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FINAL FANTASY XI Update (Dec. 12)

<> *Japan Standard Time [Event-related] Several new quests have been added, including a quest to obtain the summonable avatar Diabolos, and an event that culminates in a battle with the mighty Wyrmking, Bahamut! The following changes have been made to the Fellowship system: -Several quests that raise the level limit, etc. of your adventuring fellow have been added. -The variety of weapons and armor available to your adventuring fellow has been expanded. -Several new options are available at the Rendezvous Point. -The following changes have been made to the items required to change the weapon wielded by your adventuring fellow: Ganko -> Hibari -If the player character's TP is at 100% or higher, adventuring fellows using the combat style "Fierce Attacker" will now make an announcement when their TP reaches 90%. -The weapon skill choices of adventuring fellows using the combat style "Fierce Attacker" have been changed. -Adventuring fellows using the combat style "Soothing Healer" will use enhancement magic on the player character twice as often as when using the basic "Healer" style. -The equipment of adventuring fellows will no longer change in Promyvion areas. -An issue where adventuring fellows would deal more damage to lower level monsters than the player has been addressed. -The incorrect attack and delay of adventuring fellows using hand-to-hand weapons has been addressed. -The correct amount of damage will now be displayed when "Everyone's Grudge" is used on an adventuring fellow. -An issue wherein certain areas of equipment became unchangeable after selecting the option "Fashionable equipment" at the Rendezvous Point multiple times has been addressed. -Adventuring fellows will no longer leave immediately after being called by a character in an alliance of 4 or more members. -The quest to investigate the Emptiness has undergone the following adjustments: >>Adventuring fellows will gain increased experience rewards for completing layers beyond the first layer of Promyvion - Holla, Promyvion - Dem, and Promyvion - Mea. >>The position of the "???" target in the second layer of Promyvion - Holla has changed After beginning the escort leg of the quests Escort for Hire (Windurst), Escort for Hire (San d'Oria), and Escort for Hire (Bastok), if players do not talk to the NPC within 5 minutes, the NPC will disappear. *After talking to the NPC even once, the NPC will remain for the duration of the quest (30 Earth minutes) without further contact from the player. Players will now be able to check to see if Limbus is occupied. [Battle-related] The following measures against MPK (Monster Player Kill) have been implemented. -If a player is KO'd or moves to a new area while fighting a monster outside the radius that it remains within when not engaged in battle, the monster will not begin attacking others in the surrounding area. Instead, it will simply disappear. After being drawn out of that radius during battle and released, the monster will disappear, and then reappear after a short time in its proper location. In addition, the monster that reappears will be the exact same monster that disappeared, and not another monster of the same type. This rule will not apply to notorious monsters. image -Monsters that have been rendered immobile with the "Bind" spell will not attack anyone other than the party or alliance that it is targeting. New field areas of Dynamis have been introduced: Dynamis – Valkurm, Dynamis – Buburimu, and Dynamis – Qufim. In contrast to existing areas, only a maximum of 36 people can enter the new areas after meeting the specified requirements. However, the 3-day waiting period for reentering any area of Dynamis still applies. *Players who have not installed the expansion disc FINAL FANTASY XI Rise of the Zilart or FINAL FANTASY XI Chains of Promathia, or who have not registered the expansion content, will be unable to enter Dynamis - Valkurm, Dynamis - Buburimu, or Dynamis - Qufim. The following features will accompany the release of the new areas: -New story developments -New items that can be used to improve relic armor -New items available only in the new Dynamis areas *Relic equipment and ancient currency that players could earn in previously released Dynamis areas will also be available in the new areas *The entry points for the new areas of Dynamis will be known as "Hieroglyphics," as opposed to "Trail Markings" for the previously released areas. Related Information>> The NPC Sagheera will now accept relic armor for restoration. Beastmasters will now receive 100% of the experience gained for enemies defeated with a pet summoned by the "Call Beast" ability. The beastmaster ability "Reward" will now include a "Regen" effect. The amount of HP restored will be determined by the level of the pet and the type of pet food used. The dragoon two-hour ability is now "Spirit Surge." In accordance with this change, the recast time for "Call Wyvern" has been reduced to twenty minutes