Eye of the Tiger  

Start Area: Horlais Peak
Start NPC:Shami (H - 8)
Max Party:3
Related Mobs:Gerjis
Min Level:50
Max Level:50
(Average from 4 ratings)
Items Granted:Benign Necklace
Gold Ingot
Hateful Collar
Heavy Mantle
Intellect Torque
Mana Circlet
Mythril Ingot
Nue Fang
Scroll of Freeze
Shock Mask
Sly Gauntlets
Sniper's Mantle
Storm Gorget
Super Ribbon
Templar's Mantle
This Quest is Repeatable
Last Updated: Thu Aug 20 05:58:37 2009

Contents [hide]

Battle Notes

To begin, trade 50 Beastmen Seals to Shami at (H-8) in Port Jeuno in order to obtain the Rare/Ex item Comet Orb. Upon receiving the orb, make your way to the Horlais Peak zone located in the Yughott Grotto dungeon.

Be advised that only three players can enter the battlefield, that their levels will be capped at level 50, and that there is a 15 minute time limit that starts the moment the orb trader enters the battlefield.

Upon entering the battlefield, you will find Gerjis, a tiger type mob.

  • Apart from the usual Tiger tp moves, Gerjis also possesses two unique tp moves.

    • Crossthrash: Strong single target physical damage with an additional knockback effect.

    • Gerjis's Grip: Frontal cone AoE gaze Stun effect. (Effect can be evaded by turning your back to Gerjis).

In order to spawn the armoury crate, Gerjis must be defeated within the allotted time.


Since Gerjis is weak to fire, most strategies created for the sake of defeating him involve performing a fire based skillchain as often as possible.

Paladin, Melee, Red Mage method

Upon entering the battlefield, buff up and have the Paladin engage Gerjis first and have the other two members move to Gerjis's sides to avoid Claw Cyclone and Gerjis's Grip. A well equipped Paladin will be able to withstand the damage that Gerjis can produce while holding hate effectively, and with the Paladin opening with Red Lotus Blade, it is possible for a Fusion skillchain to be formed. The Red Mage will act to help keep the Paladin cured, to remove Paralysis after Roar, and to debuff and nuke (when applicable) Gerjis.

Ninja, Melee, Red Mage method

This method is quite similar to the previous method, but because of a Ninja's inherently harder time of holding hate than a Paladin, attention must be kept regarding the hate levels of the individuals in the battlefield. With the Blade: Chi weaponskill, Ninjas can effectively close Fusion, so it is recommended that the other melee is capable of opening Fusion.

This page last modified 2008-04-04 12:52:40.
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# Jan 17 2009 at 12:16 AM Rating: Decent
Took down Gerjis on Fenrir server with a couple LS friends this evening. This was our first run on Gerjis, and our first BCNM run together. So we were quite pleased with the results. Here was our setup:

PLD/WAR (me, Sounsyy)
-Geared towards VIT and AGI. Yagudo Drink x5 Tavnazian Taco x1
DRG/WHM (Tdizzel)
-Sushi for accuracy and yagudo drinks for wyvy healing.
RDM/WHM (Ashelyn)
-Drinks, and extreme RDM skills.

We entered, PLD used H.B. Mantle, Memento Muffler, Tav Taco; RDM protect III'd everyone and then a round of refreshes and haste for PLD. Rested to full. PLD voked Gerjis and circled him around with PLD's back against the wall (very important). Got up Defender and Sentinel, popped a flash, then proceeded with the long curing process. The fight goes fairly smoothly if the PLD can pick up on Gerjis' attack pattern and use that to time cures. When health got too low DRG stepped in with dia.

MP was not really an issue until Gerjis was about at 35~40% HP. RDM had converted earlier and was in the low 100s range. Fortunately refresh and yagudo drinks aided in MP regen, but the Cure IIIs take a toll on that. I'm not sure if this is true or not, but it seems that Gerjis accelerates attacks and TP gain at 30%? Anyways, Gerjis hits the PLD with a barrage of good hits, cures won't go off, so PLD two-hours and basically free rides the fight out until Gerjis is about 5% HP. By this time Sentinel and Defender are recharged so those are popped and Gerjis goes down leaving everyone in at least yellow health.

