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Spell details for Drown  

Jobs/Level:Black Mage, lvl 27
MP cost:25
Element:Water
Scroll:Scroll of Drown
Duration:N/A
Reuse:10 Seconds
Cast time:2.5 seconds
Target Type:Single
Description:Deals Water damage that lowers an enemy's strength and gradually reduces its HP.

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Sooo. .
# Jul 04 2006 at 3:26 PM Rating: Decent
According the the chart above.

BURN
CHOKE
SHOCK
---
FROST
RASP
DROWN

These are the ones that stack together. . It seems Burn/Choke/Drown would lower Intelligence, Vitality, and Mind. . which would be good on magic users. Whereas Frost/Rasp/Drown would lower Agility, Dexterity, and Strength. . which would be good for melee fighters.

Am I right?

~Jacob.
DoT 101
# Sep 24 2005 at 6:35 PM Rating: Decent
According to the Spring 2004 Strategy Guide, the Prime Element table on page 30, shows the "Rock, Paper, Scissors" effect of the elements in Final Fantasy.

I think this chart clears up the whole "Damage Over Time" (DoT) spell controversy.
Also my experience in watching the Battle Spam in parties seems to show the same flow of elements.

These Spells are as follows;
DIA (DEF down effect)
BIO (ATK down effect)
BURN (INT down effect)
FROST (AGI down effect)
CHOKE (VIT down effect)
RASP (DEX down effect)
SHOCK (MND down effect)
DROWN (STR down eefect)

Charts reads as follows;

Light Cancels Dark
Dark Cancels Light

Fire Cancels Ice
Ice Cancels Wind
Wind Cancels Earth
Earth Cancels Thunder
Thunder Cancels Water
Water Cancels Fire

so if we replace the Element in the chart with a DoT spell;

DIA Cancels BIO
BIO Cancels DIA

BURN Cancels FROST
FROST Cancels CHOKE
CHOKE Cancels RASP
RASP Cancels SHOCK
SHOCK Cancels DROWN
DROWN Cancels BURN

According to the chart the only 2 spells that can cancel each other are DIA (Light) & BIO (Dark)
All others follow the "Rock, Paper, Scissors" Rule (Frost Cannot cancel Burn, Choke Cannot cancel Frost, etc.) (although some believe Dia & Bio are based on which ever spell is the higher level stronger one cancels the other & there is validity to that claim)

So I hope this helps clear up some things. Please don't rebutt this post with more hearsay & unconfirmed theories. I got this all out of the game rules, if you think its wrong or not entirely correct, test it for yourself. All I know is that when a fellow BLM casts BURN, my FROST "Has no effect" which according to chart, follows the game's logic.

Happy Nuking.

Edited, Wed Sep 28 17:40:11 2005
Port windurst
# Jul 20 2005 at 11:53 AM Rating: Decent
The magic shop in port windurst also sells this spell for just over 7k
Good Stuff /no1
# Mar 13 2004 at 12:51 PM Rating: Decent
*
81 posts
Drown is a great spell. I use it every monster because it works so well. With Bio II Bio and Drown the monster your attacking becomes weak as a kitten. Also Drown is a water spell and it Stacks with Frost which is an Ice spell. So the debuff's I cast are: Frost, Drown, and Bio II, which all works together to make a very weak monster. You can get it in the Magic Shop in Port San'd for around 7k.
RE: Good Stuff /no1
# Mar 13 2004 at 5:58 PM Rating: Decent
bio and bio II do not stack.. do they?

i'm pretty sure i remember with my whm, that if i casted dia II then dia that it would give me a message like "Dia ha no effect on the <t>"
RE: Good Stuff /no1
# Mar 24 2004 at 10:36 PM Rating: Default
He didn't say he did Bio and Bio II.

He said: "So the debuff's I cast are: Frost, Drown, and Bio II"
useful?
# Dec 23 2003 at 6:08 PM Rating: Default
is this spell useful? its costly!
Bastok, at least
# Dec 15 2003 at 1:23 PM Rating: Default
this can be bought at the magic merchant in Bastok Market, as well as the other DoT spells of this type, and lots of other low-to-mid whm and blm spells.
where
# Dec 09 2003 at 8:45 PM Rating: Decent
Anyone happen to know where i can buy this or maybe what mob and area this can drop from?

thanks in advance
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