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Active Ability details for Gauge  

Jobs/Level:Beast Master, lvl 10
MP cost:0
Element:None
Duration:N/A
Reuse:30 Seconds
Cast time:Instant
Target Type:Single
Description:Lets you check a creature and gauges the success of you charming it.

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Gauge more useful than it looks?
# Oct 13 2004 at 5:32 PM Rating: Decent
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238 posts
Is there anything that affects "charmability" other than:

1) The monster's level vs your own
2) Your CHR
3) Chance

?

For example, are certain types of mobs more likely to be charmed on certain days of the week? I imagine since mobs are based on elements (according to the crystals they may drop) they may be easier or harder to charm on those days?

I imagine there's a lot of not-so-obvious factors that play into whether a mob is charmable or not. Only being a BST10 I have zero experience with this stuff. Anyone know if Gauge takes into account all these not-so-obvious factors rather than just saying "yes it should be charmable" if it's EM or less, etc?
sucks
# Aug 02 2004 at 9:05 AM Rating: Decent
This ability sucks and no one ever really uses it.
RE: sucks
# Aug 17 2005 at 5:59 PM Rating: Decent
**
265 posts
possible uses:

it is your first time in an area and you want to see what is charmable (or in a BCNM)

you want to check if something may be harder to charm than normal mobs (eg. slimes or opo-opo's)

you want to freak people out by doing an ability they have never seen before (i like from the top floor of garlaige down into the basement through the holes in the floor)
Wrong Name
# Nov 27 2003 at 8:54 PM Rating: Decent
This is actually called "Gauge" in game.
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