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Historical FF w/ Puppet MasterFollow

#1 Mar 10 2006 at 11:53 PM Rating: Decent
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376 posts
A lot of people may be asking themselves right now, what's the historical context for the new puppermaster class. Well, let's take a few guesses. My guess, and I'll state this isn't a fact, remember Golbez from FF IV? Puppet Master imo, remember fighting his summoned puppets in the underworld? That's my guess, have fun with it.

Edit: Please read this before you think "OMG ANOTHER PUPPETMASTER THREAD!!1!," it's about discussing the influences so people dont think SE pulled this job out of their A$$, not flaming the boards with more puppetmaster threads. Anyhow, any FF experts, post away :)

Edited, Fri Mar 10 23:57:09 2006 by galkaBST
#2 Mar 10 2006 at 11:54 PM Rating: Decent
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883 posts
Lulu from FFX and CaitSith from FFVII have been mentioned elsewhere, and probably are a good model for this... maybe?
#3 Mar 11 2006 at 12:01 AM Rating: Decent
46 posts
Actually, I believe those puppets were controlled by someone else in FFIV

as for Cait Sith and Lulu... You couldn't really call either the precedent for the Puppetmaster job. Cait Sith was, if anything, a gambler (Corsair) and used the stuffed mog for transportation, and attacking physically. Lulu, would be an even worse example. She is a black mage all the way, and again the dolls were her weapons (possibly because Yuna already used a staff, and they wanted something different for Lulu) and were only used for attacking, which Lulu never should be doing in the first place.

If anything, I can see pupptet master turning out to be just a classic job with a makeover, like gambler/corsair. Is it possible that the puppets can be used to mimic the actions of your party members? Also, is it just me, or does the artifact armot look strangely Dancer-ish?

Just throwing ideas out there...
#4 Mar 11 2006 at 12:14 AM Rating: Good
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1,188 posts
actually, I thought more of a twist on the idea of engineer, since the puppets look mechinical in nature....
#5 Mar 11 2006 at 12:19 AM Rating: Decent
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376 posts
Quote:
Is it possible that the puppets can be used to mimic the actions of your party members?


A very interesting idea. I remembered fighting Golbez, he runs away, then you fight puppets ^^; It's been awhile lol. I really like the puppet mimic idea too. Maybe it's a magish job that can use the puppet to open SC's, if it does physical attacks like avatars? We'll have to wait and see I guess, in any case, I'm glad to see an interesting new job ^^
#6 Mar 11 2006 at 12:25 AM Rating: Decent
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1,629 posts
Lulu: I don't think so, the only thing even partially related between her and a puppetmaster is the fact that her "weapon" was a stuffed animal, which could count as a puppet I guess because she could make it run over and "hit" (more like poke) the opponent. Not that you would want to do that or anything, concidering they never did much physical damage.

Cait Sith: Meh, I dunno. He was just a guy in a costume after all, his real weapon was a megaphone. I guess he does look like a puppet, lol.

I have a theory of my own: maybe (just maybe) SE put on their thinking cap and came up with a relatively origonal job!
#7 Mar 11 2006 at 12:28 AM Rating: Decent
46 posts
Lilani wrote:
Lulu: I don't think so, the only thing even partially related between her and a puppetmaster is the fact that her "weapon" was a stuffed animal, which could count as a puppet I guess because she could make it run over and "hit" (more like poke) the opponent. Not that you would want to do that or anything, concidering they never did much physical damage.

Cait Sith: Meh, I dunno. He was just a guy in a costume after all, his real weapon was a megaphone. I guess he does look like a puppet, lol.

I have a theory of my own: maybe (just maybe) SE put on their thinking cap and came up with a relatively origonal job!


Also a possibilty. Every time a Final Fantasy uses the job system, at least one new job is introduced to the series. Final Fantasy XI is so far the only one to not have any original job.
#8 Mar 11 2006 at 12:29 AM Rating: Good
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739 posts
My take is this is a pet spin on the Mime class.

