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Announcing the February Version Update!Follow

#1 Jan 23 2015 at 3:35 AM Rating: Excellent
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PlayOnline wrote:

Get ready to chow down on the next version update, scheduled to reach the table piping hot in mid-February!

Fill up your plate with new Alluvion Skirmishes, a quest exploring another side of Adoulin, and additional gifts boasting job enhancements and high-tier elemental magic!

Should that not be enough to satisfy your pangs of hunger, feast on Mog Garden expansions, job adjustments, new job point categories, an increase in the maximum number of participants in Unity chat, and a veritable buffet of other additions and adjustments.

http://www.playonline.com/ff11us/index.shtml
#2 Jan 26 2015 at 2:11 AM Rating: Excellent
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Gildrein wrote:

[dev1250] New Seekers of Adoulin Quest

  • A new quest exploring a dark part of Adoulin’s present will be added in the February version update.

  • A Not-So-Clean Bill
Would that the mysterious illness striking Adoulinians young and old alike be cured by simple medical intervention--yet a vicious morbol appears to hold the key to recovery.

http://forum.square-enix.com/ffxi/threads/45858

Edited, Jan 26th 2015 3:25am by Szabo
#3 Jan 29 2015 at 2:39 AM Rating: Excellent
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Gildrein wrote:

[dev1251] New Gifts

  • New Gifts will be added in the February version update.
These new entries feature standard upgrades, such as increases to physical attack and magic defense, as well as more exciting entries such as the acquisition of new high-tier elemental magic, improvements to existing job abilities, and more.

http://forum.square-enix.com/ffxi/threads/45883
#4 Jan 30 2015 at 4:23 AM Rating: Excellent
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Gidrein wrote:

[dev1252] Mog Gardens Additions and Adjustments

  • The graphics for the Mog Gardens will be changed.

  • Monster Rearing will undergo the following additions and adjustments.

  • New monster families and mementoes will be added.
  • The Monster Rearing skill cap will be raised to rank three.
  • Achieving rank three will open up a new section of the Mog Gardens and provide the ability to rear multiple creatures as once.
* Players may rear up to two creatures as of the February version update.
  • A copy of Sakura and the Fantastical Fountain, purchasable from the following NPCs, is required to increase Monster Rearing skill to rank three.
Skipper Moogles in Port San d'Oria (I-8), Port Bastok (K-11), or
Port Windurst (C-8) / Zenicca in Western Adoulin (E-9)

http://forum.square-enix.com/ffxi/threads/45894

Edited, Jan 30th 2015 12:04pm by Szabo
#5 Feb 02 2015 at 2:52 AM Rating: Excellent
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Gildrein wrote:

[dev1253] New Alluvion Skirmishes

  • Alluvion Skirmishes will be added to Yorcia Weald [U].
The party leader must be in possession of a Yorcia eudaemon key item in order to participate in Alluvion Skirmishes occurring in Yorcia Weald [U].
As is the case with previous Alluvion Skirmishes, Yorcia eudaemons may be assembled by trading the appropriate parts to Oston in Eastern Adoulin (G-8).

Read on for more information about Alluvion Skirmishes.

http://forum.square-enix.com/ffxi/threads/45922
#6 Feb 03 2015 at 3:20 AM Rating: Excellent
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Gildrein wrote:

[dev1254] Job Adjustments

  • The following jobs will undergo adjustments.


  • Beastmaster
  • New familiars summonable with Call Beast and Bestial Loyalty will be added.
  • The recast time for Sic will be reduced from 120 seconds to ninety seconds.
  • The amount of time for one charge of Ready to be generated will be reduced from sixty seconds to thirty seconds.
  • In accordance with the above change, the Sic Recast merit point category will undergo the following adjustments.
  • The degree of recast time reduction for Sic will decrease from four seconds to two seconds per point.
  • The degree of recast time reduction for Ready will decrease from two seconds to one second per point.

  • The special abilities of familiars summoned with Call Beast and Bestial loyalty will undergo the following adjustments.
  • The strength of all special abilities will be increased.
  • All special abilities will gain TP adjustments, which will be reflected in the ability help text.
  • Skillchain elements will be added to the following special abilities.
Foot Kick / Whirl Claws / Head Butt / Wild Oats / Leaf Dagger / Razor Fang / Claw Cyclone / Tail Blow / Blockhead / Brain Crush / Lamb Chop / Sheep Charge / Big Scissor / Needleshot / ??? Needles / Frog Kick / Power Attack / Rhino Attack / Mandibular Bite / Nimble Snap / Cyclotail / Double Claw / Grapple / Spinning Top / Suction / Sudden Lunge / Spiral Spin / Scythe Tail / Ripper Fang / Chomp Rush / Back Heel / Turtle Stomp / Wing Slap / Beak Lunge / Recoil Dive / Sensilla Blades / Tegmina Buffet / Swooping Frenzy / Sweeping Gouge / Pentapeck / Tickling Tendrils / Somersault

