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#202 Nov 09 2006 at 10:39 AM Rating: Decent
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1,069 posts
There we go! A little shock and awe stradegy never hurts.

Is that a paladin coming up to camp that NM or is it a member of the STF coming to Ultima you into banishment for making regular players miserable by using cheats to get the claim every time it pops?
#203 Nov 09 2006 at 11:42 AM Rating: Default
Hey SE, if you're listening, here is a thought. Goto Google and type in "Buy Gil" or something of that nature. Have someone on the STF go undercover, and when the RMT showes up, BUST HIS A$$!!!!!!!!!!!!!!!!!!!!!!! Then delete everything associated with that person. Sometimes you gotta play dirty to get things done effectively.
#204 Nov 09 2006 at 12:05 PM Rating: Excellent
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186 posts
How about publishing the names of characters banned for RMT, and then publishing a history of all transactions involving those characters and other characters. This may sound ridiculous, but if you sorted the inevitably huge text file by server, and facilitated some kind of search function, than you may well achieve the greatest level of deterrence: public shame. This way, you are allowing the community to make judgments for itself about alleged RMT buyers and sellers: if somebody innocently traded with an RMT, then it will likely appear as such when the nature of the transaction is described (i.e. money in, item out, or item in, money out, etc...) If somebody is buying or selling their gil, however, then likewise: receiving or giving several million GIL in exchange for nothing from an account that has been banned for RMT would likely be at least somewhat embarassing for the characters involved.

Incidentally, this would also represent a great deal of transparency on your part: the FFXI community could observe first-hand how often and extensively you are banning accounts for RMT.

Ban sellers and shame buyers. That's a "no BS" solution.

Bonne chance.

Edit: Spelling

Edited, Nov 9th 2006 at 12:12pm PST by basset

Edited, Nov 9th 2006 at 12:13pm PST by basset
#205 Nov 09 2006 at 12:38 PM Rating: Good
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5,903 posts
basset wrote:
How about publishing the names of characters banned for RMT, and then publishing a history of all transactions involving those characters and other characters. This may sound ridiculous, but if you sorted the inevitably huge text file by server, and facilitated some kind of search function, than you may well achieve the greatest level of deterrence: public shame. This way, you are allowing the community to make judgments for itself about alleged RMT buyers and sellers: if somebody innocently traded with an RMT, then it will likely appear as such when the nature of the transaction is described (i.e. money in, item out, or item in, money out, etc...) If somebody is buying or selling their gil, however, then likewise: receiving or giving several million GIL in exchange for nothing from an account that has been banned for RMT would likely be at least somewhat embarassing for the characters involved.

Incidentally, this would also represent a great deal of transparency on your part: the FFXI community could observe first-hand how often and extensively you are banning accounts for RMT.

Ban sellers and shame buyers. That's a "no BS" solution.

Bonne chance.

Edit: Spelling

Edited, Nov 9th 2006 at 12:12pm PST by basset

Edited, Nov 9th 2006 at 12:13pm PST by basset


THREAD WINNER

Yes SE, don't tell us "3,000 accounts were banned blah blah blah" becuase that tells ME nothing. I want to know WHICH RMTs were nuked, so I can say "hey, that Amemet Crew is gone! We can go camp Amemet now without their scum blocking us!" or "Heey, they nuked Hollboyboyboy! We cooks can rejoice!"

Break it down into Server by Server which characters were nuked (and why, such as "XRMT -- Fishbot" or "YRMT -- Ullikummi camper"), and tell us everyone that these RMT sent money to, so we can shame them into oblivion. I am 100% for this idea.

If this results in 80% of the server being rejected and shamed, well. Who cares. The 20% legit players can have fun with each other, and to hell with the lame cheaters.

