AU15 - The Black Coffin  

Realm:Aht Urhgan
Start Area: Aht Urhgan Whitegate
Start NPC:Naja Salaheem (I - 10)
Related Areas:Arrapago Reef
Related Mobs:Ashu Talif Captain
Min Level:1
Max Level:75
Items Required:Ephramadian Gold Coin
This Quest requires Aht Urhgan
This Mission is Not Skippable
Previous Mission: AU14 - The Dolphin Crest
Next Mission: AU16 - Ghosts of the Past
Last Updated: Thu Aug 20 05:58:37 2009

Contents [hide]


A mercenary colleague has reported feeling an ominous presence to the west of Dvucca Isle...


Talk to Naja Salaheem to begin this mission and prepare for a BCNM fight.

For the BCNM, each player has to have an Empramadian Gold Coin; whether it be to try again or to assist another. You can get another coin from Jazaraat's Headstone (E-10) from Caedarva Mire without having to fight Jazaraat again.

Recommended party should be generally over 70, with two hours ready to fire.

Zone out of the Dvucca Isle Staging Point (just take the Runic Portal) and travel west to F-9 where you will zone into Arrapago Reef. From there, head north to H-8 and you should find The Cutter. You should activate a CS upon reaching this area.

Get ready to enter the battlefield 'The Ashu Talif', which is the same BC you enter for Corsair AF. This fight will act similar to an Assault mission, as upon the leader entering, all party members will be teleported in, providing that they are in range.

You will have to fight two waves of Fomors, each wave consisting of 5. Also, Gessho will come to your aide in the fight. The first wave will consist of two RNGs, two RDMs, and a COR. The second wave is two RNGs, a RDM, a COR, and the Ashu Talif Captain.

While the Fomors are generally easy if you are over 70, the Captain is much more difficult. This is the time to just nail him with your two hours to bring him down. He gives up generally around 20% of HP.

Defeating him concludes this mission.

To read the transcripts for this quest, see The Black Coffin Spoilers page.

Mission Series

This mission is part of the Treasures of Aht Urhgan mission series. The complete series is:

This page last modified 2009-02-16 17:14:43.
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Lakshmi help
# Mar 01 2009 at 3:49 PM Rating: Decent
Anyone in Lakshmi need this? I can't solo it as thf ><
Send me a /t if your on this or need it, I need help.
Player name= Toasted
gold coin
# Feb 19 2009 at 12:29 PM Rating: Decent
Ok, so I quit ffxi for about a year and if I remember right, I tried to do this mission before I left but my group failed.
I just tried to get another coin from Jazaraat's headstone but nothing happens when I check the headstone :/
Do I really need another coin to do it, or will I be able to enter the battlefield without it?
use wiki
# Jan 30 2009 at 9:41 AM Rating: Decent
29 posts
the directions on how to get to this fight are wrong.please use WIKI for propper instructions

# Dec 31 2008 at 9:25 PM Rating: Default
873 posts

Edited, Dec 31st 2008 9:25pm by Aneirin
My experience
# Aug 30 2008 at 3:07 AM Rating: Good
221 posts
I actually failed this fight the first time we tried it lol >.< Setup was me 75BLM/WHM, a 75PLD/RDM and a 75BLU/NIN. Now we fought the first crew no problem, however, we stayed and fought them on the deck where they popped - didn't realise you could run upstairs, lol. So when the next let popped (we thought we might get a bit cs or something between pops - you don't!) Whole thing just got really messy because sleepga just got resisted w/o elemental seal.

So for our next attempt, we kept the same jobs expecet this time I changed to 75DRG/WHM, and also we pulled the first lot of mobs upstairs. We had PLD super tank the first lot of mobs while me and the BLU helped Gessho pick off other crew members. After we finished those off Gessho ran straight in and aggroed everything... we just let him get on with it >.> PLD kited the Capatin while we finished off the crew, then we ganged up on the captain. Pretty easy fight, just I would recommend getting rid of the crew before fighting the captain otherwise it may get messy lol. Well, if you're only doing it with 3 people it can XD
Yagudo Troubles
# Jan 28 2008 at 3:46 PM Rating: Decent
Just did this with pld, whm, rdm, blm, sam, sam. First wave was easy. The second the blm sleepga II'd them.. which worked until the darn Yagudo woke them up again by attacking the crew members.

All in all it worked out okay though :)
# Apr 09 2007 at 6:20 AM Rating: Decent
i heard u had to do something with aht urghan mission 15 in order to do salvage. do i actually have to finish this mission to gain salvage access or do i just have to be on this mission? if any of you know, your answer would be appreciated.
# May 21 2007 at 10:28 PM Rating: Decent
96 posts
I believe Salvage requires you being past TOAU mission 17.
# Feb 22 2007 at 8:40 PM Rating: Decent

Here's my video for the fight. There are spoilers, but I hope it helps (like prevent the screwups we had).
yeah not easy
# Jan 23 2007 at 12:38 PM Rating: Decent
694 posts
Yeah so I thought I'd try and solo just to see what the hype was about, and at first I was like wtf this is easy then def down came... Needless to say I got pwned. There was a pld in the area that needed it too so we decided to team up and it still took us 2 tries and was a tough but rather fun fight.
# Jan 05 2007 at 7:49 AM Rating: Decent
Just Solo'd this guy as 72 BST/nin.
Was a pretty easy fight. I Headed out to him as soon as the sun came up.
Didn't wanna mess with the undead.
Got CS and popped him.
There are 3 Bird spawns you can use as pets.... just swap them before
they die so the can Regen back and you can repeat using them.
This guy hits hard. So you need to use all 3 to swap.
The Imps don't come near you at all... so there is no agro and the fight went very smoothly. Just Swap.. fight.... swap... fight....
Took about 12 swaps and he crumpled. Hit me once.
Keep those shadows up... and all is good.
# Jan 05 2007 at 7:49 AM Rating: Decent
sorry... meant to post this for the Jazzeraat fight
freaking cutscene
# Dec 19 2006 at 10:20 PM Rating: Decent
248 posts
A note to people doing this for the first time: The cutscene mentioned above is designed to make you think you've wasted your coin, and might be shoved into the bcnm without warning. The choice in the cutscene doesn't make a difference. They're just messing with you.
# Dec 18 2006 at 11:42 PM Rating: Decent
3,825 posts
NOTE If you don't have the Staging point get it before BC, you get warped back to Nashmau
RDM duo
# Dec 16 2006 at 7:10 PM Rating: Decent
Just cleared this mission (RDM/WHM) with Jatten (RDM/BLM), took us about 10mins to kill the first wave of fomors. 2nd wave of fomors were significantly harder mainly because of Vulcran shot (aoe defence down only used by the fomor Captain). We completed the mission with very little time and mp left.

Defense down is deadly and must be removed immediately with Erase (remedy or Cocoon has no effect). 3 RDMs will be able to beat the fomor captain easily with chainspell thunderIII.
Set up?
# Dec 05 2006 at 6:37 AM Rating: Decent
What's a decent set up for this mission, I have a lv 75 thf and I'm looking to get this done soon
# Dec 03 2006 at 9:35 PM Rating: Decent
89 posts
Took this down no problems. Sleepga let us kill them one at a time with no troubles. Kept one slept at the end of the first wave to regain mages MP (similar to Rank 9-2 missions) then just unloaded on the Captain after I ES Sleepga (was whm/blm).
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