-manticore hide
-dragon meat
-tiger fang x2
-rival ribbon x2

Not the best drops, but we did however make record on Fenrir for this fight.
Battle Cleared in 12 minutes, 46 seconds.

Thanks to Sounsyy, Tdizzel, and Ashelyn from ChaosCircle Linkshell, Fenrir Server for the run. Congratulations on the success!
# Nov 21 2007 at 10:29 AM Rating: Decent
Does Gravity stick on him? Would this be possible to do with RDM/NIN, BLM/NIN and BLM/NIN? Basically gravity/bind him, let one BLM AM him, and have that BLM Kite while the Other casts and the RDM enfeebs and binds? Haven't tried it but a few friends wanna give it a go.
Some theorycrafting.
# Jul 16 2007 at 12:23 AM Rating: Decent
345 posts
Okay, I'm really interested in doing that BCNM - for the drops, of course, and also for the challenge. So I connected my 2 brain cells together, and tried to come up with a plan.
I totally suck at BST, and I don't really know any BSTs in the game, so the 1xPLD + 2xBST setup is out. I need to use "party" jobs.

Also, I want to be able to do it 3 times in a row, so, no two-hours allowed. Except, of course, in case of emergency.

What is needed ?

- From people's past experiences, it looks like a turtle PLD/WAR tank is mandatory.
- Some kind of refresh is needed, at least for the PLD. It can be drinks, or the Refresh spell, or Evoker's Roll, or Ballad. For 3 people max, it looks like a RDM's Refresh is the most efficient.
- Efficient healing. Basic Curing just won't do, people will run out even with Refresh - there's a real need for very MP-efficient healing.
- Enfeebles. The tiger is such a beast, keeping it fully debuffed should make a huge difference.
- Paralyna. So at least one WHM or /WHM is needed.
- Good damage. The faster the tiger dies, the better.

A lot of roles to fill for only three people. And since PLD/WAR is fixed, that only leaves 2 people to get all the functions we need apart from tanking.

Possible setups.


- DRG/WHM is a very MP-efficient healer. His job is, first and foremost, to keep the PLD alive by triggering Healing Breaths as needed. He's also on Barparalyzra, Barblizzardra and Paralyna duty. The only risk is Paralyna not going off because of the DRG being Paralyzed, and Healing Breath being delayed for too long.

The DRG will also be the primary DD. He will be Refreshed, so no point in equipping MP: he should go DD gear all the way.

- The RDM here isn't a healer at all, although he can toss a backup Cure if needed. He's a refresher for all 3 people (that's a no-brainer), an enfeebler - very important - and also a DD.
Yes, RDM/DRK is a mighty fine DD. Equip a killer earring, a lantern shield, full DD gear, a good sword, throw on an Enspell and go to town. It has almost as much Attack as a Berserked RDM/WAR, a little more MP, and DRK spells. Try it, you'll love it.
In this BCNM, every little thing is needed, and a RDM's melee ability is nothing to despise.


- No native Refresh here, the PLD and the WHM need yag drinks.

- The WHM is the healer and needs to use every trick in the book to make the healing as efficient as possible. Regen II is key. I haven't done the math to check whether Auto-Refresh from /SMN or Conserve MP from /BLM is best here ; my preference would go to /SMN so there's a Shining Ruby on the PLD at all times. The WHM stays out of AoE range so he can Paralyna people without trouble.

- The NIN is an enfeebler and nuker here. Katanas don't matter; he needs to equip as much Ninjutsu skill, INT and MAB as possible. Sub RDM for Fast Cast and MAB I (/BLM doesn't offer more MAB at that level).

The NIN's duty is to use all the Ninjutsu he has, enfeebles first then spin the Ni elemental wheel. Why spam Ninjutsu ? Because the tiger has huge evasion and defense, and it should be easier to land magic on him than physical blows. And a BLM is limited by his MP pool, whereas a NIN is only limited by tools.