--Xylia
#206 Nov 09 2006 at 2:43 PM Rating: Good
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2,306 posts
From what I read, here are some notes to keep in mind:

1. Poitem is the JP equivlent to IGE
2. Gilbuying problem is even worse in Japan. There are twice as many JP-based website that provide this service than there are NA-based.
3. The special task force seems to be an undercover force, mainly creating mules to buy small amounts of gil to track down the gilsellers. They use LVL 1 mules because they tend to blend into the city population, and if they buy small amounts those mules can remain inside the mog house, never to be seen.
4. Economy depends on the national and/or religious holiday. Prices tend to increase between Thanksgiving and New Years day, and decrease during the spring/summer months. Smaller, temporary spikes in price tends to take place on the lesser holidays (i.e. Easter, Labor Day), but due to a slightly lower supply for an item in demand (as fewer players may be online during that time), and the price spikes depend on the item in question.
5. To stop the RMT bots, you have to find their ringleaders (usually the ones that handle the transactions of sending purchased gil to players). If the ringleaders spit out information over certain RMT bots, only then large groups of RMT bots can be banned as sufficent evidence had surfaced.
6. The majority of RMT bots are very dumb players, and some of them will get the item at all costs.
7. The RMT bots are at the high levels because honest peeps either helped them do certian things w/o knowing that they are suspicious players, or deliberately helped them out to receive a huge reward for their efforts.
8. The RMT problem occurs on all online games. For certain games (ex. Magic The Gathering Online), it is required (though it is controlled where you have to use Trade feature to get the card(s)) in order to even play the game. For others, it is considered to be a black market for the most part (and the ones that do allow RMT require you to purchase gil through their official website in order for that transaction to be legal).
#207 Nov 09 2006 at 3:01 PM Rating: Decent
server: Gilgamesh

Please feel free to start in "Sky". Our Linkshell is a very active "Sky" linkshell, and the gilsellers have ruined it to the point that we struggle to get members to come to sky.

The ulli camp, between the ridiculous spawn window and the gilsellers hack claiming, is a complete waste of time. It has become almost pointless to camp ulli for anywhere from 5 to 8 hours on "Sky Night" waiting on pop, only to have gilsellers warp claim him.

Ulli camp is a complete bottleneck now, with 2-3 gilseller Ls's and 2-3 legitimate Ls's camping at any given time.

Many of our members have quit the game or are considering it because sky is that bad. Then to have the Gilseller Ls that just climed and killed Ulli to shout "Bayakko's Haidate" "Do you need it" "6M gil" (implying you can purchase the right to lot on it), is just salt in the wound.

I know there are other issues that need to be addressed as far 3rd party tools, etc that impact the economy, but the gilsellers in sky directly impact players, who spend countless hours farming in Sky for "pop" items, for the right to fight gods and ultimately kirin, and are denied that right, because gilsellers are dominating "pop item nm's.

Sorry for the long post. Hope things change.
.
#208 Nov 09 2006 at 3:41 PM Rating: Decent
I will probably be one of the first to admit I did buy gil to bust a gilseller. This was a long time ago like maybe 2 years or so ago. This was the only time I purchased gil and ever will b/c this was for research. I purchased from IGE and they delivered to me. I wrote down the name of the person who sent it to my delivery box. Then I called them on the phone and requested a refund. Of course they complied but asked me why. I told them simply "I changed my mind". So their character showed up ingame to collect what they had sold me. I gave them all the gil back and a week or so later my credit card was recredited. What I got out of my investigation was that one of these two players (I cannot remember specifically which) is a seller for IGE on Ramuh:
Mojojaoja
or
Mojaoja

I thought about reporting to a GM about it.. but then I got to thinking they probably wouldn't care.. Now these Special Task Force people, maybe they will. I just wanted them to know I was way ahead of this.
(Its interesting there are two people on the same server named pretty closely)
I bought gil and gave it back thus no money was given to the company nor did I recieve any gil illegally. 100% went back to the seller. This means I did not break the ToS.
That is how S-E needs to bust sellers:
1. Have mules that buy gil, then record & ban all the people sending the amounts through the delivery box.
2. Target the NM camps and observe what is happening.

I agree with their strategy, but once the investigation is complete I believe they should release the results to the public with more than "xyz # of accounts were banned".
Say what you will I just wanted to make a difference and was waiting for a special team like this to come along before I posted my findings. (B/c frankly I dont think GMs really cared.)


Edited, Nov 9th 2006 at 3:47pm PST by SirDayne
#209 Nov 09 2006 at 4:05 PM Rating: Good
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997 posts
Quote:
This was the only time I purchased gil and ever will b/c this was for research.


Research...yea...right...that's it!. "Research"

All those times I experimented with weed and acid during college was research too. And that time I cheated on my ex-girlfriend...yup research as well. The bad thing was she wasn't dumb enough to buy it, but the good thing is that I'm still doing research with the other woman on a somewhat regular basis. Research sure is fun, ain't it?

