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#102 Feb 28 2010 at 4:11 AM Rating: Decent
Edited by bsphil
******
21,739 posts
START TWEETING AGAIN

Screenshot
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#103 Feb 28 2010 at 4:11 AM Rating: Good
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183 posts
Translators on Twitter seem to be having trouble keeping up during second round of job update ideas.
#104 Feb 28 2010 at 4:13 AM Rating: Good
They're having an easier time than I am. o_o;


btw, any details on what that version update chart thing says?

Edited, Feb 28th 2010 4:16am by Byxfluzba
#105 Feb 28 2010 at 4:15 AM Rating: Good
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872 posts
METEOR FOR BLM!

Edited, Feb 28th 2010 4:16am by YeagertheBearded
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Linkshell: LordOfTheBeasts (Pet LS/Social) and Heroes (Endgame)
Server: Shiva
Jobs: 75 BST, 75 THF, 75 BLM, 75 SAM, 75 DRK, 75 PUP, 75 SMN, 72 SCH, 69 BRD, 67 PLD, 66 RNG, 66 WAR, 63 RDM, 61 BLU, 57 DRG, 56 NIN, 54 MNK, 45 WHM, 32 COR (Jobs updated as of 8-28-09)

Leathercraft/Clothcraft Mule "Andersoncooper"
90.1 Leathercraft (Tanner's Gloves and Tanner's Apron: O)
55.0 Clothcraft
#106 Feb 28 2010 at 4:17 AM Rating: Decent
Edited by bsphil
******
21,739 posts
YeagertheBearded wrote:
METEOR FOR BLM!
My guess: 750 MP, 10% stronger than AM2.
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#107 Feb 28 2010 at 4:19 AM Rating: Decent
Scholar
***
3,141 posts
Where are all those 'bet it's just an update to the /bell command' people now?
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#108 Feb 28 2010 at 4:23 AM Rating: Excellent
jtftaru wrote:
Where are all those 'bet it's just an update to the /bell command' people now?
They are hiding in their damn bunkers because this is the end of world as we all know it.
#109 Feb 28 2010 at 4:25 AM Rating: Decent
Edited by bsphil
******
21,739 posts
I was one digit away from winning d.ring.

28947

FFFFFFFFFFFFFFFFFFFFUUU-
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#110 Feb 28 2010 at 4:26 AM Rating: Good
Lobivopis wrote:
Essentially this is making the entire game vastly easier. It really does feel like the end times for FFXI.


Really?

As in...seriously?

Now, I know and I'm sure you know that time spent is not synonymous with challenge. I can sit here for three hours typing the word "spork" over and over again and the only thing that would be hard about it would suppressing the urge to substitute typing the word with gouging my eyes out with one out of sheer boredom.

BUT...

Look at all the tasty bits you're getting. 24 levels. TWENTY. FOUR. LEVELS. (And BLM are getting Meteo...just announced as I was typing this. Just thought I'd throw that in.)

But back to the levels...the single largest jump in vertical progression since I stopped playing the game how many years ago? 3? 4?

Finally!

But wait! If you order in the next 3 years (because you know we can't do this forever), we'll throw in all kinds of new zones to level in! And we'll implement system changes so that those thumb-in-*** time sink components (ie. trying to get a party) are less of an issue.

But wait, there's more!

We're tweaking jobs! Versatility is the order of the day! Let's get everyone involved (for a change) and take a page from the book of <company that shall not be mentioned> when we try to spread out those "buffs and debuffs we just can't group without"!

And we're still not done! New gear, new weapons! Upgrades for existing weapons that involve challenging quests! What? We've gone crazy! We're supposed to be shutting the servers down next week but here we are paving the way to at least another 2 years worth of potential content, and not just reskinned crabs, either!

Since I left the game, there hasn't been a single addition that presented the potential to extend the life of the game like the ones announced tonight And they're managing to do it in a way that makes it seem like they're aware of those things that have been so damaging to the game up to this point. Maybe you just need a break.