- The RDM is a healer, refresher, enfeebler and Paralyna'er. He stays out of range, doesn't melee. He's nowhere near as efficient a healer as a WHM or a DRG/WHM, but it doesn't matter, because...

- The BLU is the only DD and is on Stun duty. Head Butt madness. If Genjis is so damaging, a way to win would be to prevent him from doing so much heavy damage, while slowly chipping his HP away. And CASA Sickle Slash should hurt, too.

Those are the 3 setups I could think of, and I believe they should work, if they're played well. I'm willing to test any of those with 2 veteran players who know what they're doing and who're not afraid to spend some gil in gear and consumables so we have the best chance of winning. If you're on Fairy and you're interested, send me a /tell.
For now (2007-07-16), only my WHM is 50+, but my RDM, PLD and DRG are all in the 40s and will ding 50 soon.

Also, if you, reader, believe that one of those setups will work, and decide to try it, I'm very interested in hearing your feedback. Thank you.
Fairy Sylph server
Proud wearer of Maat's Cap.
Some theorycrafting.
# Jul 31 2007 at 12:05 PM Rating: Decent
1,274 posts
I did this as pld drg/whm and rdm/whm. It didn't work.

His evasion is crazy I was DRG and have very good gear and ate sushi and wiffed a lot and didn't hit too hard when I did land them.

The RDM did haste, paralyna and refresh and cures. and stayed out of AoE.

I would save TP as DRG for after paralyze move so wyvern would Paralyna me.

after about 10 min. (you only have 15) he was about at 50% and something bad happened, I don't remember what, and we wiped. But it didn't matter because we were going to run out of time.
FFIX Melee Damage Comparitor
Some theorycrafting.
# Sep 13 2007 at 2:36 PM Rating: Decent
500 posts
I did this with my static:
PLD/WAR (me)

Long fight, nearly died, didn't get any good drops, but it was still pretty fun. DRG said hasso / zanshin were a life saver; even with that and sushi he wiffed a good amount. Bring along pots and ethers because MP goes fast against this Tiger (even with refresh on), and this fight is about surviving.
Some theorycrafting.
# Sep 13 2007 at 2:32 PM Rating: Decent
500 posts
Double Post

Edited, Sep 13th 2007 6:38pm by monsterzero
2 bst/ 1 pldn
# Jan 15 2007 at 8:08 PM Rating: Decent
17 posts
We've done this three times as 2 bst/whm, 1 pldn/war for 1 defeat and two wins. First time went well, second was a defeat. The third time we set a record! The key thing is to use diremites and antlion jugs for maximum damage. Our defeat came when we tried eft and cc, just not enough damage. Paladin kept hate well so our jug pets stayed up the whole time. Basically paladin straight up tanked it, the other bst meleed, and I put my pet on it and acted as whm, staying out of range of roar to keep the others unparalyzed. Near the end I'd move in to speed up the damage. ACC+ gear is essential because NM tiger's evasion is very high. We still use up a few yags, ethers and hi-pots, but not too much to be cost ineffective. Paladin got nue fang from this bcnm, and the high drops were templar mantle and storm gorget. Good luck with it guys, it's a fun fight.
<Please> <Help me out!>
# Oct 09 2006 at 8:46 AM Rating: Decent
can this b done by nin/war mnk/war or /nin and rdm/blm or /nin ??? pleas tell me if it can b done please send me a PM or just reply 2 this post i reaaalllyyy want the Super Ribbon

Edited, Oct 9th 2006 at 9:50am PDT by EmrisirmE
# Jul 26 2006 at 4:24 AM Rating: Decent
Thief's Knife
15,054 posts
The drop list for this BCNM is awesome (the list here in incomplete go check Somepage for the full list). There are 4 big money drops and most of the other drops are 200-800k.

