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Treasures of Aht Urhgan Pics!

Some pics of landscape and the new job.. something called Blue Mage..??? *WARNING FOR DIAL USERS* These pics are BIG!








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how to learn the spells
# Apr 22 2006 at 5:15 AM Rating: Decent
i just got my blue mage and everytime i get hit with something i dont learn it why in a lvl 15 blue what lvl do i have to be to learn spells can someone tell me this plz.
blue mage martial arts expert?
# Feb 20 2006 at 8:43 AM Rating: Decent
could blue mage be a martial arts experts as they have no weapons but can also learn magic from the mobs they fight.

looking.. back .. at Zell from ff8

hmm?

Why Blue Mages
# Jan 11 2006 at 9:34 PM Rating: Decent
Ok first off yay new jobs ^^ Blue mages, ugh >< I can tell you now for all the hype they are getting the more they will suck, but yes the dunes will be filled with them for months >< I am looking forward hopefuly to dancer. A dancer and bard together with be an awesome party. I am also hoping for Berseker, and a Necromancer would be a nice change to the "hero" line up. All in all from the very little I have gathered on blue mages I already hate them -.-
ff jobs
# Dec 14 2005 at 10:53 AM Rating: Good
well first of all, the blue mage was never a time mage, the controllers of time magic were "Time Mage"'s. The blue mage were always controller of "beast skills" for example, blue mage in ff V, there were blue mages that used monster skills,then there was a blue mage in ff6, also, there was the enemy skill materia from ff7,quisis treppe from ff8, then fftactics it had mediator,and fft advanced had blue mage itself. then in ff9 there was queena, ffx kimhari,ffx2 the gun mages, all blue mages controlled beast skills. now for my hunches for things to come. Im hoping that oracle will be in there, which is a job from final fantasy tactics, also there is potential for templars from ffta. Also, there is chance for new classes never seen before, but i must say, that on the aht urhgan site, it seems there are spaces for about 5 new classes, blue mage being one of them. , now there is room indeed for a time mage alone, and of course there could be a calculator, but there would have to be a bit of adjusting for that. On a side note, blue mages would most likely use mp for their skills and not tp, the only blue mage that i can think of that didnt use mp would be kimhari from ffx. and im guessing that their weapon skills wouldnt be the basic sword skills, they would most likely add new ones for scimitars. as for their 2 hr, im guessing that it would be an absorbtion technique, like...one that would last for 10 minutes, or untill a skill was absorbed, oh and btw, the only blu that ever used a spear was kimhari, because he was a lancer/blu...so yea i have add if u havnt noticed, and changed subject about 340834085 times..so yea RAMBLING OF INSANITY...blue mage...will own...and theres most likely gonna be 4 more classes added ...the end.

Edited, Thu Dec 15 12:03:33 2005
Fact of fiction?
# Dec 14 2005 at 8:48 AM Rating: Decent
Someone told me that Blue Mage can use beast magic. Can someone be 100% sure that is true or false?
Necromancer
# Dec 06 2005 at 2:31 AM Rating: Decent
21 posts
I just hope they include the Necromancer job omg.... i want it so much...
only a rumor
# Dec 01 2005 at 12:55 PM Rating: Decent
its only a rumor but i hear there also bringing dancer
Necro
# Nov 16 2005 at 4:54 PM Rating: Default
i dont see the big deal about BLU but w/e... currently im a 65RNG/NIN and if they added a Necromancer and it was good then i would prolly just drop rng... it could basically be a bst(charm undead, use "jugs") and have a drg 2hr(except with an undead pet) then mix that with a drk for enfeebling magic... just my opinion...
The Blues
# Nov 02 2005 at 4:08 AM Rating: Decent
***
2,396 posts
I'm sorry... but a lot of the jobs I've seen suggested here are downright ridiculous. Anyways. To the topic of Blue Mages.

Blue mages have always been a middle-of-the-road mage class like the RDM's. They're more durable than WHM, BLM, and SMN, but less durable than WAR, etc. I would be shocked beyond belief if it turned out to be a tanking class. Really, I have no idea what function they're going to serve, but if I had to guess I'd say jack of all trades but master of none.