Edited, Feb 28th 2010 3:10am by AureliusSir
#111 Feb 28 2010 at 4:28 AM Rating: Decent
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1,822 posts
bsphil wrote:
I was one digit away from winning d.ring.

28947

FFFFFFFFFFFFFFFFFFFFUUU-


My last three numbers are "254"... Yeah, feels bad man.
#112 Feb 28 2010 at 4:32 AM Rating: Decent
Edited by bsphil
******
21,739 posts
SystemMessage wrote:
Prize will be delivered by the MHMU after the next version update.?




Edited, Feb 28th 2010 4:32am by bsphil
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#113 Feb 28 2010 at 4:37 AM Rating: Good
**
550 posts
Was just told that level caps to COP areas were being removed. Can anyone confirm/deny?

Edit: Nvm, found it. Yep, no more level caps in CoP Areas.

Edited, Feb 28th 2010 5:38am by Amovorite
#114 Feb 28 2010 at 4:38 AM Rating: Decent
@#%^ing DRK
*****
13,143 posts
Amovorite wrote:
Was just told that level caps to COP areas were being removed. Can anyone confirm/deny?


It was one of the tweets. Things are under consideration to open camps up once the cap is raised.
#115 Feb 28 2010 at 4:38 AM Rating: Decent
When this is over will someone please write up an overview of everything????

I missed most of it ad dont want to scroll through 30+ pages on BG
#116 Feb 28 2010 at 4:39 AM Rating: Good
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89 posts
There was mention that this is another idea they are tossing around.

So: possible.

Edited, Feb 28th 2010 5:40am by TrippyTaru
#117 Feb 28 2010 at 4:41 AM Rating: Good
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183 posts
All details up at Vanafest Site, but yes, they removing level caps on CoP in June.
#118 Feb 28 2010 at 4:41 AM Rating: Good
37 posts
Amovorite wrote:
Was just told that level caps to COP areas were being removed. Can anyone confirm/deny?


Confirmed. Its on the official vanafest site under version Update Featured Content for June.

sidenote: new job specific emotes >.>;; SE delivers....lol
#119 Feb 28 2010 at 4:47 AM Rating: Excellent
two handed great bells got replaced with job specific emotes!
#120 Feb 28 2010 at 4:48 AM Rating: Good
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183 posts
Details on server mergers:
Fairy merged into Sylph
Kujata merged into Valefor
Remora merged into Leviathan
Midgardsormr merged into Quetzalcoatl
Hades merged in to Cerberus
Seraph merged into Bismark
Garuda merged into Lakshmi
Pamdemonium merged into Asura
#121 Feb 28 2010 at 4:49 AM Rating: Decent
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353 posts
I'm pretty torn on whether to come back or not next month. I really enjoy playing PUP, but these updates just feel like they're the end, and I just don't seem to have the same motivation when there's a visible ending.

Meh, I'll wait and see the version update reaction i think

(also, what is there going to be to do at endgame anymore? Will we just be owning bosses that provided only a bit of challenge before? Surely we can't just be doing walk of echoes and Abyssea forever now :o)
#122 Feb 28 2010 at 4:49 AM Rating: Decent
Ya, I'd really like to hear the "Mergers will never happen, they'll never raise the cap, they'll never X thing from people now."
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#123 Feb 28 2010 at 4:53 AM Rating: Good
My mind is blown still.

Welcome to Cerberus, Hadesians.
#124 Feb 28 2010 at 4:57 AM Rating: Decent
The only way i see the new world not having to deal with overcrowding is if they make it like guildwars. The main cities are all connected in the relm but when u venture out its yours or your parties own private servers.
#125 Feb 28 2010 at 4:57 AM Rating: Decent
Does anyone know what Paladins got in this? The twitter page completely skipped past it as well as nin and brd.
#126 Feb 28 2010 at 4:57 AM Rating: Decent
Charrah wrote:
The only way i see the new world not having to deal with overcrowding is if they make it like guildwars. The main cities are all connected in the relm but when u venture out its yours or your parties own private servers.
Sweet jesus and the holy heavens I hope not.

I really hated GW because of that.
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