I've got a 6-pack of cream stout in my fridge right now. Think I'll go research it some too.
#210 Nov 09 2006 at 6:47 PM Rating: Decent
I agree. IRON FIST!
#211 Nov 09 2006 at 7:07 PM Rating: Decent
Regarding to the RMT, i havent been apart of it, but i do understand y they do it. the Money problem is an issue. In valefor, most things are waaay to much money. but in order to stop the gil selling, i do believe that you could pic a few random people from a server, and you could pay them gil to help find and stop gil sellers. you could definatly get a big amount of the gil sellers gone if you have people who actually interact with them in the game, instead of searching through files all day to see if somebody had purchased gil. and if you did purchase gil and you are "repentant" for it, where can it be turned in to. i have a few friends who i know have purchased gil. fortunatly, i dont wanna spend any more money than i do already on this game, since it is only a game. ARE YOU ALL WITH ME? lol
#212 Nov 09 2006 at 11:49 PM Rating: Good
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6,543 posts
Less talk, more action.

There are 30+ RMT in Ullikummi room right now that couldn't be any more obvious. Ask them if they are RMT and they will say "yes we are RMT would you like to buy an autumnstone for 20 million gil?"

Just ban them and be done with it.
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#213 Nov 10 2006 at 2:04 AM Rating: Decent
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564 posts
Two suggestions keep coming up, that I disagree with.
1) Guild shop limits off/raised
So far I have found that all these popular guild shop items have alternative sources. Taking off the limits would be nice for the crafters who don't want to leave town. (And guess what....RMTs would be on the front row cheering about that.) Also, it would make life a lot harder for people who are now using these alternative sources to make some gil. Who would farm silk threads for gil, if the guild shop has an unlimited supply of these? Who would go after sheep, if noone would get sheep leather from the AH anymore?
I can see the good that lifting the limits could do. And the bad. I think I dislike the bad more than I like the good.

2) 100% NM drops
Many NM drops were meant to be rare. I think it is to a large extent RMT getting more drops than normal players would has contributed to these supposed to be rare things becoming commodities. People get kicked from parties for not having certain rare drops. Making the drop rate 100% would probably help RMT even more than it would harm them. If RMT gets less, these items will be even rarer, and normal players will wear them with pride again.
Ofcourse, that is just a grey mouse talking. I know many are too focussed on their big numbers and just want them fast and easy. If SE is to kiss up to those, then sure 100% drop rate. But for me, I think that would make game a lot less interesting.

About Bassets idea: Hmmmm, social control. Let the players keep eachother in check. Sounds like something SE might actualy consider. Let the players play. I favor that one.

Edited, Nov 10th 2006 at 2:11am PST by superguppie
#214 Nov 10 2006 at 6:59 AM Rating: Default
Maybe they will ban Alla, as its owned by rmt people as well.
#215 Nov 10 2006 at 8:18 AM Rating: Decent
First off lets try to stay on topic here..So please lets leave the talk about antivirus programs on the geek squad faq...lol j/k

ok as a long time player i have to admit i have thought about buying gill...especially since the very people complaining about gillseller are the one that seem to match the AH prices gillsellers set..but no i decided to keep pushing for an honest days work...my point is most of you are being to hard on gillbuyers ...not every one is a 15year old with mommy and daddy paying the bills...i have to work and go to school, and just dont have time to camp for my gear...So i farm when i can, and i can't make much so i buy what i can afford...Here's the problem most of you self-righteous a$$hole wont PT with some one wearing low-grade gear, and wont even help out with other forms of equipment obtaining...Now dont get me wrong RMT are defiantly the bad guys, but just like organized crime ,no matter SE efforts they'll allways be around...there are only a handful of ways to make it better but none without changing the format of the game drastically, and not many willing to give in to the change..
1#help out and stop noob bashing becuase its noobs that are buying gill to live up to your expectation..
2#be more tolerant to players with low-grade equipment, remember and experienced player is more valuable to a PT then an expensively dressed one..
3#you can't help every one but please at least help your fellow LS members...I pretty sure I'm not the only person that helped out someone because there LS wouldn't..

