70 that modify Steal, the player cannot wear them without having previously beaten Maat and broken the level limit. (A successful Steal will not end the fight if the player has previously beaten Maat on another job).

>>> Melee Fight <<<

  • Cap your skills for your level, particularly Dagger and Evasion and consider capping Parrying and Shield.
  • Use food -- Squid Sushi (HP +20, Accuracy +15%) and Persikos Au Lait (Regen 4 hp/tick and effect lasts 10 minutes = 800 HP)
  • Use equipment -- Opo-Opo Necklace, Blink Band, Spartan Hoplon (optional - casts Phalanx), Bomb Core / Fire Bomblet / Viking Shield (Attack+)
  • Stock up on medicines - Icarus Wing and Potions -- Vile Elixir (restores 25% HP), Vile Elixir +1 (restores 55% HP), Max-Potion, X-Potion, Hi Potion, Potion (consider using the NQ, +1, +2 or +3 versions). Carry as many potions as you feel you need and macro their use.
  • Equip as much Accuracy+ and Strength+ gear you can find. Macro in any gear that will increase Sneak Attack effectiveness.

>>> Battle Plan <<<

  • Equip your weapon(s) and the Opo-Opo Necklace, Sleep Potion x 4 (or Mary's Milk x 2) for 100% TP (do not change weapons or you will lose your TP).
  • Use Reraise, Blink, Phalanx, Squid Sushi and Persikos Au Lait.
  • Approach, use Sneak Attack, and then attack Maat from behind
  • After the first hit, immediately use Dancing Edge
  • Consume Icarus Wing (to regain 100% TP). This will give a Medicated Status Effect for two hours.
  • After gaining 100% TP, immediately use Dancing Edge. If this is done rapidly enough, it will cause a self skill chain resulting in additional damage from a Detonation effect.
  • Evaluate the situation ... If the player is in the yellow for HP, attempt Steal for best effect (Rogue's Ring is active under 75% HP) and then use a HP+ Potion.
  • After the second Dancing Edge, Maat should have used either Perfect Dodge or Asuran Fists. If Asuran Fists, use Perfect Dodge and then Flee until his Perfect Dodge wears off.
  • Re-engage Maat and build TP to 100% and use the third and final Dancing Edge.
  • At this point Maat should give up if he hasn't already.

  • An alternate strategy is to skill up Marksmanship and use Ranged Attack and land Sleep Bolts, particularly while Maat is under the effect of Perfect Dodge. This will give the player the chance to execute one or more additional Sneak Attack(s) while Maat is asleep. (Note: If you equip the Bomb Core or Fire Bomblet in the ammo slot for Attack+, be sure to macro in a safety to unequip the item before executing the Ranged Attack to avoid actually throwing the hard-to-get / expensive Attack+ item at Maat and losing it permanently.)

  • Be sure not to change weapons until after the second Dancing Edge otherwise you will waste the benefits of the Opo-Opo Necklace and the Icarus Wing.

White Mage

White mage? Solo a tough guy like Maat? Well, fortunately, White Mages don't have to actually beat Maat either. You must simply take a certain amount of damage from him and survive. (how much? It appears to be random from what I've seen, best hope you get the low end of the range). Some re-equipping will be in order here. Now you must equip yourself for defense. Some items of note are phalanx rings, earth staff (Ask your paladin friend if you can borrow his. ^^), and bat earrings. Drink a blind potion to give yourself +30 evasion from the bat earrings (you won't be actually attacking so being blinded makes no difference). Bring along a couple bottles of Yagudo drink, plenty of healing potions, some echo drops and a fish chiefkabob (heh, eating tank food. Never thought you'd see the day?) Now, when you enter, cast all your buffs. Protect, Shell, Stoneskin, Aquaveil and Blink and then rest back to full. (you need all your MP for healing so don't waste it recasting these if they wear off). Eat your food and blind yourself then use Yagudo drink and Regen III on yourself. Now cast Paralyze on Maat to get his attention (if it actually sticks, great! But don't fret if it doesn't) Maat should be hitting you for two digit damage so you should have no trouble keeping your HP up. Don't actually attack him, that gives him more TP which is not good. Don't spam lower cures, wait for HP to get somewhat low and use high end cures. More HP for your MP. Basically, you're doing what a paladin would do. But if you're a taru, mind you don't use cures that heal for more HP than you have either. Don't try to enfeeble Maat and only Cure, Silence, or Paralyze if they are cast on you. If all goes smoothly, you likely won't need Benediction but it's good to keep in mind if Maat gets lucky shots in and you need healing NOW. Just keep taking hits and healing them and Maat will eventually give up.