and will only be available when the main job is set to dragoon. Spirit Surge Adds the wyvern's strength to the dragoon. While this ability is in effect, "Jump" abilities are affected as follows: *The "Call Wyvern" ability cannot be used while "Spirit Surge" is in effect. Jump Temporarily weakens an enemy's defense. High Jump Enemy's TP is reduced by a percentage proportionate to the amount of damage inflicted. Super Jump As seen from the enemy target's position, the closest party member behind the dragoon has his or her enmity reduced by half. "Diabolos" has been added as a new summonable avatar. The maximum number of usable merit points has been increased in all categories in the following manner: Combo total and sub-categories: HP/MP Attributes Combat skills Magic skills Others Combo total only: Individual job categories The location of certain monsters in the Phomiuna Aqueducts and the Sacrarium has been adjusted. The behavior of certain notorious monsters in Lumoria has been adjusted. Certain notorious monsters in the Sacrarium will no longer use the weapon skill "One Inch Punch." An issue wherein the delay between disengaging from an enemy and being able to attack once more not being equal to the delay of the weapon equipped has been addressed. *This delay is calculated after considering "Haste" and "Slow" effects. [Item-related] The chance of obtaining the beastmaster broth ingredients skull locusts, king locusts, and snapping moles through harvesting or mining has been changed in the following areas: Giddeus/West Sarutabaruta/Zeruhn Mines The variety of items obtainable through mining in Ifrit's Cauldron has been expanded. The chance for pickaxes to break has also been adjusted in this area. The "pitchfork" and "pitchfork +1" obtained during this year's Harvest Festival event have been added to the list of storable special equipment. The "Crow Jupon" set is now eligible for exchange with a key item voucher from the storage NPC. "Patissier" and "Stewpot Mastery" have been added to the key items available through the Culinarians' Guild contracts. New synthesis recipes have been added. Items marked as "Rare" have been removed from the rewards obtainable through the Brigand's Chart quest. This change will reduce the chance of empty treasure chests appearing. Monsters that appear during the Pirate's Chart quest in the Valkurm Dunes can now detect characters that are using "Sneak." New items bearing the same names as the previously released "Albatross Ring" and "Penguin Ring" have been added. In contrast to the already existing items, the duration and recast time for the enchantments on the new "Albatross Ring" and "Penguin Ring" will be six times shorter, while the number of charges will be increased by a multiple of six. This adjustment lowers the risk of the enchantment effect being wasted while maintaining the same total duration. *The previously released "Albatross Ring" and "Penguin Ring" will remain unchanged. However, using the enchantment on both the new and old version of one of these rings at the same time will not provide double the effect. The icons for the following items have been changed: Justaucorps/ Justaucorps +1/Vermillion Cloak/Royal Cloak/Black Cotehardie/Flora Cotehardie/Blue Cotehardie/Blue Cotehardie +1/Black Cloak/Demon's Cloak/Duende Cotehardie/Vampire Cloak/Healing Justaucorps The following item names have been changed: Gawaine's Axe -> Gawain's Axe Millenium Horn -> Millennium Horn [System-related] New terms have been added to the auto-translate feature. Category Term Controller Directional pad Controller Expansion port Controller Trigger Controller Xbox Guide button Place Names Dynamis - Valkurm Place Names Dynamis - Buburimu Place Names Dynamis - Qufim General Terms Kodoku Job Abilities Spirit Surge Avatars Diabolos Pet Commands Camisado Pet Commands Somnolence Pet Commands Nightmare Pet Commands Ultimate Terror Pet Commands Noctoshield Pet Commands Dream Shroud Pet Commands Nether Blast Pet Commands Ruinous Omen When using the "Seek Member" function under "Party" in the main menu, the resulting list will now include all party-seeking characters in the region without first narrowing the search parameters to a level range close to your own. An issue wherein it was impossible to directly target and invite a character that had selected "Autogroup" has been addressed. When choosing to register a friend within FINAL FANTASY XI after receiving a "Let's be friends" message, an issue where the decision to accept was not properly confirmed has been addressed. [Other Content] Changes to Ballista: -The rook locations in the Pashhow Marshlands and Meriphataud Mountains have been changed. -An issue wherein characters recovering from a "Stun" effect were temporarily unable to dig for or shoot Petras has been addressed. An issue where the difficulty level of fishing varied depending on the client used has been addressed. The new Fish Ranking feature announced on the official FINAL FANTASY XI website on December 2, 2005 will be introduced at a later date.

