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FFXIV NEWS - Tanaka & Komoto InterviewFollow

#1 Jun 04 2009 at 1:16 PM Rating: Excellent
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The floodgates have opened. With Tuesday's unveiling of Square Enix's new title, previously known only as Project Rapture, everyone is now scrambling for Final Fantasy XIV information. All eyes and ears were on Hiromichi Tanaka and company as they answered a few questions at the private Square Enix press conference at E3 on Wednesday.

Afterwards, they went behind closed doors and thought, "Hey, answering 10 questions was kind of fun, why not answer 20-30 more?"

Read the story HERE.

Edited, Jun 4th 2009 9:36pm by Elmer
#2 Jun 04 2009 at 1:21 PM Rating: Good
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Thanks, was a good read. Congratulations on admin!
#3 Jun 04 2009 at 1:26 PM Rating: Excellent
I liked everything I read in that article. I admit that there's a conflict inside me when I think about playing FFXIV. FFXI has meant so much to me over the past five years that I've played it. I've had adventures that I could never have dreamed of, I met some of the best friends I've ever had. I've also developed negative relationships and had some extremely frustrating moments as well. I'm part of a community of people who know what it's like to be a proud San d'Orian/Windurstian/Bastoker. Leaving FFXI would feel like moving away from home; saying goodbye to all the people and places I knew and were comfortable with.

However, I remember the sense of wonder I had when I first started playing FFXI. I'm fully looking forward to feeling that again when I try out FFXIV for the first time as well. Besides, if I end up not liking FFXIV, I can always come back to FFXI... Al Zhabi can't defend itself, ya know.
#4 Jun 04 2009 at 2:24 PM Rating: Decent
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Admiral Tzemesce wrote:
I liked everything I read in that article. I admit that there's a conflict inside me when I think about playing FFXIV. FFXI has meant so much to me over the past five years that I've played it. I've had adventures that I could never have dreamed of, I met some of the best friends I've ever had. I've also developed negative relationships and had some extremely frustrating moments as well. I'm part of a community of people who know what it's like to be a proud San d'Orian/Windurstian/Bastoker. Leaving FFXI would feel like moving away from home; saying goodbye to all the people and places I knew and were comfortable with.


This this and this man Smiley: frown
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#5 Jun 04 2009 at 2:36 PM Rating: Decent
Quote:
The developers attribute the long-lasting success of Final Fantasy XI to the Job System, and plan to learn from it and greatly expand off the concept. They want to end up with something completely different, one that maintains this lasting appeal for the player. Instead of leveling up with experience points, weapons will play a key role in how a character grows and develops. When the interviewer asks if series mainstays like Warrior or Paladin will appear, the developers simply hint that nothing will be exactly the same as we know it. No more grinding XP for levels - they have something new in store.


Some other nice pieces of information in the article, but man did that catch my eye.

Thanks for sharing this with us.
#6 Jun 04 2009 at 2:47 PM Rating: Excellent
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#7 Jun 04 2009 at 3:03 PM Rating: Decent
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An excellent article and an excellent read that answers plenty of questions.

I'm not entirely sure if I'm getting FF14 upon release, but I definitely will be getting this game. Besides the fact that I still want to accomplish everything I want in FFXI (mainly missions), I've been waiting for a reason to dump FFXI completely. Looks like FFXIV will be that answer.
#8 Jun 04 2009 at 3:22 PM Rating: Default
Not sure I like what I read really, they seem to be making the next game more based on WoW than FFXI. In fact they maybe dumbing the whole thing even further back than wow.. Idk doesn't sound that good to me atm but we will see I guess.

I hope they understand why FFXI players don't really like wow and why they continued to play ffxi.
#9 Jun 04 2009 at 3:33 PM Rating: Default
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I'm glad they aren't opting to use a EXP leveling system, instead using more of a sandbox feature. It's something that I've been looking for in my next MMO as the whole "get max level to be able to do anything fun" mindset is rather annoying.