Black Mage

Do this right, you'll win easy. For good measure, get your INT as high as possible with food and equips. Enter Area, cast your favourite ancient spell, quickly use elemental seal-sleep II on Maat before he can retaliate. Now get him with another ancient spell while he's asleep. Now, bind him so he can't smack you around for nuking him and fire off a regular elemental spell (best one you have). That should finish him off. If all goes well, Maat will never get a shot off at you. ^^

Red Mage

Very commonly considered the hardest of all the Maat fights and for good reason. Chainspell in the hands of an enemy is never a good thing and this time, you don't have the chainspell-stun solution to fall back on. I guess the best defense against a master of cheatery is another master of cheatery. ^^; What's a red mage to do? Luck plays a big role in this fight so say your prayers before doing this. First and foremost, get a wind staff. You'll need it. Get your INT as high as you possibly can, every last point counts. Enter, dash towards Maat, dispel and sleep him immediately. While he's asleep, cast your own buffs, and dispel any and all he has on himself. Nuke Maat with Aero III until you're out of MP, convert, heal youself back up with hi-potions. Now the big guns. Chainspell aero III as fast as you can, Maat will do the same. Chainspell should finish him off. If it doesn't, continue to nuke and hope it's enough. Good luck!


Time to show Maat who's the real defender of truth and justice! Mwa ha ha!! (Yes, I'm a paladin. How'd you guess?) Like white mage, some changes in equipment is in order here. You'll want damage dealing equipment instead of tanking but keep the sword and shield, you'll need them. Bring along an Opo-opo necklace, sleep potions, hi-potions, vile elixer or two, yagudo drink and meat mithkabob. Now, when you enter the arena, do the usual routine. Sleep yourself to 100% TP, drink your drink, eat your eats, cast your buffs and move in. Use Sentinel as soon as you engage Maat and then use Rampart when that runs out. Like warrior and monk, use your best WS right off the bat, use the icarus wing and then immediatly hit Maat again with another WS to get some good early damage. But watch out! If he flashes you right away, hold off the WS until the blindness wears off. Now, duel Maat, healing yourself along the way and shield bashing him if he tries to cast Banish III. Maat will eventually use invincible, flash him and kite him when he does this. (don't disengage, that takes too long. Just push L3 to break targeting and run around the room) Just try to stall until Maat's Invincible runs out. If you get a chance to nuke him, do so but watch your MP. When his invincible runs out, now it's your turn! Activate your own invincible and fearlessly charge back in! Attack Maat mercilessly and take this chance to heal yourself up with items. (wouldn't it just rock if Maat used Asuran fists right now? Heh heh!) By the time invincible runs out, you should have another WS ready. Use it and hopefully it will finish him off. If it doesn't, hopefully you brought enough medicine to hold your ground until another WS is ready.

Dark Knight

This is a pretty straightforeward fight actually but it's very important to carry lots of hi-potions and macro them. You'll be using a lot. Like the other melees, use an Opo-opo necklace, sleep yourself to 100% TP, use ws, icarus wing, ws right away. Use def or atk food, your choice. Most of your spells won't be very effective against Maat so don't bother. Just focus on hacking Maat up good. (but always hope he wastes turns using stupid spells like Absorb-CHR) Drain might come in handy but I wouldn't bank on it. Use your hi-potions to keep up your HP as you fight and your attack up skills should be done at your own discretion. The biggest threat is Blood Weapon. When Maat activates it, push L3 to break target lock and run around the room to reduce the number of times he attacks you. You DON'T want him regaining lost HP. once his blood weapon runs out, activate your own take back some of the punishment he's dealt you. (if your HP are still in good shape, this wouldnt' be a bad time to use souleater too) Use WS when they're ready and you should be okay as long as you are ready for anything Maat throws at you. Just beware not to use Guillotine when soul eater is activated or you could very well end up digging your own grave.


Another fairly straightforward fight. Only thing to take note of is that Maat will either use Eagle Eye Shot right away or in retaliation to a WS. Moral: if he hasn't used Eagle Eye Shot yet, be careful not to use a ws if you haven't got the HP to take it. Your best bet is to try and tempt him to use it right away while you're still at full HP. Use Shadowbind so he can't melee attack you (and thus possibly use Asuran Fists). Other than that, do the usual Opo-opo necklace sleep to 100% TP, icarus wings and stock up on hi-potions. Fill him up full of firepower and be done with it. A Tracker's Earring helps.


Not too hard. Bring along a Panzer Ghalad for this fight along with the usual Opo-opo necklace, sleep potions, hi-potions and some def up food (I personally like fish chiefkabobs as a dedicated tank but it's up to you). Okay, sleep yourself to 100% TP, summon your pet and sic it on Maat while you fight Maat's pet but don't use your WS on Maat's pet, that's for Maat himself. once you kill Maat's pet, run out of range, heal yourself back up with hi-potions and let your pet fight Maat to the death. Now run in and hit Maat with rampage. That should send him packing. (as for your 2hr, I suspect using it will prompt Maat to use his as well which could give you trouble. If you don't need to use it, then don't. No need to risk it)


Max out your sword level for this as Spirits Within will be your best friend here. Bring along the usual melee stuff, Opo-necklace, sleep potions, hi potions along with def food and a stack of Selbina milk. When you enter the arena, watch Maat and see what he's buffing himself with. Eat your food, sleep yourself to 100% Tp and then use your icarus wing which should bring you up to 200% (yeah, little different set up this time). Now, drink your Selbina milk. This is your "finale blocker." If Maat finales you, it will remove the milk effect instead of your songs. Drink another milk if Maat finales you. Use soul voice along with your best songs. Now, use finale on Maat if he has any potentially threatening buffs on (that's why I said to watch what he does when you enter.) and debuff him. Now, hit him with Spirits Within for a strong early hit. Now it's just a matter of fighting him, using WS as they come up. Finale any buffs Maat puts up and drink milk if he finales you.