But the catch is, it's hard as hell and there really is no way to cheat it. You can't manaburn it, you can't SMN burn it. If you try to tank it with a nin he'll get ripped to shreds and if you try to use a BLM as your DD he'll run out of mp long before the tiger runs out of hp. Really the only way to beat this is with a PLD tank, a WHM or RDM (I prefer RDM for convert) a melee DD or RNG and a whole lot of hi potions and hi ethers drinks etc. Then just slug it out and hope he runs out of HP before you run out of MP and potions. The only stratagy here is endurance.
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.

I thought of it first:

# Apr 07 2006 at 10:02 AM Rating: Decent
339 posts
Confirmed here.
Rale, Lakshmi, Linkshell: Jhereg, Amaranthine

Spiked Finger
# Feb 08 2006 at 6:43 PM Rating: Decent
Can anyone confirm that Spiked Finger Gaunlets drop from this? Many sites have them listed, except this site, but no one seems to have gotten the drop.
Winning setup
# Jan 01 2006 at 7:16 AM Rating: Good
339 posts
The optimal party setup for best damage and most mp-efficient healing is...DRG/WHM, DRG/WHM, PLD/WAR. Make sure you know these players, one mess up means death. Also be aware that there is a chance the tiger could critical the PLD, then follow up with a special and kill them. There is really nothing you can do to prevent this, and it sucks when it happens. It happened on two of my runs.

All three of us were Elvaan. I used all RSE except body armor, which was Wyvern Mail. One electrum ring, one sniper ring. Valk Mask, Mythril Lance, Lifebelt, Spike Necklace, no back, Beetle Earrings+1. Merlose(other DRG) was wearing Steel for the most part, and her accessories were very similar to mine. We have ate sole sushi, Viktor(PLD) ate fish mithkabobs. His equipment was nothing extraordinary; anything you would normally find on a good level 50 paladin.

The DRGS carried about 10 yag drinks, enough for two runs. Viktor pretty much the same. While Viktor used almost 5 a fight, the DRGS found they only had to use about 2-3 a fight. Viktor also brought an HP regen drink for each round. Run in, Protect on PLD, rest MP to full. Viktor runs up to the BCNM, circles around the tiger and provokes it with HIS BACK TO THE WALL OF THE BCNM. This is essential. The Tiger has a move that damages the Paladin and also knocks him back called Claw Cyclone I believe. This can be disastrous as the full knock back effect will put him out of healing breath range. The Tiger basically has four moves, the AoE Paralyze move's name escapes me at the moment. One is Razor Fang, one is Claw Cyclone, one is Gerjis grip, and one is an AoE Paralyze. Gerjis grip just stuns the PLD for a few seconds, it's harmless as the Dragoons are the only ones who need to active every second of the fight.
Claw Cyclone also has a dispelling effect, which includes MP and HP Regen items. :/ So while Viktor came prepared with those, ultimately they matter somewhat less for the PLD than you think. In any case, after PLD runs in and provokes against the wall, Dragoons run in, jump, and just smack it. PLD uses all his MP to cure himself, using yag drink after first cure. Then Dragoons pop a DS Cure 3 each to keep Viktor up, then pop a drink. We generally found that Penta Thrust has a wide range, and Double Thrust is the most consistent, as you would expect. I used Penta, Merlose used Double. Once this beginning is finished, it's pretty much just down to you and your Dragoon partner's skill at popping Dia for healing breath. You will kill it in time, don't worry about that. With sushi and Lifebelt the Tiger's evasion isn't that big a deal. He does have high defense, however. The AoE Paralyze move isn't too bad for two reasons. 1) If you start casting paralyna as soon as the Paralyze hits you, you won't have your casting interrupted, and 2) Paralyna triggers healing breath, so you might as well just keep trying until you get it through.

Like I said, we died three times for two reasons. The first was because Viktor was knocked out of our healing breath range, and so he wasn't healed and died. The second two were just the tiger either Double attacking/criticaling Viktor and following it up with a special move directly after. The key is not to panic with the healing. The damage will take care of itself. Don't be jumpy with Dia, be patient. Early on I tried to *predict* Dia by casting it right as the tiger attacked Viktor. However, sometimes he would either miss Viktor or not hit him hard enough, and I had to scramble to use another spell as the tiger hit him again for under 1/3. Towards the later rounds, Merlose suggested we not predict Dia, and just use when we see Viktor go under.
I brought a few high-ethers for the first rounds, but they aren't really necessary, and they take awhile to use, which is dangerous. Don't be afraid to pop a Cure 3 on the PLD to give him some breathing time if you have over 100 mp.