Blue Mages have always used monster skills.

Blue Mages have always used MP to cast their spells or monster skills.

The primary weapon of the Blue Mage has never really been determined. We've had everything from... well... a lot of stuff in FFV to Quistis' whip in FFVIII to Quina's fork-things in FFIX. It looks like they've combined the Blue Mages' function with the Sorceror (or Magic Knight) from FFV's appearance. Personally, I'm betting on them being able to use a variety of weapons but specializing in swords due to the association with the Sorceror. Just regular swords. And just a guess.

Blue Mages have always learned their skills by getting hit and surviving them. If that's true and they do turn out to be the hybrid caster class they've always been then learning skills is going to be a royal pain. I hope SE has something in store for us in this respect.

*Note: Whoever suggested that Blue Mages used Learn as if it were a command on monsters in FFV wasn't playing the same FFV that I did. Learn was a passive skill that could be equipped on characters outside of the Blue Mage job that would still allow them to learn monster spells if hit by them. If that were somehow put into practice in FFXI then learning spells would be a lot easier. Switch to WAR, sub BLU, viola. Learning machine.
what they should add
# Oct 29 2005 at 8:47 PM Rating: Default
Now recently SE has been handling its business when it comes to Final Fantasy 11. What jobs they should add is of course the blue Mage, but others considering like a Morpher or Illusionist with some good healing spells. Alchemist something like Rikkua's overdrive where you mix items to do damage. :)
Blue Mage
# Oct 22 2005 at 6:15 AM Rating: Default
Well heres something that preety important. In FFIX there was a blue mage called nina, she was a fat frog eater but she could kill people with her lightning trident, so blm- spears. Also Bluemages should have better vitality than other mages... in other words a blue mage is the yang to the red mages ying, and probaly compliment each others skills. I repeat Blue mage cannot summon monsters in FFIX, but they could however with an ability steal the monsters ability, and it costed mp. It also costs mp and in some cases will leave you guys kicked out of your party or soloing... Since Blues are a monster depended class they probaly will fit into partys, but will probaly need alot of macros... What if your party is fighting an IT and you "accidentaly" used bomb toss. And alsothats it.
RE: Blue Mage
# Dec 13 2005 at 8:11 AM Rating: Decent
u wont be able to learn bomb toss.. i dont htink u can learn skills from yags/orcs/qudav or goblins just the "Monsters" or "Beasts" of vandiel
C'mon guys...
# Oct 21 2005 at 4:00 AM Rating: Decent
Exactly! Thats the kind of thing people wanna see in their Upgrades!

Necromancer
-Transform into different Monsters (Vincent ff7)
-Summon Defeated/captured monster to his aid
-Possess a monster and control its actions
-Ability to fuse Summoner Avatars (Imagine the combinations!)
Mime
-Ability to mimic last move used
-Ability to ajust own armor, ability and stats in anyway to match anyone/everyone in his/her Party (Gogo ff6)

What about weapons?
Whips, Sledge Hammers (not the puny whm hammers, but bigger ones), Double-blade swords and nunchukus!

man i sound preachy! But you can't tell me you didn't thnk this way too! There's so much SE can do...
My only hope is that SE is reading this and getting the idea that we want more! More! MORE!
haha
fun fun fun
# Oct 20 2005 at 10:55 PM Rating: Decent
it does look so, but has anyone officially heard that bluemage is a new job??? cause I havent seen any statments from SE... and mime would be the **** /mimic <p1> hull yeah and I agree with spliffsix ULTIMA yes please lol dancer and gambler would be cool and maybe a shapeshifter or necro type job (Vincent) plus people also need to think that a lot of games dont have the pleasure of subjobs so you can make the jobs that some people are asking for ie berserker = mnk/war time mage (kinda tough) but rdm/blm would be the closest with the exception of haste and utsusemi: san wth is that all about? is there really a whole new series of ninjutsu cause that would be great :D (or is there something ive missed im only level 33 so I havent seen much past garbage citadel
BLU
# Oct 20 2005 at 2:31 PM Rating: Decent
well it must be melee since in other FF games the blue mage must get hit by the special attack or be fighting when the attack is used to learn it...unless if they are going to learn it by using items (ex. FFVIII)...
Quote:
2) Dancer
-Ever seen the dancers in Final Fantasy Tactics? Just like that!

do we need another brd type job?...
Just a Blue Mage?
# Oct 19 2005 at 4:37 PM Rating: Decent
After a year+ of dedication, all we get is a Blue mage?
This is good for Mages but what about us meleer's?

