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Beta First Impressions.Follow

#27 May 28 2004 at 2:49 PM Rating: Decent
I understand it must be kind of a downer for those who want to be crafters only ( anyway, its not like you can be one in FFXI, materials are so costly to buy that you have to farm for hours just to afford them ) but its a god gift for people like me who want to be crafters and fighters. Now I can level my toon without losing my time crafting a bunch of useless material just to reach the level 75 items that are the only thing that people buy anyway.
#28 May 28 2004 at 5:18 PM Rating: Decent
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I wouldn't terribly care if my stats sucked, I hate levelling. I never left Windurst til my Cloth skill was over 20 in FFXI :P...
i know a good game for people like you,its called animal crossing.
#29 May 29 2004 at 2:49 PM Rating: Decent
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526 posts
Azuarc nice post. i agree completely.

Im currently 100 skill points away from being able to get the last increase for my Tailoring skill. non stop shooting with my wand >< i dont even bother resting because the Skill points you gain are based off the exp you gain and ive noticed you get more skill points per level the less you are rested (i have tried this theory twice. both with a team member who was full rested, and me at "normal" i was gaining the same skill points, but, he leveled before i did, and i actually got about 10-15 more skill points that level because of it. not reccomended if you want to turbo thru the game)

I have also heard that once you reach the current level cap (39) you can go kill yourself a few times and take the exp hit and gain skill points for that. i havnt been able to confirm though. ill try to ask a couple guild members soon.
#30 May 30 2004 at 9:39 PM Rating: Decent


All aboard the Beta-envy train! Great post.

The quest system seems simular to DAOC. In DAOC you have kill quest. A kill quest is when you ask NPC named guard for a mob to kill. If the guard thinks you ready, it'll say go kill a < name of mob>. Not only do you get exp points for killing the mob, you get coin and maybe a drop. Then return back to the guard and he will reward you with exp and coin. A double bonus.

I like what in reading about WoW being better and more friendly towards soloist. It'll definately help if you are unable to but in a long session. Thats one thing with FFXI that disappointed me.

Beta testers, in WoW, do you need alot of room to store ingredients to craft? In both DAOC and FFXI you either have to concentrate on doing crafting or exp leveling. Storing ingredients that you collect in FFXI can get out of hand. Unless you accomplished all of your Gobbie Bag quest and Moogle storage quest. It really nerf the low level and newer players, i think FFXI gives the powerlevers a unfair advantage over the limited time causaul player. It seems WoW is trying to give the new and low level players better quality and content.( not intending open a debate over gameplaying preference, powerlevel vs. non, just an observation)

I really enjoy the post. Betas' keep them coming we all appreciate them and your time it takes you to share, thanks.


#31 May 31 2004 at 11:06 AM Rating: Decent
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6,678 posts
You continue to gain skill points at level 39. No need to take an exp hit.
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Only the exceptions can be exceptional.
#32 May 31 2004 at 1:27 PM Rating: Decent
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ah, ty much Azuarc.

also i noticed a slight misstype in one of my previous posts. i said that your base stats like spirit strenght and the like dont go up as you level. thats wrong. they do go up, but, you can use skill points to get them higher up to the level cap. i dont know the exact #s but, lets just say that your base increase in your primary stats is 3, your secondary stats gives 2, and your last primary stats gives 1. but, you can use skill points to get another 4, 3, and 2 rises into those skills.

hope thats understandable, im running on very little sleep right now.
#33 May 31 2004 at 1:44 PM Rating: Decent
Quote:
Beta testers, in WoW, do you need alot of room to store ingredients to craft?
yes,but you have plenty of slots and you can increase your bank space for a fee. then theres diffrent types of bags and your backpack.

Quote:
i think FFXI gives the powerlevers a unfair advantage over the limited time causaul player.
the only classes that could powerlv in that game was mages and tanks,we melees were stuck power group looking.
#34REDACTED, Posted: Jul 27 2008 at 10:32 AM, Rating: Unrated, (Expand Post) necro
#35 Jul 27 2008 at 10:40 AM Rating: Decent
BaronDiaz wrote:
necro


Then why revive it?

Edit: On my first read through this topic I figured it was the WotLK beta the OP was talking about... NOT the actual vanilla WoW Beta... til I came back and actually looked at the year and NOT just the month.

After Making a post wondering why someone would post their impressions of leveling a low level character on the WotLK beta I came back to see if anyone else responded.. only to see the year to be 2004... doh!

My first question still stands.... why revive this topic?

Edited, Jul 27th 2008 2:56pm by PentUpAnger
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