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Spells and Abilities: Monk

Active

NameJob(s)MPDurationRecastCasttimeTargetDescription
Hundred Fists Monk: 1
01 Minute1 hourInstantSelfIncreases attack speed
Boost Monk: 5
03 Minutes15 SecondsInstantSingleIncreases the power of your next attack round; Boost maxes out at 12 uses.
Dodge Monk: 15
02 minutes5 MinutesInstantSingleIncreases physical evasion.
Focus Monk: 25
02 Minutes5 MinutesInstantSingleIncreases your accuracy
Chakra Monk: 35
0N/A5 MinutesInstantSingleRecover HP based on your VIT rating. Can also cure Blind and Poison.
Chi Blast Monk: 41
0N/A3 MinutesInstantSingleSends a blast of non-elemental energy to your target.
Counterstance Monk: 45
05 Minutes5 MinutesInstantSingleIncreases your counter rate, but heavily decreases your defense.
Footwork Monk: 65
05 minutes5 minutesInstantSelfMakes kicks your primary mode of attack.
Mantra Monk: 75
03 minutes10 minutesInstantAEObtained with Merit Points. Increases the max. HP of party members within area of effect.
Formless Strikes Monk: 75
03 minutes10 minutesInstantSelfObtained with Merit Points. While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.
Perfect Counter Monk: 79
030 seconds 1 minuteInstantSelfAllows you to counter the next attack directed at you.
Impetus Monk: 88
03 minutes5 minutesInstantSelfEnhances attack and critical hit rate with each successive melee attack you land.
Inner Strength Monk: 96
030 seconds1 hourInstantSelfDoubles your maximum HP and increases your current HP by the same amount.
Kick Attacks III Monk: 96
0N/AInstantInstantSingleOccasionally adds kick attacks.

Passive

NameJob(s)TargetDescription
Martial Arts I Puppetmaster: 25
Monk: 1
SingleDecreases your base Hand-to-Hand delay.
Subtle Blow Ninja: 15
Monk: 5
Dancer: 25
SingleReduces the amount of TP gained by enemies when striking them.
Counter Monk: 10
SingleWill occasionally block an attack and counter attack for damage.
Max HP Boost I Monk: 15
SelfIncreases your maximum HP.
Martial Arts II Puppetmaster: 50
Monk: 16
SingleDecreases your base Hand-to-Hand delay.
Martial Arts III Puppetmaster: 75
Monk: 31
SingleDecreases your base Hand-to-Hand delay.
Max HP Boost II Monk: 35
SelfIncreases your maximum HP.
Martial Arts IV Monk: 46
SingleDecreases your base Hand-to-Hand delay.
Kick Attacks I Monk: 51
SingleOccasionally adds kick attacks.
Max HP Boost III Monk: 55
SelfIncreases your maximum HP.
Martial Arts V Monk: 61
SingleDecreases your base Hand-to-Hand delay.
Max HP Boost IV Monk: 70
SelfIncreases your maximum HP.
Kick Attacks II Monk: 71
SingleOccasionally adds kick attacks.
Penance Monk: 75
SelfObtained with Merit Points. Adds an effect to Chi Blast that inhibits an enemy's TP accumulation
Martial Arts VI Monk: 75
SingleDecreases your base Hand-to-Hand delay.
Invigorate Monk: 75
SelfObtained with Merit Points. Adds a Regen effect when using Chakra
Tactical Guard Puppetmaster: 80
Monk: 77
SelfGrants bonus TP when guarding against an attack.
Skillchain Bonus Samurai: 78
Ninja: 85
Monk: 85
Dancer: 45
Blue Mage: 83
SelfImproves skillchain damage.
Max HP Boost V Monk: 86
SelfIncreases your maximum HP.
Max HP Boost VI Monk: 96
SelfIncreases your maximum HP.