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Chocobo Racing DiscussionFollow

#152 Aug 08 2006 at 11:23 AM Rating: Good
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431 posts

Gambling:
Obviously, a gambling system similar to real life horse racing would be best. Of cause the game has to collect all sorts of statistics about every chocobo, but since this is in a seperate Zone, i don't think it will be a big problem.

The only problem i see with a gambling system that is very close to real life is the possible problems with Anti Gambling organizations and the game rating. I know that no one in europe would care, but in the US this could cause some problems.

I know it's not real money but some smart lawyers could argue the fact that although it is monopoly money, it does in fact have a real life value.

Another solution would be to give prizes in the form of items for your chocobo or some sort of coupons/tickets that can be exchanged. Maybe we could bet with IS Points and win IS (Imperial Standing).

Maybe i am a bit too concerned about the gambling thing. I sure like to see some gambling and rewards for the winners and the winning chocobo.


Not controlling your Chocobo:
This is a good idea to prevent cheating and rigging races. I would however like to see at least some basic strategy you can set before the race. Something like:

Early Lead - Will use alot of stamina to take lead early.
Even Pace - Will balance his speed/stamina.
End Sprint - Will put all he has in the end sprint.


More than one Chocobo
I assume you will specifically breed a racer and breed a different one for your personal use. If you can always have just one chocobo, it will limit you to either breed one for Travel, Digging or Racing.
#153 Aug 08 2006 at 6:52 PM Rating: Decent
Chocobo Raising
as others said the end game players and rich players may have large advantage's so you will need to do main job level ranked match's so each player will have to go by the job they used for raising, also... people only of a sertain level should be able to raise chocobo's but could still watch matchs even though they arnt of a high enough level...beting would be a nice add on but the racers shouldnt be told they were bet on and if they are signed for a race they can not hear any /tells from betters so there is less chance of rigging. prize's needed to be added also or a points system so people can enjoy racing while knowing they can get thing out of wining, things that are un sellable/tradable/balaazarable (lol <,< RARE/Ex...) so they can injoy being one of the only people with those items/equipment. there should be turniments that you can sign up for, but not just one person can sign up, there should be chocobo racing guilds people can make to use for signing up, and also injoy racing more, where they can get there own small guild house in one of the three citys Bastok,San D oria, and Windurst also in Jeuno and Aht Urgian. that are able to get there own Guild simbles they can have put into "chocobo jocky" uniforms and chocobo items that you can custiomize there pets with for racing.Like alot said all of this is for if you make your chocobo controlable.

The Guild Idea
like i said at the top there should be a guild system.like Mog house areas you should have a door to the side of your mog house you can take that leads into a chocobo guild room (if you have a guild) where you can custimize what it looks like with chairs and such, a calander that shows the times of races, and a case you can look at to see things your Guild has won... to make sure there arnt to many useless guild's out there they will have to go through a chat with a GM to start it up.


those are all of my idea's i hope you read it all... i'm not to great with spelling if things are spelled wrong...i hope you see this SE also... if you would like to tell me if you liked my idea's here's my Email: shadowfire00@yahoo.com

P.S i had alot of ideas for new Advance job's if you would like to hear them.



#154 Aug 08 2006 at 10:36 PM Rating: Decent
My two cents. Along with others.

The Chocobo Raising shouldn't be ANYTHING to do with gil. For example... you train ur own chocobo... make a building like a training ground or something. Build up Speed, Endurance, Agility, Awareness, Acceleration, and such. And put a limit on how much a play can train his chocobo in one earth day. Make it so that if it's over trained the chocobo can fatigue and instead of gaining speed or what ever... it looses it. Make them all balance out. Something like merit points that can wear off if it's not kept trained.

IE: Lose speed if you keep practicing Endurance. Lose Agility if you practice Speed. Gain Acceleration if you practice Awareness.

Also make a connection type thing with the chocobo... almost like relationship between the master and the chocobo. It'll say how the chocobo feels about you... and during a race the stats MIGHT increase if you are willing or losing because the choco is determined to keep in front or catch up. If you treat your chocobo good. When he is tired you take care of him... he'll be more determined to make sure you get what you want. and be kept happy. You should be able to feed him and such. But be aware... Spoiled CHocobos will be cocky and it isn't good. Confidence is different.

Like that EVERYONE has the chance to be the winner. It wont be only about 1 person because in order to raise him good and keep him healthy... you need to put time into it. SO if you dont put time in.. of course... your chocobo wont be good.

