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Life of a Newb (Day 11)Follow

#1 Dec 20 2007 at 6:28 AM Rating: Good
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139 posts
I played last night for about two hours. I think I gimped my experience by not finding more difficult mobs to fight, but I still had fun. I found that against the lower level mobs there is no reason to bind as I did plenty of damage beating them down with my wand. I suppose I will get to a point where I can tell which mobs I should let come at me and do a couple more points damage with my wand and which mobs I need to bind and nuke from a distance. I was told at one point that I'll very quickly learn that doing melee damage is pointless, but so far that doesn't appear to be the story... However, I am only level 13.

One thing I've learned from fighting really low easy prey guys is you get a lot more items then you would if you fought the higher level guys. I imagine the experience per hour is lower but if your goal is to gain fame while getting experience there probably isn't a better way to level.

I'm having a hard time completing mission 3 for windy. Just way too many mobs floating around, one bad pull and I'm bird food. Having a hard time finding people willing to help too but that doesn't really stop me from grinding away at the levels so I'll just keep doing that until I can solo it.

I'm not sure if I'm making good-decent time leveling or not, I'm getting about 2k every hour and a half. Probably would be better if I did two things... Stopped fighting weenies, and stopped making trips back to town everytime my bag is full. But like I said, my goal is to level and get fame so I'm trying to go the route to do both of those. I'd really like to get my Gobby bags and the Windy fame helps. Experience wise, I know a lot of people have suggested going to fight worms somewhere but do they drop anything that helps with fame? How many zones will I get CQ points for fighting in? (Will I get CQ points for those worms that keep getting mentioned?) When having my searching for party flag up does it help to be in certain zones? Does it help to be in certain locations in those zones or not really?

Well thats all I can think of for now, I do feel like I am forgetting something though... Anyhow.

Thanks,
Twadd (Altis on Carbuncle)
#2 Dec 20 2007 at 6:52 AM Rating: Excellent
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1,021 posts
Twadd wrote:
I was told at one point that I'll very quickly learn that doing melee damage is pointless, but so far that doesn't appear to be the story... However, I am only level 13.


You'll do less damage with your wand against higher level opponents like you fight in parties. You'll also do less damage compared to the mob's hit points as you level up.

Twadd wrote:
One thing I've learned from fighting really low easy prey guys is you get a lot more items then you would if you fought the higher level guys. I imagine the experience per hour is lower but if your goal is to gain fame while getting experience there probably isn't a better way to level.


I've usually found that you actually get more xp/hour fighting easy prey opponents than more difficult opponents. You get much less per kill but kill much faster.

Twadd wrote:
I'm having a hard time completing mission 3 for windy. Just way too many mobs floating around, one bad pull and I'm bird food. Having a hard time finding people willing to help too but that doesn't really stop me from grinding away at the levels so I'll just keep doing that until I can solo it.


I'm not sure what you mean by mission 3. They are usually numbered by <current rank>-<mission within rank>. You'll eventually be able to complete missions up to 2-3 solo. You probably won't be able to complete 2-3 mission solo as the final fight is a level 25 cap and generally requires 3-4 people.

Twadd wrote:
I'm not sure if I'm making good-decent time leveling or not, I'm getting about 2k every hour and a half. Probably would be better if I did two things... Stopped fighting weenies, and stopped making trips back to town everytime my bag is full.


Eventually you'll probably want to party for better xp. A great party can get 4k xp/hour or higher, although that generally means good players and a power leveler. A good party can get 2.5-3k xp/hour. Bad parties can get anywhere from 0-2k xp/hour. These rates are for around your level. XP rates for parties increase at some of the higher levels. The proportion of bad parties tends to go down as you increase in level.

Twadd wrote:
But like I said, my goal is to level and get fame so I'm trying to go the route to do both of those. I'd really like to get my Gobby bags and the Windy fame helps. Experience wise, I know a lot of people have suggested going to fight worms somewhere but do they drop anything that helps with fame? How many zones will I get CQ points for fighting in? (Will I get CQ points for those worms that keep getting mentioned?)