Get ready to amaze even yourself with some fancy WSing. Bring along a few pear au lait, meat mithkabob and some hi-potions. Enter the burning circle and use meditate, making sure to wait for it to recharge before you enter to confront Maat. When you enter, use third eye and use your food and drink. Now, use the following skills: Tachi: Yukikaze > Meikyo Shisui > Tachi: Gekko (Fragmentation) > Meditate > Tachi: Yukikaze > Tachi: Gekko (Fragmentation) > Tachi: Gekko. After the smoke clears, simply continue to duel Maat, drinking potions to keep health up and drink another pear au lait when the first one runs out.


Cast Utsusemi: Ni, sleep yourself to 100% and eat your food as normal. The biggest threat is Maat's 2hr for which you must keep your HP above 700 in preparation for. Enter the arena. Maat will have Utsusemi: Ni on so don't unleash your WS until you've killed his shadows. Hit Maat with Blade: Chi or ten then proceed to Paralyze, Slow and Blind Maat. At all times, keep your HP above 700 so Maat's 2hr doesn't kill you. Once that's past, it's straightforward from there on.


Bring along a fish chiefkabob, a stack of hi potions,sleep potions and some Selbina milk. Use the sleep potions and Opo-necklace to get your TP up like always. Summon your wyvern and use your food and drink. Now, engage Maat and hit him five times or so and he will summon his wyvern. By this time, you should have 100% TP. Penta thrust Maat's wyvern but don't change targets, this will prompt your wyvern to breath on Maat. Jump and high jump, hit Maat a few times then use super jump and then immediatly break target and turn away from Maat (so you're engaged still but not attacking Maat). Maat and your wyvern will be locked in battle and with some luck, your wyvern will finish him off for you. If it doesn't, turn around and take him out yourself. He should be near death by now.


Short fight but it's all or nothing. When you enter, use Earthen Ward and Aerial Armor on yourself and get your MP back to full before confronting Maat and drink a Yagudo drink. Bring out whichever avatar is strongest on the current day (or Fenrir if you have him) and immediately use Astral Flow, refill your MP with ethers quickly and use Astral Flow again as soon as it's ready. That should take out Maat. If Maat uses Astral Flow himself, you will not survive. You simply have to be quicker at the draw, nothing more to it.

Quest Series

This quest is part of the Limit Break quest series. The complete series includes:

Final Fantasy XI

This page last modified 2012-03-26 20:41:49.
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Just Pwnd that old fool
# Mar 24 2006 at 12:20 AM Rating: Decent
Ok after several faild attempts, i finally beat that old mans **** as a Paladin. I tried usin Allas strategy and it was a joke. 1 do not equip DD gear... 2 do not use an Icarus wing at the start of the fight, you wont be able to use any more meds... heres how i did it:

i buffed up first and downed a yag drink and a Flask of pamam au lait... regen and refresh... i invested in em and i suggest u do.

i then began gainin tp usin sleep pots and opo-opo neclace while gettin back to full hp and mp. Tp to 100%

Went in and immidiately flashed him, and used Rampart, began fightin... when Rampart ran out i used Sentinal. I also used a friends method of hitting hiim, using a hi-potion... hitting him, pot.. so on and so on. I wouldnt recomend fightin him without at least 15 pots and about 5 hi-ethers. I brought a Vile Elixer but i didnt even use it..

At around half of his health he invincibled. I flashed him and began kiteing him. Once it droped i began fighting again. I had to heal up since kiting took a bit of hp... Make sure u Flash him every chance you get.

Now this is where id die... at around 1/8 of his hp, he would Asuran Fist me... and id be done for. So when he got close to that point and healed to full. I had my 2 hr maccro waitin for him to start blabbin about how i wasnt rdy yet and to go home.. as soon as you see that you have to 2hr.. or your done.. he will asuran fist u like no tomorrow and maat bash u if u survive a few so you will be incapable of anything.

Once i invincibled, i Swift Bladed him (saved up tp for that point) and he was done... took me 8 mins, 55 secs... but who cares about a record right? That fool had to recognize who the True knight was...

Anyway, this is what worked for me. I hope some of you plds like myself (broke as a joke and couldnt afford anything fancy for teh fight) can use some of this info too you'r advantage.. Gl and give him hell!
(dont knock me on spelling or grammer por favor.... really didnt feel like proof readin this for the english majors oput there)
Whm owned
# Mar 24 2006 at 10:10 AM Rating: Decent
Beat whm maat /w 2 yag drinks 1 blind potion and 1 Echo drop and i was outa mp and auto Regen FTW!!
Just Pwnd that old fool
# Mar 24 2006 at 12:02 AM Rating: Decent
WAR video
# Mar 23 2006 at 9:54 PM Rating: Decent
im a warrior and was wondering if anyone could send me a WAR maat video using a GA. any videos will be appreciated
BST70 versus Maat
# Mar 22 2006 at 4:10 AM Rating: Good
I must say I am deeply disappointed in Maat's performance. After grinding through 70 levels of BST, fighting T/VT/IT mobs, I estimate Maat's performance in my Genkai5 fight to be... EP--.