It'll be some cool stuff to be able to place bets on a STATIC NPC figure. as much as 6, 12, or 18 racers. As in place a certain amount of betable. Free racing to see how your chocobo is doing according to how you trained him...

*All races should include a NPC chocobo racing as well like that a first place winner CAN win more, not depending on who entered only.

5k races for a selection of a rare treat for ur chocobo OR for the gil.
50k races for a selection of a item that will enhance a certain aspect of ur chocobo for a while (3 or 4 earth days) OR for the gil.
100k races that will enter a tournament.

(make some tournaments have requirements... Upon what the tournament will be about... endurance, speed, and such.)

You can include custom races but will need a trainer with a high reputation inside the VCRL (Vana'diel Chocobo Raising League). These custom races should be like Brenner... or such.

Just trying to make it more fair. I can elaborate more if I'm asked. But hope ya'll like the idea.
#155 Aug 09 2006 at 2:33 AM Rating: Decent
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121 posts
WHAT I'D LIKE:
1. The Fellowship NPC (Or completely new customizable NPC) serving as our rider

2. Ranking system similar to FFVII

3. Large variety of worthwhile prizes (Even something as simple as the stables items would be nice.)

4. NPC opponents (Perhaps some Notorious Riders as well)

5. Weather effects and terrain having a slight effect on our chocos' racing abilities

6. Stats (Wins, Losses, Speed, Endurance, etc.) of competing chocos available to riders, gamblers, and anyone just watching from the crowd

7. Camera angles for each choco available to everyone watching

8. Frequent races (Perhaps several every game day, and each with multiple heats) (NPC racers should be available to fill any empty spots.)

9. Varied racing courses (from the pics it looks like we’ll just be restricted to a coliseum styled course, but I’d like to see more available in the future)

10. Varied racing events (Long and short distances, etc.)

11. The occasional tournament/special event with the BIG prizes

12. Chocobo behavior, its bond with its rider, and its racing experience playing a role in addition to its genes and diet

13. A degree of randomness playing in the outcome of races (No one is 100%, 100% of the time.)

14. Our choco stats reflected outside of the racing events (i.e. when we’re just out riding them for fun, travel, digging, etc. This would also in turn allow for custom player controlled matches.)

WHAT I'D NOT LIKE:
1. Players directly controlling chocos during races (Lag, rigged matches, third party software, and just too many other problems to list out >.>)

2. Gillionaires and end game crowd having a large advantage over other players

3. RMT monopolizing (Or having any part of) racing events

4. Overcomplicated matchmaking and gambling systems (Please keep it somewhat simple)

5. Equipment for chocobos (Almost anything beyond a saddle just seems gimmicky and out of place IMO)

ALSO
1. *off topic* Please correct ranged accuracy. I'm a sad panda. ; ;
#156 Aug 09 2006 at 4:08 PM Rating: Decent
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612 posts
-Since Chocobo raceing will be non controllable, it's be a good idea to take into account the visuals that the players will see on screen, since that's all that would be done is watching.

-Perhaps some sort of "add-ons" for the Chocs, like different types of saddles, headgear or even footgear, nothing to give anyone an unfair edge over other players of course, (let the raising handle that part), it'd simply to be aesthetically pleasing.

-Perhaps having occasional server wide Tournaments would be good as well. With qualifying rounds, elimination ladders etc. and prizes for the top 3 winners.

-Being able to watch ongoing races from some sort of spectators area would be a nice idea too. LS members could watch and cheer on racers, (perhaps maybe make some sort of menu to give special emotes to use) Also making implement some sort of system where you can select which choc to cheer on or to boo and have that affect the choc in some way (high moral vs low moral or something to that effect)

-Also instead of having a traight round track, it'd be a good idea to have obsticles like hurtles, or trenches that the chocs would have to leap over, tripping over one causing the choc to fall back a bit, could be a big factor in determining a winner or helping someone with a come from behind victory.

-And this system was used in Monster Rancher I think, but being able to scold your choc if it doesn't perform well to make it work harder but at the risk that it may disobey, and on the opposite end, you could praise your choc but too much will cause it too become lazy and not try hard.

-Some sort of 'challenge' system would be nice too. Perhaps have some sort of ladder that Linkshells can register on and challenge or be challenged by other linkshells in a race. Each linkshell would choose riders to represent them for the pride of the group ^^

-This is an idea I've thought about for a while but I think the chocobo raceing could be a way to have it implemented... but I'd like to see some cameo's from other FF characters. Perhaps having special NPC riders that you can face. Racing against characters like Cloud, Squall, Terra, Zidane, or Tidus would be totally pimp ^_^.... it's a little far fetched I know but I can always hope.