And allot more we can do if your willing..SE makes the game but we live in it threw our characters. We can't leave everything in there hands...
#216 Nov 10 2006 at 9:33 AM Rating: Good
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1,188 posts
Quote:
f there is a demand for RMT then it can never be truly eliminated.
These guys make a living by selling gil, they'll adapt to what ever rules are put in place. FFXI is the only RPG with this problem, all online RPGs seem to have this problem.


All MMORPGs have RMTs, but some have been affected worse than others due to how the game's mechanics and economies were designed. Most people seem to agree that FFXI is one of the games that were hit hardest.

In contrast, look at WoW. WoW has a lot of RMT farmers in it too, yet the game experience itself is virtually untouched by the effects of RMT due to built-in mechanics designed to fight it (soulbinding, instancing, etc.)

Quote:
To all those who support reasons for buying gil a Simple thought:

You would really use your own RL money...
Your hard earned money...
Money that keeps clothes on your back...
Puts food in your mouth...
and worst of all...That enables you to keep playing this game...

You would really spend YOUR RL money to go up a virtual eschelon in a video game? All I say Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm... the most unheard of thing in life itself...sickening

You know its funny... As much as i hate gil sellers and how much they ruin the experience for the rest of us gamers, they are actually working to obtain a RL dollar, not spending that dollar made on virtual fantasies...


There are a helluva lot of stupid things someone can spend their real money on. Believe it or not, buying virtual money is far, far, far from the stupidest, and is arguably a smart thing to do if you look at it from the perspective of economic costs.

Is spending $500 getting wasted on a Friday evening smarter than spending $50 on a few million gil? Yet the former is accepted as "cool", the latter isn't. Why?

Unless you make the wages of an illegal immigrant, buying gil is actually a better usage of your time. And in case you didn't know, time = money. That is unless, of course, you actually enjoy making gil the legitimate way, but almost everyone I know seems to consider that a necessary evil, not fun.

Edited, Nov 10th 2006 at 9:37am PST by SoymilkLatte
#217 Nov 10 2006 at 10:45 AM Rating: Decent
Gustav tunnel in bismark same RTMs there power lvin peeps.
they r always there if SE was really after them u think
u wouldnt see them there 24 hrs a day 7 days week
#218 Nov 10 2006 at 1:40 PM Rating: Good
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1,056 posts
SE.. please do something about the crafting bots. I haven't crafted for profit in a long time.. They've taken over almost all of the consumables market. Also, the 24/7 characters need to be put to rest. Some of them don't use hacks or cheats, but are still gilsellers. (Like some RMT in Sky.. Although most of them do use hacks.. some of them do not, to try and appear "normal.")
#219 Nov 10 2006 at 2:07 PM Rating: Decent
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1,056 posts
Whatever SE does.. they will keep coming back.. I think that it is time that they consider blocking IPs of known gilsellers.
#220 Nov 10 2006 at 2:23 PM Rating: Excellent
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12,735 posts
Xylia wrote:
basset wrote:
How about publishing the names of characters banned for RMT, and then publishing a history of all transactions involving those characters and other characters. This may sound ridiculous, but if you sorted the inevitably huge text file by server, and facilitated some kind of search function, than you may well achieve the greatest level of deterrence: public shame. This way, you are allowing the community to make judgments for itself about alleged RMT buyers and sellers: if somebody innocently traded with an RMT, then it will likely appear as such when the nature of the transaction is described (i.e. money in, item out, or item in, money out, etc...) If somebody is buying or selling their gil, however, then likewise: receiving or giving several million GIL in exchange for nothing from an account that has been banned for RMT would likely be at least somewhat embarassing for the characters involved.

Incidentally, this would also represent a great deal of transparency on your part: the FFXI community could observe first-hand how often and extensively you are banning accounts for RMT.

Ban sellers and shame buyers. That's a "no BS" solution.

Bonne chance.

Edit: Spelling

Edited, Nov 9th 2006 at 12:12pm PST by basset

Edited, Nov 9th 2006 at 12:13pm PST by basset


THREAD WINNER

Yes SE, don't tell us "3,000 accounts were banned blah blah blah" becuase that tells ME nothing. I want to know WHICH RMTs were nuked, so I can say "hey, that Amemet Crew is gone! We can go camp Amemet now without their scum blocking us!" or "Heey, they nuked Hollboyboyboy! We cooks can rejoice!"