I still get the feeling that after CoP SE abandoned XI for XIV though. The experiment failed so set it free to die in the world while we make a better one...
#10 Jun 04 2009 at 3:48 PM Rating: Good
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Pikko wrote:
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I named my house Windurst Cottage through my local council authority, the plaque outside rocks :)
#11 Jun 04 2009 at 5:15 PM Rating: Excellent
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preludes wrote:
Not sure I like what I read really, they seem to be making the next game more based on WoW than FFXI. In fact they maybe dumbing the whole thing even further back than wow.. Idk doesn't sound that good to me atm but we will see I guess.

I hope they understand why FFXI players don't really like wow and why they continued to play ffxi.


The hell is up with people being paranoid about WoW?

I don't really even care that you guys hate WoW with a passion, but being just because this game is being less hardcore (AKA taking over half your life) doesn't mean it's going to be like WoW.

Seriously, chill out.
#12 Jun 04 2009 at 7:32 PM Rating: Decent
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Quote:
The interviewer also brought up PKing and PvP, to which the developers responded they were considering options for the latter. They explain that while the game will involve cooperation, this does not necessarily always mean party vs. monster. Still, they say PvP will more likely take a shape similar to Final Fantasy XI, and they seem to shy away from allowing players to simply fight and kill each other anywhere, worrying it could lead to monopolization of content.


Got me hooked.
#13 Jun 04 2009 at 7:52 PM Rating: Decent
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to be totally honest, I've kinda been getting bored with FFXI. I'll probably jump ship to FFXIV for the change of pace. I still like XI and plan to keep on playing. There are still lots of things I wanna do and I still have lots of friends online I don't want to lose contact with.

I'm pumped though. The game comes out in 2010, the same year I graduate high school. I move on with my life, move on with my gaming, and hopefully, move on to a better computer Smiley: laugh
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#14 Jun 04 2009 at 9:21 PM Rating: Decent
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"He expresses interest in switching from a monthly plan to one that charges in 30-day increments."


umm someoen wanna explain to me how thats any different than a monthly fee? arent (most) months otal 30 days, thus bein charged every 30 days still = monthly fee?
#15 Jun 04 2009 at 9:31 PM Rating: Excellent
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Quote:
"He expresses interest in switching from a monthly plan to one that charges in 30-day increments."


umm someoen wanna explain to me how thats any different than a monthly fee? arent (most) months otal 30 days, thus bein charged every 30 days still = monthly fee?



Currently you would pay twice if you happen to sign up towards the end of the month. If it's every 30 days that won't happen.
#16 Jun 04 2009 at 9:32 PM Rating: Decent
Edited by bsphil
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No more grinding XP for levels - they have a new grindfest in store.
Fix'd.

Is the dev. team willing to be more open with the public? Will there be an officially hosted forum directly on the game's main website? Do they plan to listen to the public and respond to problems in a timely manner rather than let issues run unaddressed for YEARS on end? Will there be a better customer service department than what SE is using for FFXI right now?



Edited, Jun 5th 2009 12:35am by bsphil
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#17 Jun 05 2009 at 12:51 AM Rating: Excellent
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E orz ea

The new world will have you bent over.
#18 Jun 05 2009 at 1:32 AM Rating: Good
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Quote:
The developers attribute the long-lasting success of Final Fantasy XI to the Job System, and plan to learn from it and greatly expand off the concept. They want to end up with something completely different, one that maintains this lasting appeal for the player. Instead of leveling up with experience points, weapons will play a key role in how a character grows and develops. When the interviewer asks if series mainstays like Warrior or Paladin will appear, the developers simply hint that nothing will be exactly the same as we know it. No more grinding XP for levels - they have something new in store.




I'm not really sure how to feel about that, but it does seem interesting.

Use staves and wands and you develop Mage attributes, use a greataxe and you develop Warrior attributes?