Well that's about all the ideas I can think of at the moment. I'm really looking forward to this and hope it does very well.


***Oh, and I didn't read all the other pages of ideas, so if I've suggested something that's already been mentioned, I apologize -_-;



Edited, Aug 9th 2006 at 5:17pm EDT by Rockmonix
#157 Aug 09 2006 at 8:20 PM Rating: Decent
i have a few comments





why not make it just like real horse racing ??????????

open the stadium up and let us go in and bet on races just like in RL

yes just like real life its an oval track

yes just like real life you loose more than you win and there for gil is removed from game usualy in betting the "house" always wins more than the public as a whole


as for controlling your chocobo: NO

DEAL WITH IT i mean come on grow up i play human controled race games online some times and i tell you what even with the whole game being for racing with online its imposible to tell if you won other than your time cause its so laggy etc..

ALSO SE can't possible make a full scale 3rd person race game and download it to your computer i mean thats like a whole new expantion pack



as for letting ppl use there own chocobos:

let them enter then in the races just like real life exept only let npc's ride um like your the manager and you have a jockey and then you go watch the race

if your npc wins you get your money


probably you wil have to register for a race time in advance seeing as so many ppl are gona want to participate and only a few can race at a time




also in regards to betting let it work just like in real life horse racing






this is how it does work in real life maybee thats cause it works well and shouldn't be changed unless your gona focus on racing in this game like you would a full scale racing game in which case you better make it a full scale game then you could have this maybee

and if you do i suggest having a separate server for just the races to help with lag issues





thank you for reading my post some of the stuff suggested seems way to complex to add in an update and make fair
#158 Aug 10 2006 at 12:26 PM Rating: Decent
I understand where auto-pilot comes from. We just finished getting a reasonable amount of opportunity in competing with people who are not located in North America and closer to the servers for NMs, and then you want to bring ping based competition back?

No thanks.

Auto-pilot means that:
a) you can't bot it.
b) you can't cheat it.
c) your connection speed won't cause you to lose based on reaction time.
d) your pc speed won't cause you to lose based on weak hardware.


Gambling shouldn't go as high as 100k, simply because it creates the possibility
of overprinting Gil if everyone starts to have ridiculous lucky streaks.

Either way, the gambling aspect should be closely monitored.

I like the idea of GP, as long as the prize is Rare/Ex. I simply want to think of as many ways that it CAN'T be EXPLOITED, rather than how it can be fun. I think that's a sad thing that it's come to that point now. :/



Cheers.
#159 Aug 10 2006 at 12:51 PM Rating: Decent
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550 posts
Wow, I love the idea of being able to bet on Chocobo races... if they start this I will either become flat broke or very very rich...
#160 Aug 10 2006 at 5:26 PM Rating: Decent
I think it would be awesome if you could control your chocobo when you race. It would be nice if you could have a npc take care of your choco, for example, something could happen and the person might not be able to get on for awhile.j So they should be able to pay a npc a certain amount of gil to raise the choco, but your choco would have better attributes if you raised it yourself and not the npc. So that is my opinion on things.
#161 Aug 11 2006 at 8:14 AM Rating: Decent
46 posts
I just think it would be awsome that in choco raising that there would be many different ways to raise yor chco in such changing th color and what not and in that while you raise it for color shouldt e the only tihing now

wit h the way you raise you should be able to raise it and while doing so you can raise it for diffrent attributes for racing your chocobo
#162 Aug 11 2006 at 10:33 AM Rating: Good
My only concern is bot raising, betting, and race hacking. other then that I wish that there was more player involvement during the race.
#163 Aug 11 2006 at 1:34 PM Rating: Decent
I just have one suggestion:

-Let us hire a professional trainer to raise our chocobo's while we go on vacation. Lets say I need to go away for a work/family trip and I won't have access to a computer for a week. I would be very dissapointed if my chocobo died because I had a real life commitment. So, what if I could pay like 1 imperial silver peice per day that I am gone for a trainer to look after my chocobo.

Of course the trainer would probably not be as good for the chocobo as a real player would be but it would be better then letting the chocobo all alone.

