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Vana'diel Bestiary: Oupire  

Family:Vampyr
Found in:Alzadaal Undersea Ruins
Job:Black Mage
Secondary Job:Warrior
Level:0
Grants Title:Oupire Impaler
Flags:
  • Notorious Monster
  • Aggro
  • Detects by Low HP
  • Detects by True Sound
  • Based on Dark
Drops:
Updated: Sun Feb 7 04:19:49 2010

Oupire Picture

Contents [hide]

General Information

    • Respawn time is approximately five hours after its last Time of Death.

  • Has a draw-in effect that will pull all members of your party/alliance that are in the zone to it.

    • This occurs when a party/alliance member that draws hate on Oupire is beyond a certain range.

  • Will attack two times per attack round, increasing in attack numbers as its HP decreases.

  • Will change its elemental affinity based on what TP moves it performs. When its elemental affinity changes, Oupire will start casting spells solely of that element, will receive an innate buff effect of that element, as well as En-elemental and En-status effects on its melee swings of that element.

    • Additionally, Oupire will become highly resistant to magic damage and enfeeble spells based on the element it is strong to.

  • Immune to Silence. Susceptible to Slow, Elegy, and Paralysis. Susceptible to Stun, but builds resistance over time.

  • If all party/alliance members with hate on Oupire are defeated or leave the zone, Oupire will despawn, following the emote "The monster fades before your eyes, a look of disappointment on its face".

  • Grants Title: Oupire Impaler

Oupire's Special Attacks

  • Bloodrake: Frontal cone AoE HP Drain effect.

    • Following Bloodrake, Oupire's affinity will switch to Fire, gaining a Blaze Spikes effect that cannot be dispelled. Melee swings will have additional En-fire and Plague effects, and it will exclusively use Fire based magic spells.

  • Decollation: Frontal cone AoE physical damage.

    • Following Decollation, Oupire's affinity will switch to Thunder, gaining a Shock Spikes effect that cannot be dispelled. Melee swings will have additional En-thunder and Stun effects, and it will exclusively use Thunder based magic spells.

  • Eternal Damnation: Frontal cone AoE gaze Doom effect.

    • Following Eternal Damnation, Oupire's affinity will switch to Ice, gaining an Ice Spikes effect that cannot be dispelled. Melee swings will have additional En-blizzard and Paralysis effects, and it will exclusively use Ice based magic spells.

  • Heliovoid: Single target Status effect drain.

    • Following Heliovoid, Oupire's affinity will switch to Earth, gaining a Stoneskin effect that cannot be dispelled. Melee swings will have additional En-stone and Petrification effects, and it will exclusively use Earth based magic spells.

  • Nosferatu's Kiss: Single target HP Drain effect.

    • Following Nosferatu's Kiss, Oupire's affinity will switch to Water. Melee swings will have additional En-water and Poison effects, and it will exclusively use Water based magic spells.

  • Wings of Gehenna: AoE physical damage with additional Knockback and Stun effects.

    • Following Wings of Gehenna, Oupire's affinity will switch to Wind, gaining a Blink effect that cannot be dispelled. Melee swings will have additional En-Aero and Silence effects, and it will exclusively use Wind based magic spells.

Historical Information

The word Oupire is Polish for "vampire"

Final Fantasy XI
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Category: Final Fantasy XI
This page last modified 2010-06-15 20:45:27.

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spawn
# Mar 01 2010 at 5:35 PM Rating: Good
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1,204 posts
Spawns at I-10 on the Nyzul Isle Staging point map.
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