Is there anything that affects "charmability" other than:
1) The monster's level vs your own
2) Your CHR
3) Chance
?
For example, are certain types of mobs more likely to be charmed on certain days of the week? I imagine since mobs are based on elements (according to the crystals they may drop) they may be easier or harder to charm on those days?
I imagine there's a lot of not-so-obvious factors that play into whether a mob is charmable or not. Only being a BST10 I have zero experience with this stuff. Anyone know if Gauge takes into account all these not-so-obvious factors rather than just saying "yes it should be charmable" if it's EM or less, etc?