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#227 Nov 11 2006 at 8:24 PM Rating: Decent
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1,047 posts
Quote:
The challenge in FFXI should be in defeating powerful foes, not claiming them.


Yes!



#228 Nov 11 2006 at 10:32 PM Rating: Decent
26 posts
I'm sorry simple, I wasnt pointing at your post about wether or not they are RMT. Its pretty damn obvious they are. The point was how can they be so blatent about it and SE not notice?
#229 Nov 12 2006 at 2:01 AM Rating: Good
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2,793 posts
Quote:
My perception, although it may be paranoid, is that the RMT groups are constantly monitoring the AH to spot profitable activity and when an island of such springs up, to mobilize and control it.


They do in fact activly look for thing that legit players make money on, and damage that income source if they cannot take it over, to create greater demand for their "product" on their websites.

This was sent to me by someone who doesn't play the game.

I have regular conversations with a gilseller* that has been reported to a GM plenty oftimes. I've reported him myself, when I 1st met them. Their still there camping away so I chat with them to learn about the operation. That prolly gpoing to get him fired at some point.

Heres the problem oh mighty task force. When somebody says:

"I'm china"

"afk, my boss coming!"

"I camp NM for boss, he sell gil on website"

"I use program. I find NM before it pop"

"I got drop. You need? 100k"

"I made quota today so I log now"

And your GM's leave tell me they are aware of it are investigating blah blah..Ok maybe your leaving them there so you can trace the gil from teh sold NM drop to their bank mule..But in the mean time I am unable to get that item unless I want to pay gil to a gilseller. That would be gil gone from circulation of legit players, and entered into RMT circulation. And when you eventually ban that bank mule, teh legit players still lose at the end of the day. We have less gil on our side of the fence, the gilseller creates another bank mule and start filling it up again. And with that "program" there no way I'm getting the NM.

That doesn't take months of poring through server logs to see that record, any GM witha reletive time can look it up right in that persons log. Ive had GM's search back through logs to find other text before, I KNWO that thos eabove quotes can be found the same way when I 1st talked with the GM about this gilseller.

I want to know, is there ever going to be a day when we report someone who is obviouslu cheating, admits to cheating, and GM sees is cheating, going to be STOPPED so that I can have a normal gameplay experiance?

That gilseller is a 75 rdm. Wonder how many coworkers / backup characters have been PL'ed while you investigate.

Soem very basic things have gone totaly ignored, allowing these monopolies to be born in teh 1st place. Why the hell can I buy my own mule's stuff? This is an example of system needing fixed. Other areas, you have tried to issue system fixes for problems that are with people, not the system. /blockaid? to fix people stealing claim? why was claim lost? oh yeah, you made it so things can go unclaimed so people won't hold those long repop time HNM's till its withing their timezone. Why the hell did you make those repops so huge? Yeah. Think about it. For a game supposedly built on the premise of teamwork, everything seems set up perfectly to creat a competition.

Yellow name fair game? Deliberately casting dia only ona mob you see me stand behind and use sneak atatck, is obviously harrasment. Yet your GM will state the same tired yellow name fair game. Other MMO's that crap isn't allowed. Or how about that *** who decides to farm lizard skins on top of your exp party in dunes, at teh south end. never mind those lizards at the northwest end where no exp party is going to be doing lizards, its yellow name! Fair game!

You don't have to be a gilseller to ruin someones game experiance, as long as GM's continue to not enforce the ToS, the developer ignore gaping holes in systems to be exploited, as long as posts like this one get nuked on alla and maybe that exactly why you like alla so much.

*Who is chinese, speaks some english but we mostly comunicate in manderin, and lives in england on a cot in a room full of computers with about 12 other chinese people. Yep, immigrant gilsellers.

and
3
2
1
fanboinuke!

