Blood and Glory - Staff Weaponskill  

Start Area: Windurst Walls
Start NPC:Shantotto (K - 7)
Related Areas:Ifrit's Cauldron
Related Mobs:Cailleach Bheur
Min Level:71
Max Level:75
Weapon Skill:Retribution
(Average from 7 ratings)
Items Required:Annals of Truth
Map to the Annals of Truth
Pole of Trials
This Quest requires Zilart
Last Updated: Thu Aug 20 05:58:37 2009

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In-Game Text


Requirements: 230+ staff skill to start quest, Lv.71 to wield Trial weapon.

Once you meet the requirements, go talk to Shantotto in Windurst Walls. She will give you the Pole of Trials which you must use until the latent effect disappears. *NOTE: The actual text will not disappear, simply the effects* If you unequip and re-equip the Pole, and you do not get the bonus stats, you are done.

How to remove the latent effect: -You must perform Weapon Skills and Skillchains on monsters that con Easy Prey or higher. -You must accumulate 300 total points. (1 point for a solo weaponskill, 2 points for creating a Lv.1 Skillchain, 3 points for creating a Lv.2 Skillchain)

You cannot create any Lv.3 chains at this point using a staff, so those are the only options you will have. So at the absolute minimum, you will need to do 100 Lv.2 Skillchains on Easy Prey+ monsters to remove the latent effect.

Once you no longer receive the latent effect bonus, head back to Windurst Walls and trade the Pole of Trials back to Shantotto. She will take the weapon from you and give you a Map to the Annals of Truth Item and tell you to head to Ifrit's Cauldron.

Take the East entrance of Ifrit's Cauldron. If you are familiar with the shortcut to the Cloister of Flames, it will help here. Make a right at the first junction, head past the first Flame Spout, straight through the cave and follow the path around the crater to the drop point at I-7/8. Enter the cave immediately to your left. Sneak and Invis will be needed the entire time. Follow the path until you reach a large room with Bombs, Bats, and Ash Lizards (H-7). 2 ???s will be in this room. The ??? in the middle of the lava bridge will be the one that triggers the NM Skeleton Cailleach Bheur.

The best place to camp is at the far tunnel, past the 2 ???s. Clear the 2 bats and the bomb if necessary, then pull to the tunnel. You have 16 minutes before enemies start respawning.

Once the NM is dead, re-examine the ??? to obtain the Annals of Truth Item. Bring this back to Shantotto and you have yourself a shiny new Weaponskill!


This page last modified 2007-09-21 11:07:04.
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The hardest part is making the party!
# Nov 05 2007 at 1:44 PM Rating: Decent
Having spent over 2 hours shouting on the Japanese-heavy Bahamut, I managed to gather enough people to be whisked away to sunny...Ifrit's Cauldron. The party setup (all 75s) was PLD/WAR, MNK/WAR, DRG/WHM(me with my monkey stick), WHM/RDM and BLM/BST. Very easy fight and Spirit Surge with Super Jump took care of the enmity gained from the MNK's "Hundred Fists." Don't let the locale or the fact the NM is a skeleton discourage you; the fight was cake, seeming much easier than the skeleton I had to fight for Asuran Fists in Bostauneux Oubliette.
Staff belt
# May 23 2007 at 11:23 AM Rating: Decent
978 posts
The +5 skill that a staff belt can give you doesn't count when trying to get this quest.
My 2 cents on a route
# May 03 2007 at 11:02 AM Rating: Decent
Don't be impatient and take the east entrance, take the long road so you can avoid the ash dragon.
My 2 cents on a route
# Jun 19 2007 at 10:46 PM Rating: Decent
shouldnt have to go past ASH dragon to get to this unless coming from Yhuntungu (ZM5 headstone area). the ?? is right by the ??? to pop tarsque.
pole of trials
# Mar 26 2007 at 5:06 AM Rating: Decent
346 posts
I did this in a day or less with ifrit and a lvl 2 skill chain fussion,
you get 3 points per sc with this one instead of the 2 points for the reverberation sc with carby and poison nails to sunburst. I'd rather only do 100 of these instead of 150 of the other. Either way it works fine...

/pet "punch" <bt>
/wait 6.5
/ws "fullswing" <bt>

this worked great on the collibri in thre first areas from Al Zibi
Merited staff skill
# Jan 09 2007 at 5:21 PM Rating: Decent
Skill up pt ended with me at 229 Staff skill so I used a merit point to get 231. Im at Shantoto now and ive spoken to her many many times and im not getting the quest, does this mean that merited skill doesnt count? I'm BLM 75 so its not that... :/

just thought id let you know, i went back and got my staff to 230 with no merits and i have the quest, so it seems merits do not work at all.

Edited, Jan 9th 2007 11:17pm by spydge
Merited staff skill
# Jan 31 2007 at 7:22 AM Rating: Good
158 posts
Okay. That sucks, but hugely useful to know.^^ Thanks for giving us the update.
Job While skilling up to lvl 230
# Sep 19 2006 at 8:47 PM Rating: Decent
17 posts
What job is used most to skill up 230 lvl? Looking to get to that point.