Having read all the horror stories of people getting their *** kicked numerous times, I was determined to go in well prepared. I spent three days looking at video's of successful BST fights, making up my own strategy, creating and testing a special set of macro's just for the fight, gathering the materials I needed.

Yesterday, I felt confident enough to hand in my Beastmaster Test and face Maat.

I went in naked, just wearing an Opo-opo Necklace and a Blink Band, carrying one jug with Chopsuey Choppy and one stack of Courier Carry, a stack of Pet Food Zeta, 10 Hi-pots, a stack of Antidote, an Icarus Wing, 5 Sleeping Potions, a Tavnazian Taco, a bottle of Persikos au lait.

Went in, popped Chopsuey Choppy and 2Houred, slept up to 100%, used Taco and au lait and ran to Maat and his pet (Rabbit).

FIST MISTAKE!!! Because I was a bit nerveous, I completely forgot to use my Blink Band.

Next, I set Choppy to fight Maat, then used my macro's to equip my battle gear.

SECOND MISTAKE! In the preparation I failed to realize that by going in naked and equipping my main weapon after sleeping to full TP, my TP would be reset to zero! Arghhhhh, stupid!!!

So, I went after Maat's rabbit with 0 TP, building up again, thinking I was royally screwed and Maat would punish my ignorance. Easily killed the rabbit with about 6-7 hits (TP was slightly over 50% at that time), taking only about 300-400 damage myself.

Then I prepared for the second part of my strategy (waiting for Maat to call his second pet), ran out of hate range and SIC'ed my pet.

At the same time Maat calls his second pet (Tiger) and uses his 2H.

And then it was over... My pet uses Venom Spray, takes another two swings at Maat and Maat throws in the towel... even before his second pet had the chance to get to me.

In summary, I made two huge strategical errors (each of them should have been sufficient reason for Maat to deny me the win), only used one pet, didn't use reward, forgot to use my Blink Band, annulated the effect of the Opo-opo necklace and the sleeping potions, didn't need to use any of the Hi-Potions, didn't need to use my Icarus Wing, didn't use any WS, still retained over 60% of my HP (as did my pet)... and still, Maat gave up. Total battle time, about 5 minutes... total fighting time... slightly over a minute.

Looking back at the performance of Chopsuey Choppy, I'm convinced I could have let him do all the fighting with me, still naked, standing in the corner watching and picking my nose. Well worth the 150K I had to pay for the jug.

Either Maat had a real bad day or he is a Wuzz... or I got extremely lucky.

Edited, Wed Mar 22 03:40:36 2006
Lvl70 BLM fight
# Mar 18 2006 at 4:46 PM Rating: Decent
After losing to him twice as a BLM (second time was my fault since I forgot RR) I just beat him. Here is what I did, and it was fairly easy.

1.) Used blink band, spirit lantern, RR hairpin
2.) Flare (798 dmg)
3.) stunned his ga spell, sleep
4.) used a hi-ether+1 (only gave me back 55 MP's, rip off for 30k) fired off waterga III (264 dmg), since i still didnt have enough MP's for flood or any AM.
5.) bio II (so he cant heal when I die)
6.) thunder II (192 dmg)
7.) Death, from 2 of his -ga spells
8.) He's at 19%, RR, manafont, Burst, Maat's dead. (651 dmg)

If you do not use Bio II, he will heal incredibly fast and you'll be screwed. I probably could have done it without the 30k hi-ether+1 but it helped. Also I did not wear my black cloak, i wore my af body, and af hat for more int.

Edited, Sat Mar 18 16:47:48 2006
Maat.... Failure....
# Mar 15 2006 at 6:56 PM Rating: Good
161 posts
I went in last night as a 68 SAM. Prepared perfectly, and went in did 2 WS and took him below 50% with a Yuki >> Gekko = fragmentation. When i did Gekko, he hit me with Spinning Attack and stunned me for about 10 seconds...... well that in itself is going to kill me because his punches hit me for 200-230 each time. Honestly, it was failsafe if it wasnt for that
2 more ws, and hes was dead. But because his regular punches hit me for more than his WS did, i kind of see that as rediculous.... so i lost. And SAM testimony is a pain in the a$$ to get to, so now i need to get a new one to fight him again.
RE: Maat.... Failure....
# Mar 16 2006 at 5:34 AM Rating: Decent
That explains my ordeal he hits hard period.
don't think stats are even
# Mar 15 2006 at 5:56 AM Rating: Decent
I decided to do a run at 66 I'm a mnk. I went in with my equip on. I didn't plan to win remember I didn't plan to win just wanted to see the strenth of me and him and do a trail. You might think that's dumb but no exp lost just got to get another test big deal.

Well I brought 2 sleeping potions mistake needed 4 only got 50% anyway not planing to win. Didn't bring the wing and only 3 x-pots.