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^^ yay! more prime battles!
# Dec 12 2005 at 5:30 PM Rating: Decent
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366 posts
I have several friends who are summoners...who are still trying for summons (mostly just fenrir)...and now we get to figure out and conquer Diabolos together! ^^ After all, I promised to do a bunch of prime battles!
Since I'm planning on starting SMN after I have all my summons for it (I'm doing some prime battles and hopefully getting Fenrir), this is awesome ^^

Not to mention, I'm glad jug pets won't be gimped anymore...that was kind of stupid...
OMG
# Dec 12 2005 at 5:11 PM Rating: Decent
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726 posts
Quote:
How bout sumthing for all jobs, not just BST DRG and SMN


Will you ppl nvr be happy? How about if SE just flames all the jobs in the *** and gives us sticks to poke mobs in the eye with? That way everybody can only do one thing and nobody will be saying:

"My job got nerfed" waaah
"My job needs new abilities" waaah
"My 2hr sucks" waaah
"Xp is too hard to get" waaah
"This subligar makes my *** look too big" waaah

Cry me a river. If you dislike stuff so much go play something else otherwise stfu.
Diabolos *SPOILER WARNING*
# Dec 12 2005 at 5:10 PM Rating: Decent
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655 posts
Quote:
How, exactly, do we get Diabolos?

Is it through the COP mission 3-5? Or will it be a prime fight?

A mini-battle would be nice...


I strongly doubt it's given through 3-5 OR a mini-battle... just last night, SE said that you have to fight Diabolos at his full strength O.o to gain him

However, you know he's not at full strength when you fight him in 3-5 because...

***********SPOILER WARNING**********************






you're fighting him inside Prishe's dream, not his own











*************END SPOILER************************


anyhow, this update looks f'n sweet, got my update downloaded, can't wait to be able to log on


Edited, Mon Dec 12 17:15:02 2005
wow, this update rocks
# Dec 12 2005 at 5:10 PM Rating: Decent
new dynamis that i will never get the chance to try? sweet! new diablos as a summon? sweeter! DRG gimp is removed? SWEETEST! SE really outdid themselves this time.
update
# Dec 12 2005 at 5:06 PM Rating: Decent
18 posts
Well looks like they finally took some of our
opinions into account...very nice
and yes i would definitely like to see the drk's
2 hour ability at least get increased...you figure
that most great swords have faster attack speed than scythe and even then i can only hit 2-4 times
before it wears off....

Edited, Mon Dec 12 17:10:46 2005
#REDACTED, Posted: Dec 12 2005 at 4:47 PM, Rating: Sub-Default, (Expand Post) Square Enix is holding it down. New summons, the xp bands, homing rings, more merit points, new jobs, improving underated jobs. My hats off to you SE. Now if only they could do something about drks 2 hour ability. And a little attack up trait IV wouldnt hurt either.
Square Enix keep up the good work
# Dec 12 2005 at 4:46 PM Rating: Default
Square Enix is holding it down. New summons, the xp bands, homing rings, more merit points, new jobs, improving underated jobs. My hats off to you SE. Now if only they could do something about drks 2 hour ability. And a little attack up trait IV wouldnt hurt either.
Square Enix keep up the good work
# Dec 12 2005 at 4:45 PM Rating: Default
Square Enix is holding it down. New summons, the xp bands, homing rings, more merit points, new jobs, improving underated jobs. My hats off to you SE. Now if only they could do something about drks 2 hour ability. And a little attack up trait IV wouldnt hurt either.
woot
# Dec 12 2005 at 4:39 PM Rating: Decent
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309 posts
woot new summon.
btw anyone on fairy up for a CoP static for a while? im at 2:3 atm
woohoo
# Dec 12 2005 at 4:30 PM Rating: Good
16 posts
Yes! New Dragoon abilities to make my static party that much more Kick ***! Dragoons got such a bad rap before. It is about time they got some credit.

