You have volunteered to journey into the Phomiuna Aqueducts to defeat the minotaur. It appears that Nag'molada has set off ahead of you.
Head to (J-3) on the second map. The Minotaur awaits your party there at the end of the hall. Once any member of your party or alliance aggros him he will draw in the entire party or alliance, so take extra care not to do so until everyone is ready. A common strategy is to have one member of the party who is good enough to avoid aggro on the way to travel to the Minotaur alone so everyone else will be drawn in without having to waste time fighting other mobs along the way. It is highly advisable that everyone bring plenty of holy waters, since the Minotaur will use mortal ray and often, not to mention that other Taurus mobs will also use the same move in the event that you end up fighting them. You will not receive a cut scene after defeating the Minotaur, so quickly move out of the room since he will respawn in about ten minutes.
Note: If you leave the zone at this point before completing the rest of the mission, you will have to defeat the Minotaur again in order to complete the mission.
Once you have defeated the Minotaur, head to the Iron Door at (G-8). The Iron Door can be unlocked by either a thief with thief's tools or a bronze key, which drops from the fomor mobs in the area. After passing through the Iron Door, proceed to (C-8) and check the Wooden Stairs. A cut scene with Nag'molada will occur. After the cut scene, climb the ladder and follow the hallway to reach a room with oil lamps. Along the way to the room, you will encounter two taurus mobs in the hallway. It's a good idea to fight only one at a time since they are quite formidable. On the other side of the door, you will encounter a party of fomor mobs, so have sneak up before opening the door. Once inside, go around the shelving and hit the ??? to open a hidden door. This leads you to the candle room.
The candle room puzzle is dependent on the current Vana'diel day. Two torches must be lit at the same time. The torches that must be lit depending on what day it is are:
Categories: FFXI Mission | Final Fantasy XI
This page last modified 2008-10-25 11:09:23.
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If there is anyone on Carbuncle server willing to help me through this place i will be ertanlly grateful.
I have no map and no idea and really need some help /tell Ravenor if ya free plz
Edited, May 30th 2008 3:54pm by AlexialRose
We went as a party of 6, because after 2 hours of shouting in Jeuno, no one was interested. That should have been my first clue.
Party set up was:
Here's a summary of lessons learned:
1) We farmed fomors for 2-3 hours before we finally got a key drop (note to self: bring a thf)
2) Stegotaurs can climb ladders!!! (don't stand too close to the ladders when you heal)
3) Diremites, makara, and bats do not aggro! (save your oils for the Gloops and fomors!)
4) Mortal ray is awful. (make sure you have holy waters. They work like a charm. And make sure your whm has cursna macro'd)
5) If you only have 6, you will die. (bring rr items!)
Here's what happened:
After we finally got the key (and 5 pieces of subligar later), it was late. Everyone in the pt was falling asleep and getting cranky. The PLD got into a fight with his parents, and before we knew it, he was force d/c. We waited, but knew he wasn't coming back, and decided to proceed as 5.
We took a turn too quickly, and got drawn into the minotaur fight with almost no mp. MNK wiped after Hundred fists, and the BLU ended up tanking it. All in all, easy fight.
Since we were exhausted, we got all turned around trying to find the gate. We had to run across a room full of stegotaurs to get to the right place. BLM got aggro from 2 stegotaurs, no big deal. Except, sneak started wearing, and there was an oil slick underneath us. Needless to say, we wiped. I rr'd, and carefully raised everyone back up. NIN fell asleep, and never raised, LOL, so now we had to proceed as 4.
We have to now make it to the library, and go right (don't go right!), and immediately see 2 stegotaurs. No way to get past them, so we start to fight. The BLM decides to sleep them, which the BLU doesn't see, and he keeps attacking them. Again, we wipe, and the BLM gets pissed off. BLM yells at BLU, hp's and disbands. MNK says, I guess we're done, sorry, and hp's too and disbands. LOL, now it's just 2.
I rr back up, sneak, keep curing myself to avoid blood aggro from the fomors, and start searching the library, leaving the BLU still dead. I find ???, but nothing happens. We search allakazham, and figure out we are in the wrong library. LOL! I raise the BLU, and we decide to make a run for it.
He uses Sheep Song on the stegotaurs, which does stick, and we run for the left passageway. There are 2 more in the left passageway, which he just trains and pulls into the library where he dies. So, I leave him dead again, and start searching this library. There are 2 sets of ???, and I want to go forward. He yells at me and tells me the ??? directly in front lead to a dead-end room. I wait until the fomors move away, raise him, hit the ??? on the right set of bookshelves, and we run for the oil lamps. There are no mobs in this passageway, so I heal up, we hit the oil lamps together (lightsdays, so dark and light), then we hit the door, get the c/s, teleport holla, and run back to Justinius for end!
Edited, Aug 3rd 2007 10:56am by charleneeden
thanks! exactly what i came here for
<kujata> if you could plz send me tell 4-20-2007 am gona try and start an alliance
the last alliance i did for that mission never made it . all fell in line , one at a time .......
alliance almost being wiped I was left with two
options. Either try to find my way back to the
Safehold without a map or have an LS mate guide
me through the rest solo.
I came as Thf and bought 1 stack of tools so I
got to and through the gate fairly easy. What I
didn't know was how many Stego's there were on
the way to the library. After the gate I saw one
roaming back and forth a narrow hall and thinking
how the hell am I going to pass this guy.
Even though they spin and come back down the hall
I don't think they actually see anything when they
spin. I ran up to one when it's back was turned
and stood side by side with it. When it spun around
it turned my way then kept walking away from me.