The fastest way to get fame for gobbie bags is to feed the sheep for the guy in Selbina. If you use millioncorn or cabbage, it is very cheap. It's also fairly boring though. 30 stacks of corn get you about 1-2 fame levels. I think it's fame level 3 for the first gobbie bag quest.

Worms drop almost nothing of value. Occasionally they'll drop various ores, but ores do not stack and most aren't worth very much.

You will get conquest points (CP) for getting experience in any zone that shows up on your region map as long as you have signet active. That's probably every zone you've ever seen. You cannot get CP in Treasures of Aht Uhrgan areas (generally level 55+) or Wings of the Goddess areas (set in the past, have [S] in name).

Twadd wrote:
When having my searching for party flag up does it help to be in certain zones? Does it help to be in certain locations in those zones or not really?


At low levels, it helps a lot to have your flag up in the zone that people at your level get xp, or at least a closely neighboring zone. For level 13, that means Valkurm Dunes preferably or Konstat Highlands or La Theine Plateau at the least. It can take 30+ minutes to travel from Tahrongi to Dunes by foot and most people don't want to wait that long. Alternatively, you can get the outpost warp done for Valkurm Dunes and put in your search comment (see Search->Edit Comment from the main menu) that you have the outpost warp. It won't be as effective as being in the zone though. Wait times are variable. You can probably expect it to take 0-2 hours, most likely towards the lower end of that range.
#3 Dec 20 2007 at 6:58 AM Rating: Excellent
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711 posts
Fighting worms are pretty awesome for blms, but at lvl 13...I don't think there are any for you to solo...not unless you are willing to do some extensive traveling. From your perspective, fighting worms has another downside. Majority of the drops from the worms are not stackable. At a bit higher lvl, say lvl 18? There are plenty of worms for you to kill in Maze of Shakhrami.

As far as Conquest Point goes, you can get them in ANY of the original zones (Basically all the zones that are included in the /rmap).

Now as far as traveling concern, there is one neat way to reduce the traveling time for quit a bit. It's call the Outpost teleport. When you go into the Regional Map (/rmap), you can see which country owns which area. Since you are from Windurst, you can look up those zones that are currently under Windurst control and do a supply quest to the outpost. The supply quest is offered by the same W.W. that gives you Signet back in Windurst. Of cause, right now you really can't do a whole lot since your level is rather low. It is not impossible to do the higher lvl zones, but there isn't really a need atm. However, Kolshushu region is reasonably close by and it is worth to do the Outpost supply quest IF Windurst owns the region. The Outpost is in Buburimu and very close to the zone line of the Canyon. Once it's done, you can teleport to and from that zone with small amount of gil (I think it's 100gil if the region is under your country control and 300gil if not). Another one you might want to get is Zulkheim, it will make your near future exp grouping a bit easier.

As far as the mission goes, I'm not too sure which mission you are in. But you can always wait a little, I remember I can solo the rank 2 mission by lvl 20. Not too big of a rush if you ask me.

Btw...a lvl or 2 more soloing and it's almost time to start getting into exp party for some more decent exp. You can solo to lvl 20 for sure, but the process might be a bit slow :)
#4 Dec 20 2007 at 7:17 AM Rating: Good
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303 posts
Fighting weak monsters is the best thing you can do at your level and without a sub job really. I usually kill monsters giving me between 25-50 XP until I hit level 12. At that level it should head out to the dunes.

I highly recommend having an experienced player escort or help you out a bit for that. From what I know you started in Windurst which is the worst place to get to the dunes from :P

People won't invite you in a party if you are not near enough of the camp (Zulkheim region is the most used lvl 10-20). So to get there you need to go in East Sarutabaruta > Targhoni canyon > Buburimu Peninsula > Mhaura. From mhaura you can take the boat to Selbina for something like 200 gils. (The diffucult part is not getting aggro in Buburimu peninsula by those nasty goblins)

Once you are in Selbina you can put your flag up and wait or go solo monsters in La Theine Plateau or Konschat highlands (Those map are connected to Valkurm dunes and have the same level range monsters as the Canyon).

