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Spells and Abilities: Samurai

Active

NameJob(s)MPDurationRecastCasttimeTargetDescription
Meikyo Shisui Samurai: 1
030 Seconds1 hourInstantSelfReduces TP cost of weapon skills to 100, also gives 300% TP
Warding Circle Samurai: 5
03 Minutes5 MinutesInstantGroupGrants enhanced resistance, defense, and attack against demons to party members within the area of effect.
Third Eye Samurai: 15
0N/A30 secondsInstantSingleDodges the next physical attack.
Seigan: Recast Time drops to 15 seconds. May counter attacks. May keep Third Eye effect after an attack is evaded.
Hasso Samurai: 25
05 minutes1 minuteInstantSelfGrants a bonus to attack speed, accuracy, and Strength when using two-handed weapons.
Meditate Samurai: 30
0N/A3 MinutesInstantSingleRecharges your TP meter.
Seigan Samurai: 35
05 minutes1 minuteInstantSelfGrants a bonus to Third Eye when using two-handed weapons.
Sekkanoki Samurai: 60
01 minute5 minutesInstantSelfLimits TP cost of next weapon skill to 100.
Konzen-ittai Samurai: 65
01 minute3 minutesInstantSingleReadies target for a skillchain.
Blade Bash Samurai: 75
0N/A3 minutesInstantSingleDeliver an attack that can stun the target and occasionally cause Plague. Additional merit points increase the effect duration of Plague by 15 seconds per point.
Shikikoyo Samurai: 75
0N/A5 minutesInstantParty MemberShare TP above 100 with a party member. Additional merit points grant a 12% bonus to the amount of TP shared per point.
Sengikori Samurai: 77
01 minute3 minutesInstantSelfGrants a bonus to skillchains and magic bursts initiated by your next weapon skill
Hamanoha Samurai: 87
03 minutes5 minutesInstantSingleLowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for demons.
Hagakure Samurai: 95
01 minute3 minutesInstantSelfGrants "Save TP" effect and a TP bonus to your next weapon skill.
Yaegasumi Samurai: 96
045 seconds1 hourInstantSelfAllows you to evade special attacks. Grants a weapon skill damage bonus and increases TP for each special attack evaded.

Passive

NameJob(s)TargetDescription
Resist Blind I Samurai: 5
SingleIncreased resistance to being blinded.
Store TP I Samurai: 10
SingleIncreases the rate at which TP is gained.
Zanshin Samurai: 20
SingleMay attack again immediately after missing a target.
Resist Blind II Samurai: 25
SingleIncreased resistance to being blinded.
Store TP II Samurai: 30
SingleIncreases the rate at which TP is gained.
Demon Killer Samurai: 40
SingleIncreased damage against demons
Resist Blind III Samurai: 45
SingleIncreased resistance to being blinded.
Store TP III Samurai: 50
SingleIncreases the rate at which TP is gained.
Resist Blind IV Samurai: 65
SingleIncreased resistance to being blinded.
Store TP IV Samurai: 70
SingleIncreases the rate at which TP is gained.
Overwhelm Samurai: 75
SelfObtained with Merit Points. Grants an attack bonus with weapon skills perfomed face-to-face with an enemy
Ikishoten Samurai: 75
SelfObtained with Merit Points. Increases amount of TP gained with a Zanshin attack
Skillchain Bonus Monk: 85
Ninja: 85
Dancer: 45
Blue Mage: 83
Samurai: 78
SelfImproves skillchain damage.