I decided to boost 4 times and chi blast that did about 98 points. Of couse I guess I made mistake #2 by not engaging him first befor chi blast so he'd run into my fist.

Well, why I don't think stats are even as the rumor has been spread everywhere. Well, each of my punchs did 50 dmg which is pretty good. However, his did 200 each 200 each. I was like wtf. This weren't crites these were normal punches and kicks.

So basically, he knocked me to the floor before he got even 100 tp to att me with. I'm of the conclution that he's near lvl 70 at all times. Also been told he has asuans Fists *sp even if you go in at 66.

Mellee don't go in at 66.
Ok I look down below and seen some people that are mellee did it at 66 and won. I don't know what the hell I did to make him so powerful or whatever. But I think if we are even I should have hit at least 50% of his punches or something close. I still think if he's even wanting to him like a normal em mob shouldn't been this bad.

One possible theory to why. I was thinking just took a few mins maybe he's not your stats but the stats of the mob you got the test from. I got mine off a orc in davio and didn't really get it off cause friend of mine were fighting mobs for keys and letme have the test while I was resting after a butt wiping from by another orc (I zone just in time). Might explain why some people have a easy time and why rdm have a hard time seeing the weakest pot is 67.

Edited, Wed Mar 15 06:20:08 2006
RE: don't think stats are even
# Mar 15 2006 at 8:25 AM Rating: Decent
60 posts
Its alright for melee jobs to go in at 66, as long as they're prepared. Like you said, you didn't plan to win, you were just doing a test run to gauge him. you must plan ahead and have a smooth run to be able to easily defeat Maat at the lowest possible level to fight him.
since you're Monk, your best strategy is similar to Warriors, I beat Maat with my warrior at 66.
Basically, just bring any kabob, Blink band, one icarus wing, and 4 to 12 sleep potions to use with an opoopo necklace.
once you are done getting tp with the necklace, use the blink band and your food.
Then engage maat, from far enough away that he doesnt run at you. Boost up and chiblast. When he runs at you, after you hit once or twice, use your best weaponskill. Quickly use your icarus wing, and reuse your best weaponskill. If this does not kill him, he'll probably use Hundred Fists, so if he does pop on yours as well. As soon as you hit 100 tp use any weaponskill you can. The third one should surely kill him.
RE: don't think stats are even
# Mar 16 2006 at 5:31 AM Rating: Decent
I'm going to have to get a blink head band and a stonkskin toque.

I guess I just mainly panic seening him hit 4 times as me. Also havn't excepted to fall down so fast was half a sleep need to do it fully rested and fresh already lvl 67 so time to try again. I'll have to find my strongest WS dragon kick has gotten me over 1k dmg but not constant guess to go w/ howling fist seeing it give me a normal 500-600.
RE: don't think stats are even
# Mar 16 2006 at 8:11 AM Rating: Decent
60 posts
Its a good idea to get blink band, i used one myself for Maat, and the stoneskin toreque could probably help as well. But dont worry, he hits hard on anyone, especially at 66. He only hit me once, a critical for 379 damage lol. Blink band was a necessity for me, I wouldve been a pulp without it.
RE: don't think stats are even
# Apr 06 2006 at 3:33 PM Rating: Decent
finally beat him the forth try was kinda suprised I was going to break donw and by the stoneskin toque even though on titan it is 600k ouch >< but none wass there I had blink band that I used in third time.

The key as mnk I learn is AF head feet hands and body and use counterstance dodge and focus at start. This might seem obvious but I'm not one for common sence.

Also his hits seem to ignore armor cause his normal hits with counterstance was the same w/o.

So he hit me 4 times for a total of 700 I hit him for who knows havn't added it up yet.

edit: he droped or quit before I got tp for 3rd ws. luck to cause he would have had one by then lol.

Also what suprised me was he didn't seen to be hurt that much like 1/4 his hp left was useing a hi-pot and was like you win. "So ok thanks O.o"

Edited, Thu Apr 6 16:40:52 2006
# Mar 13 2006 at 5:30 PM Rating: Decent
16 posts
just pwned him at lvl 66 THF i almost died like 113 HP left hit perfect dodge and then steal! woot stole the warp scroll first try i guess im lucky ^^
Ode to Warriors
# Mar 13 2006 at 4:58 PM Rating: Decent
60 posts
For all of my fellow Warriors who are preparing for this fight, and to anyone who wishes to fight Maat using the Warrior class, I wish to share the knowledge i gained from my experience fighting him. You can do this as a 66 Warrior if you just focus on your battle plan and execute it with precision. First things first, fight requirements.

Fight Requirements:
Great Axe skill of 200+ (the higher the better)
Warrior job of 66 or higher.
Warrior's Testimony (Rare/Exclusive drop.)

Supplies needed for fight:
All of your normal equipment (duh :P)
Blink Band (Head gear)
Opoopo Necklace (Neck gear)
Food (Any meatkabob or sushi is fine)
One stack of Sleeping potions.
One Icarus wing.

Beginning your final Genkai:
Once you have aquired all of these, head to Maat in Ru'Lude gardens. Once you have spoken to him, you will recieve two cutscenes. After the second cutscene, trade your warrior's testimony item to Maat. You will be teleported to a BCNM "Burning Circle" area. walk up to the burning circle, and prepare yourself for the fight to come.