Ok since you are mostlikely not used to party's I'll explain a bit the concept. You are a BLM so you do a lot of damage and you do NOT melee the monsters. But there is one important thing, the more damage you deal the more "hate" you produce on the monster. If you have the most hate on the monster it will attack you and you'll be dead in no time.

You will have to learn when to slow down on nuking and when you can nuke this is very important. You should save your homepoint in Selbina also because yes everyones dies a lot in the dunes, even experienced people.


For your Conquest point question you get points in any zone you are in beside (Aht Urghan areas and WoG areas) So you do not need to worry about that. People mentionned to you to kill worms in the maze of shakrami I highly doubt it's a good idea for an unexperienced person without a subjob (You will WHM sub for cure). Also you get the items required for your Sub job quest in Selbina. If one drops ask if you can Cast Lot on it, usually nobody should say no =P.

Items are : Crab Apron, Damelsfly Worm, Ghoul Skull. You will only need help by an higher level to get Ghoul Skull but theres a whole bunch of nice people out there.

On that note good luck! and don't be shy asking questions.
#5 Dec 20 2007 at 7:29 AM Rating: Excellent
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701 posts
I'm rather surprised nobody has mentioned this, but you will probably find that a lot of the items you're keeping can be turned into other things with crafting. If you know what items you'll find, have a look and see what recipies they're used in. Chances are that there will be a few be low enough for you to attempt.

Why bother crafting these items? Well, the first, major reason, is that most of the time, using items in synthesis will reduce the space they take up in your inventory. For example, 4 copper ores and a fire crystal become a copper ingot. Copper ingots stack to 12, so with 12 fire crystals (assuming you don't accidentally blow any up) you can "compress" 48 copper ores into a single inventory slot.

The second major reason is that you'll get some skillups for this, increasing the range of things you can make with a craft. Crafting simple items at low levels can make a reasonable amount of money for a starting player.

I reccomend you take a look at various sites to see what you can do with the materials you're finding. Give us a list of the things you're holding onto and we can probably give you some recipies to use them in that you can attempt between battles.
#6 Dec 20 2007 at 7:34 AM Rating: Good
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139 posts
Thanks for the information and directions. I have 12 chocobo passes would this be a good time to use one of those? You wont be attacked while on a chocobo right? Thanks for the information about the sub job quest, and what is the name of that quest? I was thinking about trying to solo to 18 in west saru and then in the canyon. But if I have to go to Selbina to get the subjob quest I might as well level there. I probably wont want to head that way until one of those outposts are under Windy control and I do a quest that allows me to get the teleport thing, otherwise that would be quite the waste of walking!

Anyhow, I suppose I get to 14 tonight and try to find my way over there... Is there an outpost near Selbina that I could get to solo? If I ride a chocobo I should be able to make it there solo right?

Thanks,
Twadd
#7REDACTED, Posted: Dec 20 2007 at 7:34 AM, Rating: Sub-Default, (Expand Post) um i soloed 2-3 very easily
#8 Dec 20 2007 at 7:43 AM Rating: Excellent
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711 posts
Hmm...trying to think what he can craft. He is from Windurst, so the stuff he will find are:

2-leafed Mandragora bud - Junk
Insect wing - Junk
Beehive chips - 3 chips + 1 distillate water + fire crystal = beewax. (You actually makes more gil juts selling the chips in stacks, but if you need space, you can synth them to wax)
Yagudo necklace - Sell on AH for 5-700gil each or collect 4 for Tenshido Fame. If you need space, 1 necklace + lightning crystal = 1 copper ingot, or 1 necklace + wind crystal = 3 grass thread.
Yagudo Feather - Junk
Crawler silk - Save and sell on AH
Crawler calculus - I would junk it since it doesn't stack
Bird feather - Save and sell on AH
Bird egg - Junk or save
Treant bud - Junk or save
Misc Seeds - Save and sell on AH

I think that's pretty much it for him at the moment.

