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icon Noct Gaiters  

Auction House: Armor - Feet

Noct Gaiters
[Feet] All Races
DEF:4 DEX+1
+1
Lv.30 THF/RNG/COR

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Guild Level: Initiate

Exceptional Results can be: Noct Gaiters +1

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Update
# Feb 15 2007 at 5:08 PM Rating: Excellent
Mistress of Gardening
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14,661 posts
Added icon, guild level, COR, and leather cap of 20.
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Tentative Leather Skillcap - 20?
# Jun 05 2006 at 7:00 PM Rating: Decent
17 posts
My cloth was at 22 and my leather was at 18. I sat down to craft this item with advanced cloth synth support, expecting to get skillups only in cloth. Imagine my surprise and delight to get skillups in *both* cloth and leather.

Also, I was getting skillups in both crafts even when I failed the synth, which means that the leather skillcap for these booties can't be above 23 (since you don't get skillups on failed synths unless you are within 5 levels of the cap). I stopped getting skillups after leather hit 20. No leather skillups (but regular cloth skillups) out of 9 synths, but that might just be a fluke. And before anyone asks, yes, I've taken my leather test. I was an initiate during this crafting session.

What crafter doesn't luuuuuuuuuv getting dual skillups?
leathercraft
# Nov 08 2005 at 2:52 PM Rating: Decent
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167 posts
i tried these twice with lvl 2 leathercraft and failed both times, so...id really like to know what i need to make these
i just assumed the leathercraft cap was the same as the beret, 5.

Edited, Tue Nov 8 22:48:22 2005
noct gaiters
# May 09 2005 at 3:25 PM Rating: Decent
i know that thier is a lvl of leather needed to make these, but i doubt that they need lvl 20 leather as per sheep leather is capped at lvl 9ish or so
what's happened?
# May 06 2005 at 11:08 AM Rating: Decent
About 1-2 months ago i checked the price on these at the Valefor Jeuno AH which was about 6-7k, with the HQ fetching 35-40k.

But, when i checked last night, the NQ had risen to 20-22k and the HQ up to 70k.

Can anyone suggest any reasons for this?
Has the recipe changed, etc.?
RE: what's happened?
# Sep 18 2005 at 8:57 AM Rating: Decent
32 posts
it's economics, the more money in a system, the more money stuff costs. So, while it's easy to blame the gil sellers for prices going up, the simple reason is that there are more high lvl people wandering around who have made a lot of money, and when that money gets put into the economy by crafting and buying spells and such, more people have the money, it gets spread around. When you have more money, you are willing to spend more for materials. When you spend more for materials, you have to sell the items at a higher price to recoop your costs.

RE: what's happened?
# Jun 06 2005 at 2:18 AM Rating: Default
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1,252 posts
gilsellers
leathercraft requirement
# May 06 2005 at 9:04 AM Rating: Decent
*
52 posts
Most of the Noct set seems to require a leathercraft skill of 20. I was able to make the noct doublet at clothcraft 40ish and leathercraft 20. I didn't try this synth at that time but more likely than not it'll require about 20 levels of leathercraft.

Edited, Fri May 6 10:07:05 2005
Success
# Nov 09 2004 at 12:20 PM Rating: Good
***
1,854 posts
I have Cloth 68, Leather 44 my first attempt to make these worked.
Craft level
# Nov 01 2004 at 10:24 PM Rating: Decent
I want to know what level i need to get leathercrafting to to make the boots. Can someone help me out?
What skill level required?
# Sep 27 2004 at 3:42 AM Rating: Default
Well the advanced synthesis NPC told me to try this recipe at clothcraft skill 23 ... but even with advanced synthesis it was beyond my level. Any clue as to what level I need to be to craft this?
RE: What skill level required?
# Oct 03 2004 at 10:46 AM Rating: Decent
44 posts
Not sure, but the problem is probably the leathercraft requirements. My leathercraft is not yet raised vary much and so I am reluctant to try this recipe.
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