  • Magic Burst will be possible through the following special abilities.
Dust Cloud / Fireball / Bubble Shower / Bubble Curtain / Spore / Venom / Sandblast / Sandpit / Venom Spray / Soporific / Gloeosuccus / Palsy Pollen / Toxic Spit / Filamented Hold / Snow Cloud / Acid Mist / Charged Whisker / Purulent Ooze / Corrosive Oooze / Molting Plumage / Stink Bomb / Nectarous Deluge / Nepenthic Plunge

  • Blue Mage
  • The accuracy of the additional effect of blue magic spells will now vary based on blue magic skill.


  • Puppetmaster
  • New attachments will be added.
Strobe II / Tension Spring III / Loudspeaker III / Tranquilizer II / Accelerator III / Scope II / Shock Absorber III / Armor Plate III / Stabilizer III / Coiler II / Mana Jammer III / Stealth Screen II / Auto-Repair Kit III / Mana Tank III

  • The strength of the following weapon skills used by automatons will be increased.
Chimera Ripper / String Clipper / Arcuballista / Slapstick / Cannibal Blade / Daze / Knockout / Bone Crusher / Armor Piercer / Magic Mortar / String Shredder / Armor Shatterer

http://forum.square-enix.com/ffxi/threads/45934

Edited, Feb 3rd 2015 4:26am by Szabo
#7 Feb 03 2015 at 5:28 AM Rating: Excellent
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Skillchain elements will be added to the following special abilities.

Head ****


What, what
#8 Feb 03 2015 at 11:37 AM Rating: Excellent
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Apparently, Bu tt is way too risky for this forum... Ok, then!
#10 Feb 03 2015 at 4:11 PM Rating: Good
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Fynlar wrote:
Quote:
Skillchain elements will be added to the following special abilities.

Head ****


What, what

Blue Mage, the cure for blue balls~
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#11 Feb 05 2015 at 2:05 AM Rating: Excellent
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Gildrein wrote:

[dev1255] New Job Points

  • Multiple new job point categories will be added to all jobs in the February version update.

http://forum.square-enix.com/ffxi/threads/45964

Edited, Feb 5th 2015 3:10am by Szabo
#12 Feb 05 2015 at 6:13 AM Rating: Decent
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Get ready to chow down on the next version update, scheduled to reach the table piping hot in mid-February!

Fill up your plate with new Alluvion Skirmishes, a quest exploring another side of Adoulin, and additional gifts boasting job enhancements and high-tier elemental magic!

Should that not be enough to satisfy your pangs of hunger, feast on Mog Garden expansions, job adjustments, new job point categories, an increase in the maximum number of participants in Unity chat, and a veritable buffet of other additions and adjustments.


I would hope there's gonna be new job point categories in this update D:
#13 Feb 10 2015 at 3:14 AM Rating: Excellent
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Forturyino wrote:

[dev1256] New Unity Wanted Battles

  • New Unity Wanted objectives will be added
  • Areas
Uleguerand Range / Attohwa Chasm / Lufaise Meadows / Misareaux Coast
Screenshot


Equipment for level 99 characters will occasionally drop as
from coffers obtained by vanquishing the applicable notorious monsters.
Screenshot

Screenshot

http://forum.square-enix.com/ffxi/threads/46006

Edited, Feb 10th 2015 4:18am by Szabo
#14 Feb 16 2015 at 2:17 AM Rating: Excellent
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Akihiko Matsui wrote:

Announcing the February Version Update

Greetings, adventurers! Matsui here with another version update preview. There’s only a few short days left, so let me give you a brief rundown.

Headlining the February version update content are new alluvion skirmishes in Yorcia Weald. I’m sure you all remember that existing skirmishes in Yorcia Weald [U] require players to protect a tract of land, and the new alluvion skirmishes build on that concept by having challengers summon friendly monsters to assault the enemies’ stronghold.

The key to victory lies in swiftly determining what your foes’ weak points are and summoning monsters that are capable of exploiting them to the greatest possible extent.

But what good is battle content without some juicy rewards? In this version, players can find weapons available in the old alluvion skirmishes—but they can be engraved with up to three types of arcane glyptics at a time. All-new armor also makes an appearance, with, again, up to three types of arcane glyptics that may be engraved at once.

Character-focused development for February centers on two new job point categories and seven new gifts per job. I hope that you will gather more capacity points and unlock additional gifts to help you get over the hump and conquer any content that has been vexing you.

