ISNM - Call to Arms  

Realm:Aht Urhgan
Start Area: Aht Urhgan Whitegate
Start NPC:Shajaf (F-8)
Max Party:6
Related Areas:Talacca Cove
Related Mobs:Imp Bandsman
Min Level:1
Max Level:60
Items Required:Confidential Imperial Order
Items Granted:Adaman Ore
Auto-Repair Kit II
Busker's Cape
Dark Spirit Pact
Glass Sheet
Immortal's Earring
Imp Wing
Light Spirit Pact
Platinum Ore
Scroll of Aero IV
Scroll of Flood
Scroll: Carnage Elegy
Templar Sabatons
This Quest requires Aht Urhgan
Last Updated: Thu Feb 6 01:46:23 2014

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In-Game Text


Defeat 5 Imp Bandsman.

Have a guide to this ISNM? Toss it our way!

pikko@allakhazam.com exodus@allakhazam.com


This page last modified 2007-09-21 11:07:18.
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very easy
# Oct 08 2008 at 10:44 PM Rating: Decent
this bc is a joke. u need to have the right jobs though.
sleep wont work long so a whm with repose works great.
whenever he bugle calls immediately all disengage and whm sleeps main, dd's kill summoned imp , rest/wait til repose wears off if needed and continue.
thf's are horrible here. bring jobs that can either a) do alot of spike dmg constantly like blu or blm, or hard hitting dd's like drk or sam or drg.

P.S. You don't want to spam blu, use tp, or nuke the main imp. he will summon a ton of imps (summoned 12 on us one round, still won thanks to blu's using sheep song ^^). just work him down with regular hits, sleep on bugle call. spam the clones dead and rest til repose wears.

such an easy bc but the people engaged have got to disengage immediately after they see bugle and whm needs to repose fast. be slow on either one of those things and youll probley lose.

Imp did not seem to gain any resistance towards repose. 2 members dc'd during the last run. whm was able to repose at full time and of all 6 runs never got resisted. whm was also /sch.

Our setup was pld blu blu sam whm blm. very very easy

Edited, Oct 9th 2008 3:11am by Laernu
tip needed
# Oct 26 2007 at 5:56 AM Rating: Decent
could you do this on your own. if you can can u tell me what lv lol
my runs
# Feb 02 2007 at 9:05 PM Rating: Decent
116 posts
Went WHM NIN DRG/SAM DRG/SAM MNK/WAR and SMN. Did it all Firesday.

Go in, pro, shell, RR, earth warden, hastega, food, heal to full >>> attack.

Went 3/5, 3 success, then 2 failures. In the 3 good runs, it mostly did silencega with its TP, sometimes amnesia, and sometimes Bugle Call (summons other imp). We focused on main imp that can call, took it down before it could summon more than 2. Other imps were jokes. Went fast, broke records.

On the failures, it resorted to sleepga and Bugle Call rather than amnesia or silencega. I also blame losing focus of main imp, and panic-based mistakes, but it was alot harder. By that time it was night, so maybe night/morning causes it to go for sleepga and bugle call? Might have just been bad luck. We didn't do anything radically different from our wins, so I can't explain it.

Lessons learned: Focus on dmg, take down main Imp.

Drops: about 6-10 drops per fight.

Best drops: Flood, Tornado, Carnage Elegy and my fav

Templar Sabatons
DEF 11 Divine magic skill+5
Magic Attk +2
lvl 61 WHM/PLD
Other drops
# Nov 29 2006 at 8:52 AM Rating: Decent
67 posts
Also drops dominion ring *should be the right spelling* .. very very fun ISNM if I say so myself ^^
Busker's Cape
# Nov 29 2006 at 3:25 AM Rating: Decent
6,424 posts
I suspect this ISNM drops Busker's Cape as well. The other 2kIS drop Immortal and Pirate Capes respectively.
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