Hope this helps you in your effort. :)
Rale, Lakshmi, Linkshell: Jhereg, Amaranthine

BCNM 50 - Eye of the Tiger
# Nov 21 2005 at 9:28 PM Rating: Excellent
901 posts
BCNM 50 - Eye of the Tiger:

Mob: NM Tiger - Genjiss (appox 9000hp)

Time Limit : 15 minutes

People Allowed: 3

Winning Party Config: PLD/WAR, MNK/WAR, SMN/WHM

This is a BCNM against 1 NM Tiger named Genjiss. Don't let the 1 fool you, this tiger is a beast. My LS lost twice to this monster til we found a config that worked. We guested that he runs around 9000 hp. That's right, 9000. So this isn't a rush job, this is a long battle...long. About 10 minutes. You have to wear him down, before he wears YOU down. He was doing 50-80 on our well equipped pld, and our mnk was returning the favor for around the same amount. Load up on acc and attack, this guy is both evasive and tough. He's got standard tiger attacks. Roar will aoe paralyze, so the SMN/WHM should have paralyna on macro. His cross slash will do somewhere from 150-300 on a pld, so more on a nin. Reason I don't recommend nin is this guy is a mnk. YUP, mnk attacks twice and fast but for small-medium damage. So PLD is a much better tank, NIN's shadows get ripped to shreads too fast. The key to winning this battle is medication. The pld brings tons of juice and potions, the mnk icarus wings and some potions and the smn tons of hi-ethers and juices. Just to give you an example, we brought reraise earrings, 12 hi-potions for the pld, icarus wing for the mnk and 3 hi-ether and 5 yagudo drink for the smn/whm. Now here's the battle plan:

SMN summons the strongest avatar for that day. Sends it first in to attack Genjiss. The PLD and MNK should follow, while the smn stays just withing casting range. That'll save your pld some tanking. Once the avatar dies, the PLD takes over tanking. The SMN resummons and sends his avatar in for more DoT, Damage over Time. Every drop counts. Then the SMN cures and paralyna's when needed. He doesn't do alot of damage just constant, so spamming cure 2's and 3's if your pld has decent def. Now here's the trick. At 100 MP the smn turns from main healer to main DD. The smn shouts out he's using his 2hrs. The pld must NOW heal himself. That's where the potions and mp come in. Also if the pld gets in trouble he can 2hrs himself as Genjiss does not cast. Use this time to cure yourself and get up to full. The summoner hit's astral flow, makes sure his mp is over 100 and 2hrs Genjiss. This will move his hp bar an 1/8. Yes you heard me right, just an 1/8. 725 points of damage did 1/8 to his total. Yeah he's a beast. After smn 2hrs which should be around half hp, mnk can safely 2hrs. The damage is just a dent but it helps. Smn's drinks ether and when blood pact returns does another 1/8 of damage, and repeats. By this time pld is out of mp and justs drinking potions to survive, mnks 2hrs is near over and your last smn blood pact should take Genjiss's last 1/8. Like I said, he's a beast, 9000hp at level 50, its nothing to scoff at, but if you are slow and steady and pace yourself you can beat "The Eye of the Tiger" ^^.

GO Rocky!!!

Couple of things, you can probably sub the smn with whm but I've noticed, whm doesn't have enough mp to keep the pld alive the whole fight, and the fight will last longer!!! since your not attacking with smn. If you go that route, make sure the pld has even more potions and juice and that the whm has time to rest. Rdm is also an option, probably a better one. Just make sure the rdm/whm for paralyna and that convert timer is up. Finally you can probably replace the Mnk with another DD, but remember this is a LONG fight. You want damage over time and the DD must have high acc and attack or you won't dent the mob. Crappy equipment will get you killed, this is not a pickup an go BCNM. This is bring everythng but the kitchen sink BCNM.