Edited, Nov 12th 2006 at 2:13am PST by thatdamnelf

Edited, Nov 14th 2006 at 12:33am PST by thatdamnelf
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#230 Nov 12 2006 at 2:03 AM Rating: Decent
my friend saw a 24/7 highlands beast blood and silk thread farmer get banned yesterday so its nice to know theyre not all mouth no action.
#231 Nov 12 2006 at 3:32 AM Rating: Good
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2,793 posts
Quote:
One more suggestion, then I have to get back to work :P

Setup a "Do Not Buy" list. We can /blist a person, so why not set it up so that we can choose not to buy items from someone over the auction house. A player suspects that someone is RMT; that player puts them on their "Do Not Buy" list!! The suspect would then be bypassed on any bids from that player. That way, those that really care about getting rid of RMT would be able to boycott them. Plus, RMT makes money by selling things over the AH so this would hurt RMT tremendously. Not to mention it could help stop the problem of RMT undercutting prices.

This idea came to me when I checked my name on FFXIAH and saw that I might had bought something via the AH from a RMT. I was pretty aggrevated.


You just reminded me of a suggestion I sent in before.
I wrote:

Presently every transaction is handled by character ID, so you can buy you own mules items (and your own if want to be obvious at the AH). If the system checked the account ID RMT would have to use a whole seperate account, another game+1st content ID, to pull it off.

And if you go a step further and changed the blacklist feature to blacklist an entire account instead of a character name and made it omit them from the AH lists when viewed by someone who blacklisted them, you could /blist add <RMT guy> and never worry about buying his item.

Presently /blist is nothing but text filtering so the text never appears on your log, on a per character basis.


Quote:
Until i see, AS A START, the 24/7 SKY rmt gone this is just another empty promise and worthless SE publicity stunt on this forum.


I hafta agree with this guy considering how many things have been suggested and now theres a "special task force" to do what should have been done long ago.. And
Quote:
by warning or penalizing specific players who buy gil regularly and/or in large amounts.
Wait, so your saying infrequent or "small" amounts go under the radar? -_- BAN EM ALL
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#232 Nov 12 2006 at 10:37 PM Rating: Good
I did notice that STF with the word unit at the end would be S.T.F.U. but I took it a step further.

Special Task Force Unit: Now owning obvious botters.

S.T.F.U.: N.O.O.B.
#233 Nov 12 2006 at 11:25 PM Rating: Decent
I'm hoping this isn't just fluff, because it's pretty bad when people openly boast about how they violate the ToS. I guess all I can say is I'll believe SE when I see some results.
#234 Nov 13 2006 at 6:21 AM Rating: Default
ok lets stop the bull...

we bought this game and pay monthly for what?...fun, entertainment, what ever...now SE main goal, sorry to say, is not if we have fun but if they make profit...just like any company there out to make money so i know that wile there promising us that they will do something about RMT they're also thinking about the money they would loose from banning the many accounts RMT have....its money they'll loose monthly ppl....

i hope they prove me wrong but for now they have not proved to me that there not just telling me what i want to here...like a girl that says size doesn't matter...

PS...if it looks like a duck, talks like a duck, and walks like a duck..it most likely a gillseller "STOP THE POLITICKING AND BAN HIS A$$ !!!!!!!"
#235 Nov 13 2006 at 10:49 AM Rating: Good
To the STF

please also, as you fight gilsellers, take time to look an analyze at why they even exist, and look at the game of ffxi to try and address the issues long term.

Any business exists in order to either create, or fufill a need. While gilsellers ideally would try and create a need through price controls, their power is limited. They can wal-martize conssumables, however that wont force people to buy gil from them..if anything, price wars increase buying power of customers and reduce the profit of businesses. If they undercut crafters, they dont create a need to buy gil.

What gilsellers do is fufill a need. They enable people to use real life cash to purchase time. This is why they are popular.

For example, if a person wants a million gil, he can farm it, try and get a nm or bcnm drop, or craft it. For them to consider gilbuying, the time spent legitimately obtaining gil must be a large amount over the rl time spent to obtain the money to get such. 2 hours to earn 25 dollars for a millon gil, compared to 30 hours straight up, or sinking hundreds of hours into a craft that could obtain the gil faster. Everyone says that gilbuyers are idiots because they spend rl money on fake items, but that isnt the point.