Uneqip all of your equipment and trade your Warrior's testimony to the Burning Circle when you are ready, and you will be inside the fight area. Once inside, equip your Opoopo Necklace and use the one of your sleeping potions. Once you have used the first sleeping potion, equip all of your normal fighting gear, with the exception of the Blink band in the head gear spot. Your first sleeping potion will run out soon, so be ready to use the second. Once the first runs out, use the second sleeping potion. Repeat this process until you have used your last one. After the last sleeping potion wears off, use the Blink Band from your inventory, and after that use your food. While using your food, re-equip your normal head gear.
You are now ready to see Maat, walk up to him so that you can engage WITHOUT him attacking you, just draw your Great Axe.
Once you have your weapon drawn on him, Use your abilities in this order: Berserk and Aggressor first, then Warcry, and then Mighty Strikes. Quickly after using Mighty Strikes, run towards Maat. As soon as your first hit connects, use Raging Rush from your weapon skills. Immediately after using Raging Rush, use your Icarus wing from your inventory (or put it into a macro for quicker use before the battle), and use Raging rush again. You should skillchain Fragmentation for a few hundred extra damage. at this point Maat is finished. One or two more hits should finish him off for good. Dont panic if your hp drops to yellow. (He only hit me once, a critical for 379 damage.)
Soon after your skillchain, Maat will yield, and you will have beaten him completely. You recieve a scroll of instant warp.

The conclusion:
Use the scroll to warp back to Jeuno, hop on over to Ru'Lude gardens and speak to Maat.
Your level limit is now 75.
The feeling of beating him is unlike any other in the game. At this point, you can scream into your LS or shout throughout Jeuno of your victory, I couldnt help myself either lol.
Good luck to you all, my Warrior friends, I hope this strategy helps you <3
# Mar 09 2006 at 6:23 AM Rating: Decent
132 posts
Well just to clarify - Maat DOES have Asuran Fists at 69 >.< He just opened a can of whoop-*** on me (RDM69).

Went in, buffed up, went for Maat.

Sleep II (resist) Sleep (Resist) /panic.

Bind (Resist) WTF??

Sleep II hits. Phew. Taken a good 500hp of dmg in the meantime >.<

From there, was doing quite well, Dispel all his buffs, and start the chain of Sleep II -> Aero III -> Sleep -> Aero III -> Sleep II etc dropping in Refresh/stoneskin when required.

Get Maat down to around 40% HP, and think to myself "Sleep II, rest to full, hit Chainspell Aero III nuke fest". So I cast Sleep II (Resist) Sleep (Resist) - And Maat comes rushing at me with Asuran Fists eating my nice new Stoneskin and dropping my 500hp (He got off a few Thunder II and Blizzard II between Sleep/Sleep II when one or other failed) before he mocks me mercilessly for failing >.<

0/1 Maat.

I dont think I did anything wrong - had all very good equip, plenty of INT +, did all the right things. Think I just bit the wrong end of Lady Luck. Oh well, now gotta ***** around for another RDM testimony.
3 Times The Charm
# Mar 07 2006 at 3:58 PM Rating: Decent
Warrior Lv.70

Long story short, I was Mad As A Hornet that I lost for the second time. After that, I went to {Davoi} to see if I can kill off a few Orcs to get another one(#3). A party of 3 was killing off some orcs(maybe clearing area for NM fight). They gave me the Test, and With out a Care in the world I Accepted the challenge, and made the setup.
After 3 normal hits{w/Mighty Strikes}and a {Rampaging Axe}he quits!(Funny part is that I did a second WS at that moment.) and 1 {Double Attack} totaling about 3687damage, and leaving me 788hp left. Clearing out His Hp bar. And to Add to the pleasure i was only 15sec from the Record!
Little bit of info...
# Mar 07 2006 at 12:49 PM Rating: Decent
435 posts
For anyone interested in getting their title changed back to "Maat Masher", the Mithra just inside the door of the Sailor's Stay in Mhaura will change it back for 600g.

Edit: What the heck, I'll put my story in here, too.

A BLM from my linkshell beat Maat as a 66...and I had the testimony already from helping a Beadeaux coffer key party. Even though I was only 67, I decided to try. Went in on Darksday with this equip:

Weapons- The appropriate elemental staves, not HQ
Ammo- Phantom Tathlum
Head- Wizard's Petasos/Blink Band
Neck- Torque ( still saving for Elemental Torque )
Ears- Phantom Earring x2 ( 0/2 on Moldy Earring )
Body- Wizard's Coat/Black Cotehardie
Hands- Wizard's Gloves
Rings- Zircon Rings x2
Back- Red Cape +1
Waist- Penitent's Rope
Legs- Wizard's Tonban
Feet- Wizard's Sabots

I chose to enter the BC naked, with no equip or effects on...I really don't think this makes any difference- if he had my stats he would have been dead after my second spell. Anyway, entered, ate a Melon Pie, used a scroll of Instant Reraise and Blink Band, and put all my equipment back on. Rested to full, and ran up the hill.

