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Quicksand Caves
Enter Caves at K-7 from Eastern Altepa. Camp K-3 and J-5 in the entrance halls.
45-46 Spiders. No aggro. They do link. Ninja recommended for sickle slash.
45-46 Helm Beetles – these don’t aggro.
46-47 Anticans at the same location. Princeps are PLDs – most difficult ones. Signifiers are cake if you can silence them. And Hastatus (war) can be used to end chains.
Better place to camp for the Anticans is actually through the caves. Basically, you sneak up the PT, and go though the entrance hall to the large open area with antica and beetles. At the far end, there's a drop off that leads to a sandy tunnel. Drop down, head left. You'll come into another hallway that, at the far end, turns left and up towards a zone line. Camp near this zone, pull antica. Be careful of links. Only one PT. Mages bring Echo Drops. Watch for Sand Trap, it resets hate. No one ever camps here afaik, so you can chain all night long.
(I think my directions are correct, but I don't have a map handy)
add: Oh, right! I almost forgot. From 39-41ish (I'm estimating, SE did change the difficulty of these mobs a patch ago) you can camp in E. Altepa near the outpost in the tunnel towards the W. Altepa zone line. Pull goblins. Watch for Undead at night. Also, chocobo reccomended due to Manticore that pops on the way as the crow flies from telepoint.
add2: Oh, another thing. For your Gustav camp from 54-56ish? If there's already a PT camping at the bottom of the spiral, sneak/invis up and go left or right. There's two tunnels that are both campable that lead to the larger part of Gustav's 2nd map. However, this place simply cannot support more than 3 PT (and honestly, 1-2 is really all you should have down there). Don't go too far past the tunnels, there's undead back there and a HNM scorpion (Amikri).
Edited, Mon Oct 25 08:12:15 2004 by pomposity Edited, Mon Oct 25 08:15:56 2004 by pomposity