They are spending cash for time. in the example above, they just saved 28 hours. The time may vary, for the legit player, depending on luck, or the ease in getting a comparable item. But in a game which can take years to play legitimately, using time shortcuts has a good value.

the problem, stf, is that in the nature of ffxi with its long nm spawn times, scarce gil, and expensive crafting system, is that it created a need that gilsellers capitalized on. Thats the real impetus behind them, and its rooted in the nature of the game. What you can do is act to prevent macro manipulation of the economy, much like antitrust legistation in rl, or the SEC in stocks, but unless what you do is also matched by SE addressing the flaws in the game that lead people to think gilbuying is a good trade off, youll probably wind up fighting a holding action. venues might just change from standalone companies to ah sites run by one time only transactions. It would be easier for you to combat a centralized gilbuying company, but i'm worried youd just get a decentralized one in response.

I think what SE needs to do is look at the game, and eliminate the poor design decisions that lead to this, and the SFT could provide them with needed data.

#236 Nov 13 2006 at 11:46 AM Rating: Excellent
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186 posts
Neispace wrote:
To the STF

please also, as you fight gilsellers, take time to look an analyze at why they even exist, and look at the game of ffxi to try and address the issues long term.

Any business exists in order to either create, or fufill a need. While gilsellers ideally would try and create a need through price controls, their power is limited. They can wal-martize conssumables, however that wont force people to buy gil from them..if anything, price wars increase buying power of customers and reduce the profit of businesses. If they undercut crafters, they dont create a need to buy gil.

What gilsellers do is fufill a need. They enable people to use real life cash to purchase time. This is why they are popular.

For example, if a person wants a million gil, he can farm it, try and get a nm or bcnm drop, or craft it. For them to consider gilbuying, the time spent legitimately obtaining gil must be a large amount over the rl time spent to obtain the money to get such. 2 hours to earn 25 dollars for a millon gil, compared to 30 hours straight up, or sinking hundreds of hours into a craft that could obtain the gil faster. Everyone says that gilbuyers are idiots because they spend rl money on fake items, but that isnt the point.

They are spending cash for time. in the example above, they just saved 28 hours. The time may vary, for the legit player, depending on luck, or the ease in getting a comparable item. But in a game which can take years to play legitimately, using time shortcuts has a good value.

the problem, stf, is that in the nature of ffxi with its long nm spawn times, scarce gil, and expensive crafting system, is that it created a need that gilsellers capitalized on. Thats the real impetus behind them, and its rooted in the nature of the game. What you can do is act to prevent macro manipulation of the economy, much like antitrust legistation in rl, or the SEC in stocks, but unless what you do is also matched by SE addressing the flaws in the game that lead people to think gilbuying is a good trade off, youll probably wind up fighting a holding action. venues might just change from standalone companies to ah sites run by one time only transactions. It would be easier for you to combat a centralized gilbuying company, but i'm worried youd just get a decentralized one in response.

I think what SE needs to do is look at the game, and eliminate the poor design decisions that lead to this, and the SFT could provide them with needed data.




I disagree with the premise: not everyone is entitled to wealth and rare items in this game. If they were, the items wouldn't be rare and would thus cost next to nothing. So while your general point is correct insofar as people buy GIL because it takes them much less time to earn a certain amount of dollars in the RL than it does to earn the Gil in this game, the whole point of the taskforce is to ensure that GIL and items are a reflection of player ability and dedication in Van Diel, rather than disposable income in the RL.

Like many other older players (and some lucky younger ones), I could probably buy several million GIL for the money I make per hour in the RL. I don't have the skill or crafting abilities to make a million GIL in several days of playing this game--at least not doing anything that I enjoy doing like gardening, crafting, NM camping, or playing the AH. So what do I do? Simple: I don't buy all the pimped gear, I learn to play my character as well as I can, and through careful money management, farming, BCNM, and gardening, I'll be rich by the time I need high level gear for end game activities.