I used Manafont and opened with Flare, which was resisted and only did 339. This was about 1/5 of Maat's health, so I figured I was screwed. Maat came charging across the arena and took a swing at me, but Blink blocked it and Elemental Seal + Sleep II made sure he went to sleep. I ran as far away from Maat as I could, and began casting Flood. Flood, thankfully, was not resisted, hitting for about 700 ( this is normal in all the videos I've seen, even though it does 900-1100 outside the Maat fight, who knows ) which took Maat down to 25%. Once awake, Maat countered with Bio II, which was blocked by my Blink Band. He started to run towards me again, so I used Stun to stop his advance. I then started casting Aeroga III. Once unstunned, Maat used Manafont and began casting Waterga III. He was probably about halfway through casting when Aeroga III hit him for 750, ending the fight.

I would definitely recommend buying a Blink Band. It was 50k on Sylph but worth every penny. Also, macro ALL of your spells and equip changes and be comfortable with the setup.

Edited, Wed Mar 8 11:40:40 2006
lvl 66 whm just did this today
# Mar 04 2006 at 11:42 PM Rating: Excellent
This was a royal pain but I survived with little left to my name. I am a lvl 66 whm and after hearing many ppl talk about dieing to Maat I was dreading the fight. I went in with 5 high potions, 5 ethers, 1 stack of echo drops, 5 pamama au laits, 5 yagudo drinks, earth staff, 2 bat earrings, a fish cheifcabob, and 2 phalanax rings. All other gear was my normal party gear my af. I unequiped as suggested in the guide did all the buffs that were suggested and healed. I full healed the regen III, blinded myself and ate my food and used a Yag drink. I then walked in to where I was just within casting range of Maat and casted Paralyze on him. I spent the fight running like crazy around the room stopping only long enough to cast cure IV and Cure V on myself. I also had to stop once to use an echo drop and then again to grab another yag drink. My final stop was to Benidict at which point I swore I was dead. I had no mp and was quickly dropped to half life.

The fight ended a few seconds later with me having 57 mp and 112 hp left.

So for all the WHM's good luck. Stay on your toes and make sure you dont use Benediction until you absolutely have to.

I had to Cure IV or V myself about every 2 to 4 hits.
Drg Maat fight
# Mar 04 2006 at 4:19 AM Rating: Decent
First Time I try, I'm all psyched up, have everything.. then I get there and I've forgotten a blink band.. yay! So I enter anyways and buff up. Opo-opo necklace and 4 sleeping potions. I have also forgotten to get my def food(All right! :D) so I'm a little pissed, but oh well. I drink a regen drink and equip all my normal things. I rush in and start of with about 4 or 5 melee hits. I have 100 tp and he uses call wyvern, I penta his wyvern and mine uses a fire breath for about 120 on him. He gets up set and starts hitting me harder. I have had to use a hi-potion after almost every hit and now they seem to be barley working. He gets me to orange and is keeping me there. Now He decides to Dragon kick.. I have 472 and it does 590, I'm done for. I end up losing and now I need another testimony, trying again tomorrow and I know I'll get him this time! >:D
Drg Maat fight
# Mar 04 2006 at 4:18 AM Rating: Decent
First Time I try, I'm all psyched up, have everything.. then I get there and I've forgotten a blink band.. yay! So I enter anyways and buff up. Opo-opo necklace and 4 sleeping potions. I have also forgotten to get my def food(All right! :D) so I'm a little pissed, but oh well. I drink a regen drink and equip all my normal things. I rush in and start of with about 4 or 5 melee hits. I have 100 tp and he uses call wyvern, I penta his wyvern and mine uses a fire breath for about 120 on him. He gets up set and starts hitting me harder. I have had to use a hi-potion after almost every hit and now they seem to be barley working. He gets me to orange and is keeping me there. Now He decides to Dragon kick.. I have 472 and it does 590, I'm done for. I end up losing and now I need another testimony, trying again tomorrow and I know I'll get him this time! >:D
Maat weaker at level 69?
# Feb 28 2006 at 11:38 AM Rating: Decent
Ok, I have no confirmed this, but I was told Maat does NOT have Asuran Fist if you go in at level 69. I am 18,000/34,000 exp at level 70 and do not wanna delevel just to test this theory ^^; I may be wrong, but it's just something I was told, and thought maybe I could let everyone know ^^;