I tried this on all the others I came across with
the same results. I hadn't seen this posted before
and with the sight of that first Stego all my hopes
of finishing this were diminishing. Alas I was able
to make it to the library where I took the wrong door
and drew aggro from the fomor on the other side of
the wall after I was trapped...
Hope this helps someone and make sure you bring a
reraise earring just in case you ***** up like I did
and don't forget to set your HP before entering the
'ducts if this is your first time trying for it.
Rdm/nin Fryilluh (Me)
Got down there, pwning Fomors, Nin and Whm got subligars they were after, I was just along for the ride. So we decide to run amok in the aqueducts b/c we were having fun and I had already gotten a Codex so someone got it in their head to search for NMs. Keep in mind this was my first time here so I was really having a blast b/c i had heard what a pain this area could be, well the 3 of us were owning the place. I remembered also that I had this mission flag but my buddies kept saying we'd get pwned by the Minotaur.
"Fryilluh gets drawn in by the Minotaur!"
WTF?!?! We're all gonna die!
Nin provokes, whm hastes him and starts enfeebling, i cast en-spell and start enfeebling as well, same plan we'd been using with other Taurus mobs. Drkbeta, our nin, was awesome as he turned his back to the Doom attack and continued to tank with excellent effectiveness. His ninja-nukes were especially useful as he continued to do 10-80 dmg per spell as he spammed them in between utsu casts. I just kept slow and paralyze up as much as i could and backup healed when the whm started drawing hate.
Don't take an alliance to this place, if you value your sanity. Getting 12-18 ppl through this area can be a real nightmare.
Unfortunately I didn't realize there was more to this mission than just killing the Minotaur, so we left w/o getting the CS's, but I came back later as whm/nin, had a key from the pantyraid, and died 3 times getting to the lamp room, now I'm just waiting for lightsday/darksday so I can finish this mission solo like Aljesaf did. I really should read up more on missions before I do them, as I did not know u need at least 2 people to open the final hidden door unless it's lightsday/darksday. Go figure, it was Firesday when I reached the room.
Edited, Feb 5th 2007 8:46pm by MastaShake
When we did the Minotaur with a small alliance it took some time. My wife did not understand why I just couldn't "pause" the game and return later when my overtired daughter were asleep. I was BLU/NIN for that. It was an ok fight, one or two died, and maybe I could have done better with my "Head Butts" if I had been more alert. Right after the fight, since getting the key seemed to take longer than the preparations and the fight, I logged off. (Further down you have a link to some videos but you can also check out images on that site: There is one titled "oops" in "Missions & Quests" that shows what happened during the key-farming ;))
Now I came back as a 25THF/12NIN and had a reraise earring, 2 stacks of silent oil, tonko-tools (don't know if you really need them) a stack of thief tools and if those were not enough I had a Key Belt (disposes Skeleton Keys, look it up; it's great).
I had prepared by checking different walk-throughs, maps and stuff (and to make sure I didn't run the wrong way I checked several sources) and 3 reraises, one THF 2-hour, 2 Flees, 2 Thief Tools and maybe 4 or 5 Silent Oils later I was in the room with the oil lamps. I logged out and came back an hour later because I wanted it to be Light or Darksday (Light and Dark oil lamp sat next to each other. After a few minutes of spamming the lamps the secret passage opened and I could visit the Ornate Gate.
I am still down there and when I get on later tonight I'm going to check for the map too, just for fun.
PS Here is a link to a page where I have a video of the Minotaurfight: http://hosted.filefront.com/Tummetott . Later when I edited them I'm gonna put a vid of my solo-run too.
PPS And now my solo-run video is up on that page too. It turned out too be a bit long even if I cut away parts like 10 minutes of spamming the lamps lol and sound but it will give an idea of what it's like. Beside the 2 deaths I also died once in the big room before you run quite safe to the Iron Gate, and with patience and much more time you probably don't have to die more than 2 times. And btw five minutes after logging on in the evening I got the map.
Edited, Dec 13th 2006 10:55am by Aljesaf
I have the mission unlocked I have no idea what I'm doing wrong.
The first time I fought minotaur we left w.o CS's so I guess It didn't count.
The second time we got to the ladder, everyone else got CS but not me, then no CS at ornate door.. what am I doing wrong?
My BST static partner and I just duoed Minotaur. We charmed IT Makara just outside of his pop area, and used Familiar. Be sure not to get into Minotaur's line of sight at all until you're ready to fight, because he aggros from insanely far away.
The basic strategy involves letting your pets do all the work. Just stand back out of AoE range, facing away from him, and have your finger over your Heel macro. As soon as you see Mortal Ray, use Heel. It could have just been the adrenaline, but it seemed to both of us that his Mortal Ray has a shorter casting time than that of the 'normal' Taurus-type mobs.
One more note: If you do get drawn in during the fight, be sure to use Heel as soon as you see the emote. Near the end of the fight, my pet got doomed because Minotaur used Mortal Ray while I was being pulled in, and I couldn't get my macro off in time.
All in all, it was a very exciting fight. It took under three minutes, but it was the most fun three minutes I've had in this game in awhile.
Chyme & Bradbury on Phoenix
My question: now that the Minotaur is dead, is it possible to finish the rest of the mission solo? I have a Bronze Key. Will I be able to get past the tarurus in the lamp room? Is one person enough to trigger the appropriate candles in the candle room?
Any advice / help is appreciated. Thanks.
FFXIV Character: Strummer Sleipnir; Server: Malboro; Archer 24, Goldsmithing 20; FC: Goonies
Edited, Sep 30th 2006 at 8:44pm PDT by TheSkateBuddy
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