I am not the most dedicated or skilled player on my server. But I don't want them to create a situation where players like me can have everything that the FFXI junkies can get. The big draw of this game, in my view, is that there's always something more and something better for which I can strive.

Incidentally, I lost a character that had the best gear for my level, including all the unnecessary perks, plus 3 mannequins, all the expensive furniture, and more than 20 million GIL in his account. I've had more fun working my way back up the ladder with my new character than I did being able to buy just about anything I wanted on my old character. Getting rich is more fun than being rich, imho. They may have nerfed my Argus drop (Thanks to RMT, I might add), but there's more than one way to skin a Mithra...rrrrr...

Basset




#237 Nov 13 2006 at 11:52 AM Rating: Decent
My problem with gillsellers bottom line is that there allways getting in between me and my claims and something that normally would take me about two to three hours would take me all night and then some...

but i defiantly see your point they do provide a service and basically save you time...much like going to eat at a restaurant...you could cook your own food but you rather not spend so much time and effort...but the deference here is that the restaurant cooks aren't coming to my house and get in between me and my food just so they can sell me my own stuff...i play and pay monthly so i can have the same right for a chance at the NM there keeping me from...and in that sense they should make an all gillseller server and let them do there camping and farming there and sell what ever they want with out getting in the way of real players trying to get there equipment the way it was meant to be acquired..

and again i must agree with you ffxi does have design flaws..but why should they make it easier for player to obtain gill when that's part of the charm in this mmo...the fact that you really earn what you get..that's like asking team ninja to make an easier version of ninja gaiden...(wait a second...they did)....but your right changes can be made on there side too....
#238 Nov 13 2006 at 1:13 PM Rating: Default
I think this task force is a big joke, Some times i think there in cahoots with then, I will explane . I was in sky camping a nm 3 sec before the pop RMT warped in and clam the nm. we called a GM about this. There reply to use was
We cant do any thing without proof. We told the GM to come and look there all dead at least take the names of them?
Gm never replyed back to us
#239 Nov 13 2006 at 2:37 PM Rating: Decent
Quote:
I disagree with the premise: not everyone is entitled to wealth and rare items in this game. If they were, the items wouldn't be rare and would thus cost next to nothing. So while your general point is correct insofar as people buy GIL because it takes them much less time to earn a certain amount of dollars in the RL than it does to earn the Gil in this game, the whole point of the taskforce is to ensure that GIL and items are a reflection of player ability and dedication in Van Diel, rather than disposable income in the RL.


The problem is that to get items like that requires a disproportionate amount of time, and effort. These are necessary items im talking about, like haubys, scorpion harnesses, acc rings, etc. FFxi''s mechanics simply arent forgiving enough to allow adequate performance on half-assed gear, and most of what is in the AH is useless. There should be, and are, rare items that are a true show of player skill. These are usually rare/ex and can be obtained by spending time. You can cater to the hardcore crowd, but enable average players to be able to show up and compete decently in xp.

I guess im saying that SE should look at why people buy gil. If its because they need to obtain gear just to be considered adequate (as the hauby, for one, is a requirement for meelees these days) they may want to make skill based options that enable people to obtain comparable gear. they tried with assault, and synthable toa gear, but they still are markedly inferior.

#240 Nov 13 2006 at 4:54 PM Rating: Good
Something I have only seen mentioned in passing, seems to me, an important detail. Every ad I see for Gil is labelled "Ads by Google" Even on sites approved by SE. Perhaps this is a more important detail. How long would an ad for "Crack" remain on a site if the webmasters complained to Google about ads for "illegal" substances/items? (No flames about Crack vs. Gil please. It was just an example) Maybe we should all let Google know how they are making money on ads while ruining the games we all pay for.
#241REDACTED, Posted: Nov 13 2006 at 9:56 PM, Rating: Sub-Default, (Expand Post) SE's special task force brought down their wrath on my bazaar boobies: http://ffxi.allakhazam.com/forum.html?forum=10;mid=1163412751301568971;num=45;page=1
#242 Nov 14 2006 at 1:07 AM Rating: Good
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564 posts
Neispace wrote:

I think what SE needs to do is look at the game, and eliminate the poor design decisions that lead to this, and the SFT could provide them with needed data.