Good Luck Heroes ^^

Drops so far:

Super ribbon
Shock Mask
Mana Circlet
Tiger Fangs
Buffalo Meat
BCNM50 Eye of the Tiger
# Nov 21 2005 at 8:55 PM Rating: Decent
901 posts
# Sep 18 2005 at 12:19 PM Rating: Default
what do u fight in this BCNM? my linkshell wanted to do this one
did try
# Sep 01 2005 at 3:24 PM Rating: Decent
now i have tried to do this BCNM
set up

Elvaan PLD/WAR <me>
Elvaan SAM/WAR
Tarutaru BLM/WHM

we all had massiv potions and great food still this one is HARD. we buffs up and take all food and heal up fully then we started i voke the tiger and start hiting it. i was amazed about it only hit me for around 45-80 dmg each time (after iv heard around 150+ each hit) so i did think yeah this is not gona be so hard. it was about then i realised that the SAM dont hit anything at all and i hit half the time but only 25 each time. BLM did around 60-80 each spell and we did not see that it took any dmg at all O.o
it took a while and my MP started to disaper quick and my potions was almost over. and we hade taken around 50% of its hp... did understand that we did not stand a chanse at all on this one. he did an attack that did over 350 dmg on me and i was finished and then on to the BLM who died in 3 hits then SAM stod there alone for around 8 hits. i can say this about this NM he have EXTREMLY high EVA and a HUGH DEF.... so any one that wana do this make sure u have a job that hits often. Im gona try this one again but next time with MNK instead of SAM and more potions ^^. GL to every one that tries it (ps. NIN wont stand long against this one he hits to fast so all shadows would be gone quick)
RE: did try
# Sep 02 2005 at 9:42 AM Rating: Decent
2,727 posts
3 words: icarus wing, warrior

with shield break, his evasion will not be a problem. the warrior will have access to armor break as well, but i would think the shield break would be better. try having a warrior with you instead of a samurai. hell, even a dark knight will fully leveled Gaxe will be sufficient
RE: did try
# Oct 31 2005 at 1:42 AM Rating: Decent
Problem: Shield Break doesn't have the best Accuracy against normal mobs. Especially being a one hit WS. Think of how it would do against this thing =\
RE: did try
# Dec 30 2005 at 8:39 PM Rating: Decent
526 posts
Sub /THF. Problem solved!
a must try
# Aug 31 2005 at 7:56 PM Rating: Decent
gona see if i can do this BCNM with some LS friends drops looks nice and i think 2 or 3 of my friends needs this ribbon... will post on how it did go later =)
RDM question
# Aug 31 2005 at 10:56 AM Rating: Decent
618 posts
I hear lotsa people use RDM in this... Do there Enfeb. spells stick nice ?
I Imagine with a ton of enfeb. on it would make the tiger and lil puddy cat ;p = victory
Please reply
Stupid Tiger
# Jul 01 2005 at 12:49 PM Rating: Good
254 posts
Just to add my experiences.

Tried this 2 times last night as NIN(me)/RDM/BLM.

He is incredibly accurate. I had pretty high agility and evasion, and he was rarely missing me. As many stated, it's hard to get any enfeebles to stick onto him.

First run we got him down to about 25% health, but got lucky due to repeated hojo and paralyze. I got Kurayami to stick, but didn't really notice any changes in his accuracy. Eventually, he began resisting paralyze and hojo/slow. Without enfeebles, he attacks very fast and double attacks fairly often. Eventually I couldn't get any shadows up and I died followed by the two mages.

