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Vana'diel Bestiary: Proto-Ultima  

Family:Limbus - Biotechnological Weapon
Found in:Central Temenos - 4th Floor
Level:0
Flags:
  • High Notorious Monster
  • Aggro
  • Truesight
Involved in Quests:
Updated: Sat Aug 16 06:52:04 2008

Proto-Ultima Picture

Contents [hide]

General Information

  • Will change abilities each time its hp drops by 20%.

  • Has a Draw-In effect.

  • In order to spawn the Armoury Crate, Proto-Ultima must be defeated within the allotted time.

Proto-Ultima Special Attacks

100% - 81%

  • Wire Cutter: Single target two hit physical damage.

  • Antimatter: Single target Light based magic damage.

  • Chemical Bomb: Frontal cone AoE Elegy and Slow II effects.

80% - 61%

  • Wire Cutter: Single target two hit physical damage.

  • Antimatter: Single target Light based magic damage.

  • Chemical Bomb: Frontal cone AoE Elegy and Slow II effects.

  • Nuclear Waste: AoE Elemental resist reduction.

  • Cryojet: Frontal cone AoE Ice based magic damage with an additional Paralysis effect.

    • Performed after Nuclear Waste.

  • High-Tension Discharger: Frontal cone AoE Thunder based magic damage with an additional Stun effect.

    • Performed after Nuclear Waste.

  • Flame Thrower: Frontal cone AoE Fire based magic damage with an additional Plague effect.

    • Performed after Nuclear Waste.

  • Smoke Discharger: Frontal cone AoE Earth based magic damage with an additional Petrification effect.

  • Hydro Cannon: Frontal cone AoE Water based magic damage with an additional Poison effect.

    • Performed after Nuclear Waste.

  • Turbo Fan: Frontal cone AoE Wind based magic damage with an additional Silence effect.

    • Performed after Nuclear Waste.

  • Dissipation: AoE full Dispel with additional Terror and enmity reset effects.

60% - 41%

  • Antimatter: Single target Light based magic damage.

  • Dissipation: AoE full Dispel with additional Terror and enmity reset effects.

  • Nuclear Waste: AoE Elemental resist reduction.

    • Additional elemental based attacks listed above are still used.

  • Equalizer: AoE Light based magic damage.

  • Holy II: Strong single target Light based magic damage.

40% - 21%

  • Antimatter: Single target Light based magic damage.

  • Dissipation: AoE full Dispel with additional Terror and enmity reset effects.

  • Equalizer: AoE Light based magic damage.

  • Holy II: Strong single target Light based magic damage.

  • Mana Screen: Self target Magic Shield. (Effect cannot be dispelled).

  • Energy Screen: Self target Physical Shield (Effect cannot be dispelled).

  • Armor Buster: AoE Light based magic damage with an additional Weight effect. (Circle of effect originates from attack target).

21% - 0%

  • Holy II: Strong single target Light based magic damage.

  • Mana Screen: Self target Magic Shield. (Effect cannot be dispelled).

  • Energy Screen: Self target Physical Shield (Effect cannot be dispelled).

  • Armor Buster: AoE Light based magic damage with an additional Weight effect. (Circle of effect originates from attack target).

  • Citadel Buster: Massive AoE Light based magic damage with an additional enmity reset effect. (Circle of effect originates from attack target).

    • Before using Citadel Buster, a 30 count will begin. Once the countdown reaches 0, Proto-Ultima will use Citadel Buster on whoever or whatever has the most enmity on it at that time.

This page last modified 2008-05-03 20:21:21.

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a french ultima?
# Aug 09 2009 at 7:27 AM Rating: Decent
23 posts
why the hell does ultima have a mustache
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