Apperances were FFVI (Gogo), FFVII (as a materia skill) and FFT.

It really the whole puppet aspect that gives me this impression.


Also, Lulu was a BLACK MAGE.
Cait Sith was a GAMBLER, puppet or not.
And before anyone says Relm - BST.

Edited, Sat Mar 11 00:34:00 2006 by WrathOfFoobar
#9 Mar 11 2006 at 12:30 AM Rating: Good
Lilani wrote:
Cait Sith: Meh, I dunno. He was just a guy in a costume after all, his real weapon was a megaphone. I guess he does look like a puppet, lol.
Uh, no. He is a puppet, controlled remotely by a Shin-Ra exec. Which is why he doesn't die in the Temple of the Ancients.
#10 Mar 11 2006 at 12:34 AM Rating: Decent
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1,629 posts
Priran wrote:
Uh, no. He is a puppet, controlled remotely by a Shin-Ra exec. Which is why he doesn't die in the Temple of the Ancients.

...oh, right >.< It's been forever since I've played FFVII, and I think I wasn't paying attention too well around that part of the story. I somehow got under the impression that he was a man in a disguise....
#11 Mar 11 2006 at 12:35 AM Rating: Decent
46 posts
WrathOfFoobar wrote:
My take is this is a pet spin on the Mime class.

Apperances were FFVI (Gogo), FFVII (as a materia skill) and FFT.

It really the whole puppet aspect that gives me this impression.


Also, Lulu was a BLACK MAGE.
Cait Sith was a GAMBLER, puppet or not.
And before anyone says Relm - BST.

Edited, Sat Mar 11 00:34:00 2006 by WrathOfFoobar


Don't forget the Mime job in FFV.

I agree though, I can see this as being FFXI's version of the mime job. After all what fun would it be to play a job with only one ability (mime)? This way it's the puppet that mimes, leaving the puppet *master* to do other stuff. I still think the AF armor looks like a dancer though, is it possible that in addition to summoning the puppet, the puppet master also has debuffinf abilites?

#12 Mar 11 2006 at 12:48 AM Rating: Decent
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92 posts
Seems like a Mime inspired job.

It could very well be that you summon different puppets for different outcomes.

Ones of different colors for spell casting affinities, ones of different looks for different jobs to mimic. Or it could be a single puppet that can mimic any attack the caster tells it, while allowing the player to do more than just sit back waiting for attacks to mimic.

Edited, Sat Mar 11 00:52:08 2006 by Metataru
#13 Mar 11 2006 at 1:10 AM Rating: Decent
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806 posts
While Cait Sith physically was in fact a puppet, his role as a party member was a gambler by trade. So in a sense, both are right.

I'm intrigued about the Puppet Master, which the irony is they chose to announce this after revealling the true nature of the Blue Mage and the Corsair. Meaning we have to wait to find out about a job class we can only speculate on moreso than the lottery pirate.

Personally, I think the puppet could assume various roles. Perhaps a "dummy" puppet, one that the PM could send in to absorb the hate off a mob. A puppet for each elemental property, one assigned specifically to use certain elemental based attacks against the mob.

Definitely an interesting route to take. Beastmasters, don't feel threatened. But I'll give you this: my puppet can own your Hare Familiar! Woogy boogy!
#14 Mar 11 2006 at 1:10 AM Rating: Good
Well you could also look in the most obvious place which is ffxi. There is a goblin puppetmaster after all. Dont you guys know about the ENM with the puppet. It seems to me that the puppetmaster in a way is a twist on the idea of necromancer as well.

Mannequin quests, posable mannequins, goblin puppet master job, mystery about mannequins, really adding puppet master is not a stretch.

Necromancers animate dead bodies and perhaps, almost for sure puppetmasters animate mannequins. Actually it appears to me to be a clever way to have a necromancer type job class without the negative and categorically evil aspect of binding souls or the desecration of graves.

Anyway time will tell, it could be really cool job or suck, players will decide but I think it has potential and can mesh better with this version of ff than some other suggested jobs
#15 Mar 11 2006 at 1:23 AM Rating: Decent
This is SE's response to Necromancer i'm sure.

