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Red Mage's Testimony
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This papyrus scroll reads: "The bearer of this document has proven excellence in the ways of the red mage."

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Used in Quests:Dropped off Mobs:
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easier way to fight hover tanks
# Mar 21 2007 at 9:31 AM Rating: Decent
just melee the tank. you dont really have to worry about spectral barrier, its a slight annoyance. keep your stone/phalanx/icespikes up at all times and youll do fine. spectral barrier lasts about 30-60 secs i never timed it just feels that way. if it isnt silenced just throw one in every 20 sec or so youll see it land. takes about 3 mins for me to kill one melee using haste enblizzard stone/phalanx/icespikes refresh. i pull with silence use bio 2 blind slow and drown. half the times i dont even use drown but ele.seal aspir comes in handy. im using simple gear also just check my character. im even using a justacorps to fight em. good mnd better stoneskin. GL
# Sep 30 2006 at 2:39 PM Rating: Decent
been a while but i do believe i got one from castle oztra(sp?) by yagudo's on teh top floor o0...
fun and dangerous hoover tank take down
# Apr 29 2006 at 9:25 AM Rating: Decent
738 posts
They definately drop off of Hover Tanks because that's where I got mine (off the 2nd one killed). That spectral barrier is a real *****. If you use the nuke, nuke, sleep method, it uses an ability at about 1/4 hp. The first one was kinda practice and after it used spectral barrier I was low on mp and didn't know quite what to do so I ran. I tried it a 2nd time and lucked out (it used some other ability which only gives you gravity- big whoop lol). So I killed that one pretty easily although man it was a long fight. I'm guessing 30 min or so. No drop tho.
The next one I chainspelled nuked (hey, myaswell use it) and started off the fight with it missing a good dent of hp. Then I converted and did the normal method until convert was up again. At this point, it was at about 1/2 hp. I knew it was going to use an ability soon and it might be spectral barrier, so I converted, buffed up, debuffed him, and then fought him good ol fashioned melee style. I gotta say that Ice Spikes probably saved my butt because the paraylze from those kicked in even when spectral barrier was up. Para from ice spikes must've kicked in 10 times.
It was an exciting fight and I got the drop. I don't know if I'd recommend this method unless you're really brave. I ended the fight with about 200 hp, 9 mp, and no convert, and poisonaga2ed. I had to ask another rdm to cure me so I wouldn't die from it!

Ok, here's a little more info. I tried Maat twice now and failed miserably. So I'm back to Hover tanks. I killed about 6 now so I'm getting pretty good at killing them. Basically, the nuke/sleep method works best. I've been doing 3 nukes in a row in between sleeps just to make it a little faster. I bought the wind staff for the maat fight and I had the Ice staff for paralyzes in parties. I use the wind staff with aero and the ice staff with stone and water, and they all have seemed to consistantly hit high (well, high considering Hover Tank's magical defense).

Now for the fun part, after the second convert, when the tank is at around 1/3 hp, I take out the sword and kick it's ***. Fully buff up and fully debuff before doing so, and at that point he's really not very hard. Just try to keep stoneskin up (and go in with aquaveil of course). There's a couple positive points to finishing him off with melee.

1. At this point (around 1/3 hp), it's going to use an ability and the ability might be spectral barrier. If you're meleeing, this doesn't matter.

2. It's fun! Finally a chance to melee meaningfully as a rdm!!!!!!!!

This is all assuming that you've kept your sword somewhat up to par and you have one on you. My definately isn't at skill cap and I can hit the hover tanks almost every time.

Edited, Mon May 1 00:32:00 2006
Do it in the Sky!
# Apr 07 2006 at 10:18 PM Rating: Default
Exp PT in Sky! I swear that we got like 20 of them in about 2 hours. We were fighting Flamingos and Sprinklers and got about 11k XP in 2 hours. 11k and my Test? {Yes please} lol
Hover Tanks
# Sep 05 2005 at 7:52 PM Rating: Good
I got my tests from Hover Tanks in the Temple of Uggalepih. I first tried Ruby Quadav, but there was a lot of competition, (lots of RDMs stuck at 70).

In my opinion, Hover Tanks are superior to the Ruby Quadav in a number of ways. There are quite a few of them, and best of all, less camped. The strategy I used was the almost exactly the same for Maat. Refresh, Blink, Stoneskin, Aero III, Water III, Sleep II, Aspir, rest for MP. Just repeat that over and over again, until it's dead, about 15 min later. They have pretty high MDEF, and my Aero III only hit it for 183 dmg. I don't recommend soloing these until lvl 69, when you get Aero III. Water III only does about 166 tops.

Hover Tanks will cast Tier III spells, Ancient Magic, and Tier III ga spells. You can silence them if you want, but usually you can sleep them before they do any real damage. They also have this TP move called Spectral Barrier that basically nullifies all magic, including sleep and bind for a certain amount of time. Try not to be below 200 MP if this move goes off, because you'll need to duke it out until that effect fades. Test it by casting Stone or something every now and then in between sleeps. If you can last through that, you should be good for Maat.