Edited, Oct 28th 2006 at 8:48pm PDT by gulfdigger
Party Make up
# Oct 28 2006 at 7:50 PM Rating: Decent
17 posts
Got the WS with 2 Monks, 1 Nin, & 1 Whm all lvl 75. Needed a Blm for Fire spells. But got it anyway.
Party Make up
# May 02 2007 at 12:02 PM Rating: Decent
361 posts
A DRG can solo cap their staff, and the points for this WS, which I have to admit, looks really cool.
Just completed the fight with 3 SMN (75, 75, and 70)
# Sep 04 2006 at 1:49 PM Rating: Good
1,085 posts

Just completed the WSNM fight with 3 summoners (75, 75, and 70). We used Titan. Be sure to use Barlightning before the fight and have Stoneskin on.
# Jul 31 2006 at 7:41 PM Rating: Decent
544 posts
From the expansion this is really easy on smn by killing the Colibri, If you get a Sanction for refresh and have decent smn gear you can solo these with carby out and only loose 1mp til the Sanct kicks in and then loose none, just ws off carby
/pet "Poison Nails" <t>
/wait 6.5
/ws "Sunburst" <t>
works rather fast and is really easy
# Jun 17 2006 at 3:48 AM Rating: Good
23 posts
i got my staff skill to 230 yesterday,went to windy and talked to that evil taru. she gave me that pole of trials and i went off.

duoed decent challenges,even matches and toughs.
we did gravitation for a lvl 2 sc on everything,which i closed with sunburst.

one should think after 5 hrs the effect would have disappeared,which did not happen.

so i asked around various ppl who have the ws already:

"what about switching weapons to rest etc etc?"

noone could tell me whether i am allowed to equip another staff for resting for mp for example or not between the fights.

and if that is the mistake i made: YAY GO ME for wasting five hrs. <.<""
edit: after sleeping a bit, and 4 more mobs it went off :D

Edited, Sat Jun 17 17:24:13 2006
# Jul 03 2006 at 5:07 PM Rating: Decent
You need to have it equiped for the WS, after that you get the points, you can unequip it to rest, you can zone with it, it really doesnt matter. Yeah unless your closing light or darknes you dont get a whole lot of points (including gravition).Another thing, yeah five hours is a long time but Im not suprised that you didnt unlock it, i mean staffs delay is horrible, it takes FOREVER to get tp.
Oh crap
# May 22 2006 at 3:47 PM Rating: Decent
I think i ****** up i went back to shannoto and i spoke to him instead of tradin the staff, and now she we take the staff i think i have to start over OMG months of Poison nails + sunburst >< now when i talk to her she tries to give me the staff again i'm screwed and the quest out of my window =P
Don't be afraid
# Apr 07 2006 at 9:35 AM Rating: Good
594 posts
Went with NIN BLM BLM WHM WHM which was about 3 too many people. Take one NIN and he never got off a single WS. Two WHM's were basically doing nothing as he attacks real slow. BLM's nuked with Thunder IV and it went down very fast.

And for those that havent seen it, Retribution is the coolest looking WS I have yet to see in this game, beating even Knights of the Round which I have seen in person and isnt all that great imo.

Good luck!

EDIT: It can easily be silenced

Edited, Fri Apr 7 09:35:32 2006
Retribution OBTAINED!!!!1
# Mar 18 2006 at 12:56 PM Rating: Decent
2,472 posts

We owened this NM in about 2 1/2 minutes was fairley easy
Pain in the arse
# Mar 17 2006 at 9:32 PM Rating: Decent
2,472 posts
It is so freaking hard to get a party together for this ws. I belive because it is Ifrit's Cauldron that makes it unappealing.

Had the latents broke for 4 months now. what the hell you gotta do to get help sheesh. lol
# Feb 28 2006 at 3:51 PM Rating: Excellent
38 posts
Took this NM down with 4 people: pld/war,pld/war, mnk/nin, rdm/whm. We wiped the first time cause of sleepga sleeping everyone, second time mnk used hundred fists and he went down without a problem.
Blood and Glory
# Dec 20 2005 at 5:17 PM Rating: Excellent
133 posts
By far the coolest sounding WS quest :P
# Dec 19 2005 at 3:54 PM Rating: Excellent
it sucks one of the coolest staff wses there and this has to be the weapon skill nm one
RE: sucks
# Feb 15 2006 at 2:21 PM Rating: Good
Um... would you rather have the good ones early and the WSNM one suck horribly? At least this way you feel you fought for something... good.
{Found It!}
# Nov 16 2005 at 10:23 AM Rating: Decent
323 posts
I killed the NM last weekend. It was a kind of a tuff fight with 7 ppl. I would suggest taking a few more ppl. I took my friends because we work well together. Party setup was: NIN, DRG(me), DRK, SAM, WAR, BLM, WHM. Would have been an easier fight if we would of had a refresher. But the WS looks sweet. I haven't tested the dmg on a T to VT mob yet. But damage to a too weak is around 500.
RE: {Found It!}
# Dec 18 2005 at 7:12 AM Rating: Decent
558 posts
idk about more people. It uses blood saber which absorbs hp of everyone around you. More people with stoneskin maybe. Or more people that can stand outside the radius of bloodsaber (mages, rangers). And BSTs who can take those bats that aggro you and turn em on the NM. lol