Break it down into Server by Server which characters were nuked (and why, such as "XRMT -- Fishbot" or "YRMT -- Ullikummi camper"), and tell us everyone that these RMT sent money to, so we can shame them into oblivion. I am 100% for this idea.

If this results in 80% of the server being rejected and shamed, well. Who cares. The 20% legit players can have fun with each other, and to hell with the lame cheaters.

--Xylia


This has it's draw back, too.

"3000 accounts were banned, specifically, all the ones around Ulli."

"Additional 8000 accounts banned, all of which were regular players who felt this was a once in a life time oppertunity to get that HNM and tried to do so by any means neccessary."

I honestly don't care who they bann or not. I just want to play my game without having to worry about A) items being over priced and B) getting suspended for being called a "gilfarmer/buyer"

I'm dreading the thousands of GM calls with false accusations that this will bring. Dreading further how many of these brainless calls will be actually considered.

[GM]Death>> Hello!
>>Death i fond a gilfamer
Death>> How do you know he's a gil farmer?
>>Death lolz hes lv71 rank 1

Meanwhile...

/l Whooweee. Rank1 Again! Now, to work on getting rank 10 in the new...

Poorsoul is warped to Moron's Goal.

/l ...guys? ; ;
#221 Nov 10 2006 at 4:36 PM Rating: Good
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186 posts
Señor Exodus, Rey del Queso wrote:
Xylia wrote:
basset wrote:
How about publishing the names of characters banned for RMT, and then publishing a history of all transactions involving those characters and other characters. This may sound ridiculous, but if you sorted the inevitably huge text file by server, and facilitated some kind of search function, than you may well achieve the greatest level of deterrence: public shame. This way, you are allowing the community to make judgments for itself about alleged RMT buyers and sellers: if somebody innocently traded with an RMT, then it will likely appear as such when the nature of the transaction is described (i.e. money in, item out, or item in, money out, etc...) If somebody is buying or selling their gil, however, then likewise: receiving or giving several million GIL in exchange for nothing from an account that has been banned for RMT would likely be at least somewhat embarassing for the characters involved.

Incidentally, this would also represent a great deal of transparency on your part: the FFXI community could observe first-hand how often and extensively you are banning accounts for RMT.

Ban sellers and shame buyers. That's a "no BS" solution.

Bonne chance.

Edit: Spelling

Edited, Nov 9th 2006 at 12:12pm PST by basset

Edited, Nov 9th 2006 at 12:13pm PST by basset


THREAD WINNER

Yes SE, don't tell us "3,000 accounts were banned blah blah blah" becuase that tells ME nothing. I want to know WHICH RMTs were nuked, so I can say "hey, that Amemet Crew is gone! We can go camp Amemet now without their scum blocking us!" or "Heey, they nuked Hollboyboyboy! We cooks can rejoice!"

Break it down into Server by Server which characters were nuked (and why, such as "XRMT -- Fishbot" or "YRMT -- Ullikummi camper"), and tell us everyone that these RMT sent money to, so we can shame them into oblivion. I am 100% for this idea.

If this results in 80% of the server being rejected and shamed, well. Who cares. The 20% legit players can have fun with each other, and to hell with the lame cheaters.

--Xylia


This has it's draw back, too.

"3000 accounts were banned, specifically, all the ones around Ulli."

"Additional 8000 accounts banned, all of which were regular players who felt this was a once in a life time oppertunity to get that HNM and tried to do so by any means neccessary."

I honestly don't care who they bann or not. I just want to play my game without having to worry about A) items being over priced and B) getting suspended for being called a "gilfarmer/buyer"

I'm dreading the thousands of GM calls with false accusations that this will bring. Dreading further how many of these brainless calls will be actually considered.

[GM]Death>> Hello!
>>Death i fond a gilfamer
Death>> How do you know he's a gil farmer?
>>Death lolz hes lv71 rank 1

Meanwhile...

/l Whooweee. Rank1 Again! Now, to work on getting rank 10 in the new...

Poorsoul is warped to Moron's Goal.

/l ...guys? ; ;


I think publishing information about the inter-character transactions, much like this website does with AH exchanges, will allow the community to draw its own conclusions, rather than forcing GMs into the role of cop, judge, jury and executioner.