As a bonus, you can often enlist THFs who are soloing the THF knife for help. But I reccommend soloing the Hover Tanks for your first test, if you want to practice your macros.

I beat Maat 2nd try, and that info is on the RDM forums.
# Aug 11 2005 at 8:25 PM Rating: Decent
1,084 posts
I think i want to try soloing this guy as just RDM/ w/o a subjob that is probably the closest to maat you will get for practice.
Just be nice
# Jul 13 2005 at 2:34 AM Rating: Decent
38 posts
I was doing genkai 3 when i got this thingy, I accidently walked into the crest area w/o sneak (i know im stupid right?) accidently trained a ruby on the 2 rdms skilling up there, both level 70. Ran back in to get the crest after repeated "gomennasai"s (i'm sorry) and /bows open the door again with sneak on this time and get agro'd again... which i still cant figure out why it happened.

So now they rdms have have to fight 2 turtles so i stay behind them and cure the "tank". along with more sorries and /bows (very asian lol) then they ask me in japanese if i want the rdm testimony. I say a big "Hai!" (yes!!) and w00t i got it ^ ^.

Just pays to be nice i think.. even if you ***** up majorly... or maybe its just becuase of the japanese? who knows ^ ^ but i got it hehe
# Feb 09 2005 at 2:40 PM Rating: Decent
37 posts
At 70 now and have gotten all three of mine in Temple of Ugg.
Ruby Quadav works great
# Feb 01 2005 at 8:08 AM Rating: Decent
I just got my first testimony. I soloed the Ruby Quadav twice, and it dropped the second time. At the time I was a 65RDM, one level short of being able to actually use it, so I know this is a valid strategy for anyone wanting their testimony.

To pull, you can either wait for Ruby to be in a spot to make a clear pull (I did this second time without links), sleepga the room then pull Ruby closer and sleep it then zone in and out, or pull them all, sleep Ruby, then zone back in. I should note my first time a very nice 75PLD was there and helped me just clear the other 2. Thank you Kloud! It took me about 20-30 minutes per kill, and it has about a 15 minute respawn, didn't time it out exactly. Just use the sleep-aspir-silence-nuke-sleep strategies posted here. I never took a single point of damage. There is plenty of time to rest during Sleep2, and it never resists.

When it was over, the first fight I got 280exp, no drops, second fight, 240exp and the testimony. This NM is a joke against Sleep-Nuke, just takes time, and is quite safe for any competent RDM.

Now to just kill Maat... >< EDIT: Just defeated Maat as 66RDM, click here if you'd like to read the thread with the video.

Edited, Fri Feb 4 08:29:20 2005
This item is my nightmaire
# Dec 04 2004 at 4:12 AM Rating: Decent
I hate this item more then anything else on this game. O well, i guess getting to lvl 70 is good enough...
Ruby Quadev was good
# Nov 13 2004 at 12:26 PM Rating: Decent
The RDM in my Static Party needed another Testimony after failing to Maat one time, so we went to Beadeaux / Qulum Dome to get another. We nabbed the Ruby Quadev at the zone, and got the RDM Testimony on the first drop. I'm guessing we were pretty lucky on the drop rate, but the battle really wasn't that hard for our group, besides the fact that our RDM could have soloed it with extra time and luck :) no THF in the party either, so Treasure Hunter 2 had nothing to do with it. Our party was PLD SAM RDM WHM BLM (all 70), as we were missing one of our members. Hope this helps :)
You can do this yourself!
# Nov 09 2004 at 2:23 PM Rating: Excellent
To my fellow Red Mages.

We are the masters of versatility and soloability (BST's bring friends) ;). My advice to you is solo your testimony. I am level 66 and whooped Ruby's butt several times over the weekend. (And yes got my testimony) As I get closer to 70 I have studied every Maat strategy out there. Soloing Ruby Quadav is the best practice you are ever going to get.


Whatever normal gear you use for Magic Bursting and Sleeping things in an xp party would be the same gear you would use for this. I used some leftover melon pies I had from leveling BLM instead of my usual Sweet Rice Cakes for the extra mp and INT.

The only thing I had that was really special was a borrowed Earth Staff since my primary spell was Stone III. However, I don't think it is a critical item. I tested both Earth and Ice and you are talking about a 20 pt dmg difference but I did have some resists on Earth. I didn't test Ice staff enough to be able to tell if the resists were significantly lower with it.

I didn't bother with Phalanx after my first kill because it wears off too quickly. I was rarely reapplying Stoneskin anyway since Blink was handling 90% of the damage. I would cast Protect IV Shell III and Refresh before the pull.

Basically I would pull with Silence run back to where the zone is. If you get links just quickly sleep Ruby and zone. His friends will go away. Dispel all his buffs, make sure SSkin and Blink are still good. Cast a nuke (or two if you are feeling brave) then recast Sleep. I found myself using Sleep I (cheaper mp cost) a lot and never had it resisted. The area is a little too cramped to effectively Bind and get some distance between you and Ruby. I also really didn't bother with Paralyze and whatnot so I had more mp available for nuking. Rest a little while Ruby is sleeping and Aspir from time to time. Try to keep Refresh up (obviously) as well.