Second try was over quickly. No enfeebles stuck, so he went through my shadows quickly. ; ;

He used all the tiger TP moves as well as a Stun WS.
# Jun 29 2005 at 11:14 PM Rating: Decent
35 posts
Im a 50 Pld on Hades and I really want to do this for the Rush Gloves.
If anyone wants to do this send me a /tell in game.
I'm on mostly from around 8am to 5pm CST.

edit: almost forgot if im not on as Elauta try Stebbins

Edited, Thu Jun 30 00:18:41 2005
Did it.
# Jun 15 2005 at 2:51 PM Rating: Decent
Went in with this party setup:

mithra PLD/WAR (me)
galka MNK/WAR
hume WHM/BLM

pretty easy with this setup. I used chiefkabob and two yagudo drinks. Tried to use most of my mp to cure; only lost hate a couple of times and used flash once. Neither me nor the MNK used our 2 hour abilities. Beat it quite quickly and with hp to spare.

got mana circlet and rush gloves; not many seem to do this one on fairy, because there were only like 5 previous sales of mana circlet on the AH, and only 1 previous sale of rush gloves.
Death to the evil~ tiger
# Jun 08 2005 at 8:27 PM Rating: Decent
Finished 2 runs on this guy about 20min ago.

Party setup; taru PLD/WAR (me) taru MNK/WAR (Zelig) elvann RDM/WHM (Verus).

Went in, buffed up, rest to full. MNK and myself use tp wing, and head on in.

Start the fight off alright, he's doing Roar offten, slowed me down some with paralyze. He's hitting me for around 20-50, crits around 100 or so. Fight goes on, RDM mp is getting low, MNK uses 2hr, then I hit mine once he had hate. RDM got time to convert. Used my first vile elixer during the 2hr. Hes about at 50% after the 2hrs. Somewhere along the way, tiger gets down to 25% i use my vile+1, RDM almost out of mp again. We struggle through it and me and the MNK are trying to bounce hate (kinda sorta) we get down to the bottom of our resources and we start using X-Potions. He's down to about a sliver of heath now. I miss my X-Potion and die. Tiger hits the MNK 1 or 2 times, and then the Tiger hit the floor ^^

Cleared it in 13min 20sec. Dropped...
2666 gil
Heavy Mantle
Scroll of Regen III
Nue Fang
Mana Circlet
Black Tiger Fang
Black Tiger Fang

Overall a good challenging fight.

2nd run didnt go nearly as well ; ;

At about 75% health, Tiger went after RDM, covered him. RDM down to 6 or 7hp, did a Cure 4, died, and then it all went downhill from there.

Looking forward to the next fight with him ^^

party setup
# Jun 02 2005 at 2:22 PM Rating: Decent
I'm wondering if anyone has tried a setup something around the lines of; PLD/WAR, RNG/WAR, RDM/BLM

From the posts it looks like a Paladin can tank it all right, but that mana was a problem towards the end (refresh and a couple drinks would help). Someone else mentioned that r acc. for the ranger wasn't a problem so they can sub war (sounds like it burns shadows quickly anyways). Also seems that a rdm would have the best bet enfeebling the thing and would hopefuly be able to convert without dieing (was the Roar attack AOE damage?).

I'll try this setup with some friends in a couple of days and post our most likely depressing results.

Edited, Thu Jun 2 15:28:45 2005
# May 29 2005 at 4:17 AM Rating: Good
Ok, I just tried this guy tonight. He is a serious NM. I tried it with a drg/whm, drg/rdm and a mnk/war. Ive read the post and I thought that we would go in there and kick *** with this setup. >< nope.