Here's a few ideas for SE!
1) Chocobo Knight
-Like DRG but a chocobo and few benefits riding a chocobo.
2) Dancer
-Ever seen the dancers in Final Fantasy Tactics? Just like that!
-Imagine what the AF would look like (for the females).
3) Gambler
-Range weapon would be Playing Cards w/random stat effects.
-Think about it Coin toss, Card and lucky 777

How hard was that? C'mon SE, give us something we actually wanna be. Unless they actually are working on this...then I'll retract my statement. haha
My point of view
# Oct 14 2005 at 10:51 AM Rating: Decent
I have been reading really possible things on the BLU here. About races, I just wanted to say something. If SE REALLY wanna make the game better for everyone, I mean no best race, no best job, etc., they should do that Galka or Elvaan or Humes are the better at that job. Mithras are very good everywhere, whereas an elvaan can only be BST or PLD. Of course, you can choose something else, but to really have the best character. The problem is that, as we know at the moment from SE, BLU will be a mage/melle job. Which race would be better then? I mean, great DEX, good MP, great AGI, good STR... Mithra -_-
About weapons, I readed on a french site that BLY were goign to use Scythe/Spear. ANyone knows if thta's true?

Edited, Fri Oct 14 12:08:04 2005
Blue Mage
# Oct 13 2005 at 9:30 PM Rating: Decent
In previous posts, some people mentioned they think that blu will become another tanker type job, and if they do, then elvan would almost be a perfect race to be, on the other hand, if it's a mage type job like all the others, then it pretty much goes without saying, that taru again, will have another strong mage job that everyone will be envious of... in my opinion, i think it's going to be a melee type mage job, kinda like a red mage with their en'fire/ice/etc. but with more firepower, almost like a sam/rdm ... not sure... just speculations...
Blue Mage Tank
# Oct 13 2005 at 3:46 PM Rating: Decent
Remember, there's only two dedicated tanks in this game, nin and pld. pld is the whm tank, nin is the blm tank. well, imagine Blue Mage as a rdm tank ;) There are plenty of monster abilities that could be used for heavy tanking.. and if blue magic doesn't actually use MP, consider the possibliltes! Also, why would we need another mage in the first place? What would they do that a blm, whm, rdm, smn, or even brd can do better? What we need more of are good reliable tanks, and i think Blue Mage is SE's answer.
RE: Blue Mage Tank
# Oct 13 2005 at 8:02 PM Rating: Decent
*
84 posts
Quote:
What would they do that a blm, whm, rdm, smn, or even brd can do better?



Well, first, they'd be able to operate fully (or at least partially) whenever they're silenced.
Also, I presume that the only level requirement for spells would be how daring/lucky you are, so maybe they'd give a nice boost to low level parties. They could even have BST-like jobs traits and abilities, such as lizard-killer, which I'd think would be welcomed in any party planning to level against lizards, especially without the cost of having an IT mob draining your exp to get maximum potential out of the job.

And more than anything else, maybe SE has created something completely new that we can do with them. Like maybe a way to stop enemies' skills, like silence to magic. Or maybe some way of transferring hp/mp between players. The possibilities are only limited by their imaginations

Quote:
Remember, there's only two dedicated tanks in this game, nin and pld.

There's only one dedicated healer, only two dedicated refreshers, and only two dedicated aspirers/drainers/sleepers/stunners. What's your point?