My BST friend and I helped people kill this twice after they wiped. He's pretty tough. Seems like a lot of people underestimate him. Could probably kill him with 3 BSTs like the Scythe, Dagger and Gun WSNMs though. right? hmm.
RE: {Found It!}
# Mar 05 2006 at 7:18 PM Rating: Good
87 posts
BST can solo this, no need for 3. Just watched my BST friend solo it from 100% to 0%.
Solo Spirit Taker?!
# Nov 04 2005 at 10:29 PM Rating: Excellent
22 posts
Did anyone tried solo 300 times Spirit Taker? I have spent a long long long x 99999 time in Kuftal soloing EC crabs but still nothing... ; ;
RE: Solo Spirit Taker?!
# Mar 18 2006 at 10:35 PM Rating: Decent
1,085 posts

I don't know . . . but I may be finding out.

I'm on the quest as a 73SMN/WHM and have been doing "Spirit Taker." Last count I have about 180 of them to my credit.

A friend just sent me a tell saying the "Magical Weapon Skills" don't count.

I'm looking for the answer/truth. Anyone know?
RE: Solo Spirit Taker?!
# Mar 19 2006 at 5:12 AM Rating: Good
1,085 posts
Just completed the first part of the quest ("broke the pole/staff"). I did around 280 Spirit Takers and 20 Full Swings.

I can say beyond a shadow of a doubt Spirit Taker is valid.
RE: Solo Spirit Taker?!
# Nov 28 2005 at 11:12 AM Rating: Good
Hmmm. Did EP Crabs in Kuftal Tunnel Solo and got Annuals after 300/300 Weapon Skills no problem!
Not sure with you didnt get! Are you killing mobs with Magic? Shouldnt matter anyway just as long as you count the WS as 1 solo :(

PLD75/WAR37 Hibuki LS
Remora Server
skill #
# Aug 19 2005 at 10:10 AM Rating: Decent
does any one know what lvl brd h as to be at to get the 230?
RE: skill #
# Sep 29 2005 at 2:40 PM Rating: Decent
119 posts

BRD 75. Unfortunately, you have to cap Staff on bard before you can open the quest for this WS.

For caps for this, or other jobs, the following link provides these caps (as of 09/29/05):


WooT got this!
# Aug 09 2005 at 11:14 PM Rating: Decent
718 posts
Hard *** fight for a level 73 PLD @_@

but very doable! RDM or Bard is a must to dispel it's icespikes!

Getting the points on the staff was a pain in the ***.
Difficult to get help.
# Aug 07 2005 at 7:30 AM Rating: Decent
91 posts
This is indeed hard to get help for. I spent 9 straight hours of shouting in Jeuno and finally got enough people to help out.

I ended up gathering 9 people. Ranging from 70-75. Getting to the ??? is no problem at all. Just remember to bring Silent Oils, and Prism Powders and an Ice Cluster to get past the Flame Spout.

The actual NM fight was cake with 9 people. We dropped him like a sack of ****.

party setup was
pld, pld, blm, whm, rdm, rdm, brd, mnk, sam.

Edited, Sun Aug 7 08:36:35 2005
level 3
# Jul 25 2005 at 9:36 AM Rating: Decent
2,313 posts
Hi, Just wanted to let you know that I am a blm and am currently doing level 2 chain by myself subbing smn.

I have ifrit doing punch and I do Full Swing = fusion.
spirit taker is fine
# Jul 10 2005 at 2:23 PM Rating: Decent
I used Spirit taker for mine. it worked as it should for 1 point.
# May 30 2005 at 1:57 PM Rating: Decent
206 posts
I didn't have this problem with H2H WS quest, since every H2H WS chains with something, but, can you get points for using Spirit Taker? I solo a lot for seals and what not, and I was wondering if I could just goas mnk/whm and solo with Spirit Taker.

I'd try it out, but I don't wanna go use Spirit Taker 300 times, just to find out since it doesn't chain, it doesn't count towards points.
RE: Question
# Feb 15 2006 at 10:50 PM Rating: Decent
Spirit Taker counts as 1 WS point. Just completed mine in a skill up party useing it.
points for skillchains?
# Apr 17 2005 at 1:08 AM Rating: Decent
do you have to finish the skillchain to get 2 points? or can you start it? I'm a summoner, if I do something like sunburst > Poison Nails (Carby) = Transfixion, do I get 2 points or 1?
RE: points for skillchains?
# Apr 20 2005 at 8:47 PM Rating: Decent
305 posts
You have to end the Skillchain to get the 2 points. Opening a Skillchain gets u 1 point I believe.
RE: points for skillchains?
# Sep 27 2005 at 8:58 PM Rating: Decent

Edited, Tue Sep 27 22:14:02 2005
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