The mnk used a Taz Taco for the extra def I (drg/whm) used sole sushi because I heard it was hard to hit and the drg/rdm used a kabob. Im not sure what kind. Anyway we enter with protect, shell, mp all the way up and regen on the mnk. We also had macros set for remedy for when he would spam paralyse and we also had hi potions and yag drinks macroed as well. We run in and the Tiger smiles and immediately introduces himself to our mnk with a 145 damage handshake. My first reaction was OMG. Thinking to myself that he just took out all the hp a wyvern healing breath would give the mnk. As the fight goes on Im noticing that this tiger from hell is hitting everyone and everything for about 150-160 damage. Our mnk was doing ok until this demon does CROSSTRASH. This little goodie dealt over 300 damage to the mnk, over 200 damage to me and about 100 damage to the other drg. Oh and it also knocks you backwards. >< Ok, I now see red numbers. Im hitting dia as fast as I can, other drg is doing a cure II and the poor mnk is hitting his macro for a hi potion. We manage to get mnk back to yellow when the tiger from hell said this was enough and then uses RAZOR FANG. This hits our mnk again for 300+ damge and down he goes. The demon spins around and then starts to chomp on our little blue buddies. :( Im figuring that they generated more hate than both of us because we were healing the mnk alot and not really hitting this thing due to this. Well he hits my little buddy with a critical and damn near took off her wing. I spritlink and then hit my jump macro to try and get some hate and sure enough I did >< The other drg did the same and ended up stealing hate away from me and so the demon turned. Plays Patty Cake with the other Drg until I see "Archedangel was defeated by Gerjis." So at this point I figure Im going down next. Oh I almost forgot to mention that he has another tp attack called GERJIS'S GRIP. This is his foundling move >< After he hits you with this it stuns you. Then he goes to work on you with hit after hit. He did this twice and that was the end of the fight.

This demon hits Hella hard for a NM that is supposed to be capped at the same lvl as you. Our mnk really did well considering that he was asked to tank a NM that we thought would have had softer damage. I just think that the only job that can tank this thing is a Pld. Only because thier Def is alot higher than everyone elses and they can take more of a beating. Im thinking a Taz Taco for them and the outcome may have been a little different. As for the other DD I think sole sushi might be better because youll connect more. The other drg was hitting about 5 to 10 points higher on his hits but he didnt connect with the NM as much as I did. I was the only one able to get off a ws before the fight was all over.

Im going to try this guys again because I really want these guantlets and I also feel that it can be beaten. Next time Ill try a Pld and see what the outcome is. Hopefully Ill be the one playing Patty Cake and then Ill dance once I get my new guantlets. And thank you to my LS mates Archedangel and Kuhaku for trying this with me. You guys are great.

Edited, Sun May 29 05:23:54 2005
# May 27 2005 at 12:21 PM Rating: Decent
Has anyone tried this with BST? I wonder if a similar strategy to wings of fury would work, 3 BST charm the smaller ones 2 hour and take out the big one?
# Jun 08 2005 at 3:09 PM Rating: Decent
I think you only fight one monster.. and that is a tiger i believe
# May 22 2005 at 6:45 PM Rating: Decent
stupid thing is near impossable to do...... i want the spiked finger gauntlets ; ; but i dont want to pay the 2.5 mil on Hades..... stupid economy
Any Success?!
# May 16 2005 at 2:54 PM Rating: Decent
Has anyone ever actually completed this? I mean I know it is a hard BCNM but does anyone actually have any strategy to beating this? Just wanting to know cause all the drops look very very good ^^.

Drops include:
Ivory Mitts
Spiked Finger Gauntlets
Mana Circlet
Rival Ribbon
Esoteric Mantle
Scroll: Raise II
Scroll: Freeze
Scroll: Quake
Black Tiger Fang (><)
Nue Fang
Intellect Torque
Sly Gauntlets
Hateful Collar
Benign Necklace
Templar's Mantle
Gold Ingot
Shock Mask
Super Ribbon
Storm Gorget
Heavy Mantle
Sniper's Mantle
Mythril Ingot
(info accredited to ffxi.cannotlinkto)

**Edit:Added some items

Edited, Mon May 16 15:59:18 2005
# May 08 2005 at 4:21 PM Rating: Decent
Regardless of the posts, i decided i would try and take this NM on, bad choice, he was hitting for 20s on me (50 paladin 450 defense) but his paralyze really made the battle alot harder than i had expected, our pt was WHM PLD (me) and DRG, DRG was hitting 150 with penta thrust, which he managed to do 3 times, (icarus wing), I was doing okay until he was at about half health, thats when things got nasty, he spammed roar, and then he started hitting criticals, and just to top it off, my flash wasnt affecting him at all, i do not reccomend trying this fight unless your sure you are going to be successful, because i highly doubt that an unsure party will have any luck on this ferocious beast.
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