Anyway, I had heard of others soloing Ruby and really wanted to try it for myself. My whole LS (including my husband) thought I was crazy. I can't say I didn't agree. It ended up being way easier than I thought it would be and I must say I felt really good about myself afterwards.

It really made me feel like I had earned the testimony that says "The bearer of this document has proven excellence in the ways of Red Mage."


Edited, Tue Nov 9 14:36:04 2004
RE: You can do this yourself!
# Nov 24 2004 at 9:08 AM Rating: Decent
85 posts
I pretty much agree with Raevenx's strategy when soloing Ruby quav, but I did the following as a lvl 69 Rdm/Blm:

buffed up with protect/shell4, blink, stoneskin and refresh.

I pulled with silence when he was close to the path, so if the spell stuck, he would run toward me right away. I'd then hit my sleep2 macro and sleep him by the zone. If he was surrounded by his friends, I tried to elemental seal+sleepga to try and sleep them all. Sometimes it worked, sometimes it didn't. If ruby was asleep, I'd drain him, bring him to zone, sleep2 him and zone out. Even if he has adds, hopefully blink will keep you from taking stun spells, bind, or damage. If Ruby is asleep, he'll be waiting for you when you zone in, alone.

Once I got him to zone and he was asleep, I'd dispel his buffs, then hit him with Aero3 and sleep 2 him right away. Then I'd rest for one or two ticks, and repeat, and aspir when I could.

My most important strategy to the fight was to:

Silence Ruby before casting. It sucked when I hit him for 362, only to see him cure IV for 415 >< Just make sure to silence right before you attack so you don't have to worry about it failing mid cast.

Reapply blink whenever he hits a shadow, and to put up a fresh stoneskin whenever he lands a hit. This is important, as I found this out the hard way; if he hits you with double attack when your stoneskin is weakened, he will most likely get through it and interrupt the sleep spell. If he does break through, wait till just after he hits you to try and sleep him and hope that the spell gets off.

And of course refresh yourself when you need to. Whenever I got down to 170mp, I'd cast Aero3, sleep2, and then convert, Cure IV two times, silence, and cast Aero3>Sleep2 again to restart the cycle.

Ruby never resisted a single one of my sleep spells in 8 fights (lost to Maat twice, won on third try with rush method ^^). The fight could take anywhere from 15-20 minutes, but you'll feel great to solo your testimony when you get it.

Also, I recieved 86-130 xp per kill, with me being at lvl 69. Good luck and enjoy.

Edited, Wed Nov 24 10:11:16 2004
got it
# Sep 21 2004 at 9:28 PM Rating: Decent
37 posts
This does drop off of the magic pots in Upper Delkfutt's Tower. We were on floor 11-12 on the stairs there, in a pt and we got it. So ive got it ahead of time ^^ only 59 almost 60

Hope it helps!
Hover Tanks
# Aug 09 2004 at 2:44 PM Rating: Decent
54 posts
I can confirm that Hover Tanks do indeed drop the Red Mage's Testimony, seeing as I just got one off of them.

From my experience, these are the only testimony dropping mobs easily soloable at level 70 by a Red Mage. Perhaps a RDM/NIN could take the Ruby Quadav and the Magic Pots in Delkfutts, but why do that when you could fight the Hover Tanks, which are a few levels lower? o.O

One thing to note is to keep them silenced, as they will try to cast Flood and/or Flare during the course of a battle. Also, they have a shield buff which temporarily gives them extremely high magic resistance (maybe 100%). All I know is I couldn't land a single debuff on them while their shield was up, with +20 enfeebling skill and near cap for 70.
RE: Hover Tanks
# Mar 13 2006 at 9:30 PM Rating: Decent
435 posts
but why do that when you could fight the Hover Tanks, which are a few levels lower? o.O

Only reason I could see is that the Hover Tanks have an insane defense against magic, including Spectral Barrier which renders Sleep and other enfeebles completely useless.
RE: Hover Tanks
# Aug 30 2004 at 5:21 PM Rating: Good
2,232 posts
I've read a couple strategies for defeating Maat as an RDM. I see that you're Elvaan, as am I. I was wondering if you would mind sharing what your method was.

Thanks in advance!!

Lebarge - Elvaan - 51RDM /26BLM - Carbuncle
# Feb 17 2004 at 10:55 AM Rating: Default
67 posts
what is this for? i'm curious.

EDIT: oh, i think it's to advance above lv70.

Edited, Tue Feb 17 10:56:15 2004
RE: ???
# Apr 11 2004 at 6:49 PM Rating: Default
hey do you have to break the level 50 cap?
RE: ???
# Feb 17 2004 at 7:39 PM Rating: Decent
598 posts
Yes. All <job> Testimony Items are for the 70 level cap. You fight Maat 1-1.

Also, maybe it's the way the site is coded, but I doubt this will drop off the lower level Magic Pots. So, when you get capped at 70, I'd recommend not wasting your time on those unless some one can confirm that it drops off those.
RE: ???
# Jun 18 2004 at 10:54 PM Rating: Decent
i dont know about the ones in uggelepih but i can confirm the ones in upper delkfutt drops them
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