Lest you think that everything is combat-focused, we also have several new elements in store for your Mog Garden. We’ve applied a bit of elbow grease to the area’s graphics and made a new monster rearing rank available. This new rank comes with it an entirely new section of the Mog Garden—the rearing grounds—and the ability to rear multiple monsters at once. Never again do you have to choose between one friend or the other! If that’s not enough, there are also new creatures available to take care of.

This version update is schedule to drop on Thursday, February 19, and we’ve got a fresh new promotional video for you to feast your eyes on.



As is customary, we’ve also prepared a table of all the content to be added, some of which continues to undergo testing. Please note that unexpected hindrances may pop up, causing some of these entries to be pushed back to a later date.

Missions and Quests

  • New quest for Seekers of Adoulin
- Drafting text
- Producing cutscenes
- Designing quest battles
- Designing rewards

  • Existing quest adjustments
- Drafting text
- Producing cutscenes

  • New Login Campaign
- Setting new items

  • I Dream of Mog Bonanza
- Setting new rewards


Areas and Monsters

  • Unity Wanted Battles
- Designing NM data
- Balancing battles
- Setting rewards
- Adding new ethereal junctions to target areas
- Reducing transport costs to target areas


Content and Systems

  • Alluvion Skirmishes in Yorcia Weald (U)
- Producing cutscenes
- Designing system to summon allied monsters
- Establishing strongholds and marchlands
- Setting monster data
- Setting special monsters
- Designing boss monsters
- Designing rewards
- Balancing battles
- Designing arcane glyptics

  • Records of Eminence
- Adding Unity accolades in exchange for A.M.A.N copper vouchers
- Adding ability to receive up to 36 combat and magic skill books from Records of Eminence NPCs simultaneously.
- Increasing Unity accolades earned for time-limited and daily objectives
- Decreasing number of successful actions required to fulfill certain objectives
- Adding Unity accolade display to content lists

  • Unity Concord
- Adding Unity Wanted objectives
- Adding new reforgable equipmen
- Adding teleportation services to additional areas
- Doubling Unity chat participant limit from 64 to 128
- Adding new items

  • Mog Gardens
- Adjusting area graphics
- Changing certain enchanted items to be useable

  • Monster Rearing
- Unlocking rank three
- Unlocking rearing grounds
- Adding new rank three creatures
- Setting rewards for new monsters
- Modifying method of acquiring certain feed.

  • Linkshell/Linkshell2
- Add shortcut key for Linkshell2
-Add system to equip linkshells stored in Mog Satchel/Mog Sack/Mog Case

  • Trust
- Adding content where alter egos may be called forth
- Adding new alter egos
- Adjusting attributes
- Creating and adjusting behavior logic
- Adding new ciphers
- Adding new quests

  • Legion
- Lowering the minimum number of participants from three to one

  • Campaign Ops
- Lowering the minimum number of participants in certain Ops from three to one

  • Gobbie Mystery Box
- Adding items that may be converted into daily tally

  • Inventors' Coalition
- Adding the ability to engrave job-specific capes with arcane glyptics to an existing NPC


Battle System

  • Job Points
- Adding two new categories to all twenty-two Jobs
- Creating attribute information for new categories

  • Gifts
- Adding seven new categories to all twenty-two jobs
- Creating attribute information for new categories
- Adding high-tier magic
- Adding high-tier job traits

  • Beastmaster
- Adding pets summonable with Call Beast and Bestial Loyalty
- Adding more food that affects pets
- Reducing recast time for Sic and Ready
- Adjusting special abilities of pets summonable with Call Beast and Bestial Loyalty

  • Blue Mage
- Adjusting accuracy of the additional effects of blue magic so that they scale with blue magic skill -

  • Puppetmaster
- Adding high-tier attachments
- Adjusting certain automaton weapon skills

  • Elemental Magic Adjustments
Adjusting cast times and MP costs of certain elemental magic spells


Items

  • Alluvion Skirmishes in Yorcia Weald (U)
- Adding new equipment -

  • Unity Wanted Battles
- Adding new equipment

  • Synthesis Recipes
- Adding new pet jug recipes
- Adding new furnishing recipes

  • Items Storable via the Porter Moogle
- Adding event items storable via the Porter Moogle

  • Synergy Recipes
- Adding new equipment related to elemental gorgets and belts.
Added February 17, 2015


UI

  • Configuration
- Adding option to tile log windows horizontally
- Adding option to enable or disable weapon effects

  • Treasure Box
- Adding a menu option to relinquish rights to cast lots on all spoils at once.

http://forum.square-enix.com/ffxi/threads/46055

PlayOnline wrote:

All Worlds Maintenance (Feb. 18)

At the following time, we will be performing server maintenance to accompany the version update. During this period, FINAL FANTASY XI will be unavailable.