Although since they attribute the long-lasting success of XI to the job system, I'm not certain why they'd want to come up with something completely different.
#19 Jun 05 2009 at 1:35 AM Rating: Good
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in the press conference transcription, it sais they're considering to split servers into territories >.> i think its a BAD idea. i'm a EU player... ffxi is not known around here at all, and its SE's own fault they've never decently promoted the game (well at least not in belgium). i see the same happening with ffxiv tbh. i trully hope that they will promote this new game a bit more in the EU, sometimes it really sucks not being able to do stuff in your own timezone cause there just arent enough EU players around. and also i've made alot of american friends and i find the multicultural aspect of the game very nice :)

wow i forgot to type that one word that should've been in my post... the word BAD

Edited, Jun 5th 2009 7:35am by severien
#20 Jun 05 2009 at 1:54 AM Rating: Decent
Quote:
in the press conference transcription, it sais they're considering to split servers into territories >.> i think its a idea. i'm a EU player... ffxi is not known around here at all, and its SE's own fault they've never decently promoted the game (well at least not in belgium). i see the same happening with ffxiv tbh. i trully hope that they will promote this new game a bit more in the EU, sometimes it really sucks not being able to do stuff in your own timezone cause there just arent enough EU players around. and also i've made alot of american friends and i find the multicultural aspect of the game very nice :)


I think your being in Europe is only part of the problem.
In my opinion, Final Fantasy XI has never been properly advertised/promoted anywhere. (aside from maybe Japan)

If Final Fantasy XIV is going to big, they will definitely need to do things differently... I think that they're doing a pretty good job advertising for Final Fantasy XIII so far.
#21 Jun 05 2009 at 3:28 AM Rating: Decent
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Quote:
The Final Fantasy XI team has already been multi-tasking on Final Fantasy XIV for several years now, so there is no reason to think they will suddenly drop the game now.


Ah, now it no longer is the case of post its on the wrong PC, I bet they confuse what is XI and XIV adjustments and half our complaints have ended up making XIV better than fixing XI.


But the more I hear about XIV the better it sounds. Wonder if I could manage to get into the beta just to see if it is just words or true.
#22 Jun 05 2009 at 3:49 AM Rating: Good
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Hiswhitewings wrote:
Quote:
"He expresses interest in switching from a monthly plan to one that charges in 30-day increments."


umm someoen wanna explain to me how thats any different than a monthly fee? arent (most) months otal 30 days, thus bein charged every 30 days still = monthly fee?


Currently you would pay twice if you happen to sign up towards the end of the month. If it's every 30 days that won't happen.


This could mean a usage model where you pay for 30 days of actual usage - your account is charged 1 day each day that you are logged in. If you play only 2 days in any particular week, you are only charged for 2 days. If you are gone for 2 weeks, you don't pay for those 2 weeks.

Edit:

What it probably means though is a model similar to what WoW uses (I think .. don't play WoW myself) where you can prepay for 30 day increments. When that expires, just click to pay for more. Your account never goes dormant. You can walk away for a year, log in (update), click for 30 days and start playing again.

This is good for users. It's also great for SE operations in that it spreads out admin support through the month and dramatically reduces operations overhead by eliminating the cumbersome methods they currently need for turning someone's account back on.

Edited, Jun 5th 2009 8:05am by Lokithor
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#23 Jun 05 2009 at 5:32 AM Rating: Excellent
Professor Jinte wrote:
The game comes out in 2010, the same year I graduate high school.


Oh.... Well that explains a ton.
#24 Jun 05 2009 at 7:25 AM Rating: Decent
Great interview.. I stopped playing XI back in December of 2007, and I must say just reading about the new one makes me want to resub to XI. Anyone know if there is a welcome back program coming up? I'd love to try out the changes that have happened since i left. I guess I could stop being cheap and pay for a month.. =)
#25 Jun 05 2009 at 8:29 AM Rating: Decent
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Welcome back program recently went permanent. Not really with item rewards, but you can always get your old account back now without waiting months on a drive.
#26 Jun 05 2009 at 8:31 AM Rating: Decent
oddly enough, if I do return, I think i am just going to start from scratch. I gave away all my items and money when i quit, which I am glad that I did. Maybe i can be a Hume this time..
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