Although I agree with the notion that gilsellers fill a need, I totaly disagree here. There is no poor design. People who need to cut corners to remain interested shouldn't be playing a game that has long roads. FFXI was designed to be slow. Too slow for you? Find a faster game. I have nothing against WoW, but if I wanted to play faster I would be playing WoW, and I am not. There are people who love the slow FFXI. Those are the people who don't cause trouble, who don't complain, and just play and enjoy. They are also the people likely to leave as the game speeds up due to SE 'listening to the fans'. SE can only listen to the people complaining, and among those are a lot of people who should just have been told to go play WoW.
Only the other night I was talking to a friend who is going a little faster than me. He is 75 on one job, and well on his way on another. According to him the latest expansion has made meritting a laugh. An hour for a merit......the game is going downhill...
And yes, I have also seen players leave over this. The main complaint from those who left was that the challenge was gone. Also, more and more people gain high level without knowing sh*t about the game. I remember having to explain how to sell stuff on the AH.....to a SMN50! Another complaint from those who left is that despite the game being easier than ever before, people are complaining loader than ever. It is really annoying to people who enjoyed the slow way to see the speeders zoom past them, and then complain the game is too slow. I would much rather have kept those slow-pokes than get in those speeders. The speeders should play WoW, which has highways. FFXI is good with its long, winding roads.

The joy in this game is not looking sharp. The joy in this game is not seeing big numbers flying across the screen. The joy in this game is not to storm the heavens, bring down the gods, and brag about it. The joy in this game is playing with friends, and making new ones. The joy of playing with friends can't last me long enough. Slow game.....very enjoyable with friends.....wouldn't want it any other way.

Quote:

The problem is that to get items like that requires a disproportionate amount of time, and effort. These are necessary items im talking about, like haubys, scorpion harnesses, acc rings, etc. FFxi''s mechanics simply arent forgiving enough to allow adequate performance on half-assed gear, and most of what is in the AH is useless.

Now this is a prime example of what I meant. The times are not disproportionate. The itmes you claim are necessary are only necessary to those who want to see the big numbers and speed past all the good FFXI has to offer along the way. Can't get any of these, then slow down a bit. You will be fine in 'good' gear.
Only problem is the elitists you want to hang with require all these elitist things. And the RMTers and cheaters have actualy made these things more readily available than they would have been without any cheating. So, these items that were supposed to be rare and something to be proud of are now commodities, and people take for granted that you do what it takes to get them so you can 'run with the big guys'. You think slowing down is bad? Try chaining up Ts and VTs in 'good' gear. It's less stress than ueber gear and ITs, and it's just as good for EXP in the long run. It certainly is less stressful to have to worry about gear!
SE has been responding to complaints about this, but I haven't seen the complaints subside. I think the STF could do good things in making people think about these things properly again. If they manage that, I think they have won half the battle.

@STF: Please don't make the developers turn FFXI into a WoW clone. I would feel homeless there. FFXI has it's quality and strength that works for many players. If these are lost, many players will be lost.

@SteelCyclone: So, because the STF can't do exactly what you want rightaway, they are bogus? If you read the post on the POL site, you can see (almost at the bottom) they will take things one step at a time, and ask for our patience. So, be at least a little more patient. I'm sure they'll get to it.

@Hajpoj: That was normal GM activity. STF won't bother fondeling your boobies.

Edited, Nov 14th 2006 at 1:10am PST by superguppie
#243 Nov 14 2006 at 8:27 AM Rating: Default
blah blah blah blah...

if SE said they're getting rid of RMT then they need to just do it...
it's not hard at all to spot them and like previously stated on a another message...you can trap them by posing as a buyer...going on google and looking up gill...and other odvious ways...no need for a task force just people that give a damn about honest players in ffxi...
#245 Nov 14 2006 at 3:28 PM Rating: Good
I wish SE would allow common players to be like undercover "cops". Maybe helping to stamp out the RMT problem by voluntarily helping SE do some of the footwork to find these people.