~thanks
#164 Aug 11 2006 at 5:52 PM Rating: Decent
Well think of it this way. If they DO indeed add a betting system, the fact thats its auto-piloted is great, you can bet tons of money on chocobo#1 who is class A and not bet any on the other chocobos who are all class D. Easy money if you ask me.
#165 Aug 11 2006 at 9:38 PM Rating: Decent
34 posts
I think betting would be good, but you should be able to bet whatever you want, from 1 to 1,000,000,000,000,000.

Also,Tournaments would be good, and if you get a trophy (Gold, Silver, or Bronze) you could put it in your mog house.

I don't know if this is already planed, but racing against your friend's chocobo would be great.

Maybe you could be allowed to give the rider items, such as food, for the chocobos.

I know, alot of players won't like this idea, but I think you should be allowed to cheat, such as giving the other chocobos things that would make them slower. If you get caught, you're ejected from choco racing for 5 van'diel days, and not be able to go to your choco for that period, but have the stables take care of him/her.

Just my thought's, hope I helped! :)
#166 Aug 12 2006 at 6:32 AM Rating: Decent
IMHO..

Chocobos should have good days and bad days. Based on the time a player spends with the bird.. training.. food and so on. Maybe have a rare/ex food source that can be found in certain parts of the game that would lift the birds spirit and give him a edge.

Having a training course that the player could control the choco in would be nice. The better the players score the better the birds performance within a certain amount of time.

I think we should have 2 types of chocobo racing...

1) Player controlled. This be for pride or maybe a title for the bird. NO GAMBLING

2) And the second type would be controlled by the bird based on several different stats.

- how well the bird had been trained
- how much time spent with it
- random stat... is the bird having a good day?
- maybe a rare/ex food could be given to the bird for a 5 percent increase in energy.

In this type of race I think gambling should be controlled by a npc. The max bet should be no more than 1000g. No one ones to see another person with 100,000,000,000,000,000,000,000,000g lol j/k but its true.

Will birds be numbered for the race? If so.. maybe random numbers are placed so that even/odd are equal. A roulette type betting system would be nice...

bet all even or odds for 1 to 1 payout - max bet 100g
bet up to 2 birds at a time.. max bet 100g pays 1 to 1
bet 1 bird.. max bet 1000g pays 1 to 1

anyway.. sloppy but just getting ideas across
#167 Aug 12 2006 at 3:05 PM Rating: Decent
Make the betting pool style.

Bets is 5000, everyone pays 5000, winner gets it all. How could people exploit that? If everyone forfeits the winner gets the gil yeah, but its not like gil is coming from nowhere. It would be the same if all the losers just traded him 5k a piece. Fill me in,
#168 Aug 13 2006 at 9:27 AM Rating: Default
My question, is there going to be enough computing resources on the ps2 to make this "as good as possible"? I'm on the Ps2, but SE keeps making excuses for not adding features that people want into the game because of PS2's lack of resources. I understand this, however, I think maybe this game should be pulled off PS2, I mean you can no longer purchase the ps2 version right? Plus Sony removed the HDD ability of the system in their new release.
I'm also concerned that the first release will be crappy and filled with disapointment. What consumer base is SE listening to? Every one or the jp community only? Or perhaps no one and they think they know what's best? I would agree with that statement if FFXI was like other FF games (it's not). And since it's not, it makes me think that the people who never made the previous FF games are now running the show concerning the FF series. Final Fantasy has been great up until XI. Yea XI is fun in some things, and is quite a challenging game. But I have too many complaints with this game, mainly it not being like previous FF games. I still play because it has it's challenge, lots of content, rewards, a somewhat of a storyline, and is best if you have friends to play with.
#169 Aug 13 2006 at 11:24 AM Rating: Decent
20 posts
Quote:
* Chocobos will not be controllable by players during Chocobo Racing.

This is the only part that really concerns me. I would like to see Chocobo Racing as a skill-based event instead of letting the Chocobos auto-pilot... it would be better if it is possible for someone to be a "good" Chocobo racer without necessarily having the "best" Chocobo. This is the only way I feel like I would participate in this aspect of the game, since if it is going to be a static event where racing the same two Chocobos will yield the same result almost all the time, then that will lose my interest very fast.

It is much like Ballista: You may have the best equipment available because you worked hard in the normal game, but if you do not know how to use that equipment effectively against other players then you will not succeed in Ballista. On the other hand, if your equipment is not the greatest, you can still be very good at Ballista if you exhibit skill and prowess in your role. If Chocobo Racing will allow this skill-based aspect, then it will be more exciting, and encourage people to continue to compete. However, if it ends up being whoever had the best chocobo raising technique is always the winner, then people will lose interest very quickly, especially if chocobo raising is as time consuming as I assume it will be.