Let's let the GMs deal with banning gil sellers--of which, player complaints are most certainly just one small part of the due process--and let's let the community deal with gil buyers. North American Indians (Indigenous people, but I use the slang for international clarity) used to shun tribesmen for violating community norms. There was no need for banishment, physical punishment or confinement. The shame of falling-out with your family and community was so severe that no other deterrent was necessary. The Indians recognized that identities and pride are so interwoven with community norms and perceptions, that those who are shunned lose their souls, walking as ghosts, lonely in crowds.

Basset
#222 Nov 10 2006 at 11:32 PM Rating: Default
If SE is watching this thread, then I'd like them to look at two sites promoting 3rd-Party Software that was created by decrypting Playonline and could lead to exploits by RMT or other users for test purposes:

http://projectxi.sourceforge.net/

http://www.ffxilock.com/
#223 Nov 11 2006 at 5:06 AM Rating: Decent
26 posts
I read through these and the thing about the tele-mea scrolls caught my eye. Granted it is "theorectly" possible to farm all those with mules, but to what extent? If you are spending all that time farming the scrolls on mules, you wouldn't have time to do anything on your main, so all the gil you made would just sit there. Also if you look at ffxiah check the other servers, not just yours. You will notice that almost every server has someone like this. Coincidence? I think not.......
#224 Nov 11 2006 at 11:01 AM Rating: Default
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53 posts
drinar wrote:
I read through these and the thing about the tele-mea scrolls caught my eye. Granted it is "theorectly" possible to farm all those with mules, but to what extent? If you are spending all that time farming the scrolls on mules, you wouldn't have time to do anything on your main, so all the gil you made would just sit there. Also if you look at ffxiah check the other servers, not just yours. You will notice that almost every server has someone like this. Coincidence? I think not.......


I wasn't saying that these sales weren't gill sellers, just that it is possible to sell multiple scrolls and to even quest them on a mule. Too many times in the past 6 months have I seen partys/alliances of gill sellers in training running passed with "Pilgrim to Mea" or "Treasure house ransacker" titles. Obviously they utilize the massive amount of chars they build to do these simple quests and then funnel to one mule to sell.
#225 Nov 11 2006 at 3:11 PM Rating: Good
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3,777 posts
If s-e is really watching this thread I have some things to say.

First off I approve of what you are doing. Here are some things to mention.

1:) Lower Jeuno is host to shouts of gilsellers trying to hawk their expensive items regularly anymore. Mostly of note are autumnstone, summerstone and other rare items of sorts that most normal shells wont sell. Common sense tells if they are gilsellers

example.... selling "speed belt, autumnstone, kirins osode, kraken club, strider booots please send tell "Lower the price"?

most people do not sell these 5 items all at once..... but gilsellers make a horrible habit of that one. Always in lower jeuno. always all the items. Always all at once. And when the name selling it is something like bbmagemg that is making the shout.... yes thats pretty obvious.

Hacks and claimbots and things that bypass the games normal mechanics are a very big issue. They are on par with gilselling in my opinion. Root out the sites that provide the hacks and shut them down too.


Oh yaa and as stated.... your gilsellers are at the Ulli camp.

Quote:
Whatever SE does.. they will keep coming back.. I think that it is time that they consider blocking IPs of known gilsellers.


Thats a good idea. However gilsellers in the past have bought proxy servers to get around that. Just like replacing a credit card is possible, getting a new IP address every time you log in is posssible too. But if your account isn't there to begin with.... well... then you have nothing to log into. Now do you? ^^. Ban em all.

Edited, Nov 11th 2006 at 3:17pm PST by Melphina

Edited, Nov 11th 2006 at 3:33pm PST by Melphina
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#226 Nov 11 2006 at 7:05 PM Rating: Excellent
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9,997 posts
One thing I'd like to see happen (that I mentioned in a couple of threads already) which wouldn't directly hit RMT but would improve the game I think as well as interfere with the RMT:

Increase the rate at which HNMs/Gods spawn by several times, and at the same time raise the difficulty of these NMs by several levels. The challenge in FFXI should be in defeating powerful foes, not claiming them.

As things are now, many battles are simply claim-battles, because once you have the claim, the excitement is gone-- you know you're going to kill the mob. That just seems messed up to me.

In regards to the task force, I would really like to see the RMT who monopolize Ulli targeted especially.
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