And I can't wait to go and get Gravija used on me.
DIABOLOS!!!
# Dec 12 2005 at 4:20 PM Rating: Decent
25 posts
holy crap!! bst and smn and drg O.O my 3 fav jobs all made EVEN COOLER!! >.> if anyone figures out diabolos quest tell me... post it everywhere! :D sooo happy Have fun w/ the new update everyone!
DIABLOS!!! WOO HOOO!!!
# Dec 12 2005 at 4:17 PM Rating: Decent
25 posts
Oh God... Diablos in Ballista... Can you say owned
# Dec 12 2005 at 4:16 PM Rating: Decent
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2,214 posts
All I can say to Nightmare is OUCH!!!!!!!!!!

Even at once a minute that is by far the most devestating ability I have ever seen (I think Breakga would be worse... but I have never actually seen it:P).

AoE Sleep + Bio. And a sleep so strong that poison can not over power it...

Then again, Demi is going to be brutal enough... Can't wait to get Diablos just to use him in ENMs and stuff:P... Dang, gotta lvl my smn again:)
____________________________
http://na.finalfantasyxiv.com/lodestone/character/729735/
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# Dec 12 2005 at 4:12 PM Rating: Default

Any ideas on where to get diabolos?
.
# Dec 12 2005 at 4:12 PM Rating: Default

Any ideas on where to get diabolos?
.
# Dec 12 2005 at 4:11 PM Rating: Decent

Any ideas on where to get diabolos?
.
# Dec 12 2005 at 4:11 PM Rating: Default

Any ideas on where to get diabolos?
Bleh
# Dec 12 2005 at 4:11 PM Rating: Default
How bout sumthing for all jobs, not just BST DRG and SMN- thats just racist that they are only including jobs with pets.

Neways- how bout more of an xp curve! =)
And some..better gear.
RE: Bleh
# Dec 12 2005 at 4:12 PM Rating: Default
Yeah well cant argue with teh Dynamis! but yeah the rest pretty much sux
Yay
# Dec 12 2005 at 4:10 PM Rating: Decent
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97 posts
Wooo I'm glad I got max fame and finished CoP, so I'll hopefully meet all reqs for diablos.

I'm also glad for the changes they made to DRG, and how mobs will now despawn when trained.
Diabolos
# Dec 12 2005 at 4:05 PM Rating: Default

Any ideas where to get Diabolos?
Diabolos
# Dec 12 2005 at 4:05 PM Rating: Default

Any ideas where to get Diabolos?
holy godf**k batman
# Dec 12 2005 at 3:40 PM Rating: Decent
oh god yes now my sucky *** parties wont get blamed for MPK when we zone those goblins in yhoator.

Diablos!?!? omg where where! GIMMIE!! I'm so gonna get my fame up for all this! Then I can finally get my last mage over level 20 KICK ***!!

there an update that actually gets something done! Now I don't even CARE if the thing lasts six hours now! Good job SE!!
Diablos
# Dec 12 2005 at 3:37 PM Rating: Decent
I can see it now. Using Diablos to lower Kirin's HP. ^^
Diablos - Yes Please!
# Dec 12 2005 at 3:23 PM Rating: Decent
No one seems to have this thought yet, but im SMN75 on sEraph and want Diablos as soon as i log in- Lets SMNx6 him and be the first ones to get him!!!
promyvion update
# Dec 12 2005 at 3:22 PM Rating: Decent
Quote:

>>Adventuring fellows will gain increased experience rewards for completing layers beyond the first layer of Promyvion - Holla, Promyvion - Dem, and Promyvion - Mea.


what does this mean? is it referring to ENM exp? or will we get exp just for beating the memory receptacle and getting to the each level after the first? or maybe it just refers to exp from killing mobs on those levels. I JUST DON'T UNDERSTAND!!!!
RE: promyvion update
# Dec 12 2005 at 4:14 PM Rating: Good
28 posts
Each floor on promyvion has a "???" you can touch. The higher the floor you reach, the more exp you are able to gain.
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