Also, if there was a way to submit names of suspected gilsellers. Maybe like the types of forms that beta testers use to report bugs in software tests thereby eliminating the need to call a GM to report a suspicious character.

I, for one, would have like to have had the opportunity to report one such character. I was farming in Delkfutt's Tower on Sunday night. All I do in there is kill thunder elements because this is the only steady means of gil income I was able to find. Slow... but steady, which is good enough for me. I will probably do this for a long time to come as I still need to finance another 8700 O. Bronzepieces to finish my relic. In either case, the reason for which I farm is irrelevant. What is relevant is that out of the blue, I receive a /tell in Chinese from a character I had never heard of or about before in my entire 2.5 years of playing FFXI. Now... I was taught the most basic in Chinese by a Chinese friend of mine. So, I was able to understand the first /tell which means "hello."

The conversation went like this:

him: ni hao
me: ni hao ^^
him: qu na le?
me: {I do not understand.} ; ;
him: han jian
me: {I do not understand.}

{pause}

him: han jian >.>

{silence}

I later found out that the second tell meant "where are you going?" and to my utter surprise... the third /tell meant "traitor to China."

Huh?!

How the heck can I be a "traitor to China" if I'm not even Chinese?

Did a /sea all on this character... lvl 75 WHM - Rank 1

Gilseller? Probably.

Should he have insulted me? Heck no. I wasn't even interferring with his precious NM camping that he and his buddies were doing.

My Chinese friend and I were trying to justify the "why". We finally decided he probably said this to me because a) he assumed I was Chinese and b) he didn't like the competition. I was farming there. Enough said.

Do I wish I had called a GM at the time? Heck ya. But I didn't because I didn't know the nature of what had been said to me.

Anyhow, that's what happened to me and I wish there was a way to report these people without having to call a GM every time.

On another note, when SE says they ban x-number of accounts, isn't there a way to red flag the personal information of said account holders and ban these people from creating new accounts? It seems to me that every time they get banned, they just create a new account and start over again... possibly botting the leveling process of a new character so it gets to level 75 faster. (I recall seeing a post somewhere about someone having seen a group of players all with names that suspiciously seemed like gilseller names -- i.e. Jklmmk (just example, doesn't really exist) -- with a power leveler (usually a lvl 75 whm) also with a gilseller type name leveling in Dunes.) This makes me think these people have leveling bot programs and they just let the bots do everything while the person is afk and this is why the same account holder that was banned say 2 days ago is again back in business camping NMs and creating problems for all legit players in the game. If there was a database that new account holders could be screened against to prevent such people from re-registering. A database that contained the personal information that could be gleaned from SE's own POL registration server of known and notorious gilsellers. Maybe have it cross check name, address and payment information to prevent these people from ever coming back again. It just seems like simply banning the account isn't doing much except setting these people back by maybe a day or two.

As far as external gilseller websites go, have some volunteer FFXI players go out on behalf of SE like undercover cops and buy gil from these sites to discover the gilseller characters that are the actual distributors of the gil. It is very possible that the gil "collector" and the gil "distributor" could be two different account holders. Then have the volunteer players document the transaction and the character name dealt with to later report back to SE. If a bunch of random people did this like secret shoppers, there would be no way for the gilsellers to know who blew their cover.

I'm putting this out on this thread because there was a big note in red bold face that SE is looking for suggestions.

Well... these are my ideas. I'm hoping something will come of it.