Good luck on your Maat fight everyone! Kick his ***.
# Feb 27 2006 at 7:37 PM Rating: Decent
Just did the fight alittle while ago! 68 RDM FTW! took me 5 tries to get him... but it can be done! i used a vile elixer +1 during the fight... Maat resisted Sleep II twice but got beaten down by my sleep I... when he was at about 70% i converted... then at 61% i chainspelled him... when he had about 30% hp left i used my +1 vile elixer (i had about 150mp left).... big mistake as my next spell killed him... so ya maat is beatable without aero III.... did it on fires day in 5mins and 2 secs... I had to solo all by one of my tests too... from all my attempts on maat i got a stack of rubys though ^_^;
so easy
# Feb 21 2006 at 3:22 PM Rating: Decent
177 posts
Just beat him saturday as 66Drg. People kept telling me you won't win on 66 and you should just save your test until 70. Well, it IS stupid to fight him at 66 because he's no weaker at 66 than at 70, but I managed anyway. Same strat as posted above basically. 3 sleep potions, tav. taco, hp regen, run in and attack. Penta his wyvern with Maat targeted, and then high jump and jump, saved super jump until I got down to 33% health, super jumped, now here I didn't play it too smart, I started spamming high potions and he came back after me, but super jump gave me a 10second reprieve and he hit my wyvern once. I penta again, and wyverns breath takes him to 21% when he uses dragon kick for 500 and takes me to 136hp. >.> Luckily my next attack hit and I won. Oh and btw, used a hipotion after almost every time he hit me, used 14 in total. My gear consisted of full AF and some stuff that didn't matter other than my Gnd. Knt. Lance. I did use Blink Band at the start too, he was hitting me for 100-160 so that really helped.
68 pld
# Feb 16 2006 at 7:43 PM Rating: Good
35 posts
I did this today as a level 68 pld. Battlefield clear time was 9 minutes and 31 seconds, although it was clear through most of the fight that I'd win. I used the opo-opo necklace intitially, espadon +1, diamond shield +1, Gallant Coronet, Spike Necklace, Beetle Earring +1, Hospitaler Earring, Tiger <body>, Gallant Gauntlets, Vigor Ring x2, Tiger <boots>, tiger <legs>, life belt, and knightly mantle. I did bring a blink band, but I forgot to use it. I did not use an icarus wing. I don't think it would have made much of an imapct, in retrospect. Might have saved ~30 seconds.

I entered the bc, buffed, equiped dark staff and rested, when mp was close to full I did the opo-opo sleeping potion trick, once I hit 100 tp I changed to spike necklace, ate a meat mithkabob, yag drink, and an au lait. It took 4 swift blades with my horrid elvaan accuracy. The only time it looked bad was when he two houred, I was at 150hp for a low, several hi-pots and cure 3s later I was back on top. I managed a swift blade just as his invincable dropped, he countered with his tp move, so I hit invincable, cured myself to ~900 hp and meleed him down.

I hope this helps paladins who are a little nervious about the fightl just remember it's not so bad if you wear some str/attk gear.

Edited, Fri Feb 17 16:22:08 2006
new Papyrus
# Feb 16 2006 at 7:18 PM Rating: Decent
Ok,So I'm a lvl 44DRG and was wondering, if i fight maat at 70 after giving him the papyrus, and lose, will i need to get another papyrus to fight him again?

Edited, Thu Feb 16 18:17:59 2006
RE: new Papyrus
# Feb 17 2006 at 7:01 AM Rating: Decent
hehe, yeah thats right ^^;; got confused then, thanks for the correction hehe
RE: new Papyrus
# Feb 16 2006 at 8:01 PM Rating: Good
35 posts
Yes you do, only it's not a papyrus, it's a dragoon testimony.
# Feb 14 2006 at 12:47 AM Rating: Decent
279 posts
All I have to say is.... Wow. Ninjas have it easy. I went in nekkid like the guide says 70NIN, opo necklaced and slept myself to 100%tp, started off with a spell from a distance to take away one of his shadows, got the rest down, ws'd, stuck all 3 enfeebles, used an icharus wing, ws'd again, the fight was a breeze. I only got hit once, by mijin gakure, and only for 450 or so. It fealt like fighting an Even Match enemy. I even forgot to equip my evasion torque I was so excited about the fight. =P
Can I do it only once for all of my 75 needs?
# Feb 13 2006 at 12:45 AM Rating: Good
265 posts
If I beat him as one job and raise my level limit, will I have to beat him with the other jobs to raise THEIR level limit?

Like I have a 70Blm, beat Maat, cap raised to 75.

Whm is is 70. Do I have to beat him AGAIN as whm to get it past 70? Or does the cap carry over to my whm.
RE: Can I do it only once for all of my 75 needs?
# Feb 14 2006 at 3:56 AM Rating: Decent
you need only 1 limit break, no matter wich job you use for that!
it will raise YOUR lvl limit, not job-lvl-limit.
Sam vs Maat, RECORD
# Jan 30 2006 at 9:24 PM Rating: Default
I beat Maat about week ago. I was really nervous because everyone talks about Maat fights. But, I did my research and got a pep-talk from a SAM friend of mine and went at it. I took the following:
Blink Band
Att food
Icarus Wong(unused)
Full SAM JSE minus Legs(HQ of head and hands)
Myochin Haidate
Victroy Ring X2
Tiphia Stringer
Sword Belt
Mermans Earring X2
Spike Neclace
Amemet Mantel+1
I guess all that strength was good. Because I went in used Blink Band. Meditated and ran to Maat. Hit him. Did Tachi:Yukikaze to Tachi:Gekko and the old freak tapped out. My beat the whole thing in 40secs and walked way with record for my server.

SAM vs Maat is one of the easiest, yes. But, If you dont do research on it and just run in there he will PWN you.

Well, thats all I have good luck to you all.

Edited, Mon Jan 30 20:38:53 2006
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