We apologize for any inconvenience this may cause and thank you for your patience.

* This maintenance will be accompanied by a version update. After maintenance is complete, the update will automatically begin after you press the "Play" button. After that, please follow the instructions on the screen.

* The World Transfer Service will be unavailable starting 30 minutes before the maintenance. Please wait until after the maintenance is completed before attempting to use this service.

* You may receive errors such as "POL-1160" or "POL-0010" during the download process due to heavy server traffic. If you are unable to access the update, we ask that you please wait a while and then try again.

Thank you for your cooperation and understanding in making this a smooth version update.

Downloadable file sizes for the FINAL FANTASY XI version update are as follows.

[File size for clients with expansion data disk installed]
"PlayStation 2" Version Downloadable file size: Approximately 19.9MB
Windows Version Downloadable file size: Approximately 69.1MB
Xbox 360 Version Downloadable file size: Approximately 50.5MB

[File size for clients without expansion data disk installed]
"PlayStation 2" Version Downloadable file size: Approximately 16.1MB
Windows Version Downloadable file size: Approximately 64.2MB
Xbox 360 Version Downloadable file size: Approximately 45.7MB

* Details of the version update will be announced separately on Feb. 18, 2015.

[Date & Time]
Feb. 18, 2015 from 21:00 to 22:30 (PST)
Feb. 19, 2015 from 5:00 to 6:30 (GMT)
Feb. 19, 2015 from 12:00 to 1:30am (EST)
Feb. 19, 2015 from 2pm to 3:30pm (JST)
* The completion time may be subject to change.

[Affected Service]
- FINAL FANTASY XI

http://www.playonline.com/ff11us/polnews/news23957.shtml
Edited, Feb 17th 2015 6:57am by Szabo

Edited, Feb 18th 2015 8:15am by Szabo
#15 Feb 16 2015 at 6:28 AM Rating: Good
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Solo Legion and engraving JSE capes? Yus
#16 Feb 17 2015 at 3:24 PM Rating: Good
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Isn't legion ludicrously expensive? Or am I remembering wrong?
#17 Feb 17 2015 at 8:07 PM Rating: Good
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It was a few hundred k per attempt if I recall.
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#18 Feb 18 2015 at 8:01 AM Rating: Default
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Olorinus wrote:
Isn't legion ludicrously expensive? Or am I remembering wrong?


You are definitely remembering something else unless gil was particularly hard to come by for you/people you played with at the time.
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#19 Feb 19 2015 at 5:21 PM Rating: Good
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Legion tome page: minimus (18-man battle) for 180,000 gil
Legion tome page: maximus (36-man battle) for 360,000 gil


I don't know, that seems rather expensive to me for a single go at the content. It wouldn't be expensive for a group maybe, and obviously if you were lowman you'd only spend the 180k, but that's still three times as much as Einherjar, whereas probably the only things you can even get from this that have any particular value anymore (Meteor/Arise, a low chance at Duplus Grip... any others?) all come from Hall of Mul meaning you'd need multiple wins just to try it.

Based on the horror stories I've heard about Legion, I'm not sure if it would be exactly that easy to do solo nowadays even with the new gear. Maybe a party might manage? Anyone tried? I just know that with the 180k price tag, I'm not going to be one of those people that tries >_>

Edited, Feb 19th 2015 6:22pm by Fynlar
#20 Feb 19 2015 at 5:28 PM Rating: Good
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It was a much better value when you had things like Ormolu, Penelope's Cloth, Staghorn Coral, Meteor, and Arise going for good prices. Not to mention things like Wyrdstrand and Thokcha/Palladian Brass that also had some value.
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#21 Feb 20 2015 at 12:50 PM Rating: Good
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Fynlar wrote:

Based on the horror stories I've heard about Legion, I'm not sure if it would be exactly that easy to do solo nowadays even with the new gear. Maybe a party might manage? Anyone tried? I just know that with the 180k price tag, I'm not going to be one of those people that tries >_>



I've done it with a group since ilevel... um it was still challenging to kill monsters fast enough, I guess (I think we timed out before we had gotten everything but I dunno, I was just singing songs I have no idea how the event works) - the monsters themselves were not too bad I don't think... but nothing anyone wanted dropped... just eluders satchets for everyone.

Theonehio wrote:
Olorinus wrote:
Isn't legion ludicrously expensive? Or am I remembering wrong?


You are definitely remembering something else unless gil was particularly hard to come by for you/people you played with at the time.


Well at the time if you were going with a group - no that's not so bad, but what I had in mind was that price for someone soloing, seems pointless unless you're a blinkonaire

Edited, Feb 20th 2015 10:55am by Olorinus
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