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icon Scroll of Haste  

Auction House: Scrolls - White Magic

Scroll of Haste
[Inventory] All Races
WHM Lv.40 / RDM Lv.48
Teaches the white magic Haste.
Increases target's attack speed.

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Sold by Merchants for about 18000 - 20800 gil:
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Haste
# Mar 06 2007 at 12:37 PM Rating: Decent
Haste Spell is 15.6%
a easy way to calculate how much delay your character has with haste gear and spells or songs is. add up your haste gear. for example. my nin has 40% in haste armor. (turban 5) (nin afbody 5) (Koga Hakama 5) (Supanomimi 5) (shinobi earring 20 when my HP is red) = 40+ 30haste for dual wield upgrade 4 = 70% in haste. so when you dual wield your total delay is main weapon delay + 1/2 off hand delay so 227+113.5 = 340.5 total delay. so 340.5 x 70% = 238.35 << that is the 70% so you take 340.5 - 238.35 = 102.15.... now 60 delay = 1 second... we know this cause SE released this information so 102.15 / 60 = 1.7 seconds..... so i will swing every 1.7 seconds. this time starts from when you start your 1st swing.. and it takes about 1 second to swing 2 times.. so this is almost constant swinging.... if your a nin who loves you swing alot its very fun to get a Hornetneedle + Platoon dagger... both are 150 delay... plug this in to the formula...150main+75off hand = 225 delay - the 70% = a total delay of 67.5 therefore its 1.1 seconds in real time. now remember it takes about a second to swing 2 daggers. so this is none stop swinging. faster then a k club... now add in say... haste spell which is 15.6% you will swing faster then the animation can keep up. and build TP mega fast. don't forget that you double attack as a nin/war when you do this... to watch this is insane. i do it all the time for fun...

People will often confuse the TP rate calculation for delay which is the average delay of both weapons. example. 227x2= 454 / 2 = 227 duh... buts it would be different for different delay weapons like 227+300= 527 / 2 = 263.5 delay... your TP is calculated on the 263.5 per hand... so sometimes you can get a odd number that don't make sense. like 15. so you would be like i got 8 and 7. no in fact you got 7.5 and 7.5....so you wanna know how much TP you get for the delay you have. well they updated the TP gain system in april 18 2006. it goes like this

Delay Tactical Points
0 - 180 5.0 + [(Delay - 180) * 1.5] / 180
180 - 450 5.0 + [(Delay - 180) * 6.5] / 270 <<<<< example
450 - 480 11.5 + [(Delay - 450) * 1.5] / 30
480 - 530 13.0 + [(Delay - 480) * 1.5] / 50
530 - 999 14.5 + [(Delay - 530) * 3.5] / 470

heres how to work the chart with me... ok say i have 300 delay. you fall into the 180 - 450 category. so 300-180= 120 * 6.5 = 780 / 270 = 2.8 therefore so add the 2.8TP to the 5.0 TP base delay for that category and you get 7.8 TP

now your TP bar will never say a tenth of a point so it rounds up to 8... but if you were to dual wield 2 300 delay weapons it would be 7.8 x2 = 15.6 TP..now in the case of dual wielding it does not round up. it rounds down so you get 15 TP per your 2 hits 1 for each hand.

Edited, Mar 6th 2007 4:11pm by Shperax
Soloable by RDM/DRK O.O
# Oct 13 2006 at 9:49 AM Rating: Decent
wrong section >.< sry

Edited, Oct 13th 2006 at 10:54am PDT by Evilwhite
Soloable by RDM/DRK O.O
# Oct 13 2006 at 9:51 AM Rating: Decent
omg... cant believe i put it here, it should be in the Dalham link sry >.<
Haste %?
# Dec 20 2005 at 10:43 AM Rating: Decent
moved to correct place.

Edited, Tue Dec 20 10:51:14 2005
other merchant?
# Jan 01 2005 at 12:48 PM Rating: Default
I think this scroll is sold in Windhurst Waters too.
price
# Sep 29 2004 at 5:20 PM Rating: Default
nvm what i last said

selbina sells this for 10.5k in diabolos for me

Edited, Tue Oct 5 15:47:19 2004
Spells too
# Jun 17 2004 at 6:50 PM Rating: Decent
Believe it or not it actually cuts down the cooldown timer for some spells too, ive tested it out. For some reason it doesnt work on everything though O.o
RE: Spells too
# Jan 21 2006 at 6:24 PM Rating: Decent
26 posts
Just some more proof: this is absolutely true Isra.
as thf i was in rolanberry with my npc and my npc casted haste on me, i then casted utsusemi and the timer only went to 25 secs. for those who know the recast on utsusemi ichi is normally 30 secs so i guess the normal recast is reduced by around 1/6. In connection to Valtoramir's post 1/6 of 16 secs is 2.666 secs, this may be rounded down to 2 and 16-2=14 (obviously) or it might not be exactly 1/6
RE: Spells too
# Jul 24 2004 at 11:03 PM Rating: Decent
***
1,914 posts
Ive had people swear up and down that this only affects melee attacks. Its just not true. Recast time on refresh is 16 at level 46,with haste,it is 14.
cool
# Apr 16 2004 at 8:20 PM Rating: Default
Cool :)
Haste!!!
# Apr 10 2004 at 11:18 AM Rating: Excellent
24 posts
Haste = less melee attacks delay
Haste?
# Apr 09 2004 at 10:19 AM Rating: Decent
What effect does this do?
RE: Haste?
# Oct 05 2004 at 6:03 PM Rating: Default
16 posts
hmmm i guess people cant read what is above them before posting
"WHAT IS HATSTES EFFECT" hmm above you

Edited, Tue Oct 5 19:04:18 2004
RE: Haste?
# Oct 13 2004 at 2:29 PM Rating: Excellent
**
258 posts
I know it can be a pain when people post questions that have already been asked, but I wouldn't be so harsh in this case. He couldn't have read what was in the posts above him since, if I'm reading the date/time stamps on the posts correctly, he was the very first person to post under this item. (true, he could have read the spell description under Spells & Abilities > White Mage though).

Edited, Wed Oct 13 15:30:04 2004
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