So in conclusion, if I can race my Chocobo actively, then I might give this a fair shot. If not, then count me out, even from betting... I'm no fan of gambling anyway.

Thanks for accepting our input! I hope I helped.

- Shadida, Sylph Server


This is my thoughts exactly. If I cant control it myself, Im bored. Its like, as with FFVII, when I set it to auto, it just basically sucked, and lost every time. When I put it on manual, I was a great racer. When people ask for racing, they want to be the ones racing, not sit on the side and watch. I dont know what effects the server lag will introduce if we do it this way, and Im sure thats the reason you want it "auto", but this whole game is "manual" and Im sure you can find a way to do it. Like Shadida said, I have no interest if I cant race myself. Its just not fun. ^^ So I ask that this be made a hands-on event. Choco raising and racing was my all-time favorite thing to do in FFVII, above everything else. I would love to see it mirrored in FFXI. ^^
#170 Aug 13 2006 at 8:39 PM Rating: Decent
If you could bet and control the chocobos then the two racers could easily control a match. Plus you have the issue of lag and connection problems. Alot of heartache and drama.
#171 Aug 13 2006 at 9:30 PM Rating: Decent
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672 posts
I don't think chocobos should be autopiloted, I think it would be a lot more fun to actually do the race ourselves. Different kinds of races would be a good idea too, like short distance sprints, standard 5 laps around some sort of course, and longer endurance races that are maybe 30 minutes or an hour.

Also, maybe instead of gambling gil for the races, we would get some kind of points with which we could buy special items only available through chocobo racing, kind of how assault points are amassed and spent.
#172 Aug 14 2006 at 1:27 AM Rating: Decent
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247 posts
What I want to see:

- Lane system like in Need for Speed Underground's Drag Racing (Static lanes that you can switch between).

- A "Jump" button. Rocks, sand, water traps and other riders (If you're going fast enough) could all be hurdled.

- Chocobo stat system
Str - Determines percentage of Speed increase from "Sprint" command.
Dex - Determines maximum cruising speed.
Agi - Determines acceleration to/from maximum cruising speed.
Vit - Determines maximum Chocobo Stamina and Stamina recovery.
Int - Determines how quickly given commands are carried out.
Mnd - Determins how quickly commands can be issued.
Chr - Modifies other stats.

Allows for strategy in Chocobo raising and would allow you to have a 'garage' of sorts of specialized chocobos for different race types.

- Different race types. Drag, Short/Long Circuit and Obstacle versions of tracks.

- Cross between auto pilot and player input (Read my first post for more on that).

- SPEED! Races need to give a good sense of speed.

-Kash-
#173 Aug 14 2006 at 9:44 AM Rating: Decent
Ok, my gil and a half(too broke to spend 2). First off, the dev. team has already said that Chocobo Racing will not be player controlled, I don't feel that its negotiable, so I think we need to stop pushing that and focus on giving them ideas based on the guidelines they gave us. I dream about controlling my own chocobo for races too, but anyone who's played FFXI for any amount of time can tell that it would be rigged within a month by gilsellersor and/or dominated by endgame characters with deep pockets. That being said, alot of people had the idea to make certain races player-controlled but without prizes. Thats the way to go.

For gambling: What if at the chocobo races, there were several NPC bookies to place bets with. Each of them offers stats about the upcoming race based on their observations, but it varies depending on the NPC. Have some differing personalities. Anyhow, you can see the stats and place a bet using RP(racing points). With the racing points you accumulate you can buy prizes at the counter from another NPC. Let SE decide what the prizes are, they usually don't do that bad, but make the good ones rare/ex.

Find a way to give chocobos that have less training some small chance to win, chocobo personality might be a good way to do this. If only the best chocobo wins every time, everyone will figure out how to bet before too long and it'll lose its fun.

Don't let 300 people attend the same race, have you seen the lag from besieged? No one wants that to happen again, make multiple races in different classes with a minimum bet based on the class. (I.E. Rank D(lowest rank) min bet is 1000gil, rank SS(Highest rank) minimum bet is 50,000gil.) Maybe a max bet is in order for the lower ranks and the highest rank can be uncapped betting, but highly unpredictable races, high risk/high return. The max bet is to ensure that as players get more into chocobo racing and have more money that they move up the chain to more advanced races. This would be a nice system don't you think? Players without so much gil can experience the same edge as players with loads of gil. Have the option for winners to receive RP or gil. (See above for how RP works if you forgot)

I read an idea about the chocobo races being a real place rather than some magical land that you're teleported to. I think this is a great idea and would love to see it used. I think lots of others would agree.