Quote:
Also, why would we need another mage in the first place?


because only four of all of the jobs are pure mages, and only one advanced job is a mage?
Blue Mages in Final Fantasy
# Oct 13 2005 at 10:06 AM Rating: Decent
Well, as far is the blue mage is concerned its not as much of an uncommon class as some here would believe. Blue Mages have existed in every Final Fantasy since FFV and to see what we can expect from this Blue Mage I believe we need to look at past Blue Mages...
In FFV Blue Mages, like Bards, did not use MP for spells, they meerly used the ability "Learn" on a compatable creature. The class also came with the abilities "!Check" and "!View" (which work about the same as "Scan" in more recent FFs) showing the HP/MP and weakness of a monster. Also they could equip swords, daggers or rods. In FF6 the resident Blue Mages were Gau and Strago. Strago's Blue magic "Lore" cost MP while Gau's "Rage" did not because Gau learned enemy techniques while Strago learned spells. In FFVIII the Blue Mage was Quistis Trepe who used a whip as her primary weapon. She learned enemy skills when they were used on her and used them when "Limit Break" status insued. In FFIX we had Quina Quen as the Blue Mage; Quina used a fork as his/her weapon because his/her blue magic activated by eating weakened monsters who possessed that skill. Finally, in FFX we had Kimahri who was a Dragoon/Blue Mage. He learned his Blue magic by using "Lancet" on an enemy which in addition to learning blue magic, absorbs a bit of HP/MP. When Kimahri first learns a spell his "Overdrive" gauge is maxed out and he can use any blue spell right away. In addition, the only spell/ability in his sphere grid was "Scan".
So in my opinion Blue magic, like songs, will cost 0 MP but may or may not require weakening a monster before learning its ability and will have a long recasting time. In addition Blue Mages may know such magical abilities as "Scan" and "Lancet", "Drain", "Aspir" or "Osmose". Also, Blue Mages, like Red Mages, will recieve weapons and armor more suited toward melee combat (ie. swords and medium armor but shields are unlikely). I'm sure many of you could have/did come to the same conclusions, but just the same, there are many people playing FFXI who have never played any other Final Fantasy and I hope this has be a helpful overview for them or anyone else for that matter. I'd also like to see other peoples thoughts on the Blue Mage of FFXI...
well
# Oct 11 2005 at 2:19 PM Rating: Decent
I still think that theres no way the WS can be the skills because its called Weapon Skill not Blue Mage Phisical (monster) Abilitys, thats why I think it may still have abilitys that cost mp and TP in the magic list but all monster skills would be in its own field such as Songs, Blue Magic, Summons, Black Magic, and White Magic (if i left out any srry im in a rush) but i believe that if they turned magically obtained monster skills into WS then Blue Mages shouldent have to use 100 Tp for a crappy ability and they shouldent have WS period in terms of the sword WS.
the dunes
# Oct 10 2005 at 9:26 PM Rating: Decent
is it just me or am i the only one who thinks the dunes are gunna be solid blue mages for 3months (-_-) /sigh
3 new jobs???
# Oct 10 2005 at 7:10 PM Rating: Decent
24 posts
I heard that not only the blue mage was to be released on the expansion pack, but 2 others were going to be included. Can someone set this rumor straight??? if you can i think we'd all like to know. Thanks. ^.~.\/.. ~Ni
updates/expansions
# Oct 10 2005 at 1:08 PM Rating: Default
always gotta be screwin the blm outta Ultima... why cant it ever be like the good ole days... yet another expansion that all the fun stuff is left outta.
Re: Blue Mages seen in Lumoria
# Oct 10 2005 at 12:37 AM Rating: Decent
Lumoria isnt subject to conquest.
No I have not seen any blue mage type mobs there tho considering they are all pretty much fish in Al'Taieu. Tho an Aern may possess the job somewhere idk. I did however see a NIN Aern cast Utsusemi: San so its all possible I guess >.> Ill try to keep an eye out.
Access To the New Areas
# Oct 09 2005 at 11:01 PM Rating: Decent
I wonder if they will open up the port at Norg to actually take us someplace new? Or does it actually go someplace and I just havent figured it out yet? The picture is showing a ferry.
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