#247 Nov 16 2006 at 8:10 AM Rating: Decent
SE needs to just get rid of them all especially on cerberus latley just do a /sea all fly or a /sea all gen. i was in jungle the other day and there were about 30 gillers crowding the entire area could barley even get a pull for my pty. as for peope that buy it i say take all thier items away just totely erase thier gil pools and inventories and let them go earn items instead of buying them, that would be too funny to see people log in and be walking around naked cause all thier misgotten gear just went up in smoke. there would be no hiding the fact that they bought all thier gil/items from the server then. just think about one of them people walkin around that have uber gear one night and next day they are broke and naked =P
#248 Nov 16 2006 at 10:25 AM Rating: Excellent
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85 posts
Afer playing FF for almost 3 yrs, I would like to see the fish bots, and 24/7 crafters dealt with. It sucks to have spent so much time catching all 10000 carp needed for my rod, and lvling cooking to 100 + 2 key items, to not be able to make a profit out of that.

I will be so happy the day I log on and don't see Hollboyboyboy anymore

Edited, Nov 17th 2006 at 7:04pm PST by VucanMnk
#249 Nov 16 2006 at 11:07 AM Rating: Good
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735 posts
VucanMnk wrote:
Afer playing FF for almost 3 yrs, I would like to see the fish bots, and 24/7 crafters dealt with. It sucks to have spent so much time catching all 10000 carp needed for my rod, and lvling cooking to 100 + 2 key items, to not be able to make a profit out of that.


agreed. why they cant just go and check on these guys every few hours and see that they hardly move, and if they do move it's to mail stuff or get supplies. how hard is it to check the shihei toolbag guy, there is someone there 24-7 making tools.
____________________________
Who do I have to talk to so I can have a ugly baby picture in my avatar ?
SpinShark wrote:
Yes, what you've heard is true. FFXI's endgame is just a giant E-peen swinging contest, with the majority of time spent standing around, and watching Moon-faced nerds "compare" video game "accomplishments" with each other via flame-wars on forums/in-game.
^^^^^^^^^^^^ So True.
#250 Nov 16 2006 at 3:07 PM Rating: Default
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148 posts
Guys... I know some of you have great passion for the game and get seriously angry when this issue is brought up, but you have to think about something...

No matter what we or SE says, RMT will NEVER, EVER go away. SE has made the game such that it requires A LOT of time to do ANYTHING worthwhile. Obviously, this is because SE wants to keep us paying them their monthly fee for as long as possible.

A lot of the good gear is also acquired from drops from NMs that have horrible drop rates and re-spawn times. You also get SQUAT for gil from mobs and from selling to NPCs.

This makes the game very difficult, as I'm sure people know. Very very difficult.

This obviously generates a demand for gil because of how hard it is to get along with how hard it is to get good gear. People would rather pay 50 bucks than spend a month farming and selling at the AH (and stalling their levling, quests, missions, etc) to get a piece of gear.

If there's demand then SOMEONE is going to step up and fill that demand with a profit. That's just how it is. Sure, a hardcore gamer can do everything legit and spend years and years playing. But, I do not feel that these hardcore gamers are the majority of the player base for the game. I believe there are far more casual gamers than hardcore gamers that play.

The only way to really cut back on RMT is to:

1. Restrict the trading/sending of gill to otherplayers
2. Allow for larger gill rewards from standard mob fights
3. Rework the NM spawn times and drop rates

I know, some of you will cry foul at what I've suggested. The fact is that SE would be able to have FAR more players if they were to envoke a large percentage of each suggestion I listed. It would also cut down on the number of players leaving because of frustration.

Edited, Nov 16th 2006 at 3:13pm PST by rgestrada
#251 Nov 16 2006 at 7:39 PM Rating: Default
I agree totally. The game is great fun and a good challenge, but somethings in this game are just too much of a time sink. SE doesn't have to force us into slaving over everything we want to do/get in the game to keep our attention. Actually, if anything it's negative reinforcement IMO.


As one person already suggested, NMs (not just HNMs) should really be a LOT harder, but also appear more often and have better drop rates. This would establish a greater sense of accomplishment I think, and help build community spirit. I mean, if these monsters are so notorious, how is it that we can beat most of them easily enough on our own?


This would also help deter RMT, as the majority of RMT really, really suck at this game >_>
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