This is all i have time for, thanks.

#174 Aug 15 2006 at 12:07 AM Rating: Default
I think what you've outlined for chocobo racing sounds fairly good,i like the fact that player wouldn't be able to control the birds. It limits the chances of cheating(Like continuously cutting people off, or slamming people into corners, or as$holes disrupting races with their shananigans). I think giving directions to the jockies before the race is a little odd though, something more strategic should be put into place, like instead of before the race, you can tell the jocky to speed up during the race, or sprint during the race. Like in the Final Fantasy 7 chocobo racing it would require there to be a stamina gauge to tell you how your chocobo is doing. You wouldn't be controling the chocobo, but you would be able to strategically play your birds this way making it more interesting like you are actually there calling the shots.

As for the gambling part, try to make gambling as real as possible, it's not like we have a million minors running around. And depending on how much you bet you could have certain Bonus Prize groups, like if you bet 5000 Gil you have a chance at 12 hi-potions if you win or something + the Gil earned in the bet. The more you bet, the better the items. This would encourage people who gamble in this game to bet large amounts to obtain items unavailable anywhere else in the game, or give the less fortunate that can't normally afford the items from the AH a chance to win them + some extra cash. I remember playing the chocobo races in Final Fantasy 7 and i'de win megalixers and stuff and when I thought I got something good(which wasn't often XD) it made me feel better then if I hadn't bet at all or if I had just won the Gil. Or you can give a chance to win all the items no matter what the bet, but the more you bet the greater the chance you have of getting the bigger items like if you bet 5000 Gil you'de have a 50% chance at 12 Hi-Potions and a 5% chance at a Royal Knight's Chainmail and a 1% chance at a Haubergeon, or if you bet 50 000 Gil you have a 40% chance of winning 12- Hi-potions, a 15% chance to win a Royal Knight's Chainmail and a 2% chance at a Haubergeon(The big items wouldn't grow in % as much as the smaller ones, but they would all change in relavence to the amount bet and you would have a better chance to win the bigger ones then the little ones).

Maybe at the end of the races(If you are a participant in the races) there would be a trophy that you obtain for first place to third place, and then ribbons for the other participants that can be put up into the mog houses and maybe cash prizes for first to third places as well(Cash as in Gil). If I was racing it would make me feel like I accomplished something :)

For non-participants and just people who want to gamble, there should be a stand where people can come watch after they have placed their bets, as well as an announcer to tell people who is in what position(for people in the nose bleeds :P).

I think it would be nice if they set up the area like the Gold Saucer chocobo racing place in Final Fantasy 7, I found that place was very welcomming and yet still held that good old sleazy gambling area feel to it. I know I have been making many refferences to Final Fantasy 7, but SquareSoft really hit it on the bullseye with that one and I think it would be kinda cool to have an amazing piece of gamming history included in some way in this game. Thanks a bunch for hearing me out ^^ glad to be of help here(if my suggestions are used... YAY! that's so cool :P)

EDIT: Also, it would be nice to have the extra speed increase of race chocobos implemented in real game, so you're chocobo isn't only really fast in the races, but when you take it out of the stables to take you from a place like Jeuno to Bastok, it would move faster then a normal chocobo because of the better raising. Would also encourage people to raise chocobos well and compete in the races so that they not only have a super speedy chocobo, but a prize winning chocobo on top of that :)

Edited, Aug 15th 2006 at 1:15am EDT by Wilmon
#175 Aug 15 2006 at 10:32 PM Rating: Decent
i think it should be like children. you feed them the right balance of different types of food and have to entertain them as babies and i guess a good dose of quality time should make them well balanced and able to cope with more. it might sound corny but come on why should it be so different from raising any other living thing. the dog that gets the barest of all minimums from food to affection will bite not only the hand that feeds it but wont listen or really do anything you ask of it. the fish that gets fed to much goes belly up. the kid that doesnt get enough supervision shaves the cat. (i dont have a cat nor have i ever shaved one) yes its corny but i think it just makes sense.
#176 Aug 15 2006 at 11:17 PM Rating: Decent
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61 posts
I just ran by some "chocobo tracks" in La Theine. Does this having anything to do with racing or raising a chocobo? I didn't notice any info about it.
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