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Stacks to: 99
Auction House: Weapons - Ammo & Misc - Ammunition

Holy Bolt
(Marksmanship) All RacesLv.30 WAR/DRK/RNG
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Guild Level: Recruit

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# Jul 21 2008 at 6:33 PM Rating: Decent
how can i do a quiver from those?
Holy bolt + MAB
# Oct 31 2006 at 7:28 PM Rating: Decent
434 posts
Mind affects holy bolt dmg, tried and tested.

Light staff also affects holy bolt dmg, tried and tested (+10% dmg for the additional effect). (+15% for the HQ)

Light staff gives +10% MAB for light based spells and +10% MAcc for light based spells.

So... Does MAB affect holy bolt dmg? OR is light staff +10% DMG for light based dmg, rather than the +10% MAB, which in turn, affects the dmg?

IE. Does wearing a moldivite earring, a Ugg.pendant and a few other bits of MAB gear, affect holy bolt dmg?...

Anyone know?
MND affecting these bolts
# Aug 26 2005 at 1:35 PM Rating: Decent
126 posts
I've heard that MND does indeed affect the light damage that these bolts do, from another poster who experimented with lots of +MND gear. Of course, MND won't affect your accuracy or physical damage, so it's probably not worth wearing a Justice Badge instead of a Ranger's necklace...
MND affecting these bolts
# Aug 26 2005 at 1:35 PM Rating: Decent
126 posts
Sorry, Double post.

Edited, Fri Aug 26 14:48:39 2005
Changing bolt macros
# Aug 19 2005 at 4:10 PM Rating: Default
If anyone can post what to type in for macros to change the bolts instead of doing it manually that'd be greatly appriciated.

Thank you for any replies
RE: Changing bolt macros
# Aug 26 2005 at 1:38 PM Rating: Excellent
126 posts
I think it's:
/equip Ammo "Holy Bolt"

I hope this helps!
# Jun 08 2005 at 6:32 PM Rating: Decent
is mnd based on the light dmg these do?
# Feb 13 2005 at 10:29 AM Rating: Decent
i can HQ these to 66 about 1/2 or 1/3 @ 47 woodworking and i also got a 99 HQ once in a stack
# Dec 07 2004 at 2:07 AM Rating: Decent
403 posts
Do these have HQ synths?
# Dec 17 2004 at 4:57 AM Rating: Good
546 posts
normally, HQ's with arrows and bolts would mean you dont yield 33 but more.
So, in this case:
HQ1 --> Yields 66 bolts
HQ2 --> Yields 99 bolts

job change
# Sep 30 2004 at 6:07 PM Rating: Decent
i dont know about this for sure but i think that theives can also use these now :) please correct me if im wrong
RE: job change
# Nov 07 2004 at 6:43 PM Rating: Decent
this is incorrect.
as of 11-7-04,
the jobs are the same as the picture.
# Jul 07 2004 at 11:45 AM Rating: Default
I started this at 7. Most broke and after they did i got mad. Then i finished my supplies and my level grew. After that i made Holly Poles and they raise my skill up to ten easily in increments of .2. Its still at 10 so i dont know if it still works.
Level adjustment
# Mar 01 2004 at 7:43 PM Rating: Default
This recipe became Rank-B at Woodworking lvl 12. It quickly raised my woodworking skill to 14, only 3 broke out of 24 between level 12 and 14.
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