The puppet actually reminds me a Vivi in a way, you know how he was a puppet and all? Similar design between them(or was he i dont really remember,but those other mages were)
#16 Mar 11 2006 at 1:39 AM Rating: Decent
Hmm for a historical reference, I know it wasn't a Square-Enix RPG but if any one has ever played Shadow Hearts II: Covenant there was a character who used a puppet, Gepetto. It was a mage class and the puppet's spells changed depending on what equipment the puppet wore...

Though I must say a mimic function sounds the most intrigueing
#17 Mar 11 2006 at 2:00 AM Rating: Decent
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3,825 posts
I believe the first appearance of Puppet Master, is FFII(US) though it could be III), any way its always been a MOB, Puppeteer with sub mobs Puppet they were way easy to beat except the puppet would some times cast some sort of voodoo wich always made life difficult.
#18 Mar 11 2006 at 2:02 AM Rating: Decent
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806 posts
Quote:
Hmm for a historical reference, I know it wasn't a Square-Enix RPG but if any one has ever played Shadow Hearts II: Covenant there was a character who used a puppet, Gepetto. It was a mage class and the puppet's spells changed depending on what equipment the puppet wore...


It didn't want to be a boy, did it?
#19 Mar 11 2006 at 2:15 AM Rating: Default
46 posts
MyPonyRocks the Braindead wrote:
I believe the first appearance of Puppet Master, is FFII(US) though it could be III), any way its always been a MOB, Puppeteer with sub mobs Puppet they were way easy to beat except the puppet would some times cast some sort of voodoo wich always made life difficult.


Good lord man, they're only called II and III if you're living in 1994-land; Try IV, and VI.

but yes, as far as I can remember FFIV was the first to use a puppet type enemy.
#20 Mar 11 2006 at 2:32 AM Rating: Decent
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3,825 posts
[quote=verfallen] Good lord man, they're only called II and III if you're living in 1994-land; Try IV, and VI. [quote]

Sorry I just feel the re-hashes (ie PS and GBA re-releases) were too dumbed down, I enjoyed the way they came to us when I was a teen. Hard as hell, not something you beat in 10 hours, so thats why I still reference them as thus.

Edited, Sat Mar 11 02:33:12 2006 by MyPonyRocks
#21 Mar 11 2006 at 3:03 AM Rating: Good
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804 posts
First of all, I just wanna say that Lulu + Auron's Path = Puppetmaster. Those dolls could kick serious *** if you really wanted them to. (Even if it did make her overdrive useless...)

Second, I can't believe nobody's said this yet... The first puppetmaster was Jenova. It wasn't playable.. but a Puppet master none-the-less.
#22 Mar 11 2006 at 3:06 AM Rating: Good
Man, go get your carts out again. The *original* US releases, for FFIV anyway, was dumbed down completly from the PS1 and GBA remakes. The characters all had most of their job's abilities taken away, you could buy Heal items from the stores for cheap that cured every negative status effect...yeah, real dumbed down the newer releases are huh?
#23 Mar 11 2006 at 3:29 AM Rating: Default
Puppetmaster........

You gotta be ******* kidding me... So many cool classes in FF that haven't been used and they bring out this.
#24 Mar 11 2006 at 3:35 AM Rating: Good
46 posts
Tsai wrote:
Puppetmaster........

You gotta be ******* kidding me... So many cool classes in FF that haven't been used and they bring out this.


Hey, don't knock it 'til you try it homeslice. It looks like it could be pretty cool to me. Plus we don't actually know what it even DOES yet, yes it can summon dolls but since when do jobs only have one ability? It could very well turn out to be one of those cool classes you mention, just with a little name change/makeover.
#25 Mar 11 2006 at 3:40 AM Rating: Good
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806 posts
Quote:
Puppetmaster........

You gotta be @#%^ing kidding me... So many cool classes in FF that haven't been used and they bring out this.


So help the furies of the gods if you say Necromancer....
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