#9 Dec 20 2007 at 7:47 AM Rating: Good
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303 posts
Sadly you cannot ride a chocobo until you are lvl 20 (Minimal level to ride is 15 but the quest is lvl 20)

There is a quest in Jeuno when you are lvl 20 that gives you a Chocobo permit, making you able to ride a chocobo. You can't without that :(
#10 Dec 20 2007 at 7:50 AM Rating: Excellent
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711 posts
Unfortunally you CAN'T ride a chocobo until you get your license (which is a lvl 20 quest in Jeuno). I'm not too sure but I think your chocobo pass if for chocobo racing in the town. There is also lvl restriction on riding a chocobo, in beginning town, you can only ride a chocobo at lvl 15 or above (lvl 15-20 you get reduce time, 15mins I think. And at 20 or above your time limit is 30mins). Btw...you won't get attack when you are on a Chocobo.

There is a outpost very close to Selbina, that's the outpost for the Zulkriem region. Like I said, the npc that gives you the quest is the same npc that gives you signet in town. There is an option somewhere for supply quest.

Oooh...once you hit canyon, make sure you get the Mea crystal from the crag (The crag will show on your map, it's white, it's weird looking, and it's big). You will find a teleport crystal close to it (The intact one, not the shattered one). Just click it and you will get the crystal.

#11 Dec 20 2007 at 7:50 AM Rating: Good
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139 posts
Thanks a ton angel, I was wondering the exact question you answered. Except I don't junk crawler calculus I turn them into a quest for 200 gil and some fame. I have 40+ Yagudo feathers I was trying to decide what to do with... I know they are used for crafting but not at beginner level or for anything useful for mages... Probably vendor those huh? The 2-leafed Mandragora bud also goes into a quest for 200 gil I believe.

Also, the Yagudo Bead Necklaces trade 4 in for a quest and you get paid 600gil. So thats probably better than selling on AH.

Edited, Dec 20th 2007 10:52am by Twadd
#12 Dec 20 2007 at 7:57 AM Rating: Excellent
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711 posts
The idea of junking the bud and calculus has very little to do with gil and quest, but it gives you extra inventory space so you can stay out longer to beat on mobs and collect something more valuable. But that's from someone who doesn't really need the 200gil and fame so take it with a lick of salt :) What we said here are all suggestion, take what you feel that works for you and have fun :)
#13 Dec 20 2007 at 8:04 AM Rating: Good
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299 posts
Twadd wrote:

I'm not sure if I'm making good-decent time leveling or not, I'm getting about 2k every hour and a half.

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Have you traded 1000 conquest points for an Empress Band yet? Using the Empress Band will increase the amount of experience points you receive. For instance, that 2k you've gotten will now be 3k, instead.
You can get the Empress Band from the same NPC that gives you Signet. It is rechargeable too. All you do is trade it back to that same NPC and each recharge will cost you 100 conquest points.

Edited, Dec 20th 2007 11:11am by PEABOTZ
#14 Dec 20 2007 at 8:22 AM Rating: Good
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139 posts
Yes, that number is including the use of the Empress Band. I do however spend a lot of time running back to town and then running all around town turning in quests. I almost never junk any items either so that combination might explain a bit of why I'm slower... But I don't know. Maybe I just don't have an excuse. I found I do level faster if I am meleeing, than when I just use spells. Bind on EP is a waste because they rarely hit for more than 3 anyhow and I'll still run out of MP well before I run out of HP.
#15 Dec 20 2007 at 8:32 AM Rating: Excellent
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711 posts
I don't think you need to worry too much about xp/hr atm. Take it at your own pace and do what you must. The day you associate with xp/hr with absolute achievement is the beginning of the end.
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